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Large ORE Barges/Exhumers

Author
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#1 - 2012-08-29 20:23:45 UTC  |  Edited by: Tor Gungnir
Think we will ever see them? The current Barges/Exhumers are all technically Cruiser or Medium-sized. Since once you get into a Hulk or a Mackinaw you're pretty much done as far as training for pure mining ships go, having Large-sized Barges/Exhumers would not only be pretty cool, but would allow you to advance further as a miner.

Imagine a big fat Hulk-looking ship roughly 1km long.

Awesomesauce.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Le'Mon Tichim
Hedion University
Amarr Empire
#2 - 2012-08-29 21:36:46 UTC
Tor Gungnir wrote:
Think we will ever see them? The current Barges/Exhumers are all technically Cruiser or Medium-sized. Since once you get into a Hulk or a Mackinaw you're pretty much done as far as training for pure mining ships go, having Large-sized Barges/Exhumers would not only be pretty cool, but would allow you to advance further as a miner.

Imagine a big fat Hulk-looking ship roughly 1km long.

Awesomesauce.




They just balanced the scale, and now you want to tip it over?

Can you hear them? They are calling to us. It is beautiful. http://thegreattichim.wordpress.com/

Yokai Mitsuhide
Doomheim
#3 - 2012-08-29 21:54:38 UTC
Tor Gungnir wrote:
Think we will ever see them? The current Barges/Exhumers are all technically Cruiser or Medium-sized. Since once you get into a Hulk or a Mackinaw you're pretty much done as far as training for pure mining ships go, having Large-sized Barges/Exhumers would not only be pretty cool, but would allow you to advance further as a miner.

Imagine a big fat Hulk-looking ship roughly 1km long.

Awesomesauce.


I would love larger ORE ships. Mining is all I care to do in EVE so yeah...more ships to train for would be wonderful :)
Paikis
Vapour Holdings
#4 - 2012-08-29 21:55:18 UTC
Tor Gungnir wrote:
Think we will ever see them? The current Barges/Exhumers are all technically Cruiser or Medium-sized. Since once you get into a Hulk or a Mackinaw you're pretty much done as far as training for pure mining ships go, having Large-sized Barges/Exhumers would not only be pretty cool, but would allow you to advance further as a miner.

Imagine a big fat Hulk-looking ship roughly 1km long.

Awesomesauce.


Genius idea! Let's drive the price of minerals down even further! That way I can buy cheaper ships to pew with!
Yokai Mitsuhide
Doomheim
#5 - 2012-08-29 22:01:15 UTC
Paikis wrote:
Tor Gungnir wrote:
Think we will ever see them? The current Barges/Exhumers are all technically Cruiser or Medium-sized. Since once you get into a Hulk or a Mackinaw you're pretty much done as far as training for pure mining ships go, having Large-sized Barges/Exhumers would not only be pretty cool, but would allow you to advance further as a miner.

Imagine a big fat Hulk-looking ship roughly 1km long.

Awesomesauce.


Genius idea! Let's drive the price of minerals down even further! That way I can buy cheaper ships to pew with!


Come on, we don't have enough mining ships to choose from...there has to be a way to release more variety of ships for us miners without it destroying mineral prices.
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#6 - 2012-08-29 22:42:35 UTC
How else are they going to satisfy the end game's thirst for capitals?

I mean, eventually, it is going to get silly....
Alexa Coates
Center for Advanced Studies
Gallente Federation
#7 - 2012-08-29 22:45:06 UTC
Paikis wrote:
Tor Gungnir wrote:
Think we will ever see them? The current Barges/Exhumers are all technically Cruiser or Medium-sized. Since once you get into a Hulk or a Mackinaw you're pretty much done as far as training for pure mining ships go, having Large-sized Barges/Exhumers would not only be pretty cool, but would allow you to advance further as a miner.

Imagine a big fat Hulk-looking ship roughly 1km long.

Awesomesauce.


Genius idea! Let's drive the price of minerals down even further! That way I can buy cheaper ships to pew with!

