These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
 

[Proposal] Static Signatures

First post First post
Author
Drake Draconis
Brutor Tribe
Minmatar Republic
#21 - 2011-10-13 18:14:42 UTC  |  Edited by: Drake Draconis
CaleAdaire wrote:
Vertisce Soritenshi wrote:
CaleAdaire wrote:
Vertisce Soritenshi wrote:
Ok...I know this has been brought up before. It needs to be brought up again.

This especially applies to WH space but is relevant to anybody who scans in EvE.

Once a site is created its signature ID should not change after downtime. It is rather irritating to have to scan down the same sites after downtime again and again. It is really that simple. I am not sure why this hasn't been done already. I can't imagine it is that hard for the server to remember the name of a signature ID of a site or object in space.

This is just one of those little things (thousand papercuts) that should be changed.


WHAT?!?!

Have you ever even been in a wormhole? Really, let's let the common sense monster out of its cage on this one (Since you seem to be scared of it). When you scan something down in a wormhole, you bookmark it. Then you open up "People and Places" and while holding shift, click and drag to your cargo hold. Then take that item and put it in the corporate hangar where anyone can get it. Best part, name your exit WH "EXIT" or "C3 -> C2". Then, rinse, repeat as necessary.

-1


Wow...you fell off the boat there bud. This isn't just regarding WH's themselves...this goes for annoms and sigs in general. Read this thread again...think about it a bit and try again. You aren't even on the same page here...


And you missed my point genius... Bookmark your sigs and you won't have to rescan them!!
Here's a floatie, the boat left before you showed up.


You forgot something mr. genius.

Signatures of sites change regardless of whether you bookmarked them or not.

And you have to filter out the ones that are already bookmarked from the ones that arent when scanning for new ones amogst the old ones.

So this is still a bit of a annoyance...in other words..your both right...and your both wrong.

In short...a simple solution is to keep sites that have not changed to stick with the original signature until they expire.
Simple.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Vertisce Soritenshi
The Scope
Gallente Federation
#22 - 2011-10-13 18:41:48 UTC
Pretty sure sigs and annoms appear in High Sec. I see plenty of people scanning in High Sec all the time for all sorts of stuff so this issue effects them too.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Drake Draconis
Brutor Tribe
Minmatar Republic
#23 - 2011-10-13 18:57:55 UTC  |  Edited by: CCP Zymurgist
And my point is valid in any security system.

Don't believe me? Look it up your self and try it.

Im sure any WHS guru will also vouch for this as well.

Trolling quote removed. Zymurgist

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Angry Onions
League of Angered Gentlemen
#24 - 2011-10-13 23:14:29 UTC  |  Edited by: CCP Phantom
Drake Draconis wrote:
And my point is valid in any security system.

Don't believe me? Look it up your self and try it.

Im sure any WHS guru will also vouch for this as well.

Trolling quote removed. Zymurgist


But i say leave the scanning the wat it is, its not broken, just a pain.


Edit: Off-topic part removed, CCP Phantom

S H I T P O S T I N G

Jack Carrigan
Order of the Shadow
#25 - 2011-10-14 00:53:38 UTC
Scanning is not broken.

There are plenty of other broken features to worry about (FW for one) to try to fix something that isn't broken, which would only lead to it inevitably being broken. Don't like scanning? Just don't do it.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

zoonr
xDECOYx
DECOY
#26 - 2011-10-14 01:13:08 UTC  |  Edited by: zoonr
Drake Draconis wrote:

In short...a simple solution is to keep sites that have not changed to stick with the original signature until they expire.
Simple.


+1
Vertisce Soritenshi
The Scope
Gallente Federation
#27 - 2011-10-14 02:20:46 UTC
Jack Carrigan wrote:
Scanning is not broken.

There are plenty of other broken features to worry about (FW for one) to try to fix something that isn't broken, which would only lead to it inevitably being broken. Don't like scanning? Just don't do it.

Nobody said scanning is broken.

It's a pain in the ass mechanic that ID's of sigs and anomalies change for no reason at all other than the game server reset.

I don't understand why people have to hold such a torch against making such a simple easy change that would better the lives of anybody that uses scanning. Would you ragequit from EvE if this change was made or something?

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Angry Onions
League of Angered Gentlemen
#28 - 2011-10-14 02:38:51 UTC
Its not that easy is bad, its that there is so much more things we need fixed, and honestly scanning stuff should be a pain in the ass, its a challenge that reaps good rewards. One of the few ways this game promotes "hard work". so leave it be

S H I T P O S T I N G

Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#29 - 2011-10-14 03:03:22 UTC
Supported. +1

Down time is for daily backups and server maintenance and should not affect in-game content, so signatures should not change until the anom/WH/whatever is despawned or gone.

