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EVE New Citizens Q&A

 
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Implants... +3 or +4?

Author
Ciaran O' Faolain
Center for Advanced Studies
Gallente Federation
#1 - 2012-08-29 09:16:06 UTC
Hi,

Thanks for the Buddy program I start my eve career with a bit of cash, about 500M. Sure I should be careful not use all this in useless stuff...

I wonder... should I buy a full set of +4 implants? 20M per implant, so about 100M in total... or should i stick with +3 implants for now, about 50M for the full set...

Thanks
Keno Skir
#2 - 2012-08-29 09:32:03 UTC
Dont get +4's no point until you get to really long skills. You WILL be podded before you learn how not to be and so even +3 i'd say is a little surpluss. Remember you dont need all 4 plugged in at once, just plug in the +3's you need for a really long skill (you will only really need 2 implants at a time for any 1 skill).

Save the 500Mil, try not to spend any of it. You really can survive fine early on with the money you're making. If you start spending that 500Mil then by the time your done spending it you will feel as if you are making hardly any money. New players really dont need 500Mil at the start and i'v seen it ruin someones experience.

EDIT : Contact me if you need a job.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#3 - 2012-08-29 10:20:52 UTC
+4's are worth having.

If loss through podding is going to be a possibility, then consider jump clones with +3 implants in.

switch to the jumpclone, and you only lose a small sp/hr training rate .



Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#4 - 2012-08-29 10:57:05 UTC
I would say it depends on the circumstances: While podding is an ever-present possibility, actually getting killed is rare.... IF you stay in hi-sec, avoid certain hotspots like Jita and the likeliness of smartbombing suicide gankers, don´t mine, don´t go AFK and are generally sensible and assume that everyone is out to get you. Cool

Then again, money is pretty easy to come by, so 50 mil can be earned with very little difficulties and - as said above - as a new player you should not have a lot of expenses, so you could go with a set of +3s for two weeks or however long you need to get accustomed to this game before going for +4s.... keep in mind as well that training time is the one thing that cannot really be bought and any waste here is lost forever.

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Louis deGuerre
The Dark Tribe
#5 - 2012-08-29 13:43:47 UTC
I'd recommend getting +3 implants to start with.
When you know enought not to get podded I would get some free jump clones from EACS.
Then you can fit those +4 in a new clone and use the old +3 clone if you go do hazardous stuff like PVP or lowsec/nullsec travel.
If the +3 clone gets blown up its no biggie as you still have the +4 clone.
Sin Pew
Ministry of War
Amarr Empire
#6 - 2012-08-29 14:06:14 UTC
Stick to +3s and when you know your game and have the income for it, maybe +4, it's always easier to get the ISK for implants than catch up the time lost in skill training without them, but it should remain affordable.
However, at the very start of your career, they won't make a huge difference in learning time, especially on x1 skills. Implants make a real difference on level 5 for low ranked skills, and 4+5 on the higher ranked skills, for most skills trained in the first year, level1 to 3 won't make a terribly drastic difference.
I'd stick to +3s and save the ISK for other stuff.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Ciaran O' Faolain
Center for Advanced Studies
Gallente Federation
#7 - 2012-08-29 14:10:19 UTC
Thanks for all the tips.
I'll not use EACS services though as I do not want to leave CAS anytime soon, but in CAS someone offers the same service except that we do not have to leave our corp, she uses a rorqual for this...
Do'Mai
The Scope
Gallente Federation
#8 - 2012-08-29 17:42:35 UTC
Louis deGuerre wrote:

... I would get some free jump clones from EACS.


Now that is a really sweat deal. Thanks for sharing.
Pinstar Colton
Sweet Asteroid Acres
#9 - 2012-08-29 18:09:53 UTC
If you intend to stick to high or low sec, go for the +4s. Warp bubbles are the #1 cause of podding, and they can't be deployed in low or high sec; Unless you're afk when your ship pops, you'll always be able to warp away fast enough.. (Unless you wander into a smartbomb spamming battleship low sec gate camp...

If you intend to visit null or WHs...I'd still suggest getting +4s and just hop into a jump clone with +3s before you head to null/W-space.

