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Static Hi-Sec or Static Low-Sec?

Author
I-See U
Terra-Formers
#1 - 2012-08-26 20:01:29 UTC
Which do you perfer and why?

From my experiences so far it seems that hi-sec static are easier to move things into but more of a security risk from bored hi-sec corps looking for something to do and invading your WH. Low-sec statics rarely get invaded by low-seccers (I guess they have other stuff to do), but logistics suck as there is always the need to run through a camp to get to the trade markets.

Do you agree?

Roime
Mea Culpa.
Shadow Cartel
#2 - 2012-08-26 20:18:30 UTC
Nope, I can't agree.

Amount of visitors is about the same, and there really aren't any camps in lowsec.

Lowsec actually brings better random pvp (like actual combat units and not just noobs exploring), and you also get easier access to pew, so I personally prefer the lowsec static of those choices.



.

Derath Ellecon
University of Caille
Gallente Federation
#3 - 2012-08-26 20:52:50 UTC
First off, I have mostly lived in WHs with lowsec statics and I do prefer them.

As to your points:

Logistics. Slightly harder, but not bad. Blockade runners are perfect. And you get enough random highsecs to generally get bigger stuff in and out.

Traffic. I'd say lowsec stafics will generally get a bit less traffic. On the flip side, a much larger percentage of that traffic is looking for PVP.

From high sec you get all kinds. Noobs, PVE explorers and pvp hunters. I lowsec you still get some explorers, although they seem to mostly ignore wormholes as they are focused on their exploration. Noobs stay out of lowsec more. The rest are roaming pvp guys looking for a WH gank.

Personally I find a lowsec static nice for the same reasons. When the WH is dead, I much prefer playing in lowsec than highsec.

Svodola Darkfury
Federal Navy Academy
Gallente Federation
#4 - 2012-08-26 21:14:20 UTC
A lot of good points on the above post. I prefer high-sec static myself for easy access to logistics trade hubs.

I don't think low-sec statics are any more "dangerous" as long as you collapse the low-sec static before you start doing anything in your home system (i.e. mining, gas, sites, etc.) so that's not really a legitimate reason not to live in a low-sec static.

If you're really into PVP, leaving it open gives you a lot more access to PVP, especially because you can chase somebody across the threshold into Low-sec for continued pew pew.

If you have access to capital ships for logistics (jump freighters, carrier maybe even) you can just use a throwaway cyno ship, get your carrier or JF into system, and do easy logistics from the station using a hauler like you might in high-sec.

Svodola Darkfury.

Director of Frozen Corpse Industries.

Pink Marshmellow
Caucasian Culture Club
#5 - 2012-08-26 21:20:21 UTC
I do miss the bug that allowed you to kill people under aggression timer, even after they jump to a highsec.

Lowsec makes it so that even after your tourist try to run away, you can still kill them.
Derath Ellecon
University of Caille
Gallente Federation
#6 - 2012-08-26 21:36:46 UTC
I will add it depends on what you do in your WH. If you do lots of mining and stuff a HS would be much easier. Due to the bulk of ore, getting it through lowsec is more annoying. We don't do any mining so this isn't an issue.
I-See U
Terra-Formers
#7 - 2012-08-26 22:41:34 UTC
No mining. Mainly just POS fuel, PI, ship, and ammo runs are our main logistics
I-See U
Terra-Formers
#8 - 2012-08-26 22:43:32 UTC
Svodola Darkfury wrote:
If you have access to capital ships for logistics (jump freighters, carrier maybe even) you can just use a throwaway cyno ship, get your carrier or JF into system, and do easy logistics from the station using a hauler like you might in high-sec.


How would this work exactly? I thought no cyanos were allowed in hi-sec? Wouldn't still have the same problem with getting into high sec with high cargo volume ships (Orca's, freighters, etc)?
Derath Ellecon
University of Caille
Gallente Federation
#9 - 2012-08-26 23:54:57 UTC
I-See U wrote:
Svodola Darkfury wrote:
If you have access to capital ships for logistics (jump freighters, carrier maybe even) you can just use a throwaway cyno ship, get your carrier or JF into system, and do easy logistics from the station using a hauler like you might in high-sec.


How would this work exactly? I thought no cyanos were allowed in hi-sec? Wouldn't still have the same problem with getting into high sec with high cargo volume ships (Orca's, freighters, etc)?


You are correct. This would be like if you got a nice quiet lowsec exit. But it was deep in lowsec (say aridia, I've been getting tons of exits in aridia lately). Jump the JF into system, dock up. Use haulers to transfer stuff to/from JF. Jump JF to a safe lowsec entry system then warp to HS gate. Fly to Jita.