I'm not seeing a problem here. Even me, a miner, would like lower prices. I mean why the **** are tier 1 bs's still 80m even months after the stupid goons are done with their stupid ****.

That's a Templar, an Amarr fighter used by carriers.

Paikis
Vapour Holdings
#8 - 2012-08-30 02:55:55 UTC
Metal Icarus wrote:
How else are they going to satisfy the end game's thirst for capitals?

I mean, eventually, it is going to get silly....


This is EVE, there is no end game.
Raiz Nhell
PeregrineXII
#9 - 2012-08-30 03:05:08 UTC
As a miner myself I think this is a bad idea...

I am ashamed to say that miners in general whined and whinged their way to the current changes instead of adapting and overcoming with the tools available.

The 6 (8 if you wanna include the Orca & the Rorqual) mining ships we have now are sufficiently different to promote the use of different classes and may even encourage some miners to branch out and move around a bit, instead of the usual "I want MAX yeild and MAX cargo, and MAX tank" argument.

There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

Dibblerette
Solitude-Industries
#10 - 2012-08-30 05:27:00 UTC  |  Edited by: Dibblerette
Raiz Nhell wrote:
As a miner myself I think this is a bad idea...

I am ashamed to say that miners in general whined and whinged their way to the current changes instead of adapting and overcoming with the tools available.

The 6 (8 if you wanna include the Orca & the Rorqual) mining ships we have now are sufficiently different to promote the use of different classes and may even encourage some miners to branch out and move around a bit, instead of the usual "I want MAX yeild and MAX cargo, and MAX tank" argument.


quick! Someone take a picture!

But seriously, glad to see that at least some of you miners (sorry if you're not (but more sorry if you are!)) can see our side of things. I mean, when I fit up a pvp ship, I'm consciously choosing to focus on either gank or tank. You guys pretty much got the whole enchilada in one easy to use, harder to gank package.

EDIT: But obviously your gank hits the asteroids for tons of damage, instead of mining hull like I prefer.
Jorma Morkkis
State War Academy
Caldari State
#11 - 2012-08-30 05:52:02 UTC  |  Edited by: Jorma Morkkis
Dibblerette wrote:
But seriously, glad to see that at least some of you miners (sorry if you're not (but more sorry if you are!)) can see our side of things. I mean, when I fit up a pvp ship, I'm consciously choosing to focus on either gank or tank. You guys pretty much got the whole enchilada in one easy to use, harder to gank package.


Do you know who were the ones causing EHP buff for barges/exhumers? Yes, you kids.

Suicide ganking isn't supposed to be profession like it used to be before 1.2 patch.

It's still possible to gank barges/exhumers. You just need moar deeps.
Digg Kula
DK Laboratory
#12 - 2012-08-30 10:18:42 UTC
No current barges are enough. We already sit at a belt doing nothing.
Songbird
#13 - 2012-08-30 12:09:18 UTC
Digg, whatcha need is Incursion mining - maybe devs can do for miners what they did for lvl 4 farmers :). Travel the galaxy , new system every week , mine precious (maybe comet ) ore , hire logistic ships for reps and combat ships for protection, and hauler ships for the ore - oh the carebearness of it all...
Tippia
Sunshine and Lollipops
#14 - 2012-08-30 12:24:26 UTC
Jorma Morkkis wrote:
Suicide ganking isn't supposed to be profession like it used to be before 1.2 patch.
Of course it is. That's why it didn't change with 1.2.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#15 - 2012-08-30 13:06:55 UTC
Raiz Nhell wrote:
As a miner myself I think this is a bad idea...

I am ashamed to say that miners in general whined and whinged their way to the current changes instead of adapting and overcoming with the tools available.

The 6 (8 if you wanna include the Orca & the Rorqual) mining ships we have now are sufficiently different to promote the use of different classes and may even encourage some miners to branch out and move around a bit, instead of the usual "I want MAX yeild and MAX cargo, and MAX tank" argument.



I just want MAX size.... Sad

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Hypercake Mix
#16 - 2012-08-30 14:30:03 UTC
After mining is making stuff.