I personally got +4s early in my career and haven't regretted it one bit.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

J'Poll
School of Applied Knowledge
Caldari State
#10 - 2012-08-29 19:22:03 UTC
Ciaran O' Faolain wrote:
Thanks for all the tips.
I'll not use EACS services though as I do not want to leave CAS anytime soon, but in CAS someone offers the same service except that we do not have to leave our corp, she uses a rorqual for this...


Time to roll an alt that is in CAS and fit a tackle frigate.

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Ciaran O' Faolain
Center for Advanced Studies
Gallente Federation
#11 - 2012-08-29 19:23:01 UTC
Why?
Yokai Mitsuhide
Doomheim
#12 - 2012-08-29 19:28:10 UTC
You almost have enough for a full set of +5's :)
I recommend 5's
J'Poll
School of Applied Knowledge
Caldari State
#13 - 2012-08-29 19:45:57 UTC  |  Edited by: J'Poll
Ciaran O' Faolain wrote:
Why?


Cause such service with the Rorqual is just asking for an alt to pass by and get tackle on it so your main with his friends can jump/warp in and start shooting.

Don't get me wrong, I like the service that person is offering. But personally won't just let every player and his mom and dog get near my 2.5+ bil ship.

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Ciaran O' Faolain
Center for Advanced Studies
Gallente Federation
#14 - 2012-08-29 19:57:04 UTC
Oh she is very cautious ;) There are a lot of rules, and the Rorqual stays near a station or something like that, don't remember ^^
J'Poll
School of Applied Knowledge
Caldari State
#15 - 2012-08-29 20:07:29 UTC  |  Edited by: J'Poll
Making jump-clones requires the Clone Vat Bay.

Specs of that:

When active you become immobile (means can't move, warp or dock).
Cycle time is 300 seconds (aka 5min)

Plenty of time for things to go from bad to 'Oh shite, how do I get out of here'.

Only other option I can think off is that the Rorq is in a Player corp (main - alt idea) and that he opens up the POS where the Rorq is sitting in for the clone installation.

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Keno Skir
#16 - 2012-08-29 20:50:16 UTC
Yokai Mitsuhide wrote:
You almost have enough for a full set of +5's :)
I recommend 5's


This advice is either worthless or most likely a (poor) joke.
Ciaran O' Faolain
Center for Advanced Studies
Gallente Federation
#17 - 2012-08-29 22:52:32 UTC
I vote for a joke ;)
Tau Cabalander
Retirement Retreat
Working Stiffs
#18 - 2012-08-30 03:54:56 UTC
J'Poll wrote:
Making jump-clones requires the Clone Vat Bay.

Specs of that:

When active you become immobile (means can't move, warp or dock).
Cycle time is 300 seconds (aka 5min)

Plenty of time for things to go from bad to 'Oh shite, how do I get out of here'.

Only other option I can think off is that the Rorq is in a Player corp (main - alt idea) and that he opens up the POS where the Rorq is sitting in for the clone installation.

You can activate the clone vat on the station undock, and still dock. You don't have to wait for the end of the cycle.
Sturmwolke
#19 - 2012-08-30 05:15:46 UTC  |  Edited by: Sturmwolke
Ciaran O' Faolain wrote:
I'll not use EACS services though as I do not want to leave CAS anytime soon, but in CAS someone offers the same service except that we do not have to leave our corp, she uses a rorqual for this...


Well, if you live in Amarr, you have the option of going down to Providence, specifically 1-1I53 or ZT-LPU.
The Yulai Fed stations offer freedocks and jump clones costing 100,000isk each last I checked. Use a T1 fast frigate. No need to leave corp or go through other hassles.

P.S Don't be afraid of nullsec. SAK (Caldari NPC corp) used to organize lemming newbie fleets during my time. We'd all get into some cheap T1 stuff and ran around nullsec until everyone died. P
Ciaran O' Faolain
Center for Advanced Studies
Gallente Federation
#20 - 2012-08-30 07:00:23 UTC
No way I'll go in null anytime soon as well ;)
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