We don't go that far. It's not like you generally need market runs that often. I have a dedicated orca alt who lives in jita, waiting until he is needed. When we get a good exit (quiet, one to two jumps to HS) and we need a market run, the hauler
Pilots haul to the HS and dump in a station. Depending on the lowsec we will used blockade runners or deep space transports. If it is quiet enough we will use an orca.

Jita orca then buys whatever is on the corp shopping list. Flies down to the HS system. Transfers and hauls loot back for sale.

Generally when there is a random HS near a trade hub we will fly an orca out and do a big fuel run. Outsi of fuel most other consumables and loot is small. Sleeper loot will often fit in a covert ops.

I-See U
Terra-Formers
#10 - 2012-08-27 00:52:58 UTC
Derath Ellecon wrote:
I-See U wrote:
Svodola Darkfury wrote:
If you have access to capital ships for logistics (jump freighters, carrier maybe even) you can just use a throwaway cyno ship, get your carrier or JF into system, and do easy logistics from the station using a hauler like you might in high-sec.


How would this work exactly? I thought no cyanos were allowed in hi-sec? Wouldn't still have the same problem with getting into high sec with high cargo volume ships (Orca's, freighters, etc)?


You are correct. This would be like if you got a nice quiet lowsec exit. But it was deep in lowsec (say aridia, I've been getting tons of exits in aridia lately). Jump the JF into system, dock up. Use haulers to transfer stuff to/from JF. Jump JF to a safe lowsec entry system then warp to HS gate. Fly to Jita.


My experience is that very few low sec entry systems are quiet and safe. Most have about 15 folks in local with at least a couple ready to warp to the cyno at an instant...

... would take alot of scouting to find the right low sec entry point.

Good advice. I'll look into it.
Derath Ellecon
University of Caille
Gallente Federation
#11 - 2012-08-27 00:55:46 UTC  |  Edited by: Derath Ellecon
I-See U wrote:
Derath Ellecon wrote:
I-See U wrote:
Svodola Darkfury wrote:
If you have access to capital ships for logistics (jump freighters, carrier maybe even) you can just use a throwaway cyno ship, get your carrier or JF into system, and do easy logistics from the station using a hauler like you might in high-sec.


How would this work exactly? I thought no cyanos were allowed in hi-sec? Wouldn't still have the same problem with getting into high sec with high cargo volume ships (Orca's, freighters, etc)?


You are correct. This would be like if you got a nice quiet lowsec exit. But it was deep in lowsec (say aridia, I've been getting tons of exits in aridia lately). Jump the JF into system, dock up. Use haulers to transfer stuff to/from JF. Jump JF to a safe lowsec entry system then warp to HS gate. Fly to Jita.


My experience is that very few low sec entry systems are quiet and safe. Most have about 15 folks in local with at least a couple ready to warp to the cyno at an instant...

... would take alot of scouting to find the right low sec entry point.

Good advice. I'll look into it.


Get into a WH with a lowsec static. There are plenty of very quiet lowsec entry systems. There are entirely quiet lowsec areas. I've scouted an orca through 7 lowsec jumps before in a quiet constellation.

They are generally not close to any hubs. But I don't care as my high sec hauler can AP his way down.

[edit]

It also doesnt have to be a quiet system. If it isn't we use our blockade runners. Basic rule for the corp is that your cargo is always full. So if you make a run out for supplies in your blockade runner. You fill it with fuel blocks on the way back (the only constant bulky item we need). This way fuel may trickle in, but it does add up. When a HS comes up you can haul in a whole month of fuel to supplement.

Really other that fuel, everything else isn't too bad. Well Battleships can be tricky to bring in sometimes, depending on the static.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#12 - 2012-08-27 01:03:55 UTC
I-See U wrote:
Svodola Darkfury wrote:
If you have access to capital ships for logistics (jump freighters, carrier maybe even) you can just use a throwaway cyno ship, get your carrier or JF into system, and do easy logistics from the station using a hauler like you might in high-sec.


How would this work exactly? I thought no cyanos were allowed in hi-sec? Wouldn't still have the same problem with getting into high sec with high cargo volume ships (Orca's, freighters, etc)?



You cyno to the system your wormhole is in. JFs can jump from high sec into low. From there you can cyno it to an entry system, dock up, and warp to the high sec gate when its safe. Carrier similar idea, less mobile and more dependent on cynos.

Svo.

Director of Frozen Corpse Industries.

Archdaimon
Merchants of the Golden Goose
#13 - 2012-08-27 14:36:55 UTC
Static c6 is preferable.

Wormholes have the best accoustics. It's known. - Sing it for me -