/Proc

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

Angry Onions
League of Angered Gentlemen
#30 - 2011-10-14 15:13:03 UTC
Proclus Diadochu wrote:
Supported. +1

Down time is for daily backups and server maintenance and should not affect in-game content, so signatures should not change until the anom/WH/whatever is despawned or gone.

/Proc

You offer a valid arguement, that is strange.
I still think that scanning shouldn't be "fixed" or improved cause its not broken nor does it need improving. It functions fine the way it does.

S H I T P O S T I N G

CCP Phantom
C C P
C C P Alliance
#31 - 2011-10-14 16:15:49 UTC
Thread cleaned.

Please stay on topic. Thank you!

CCP Phantom - Senior Community Developer

Drake Draconis
Brutor Tribe
Minmatar Republic
#32 - 2011-10-14 16:51:52 UTC  |  Edited by: Drake Draconis
A lot of people keep talking about scanning.... just to be clear.


Its got nothing to do with scanning.

Its the signature tags asigned to sites as they spawn...then cycle through every downtime.

The proposal kinda jumps all over the place but the solution as i said before is to keep the signatures locked until they cease to exsist or get exhausted by a player running through said signature.

In Wormhole Space you could be in a fresh Class 3 or 4 and get anywhere from 25 to 50 Signatures on a good day.

And from there on you could have 5 to 10 NEW signatures (Minimum of 3 on average) every 24 hours.

And that's not including new spawns during the day that tirgger to say a WH collapse.

You'd have to take copious notes...and bookmarks have to be filed and not just "Slapped" together with a funny name.

Then coordinate that with an entire team if your living in said wormhole to make sure they dont lose track.

You end up rescanning sites again even if they are bookmarked to eliminate the signatures when they change.


THAT is the frustration....

This is the case for Known Space (not just "high sec" as some foolish indiidvuals poke fun at).

The only difference is...your not going to get tons and tons of signatures every day in Known Space because tis "Known Space"

More like 5 if your fortiante.

0.0 might be more depending on the I-HUB + Upgrades installed.

Feel free to shed a little light on that 0.0 gurus.

Scannings fine.

Its the Game Mechanic tagging signatures on sites....that should be adjsuted....but not drastically made easier....just less painful.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Vertisce Soritenshi
The Scope
Gallente Federation
#33 - 2011-10-14 16:59:24 UTC
Thank you Drake. Thats about as simply put as it's gonna get. If people can't understand that then they are a hopeless cause.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Khanh'rhh
Sparkle Motion.
#34 - 2011-10-14 22:35:42 UTC
/signed

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Malcorath Sacerdos
Republic University
Minmatar Republic
#35 - 2011-10-15 20:59:05 UTC
yes pls +1 and great idea !
Vertisce Soritenshi
The Scope
Gallente Federation
#36 - 2011-10-16 03:27:00 UTC
Bumping for effect.

Also I was thinking about this today. The server has to remember the location of each site in each system and what it is and what has been done to it so far such as mining, gas harvesting, rats killed and whatnot. So with that considered it has all that already saved so when the server comes back up all of that information is the same. The only thing different is the Sig ID. Now...wouldn't it create more work for the server to assign all new ID's. Wouldn't it be easier to just save the current ID?

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Cid SilverWing
Doomheim
#37 - 2011-10-17 01:54:14 UTC
+1

I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down.
Vertisce Soritenshi
The Scope
Gallente Federation
#38 - 2011-10-17 15:39:16 UTC
Cid SilverWing wrote:
+1

I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down.


Sigs don't actually move at all. Thats just your skills causing discrepancies in your scan results. This thread is referring to the actual Sig ID's...(ABC-123)...changing every day even though the sig itself is the same and in the same place.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Drake Draconis
Brutor Tribe
Minmatar Republic
#39 - 2011-10-17 16:19:27 UTC
Vertisce Soritenshi wrote:
Cid SilverWing wrote:
+1

I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down.


Sigs don't actually move at all. Thats just your skills causing discrepancies in your scan results. This thread is referring to the actual Sig ID's...(ABC-123)...changing every day even though the sig itself is the same and in the same place.


I think he's referring to ships... but still.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Vertisce Soritenshi
The Scope
Gallente Federation
#40 - 2011-10-17 16:33:31 UTC
Drake Draconis wrote:
Vertisce Soritenshi wrote:
Cid SilverWing wrote:
+1

I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down.


Sigs don't actually move at all. Thats just your skills causing discrepancies in your scan results. This thread is referring to the actual Sig ID's...(ABC-123)...changing every day even though the sig itself is the same and in the same place.


I think he's referring to ships... but still.


lol...yeah...either way...still a little off.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821