And you're trying to over-engineer "pick up shiny rock."
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#17 - 2012-08-30 14:48:52 UTC
I like the idea of ORE fleets with more balance... it seems to me that ORE should have a bigger line of ships, the issue is what do they do and why are they in existence.

Low sec to me seems an obvious place to put the purpose but not sure what it would be... some kind of stealth miner, or a WH probe miner, or a gas harvester, or ore/ice support mining vessel, a Miner-mother ship, etc... IDK personally what would be a good idea here specifically but I could see it...

I wouldn't mind the idea of a low sec T2 version of the orca, give it jump engines like a jump freighter, nerf it's cargo down to something say to support 4 Skiff or 2 Mack/Hulks in crystals and gear needed (specifically modules for mining, say swapping of ore to ice strips, replacement drones, etc... bascially it's a small stock of on-grid supplies for the fleet to operate for extended time in low w/o needing to dock... Give it a huge Ore bay because it's purpose is basically, to collect up all the ore and the ships docking in it can't dock with ore in it... so perhaps 140km3 (4x macks, that is 2x loads per held), and enough jump fuel to cover and in and out jump.

It basically jumps in to a space (so I guess you need a ORE cyno ship (hey another idea... something ORE might develope on there own, specifically for covertly searching for grav sites, and then lighting a cyno, but not like a covert ops but specifically to getting at the ore)... and this ship then jumps in, its pilots take the ships out (prob Skiffs) and start in on things, dump the ore into the bay, wrap up the op and dock and the ship jumps back out... could be very interesting.

Another might be a ORE "carrier" using Miner Drones as the means to miner - making a ORE "fighter" sized Mining Drone, it could make for an interesting tree to use carrier/capital skills for mining, making the end-game perhaps as a Miner Capital(ist...lol) with a bigger version of the ship above but again these ships will not add anything like the exhumers do in ore harvesting they just allow for support of them in ways we don't have atm... but can do with other ship... for example you can fit out a carrier with miner IIs, and hold ships and jump and all.. but your doing something like a BS-miner... it's not designed it's ad-hoc... ORE prob could/should/would have build ships of there own specific needs in mind.... rather than use other navies hulls... so maybe, could be interesting if CCP did some more ships of that type... def would make the skill tree flower.
Piugattuk
Litla Sundlaugin
#18 - 2012-08-30 14:57:06 UTC
no, no, no, NO, NO, HEEHAW, HEEHAW, HEEHAW!!!! the only industrial ship that is viable would be a gas mining ship, otherwise ship line up (ESP) the revamped barges and exhumers are purrrrfect.
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#19 - 2012-08-30 15:05:30 UTC
Piugattuk wrote:
no, no, no, NO, NO, HEEHAW, HEEHAW, HEEHAW!!!! the only industrial ship that is viable would be a gas mining ship, otherwise ship line up (ESP) the revamped barges and exhumers are purrrrfect.


Not true at all, you should read all the posts before posting not just the OP... ORE def could make many more types of ship... the factions navies full of ships that ORE would prob design a ORE version of, CCP just hasn't put them in... read my post on just one idea...
Yokai Mitsuhide
Doomheim
#20 - 2012-08-30 15:06:12 UTC
Dibblerette wrote:
Raiz Nhell wrote:
As a miner myself I think this is a bad idea...

I am ashamed to say that miners in general whined and whinged their way to the current changes instead of adapting and overcoming with the tools available.

The 6 (8 if you wanna include the Orca & the Rorqual) mining ships we have now are sufficiently different to promote the use of different classes and may even encourage some miners to branch out and move around a bit, instead of the usual "I want MAX yeild and MAX cargo, and MAX tank" argument.


quick! Someone take a picture!

But seriously, glad to see that at least some of you miners (sorry if you're not (but more sorry if you are!)) can see our side of things. I mean, when I fit up a pvp ship, I'm consciously choosing to focus on either gank or tank. You guys pretty much got the whole enchilada in one easy to use, harder to gank package.

EDIT: But obviously your gank hits the asteroids for tons of damage, instead of mining hull like I prefer.


You also have hundreds of ships to choose from, we have 3 barges and 3 exhumers.
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