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Missions & Complexes

 
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Can Friends tag along on Missions?

First post
Author
faraaj
Pattern Day Traders
#1 - 2011-10-13 19:25:16 UTC
Just wondering if you can form a fleet and bring friends/alts along on missions.
Kilrayn
Caldari Provisions
#2 - 2011-10-13 19:42:43 UTC
Yes. The bounty will be split amongst fleet members in system. If they're in a different corp, standard looting rules apply. You can abandon the wrecks if you have a hauler coming along from another corp. When turning in the mission, you'll have an option to divide the reward with the fleet.

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CCP Zymurgist
C C P
C C P Alliance
#3 - 2011-10-13 19:46:26 UTC
This is a great way to do missions and make some friends.

Since only the person who has accepted the mission from the agent has the bookmark I suggest either making them the squad, wing, or fleet/gang leader so they can warp everyone to the mission. Alternatively one person can warp to the mission then the rest of the group can manually warp themselves to that person.

Happy hunting!

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Substantia Nigra
Polaris Rising
Goonswarm Federation
#4 - 2011-10-13 20:06:46 UTC  |  Edited by: Substantia Nigra
Yes, it **can** be done ... as previous responders describe.

Not only that, but it's a great way for newer mission-runners to get the feel for tougher missions, and to be able to clear those tougher missions without dying too often or taking way too long.

Then there's the loot / salvage. While we bemoan the various nerfs I well remember my absolute joy at being able to loot and salvage the lvl4 sites cleared by my more experienced corp-mates. At the time each of those sites delivered me an absolute fortune.

Go for it, get your buddies involved and into the site ... it's even more fun when you do lose your ship(s): /me still chuckling at that ill-fated stabber.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Angus Thermopollye
#5 - 2011-10-13 20:25:11 UTC
Be careful as well. Some unscrupulous folk like to say they can help in missions if you just fleet them. If you do you have a 50/50 chance of getting ganked. Some people mean it and some people want to kill you. Best advice is to make sure you only invite people you know.

It's grrrrrrrreat!

Lors Dornick
Kallisti Industries
#6 - 2011-10-13 20:25:20 UTC
It could also be noted that whoever pulls the missions can share the mission details in the fleet channel.

Just open the journal, mission tab and drag the mission to the fleet chat.

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grumpyguts1
Science and Trade Institute
Caldari State
#7 - 2011-10-13 22:45:02 UTC
Angus Thermopollye wrote:
Be careful as well. Some unscrupulous folk like to say they can help in missions if you just fleet them. If you do you have a 50/50 chance of getting ganked. Some people mean it and some people want to kill you. Best advice is to make sure you only invite people you know.


Shooting fleet members from another corp's or NPC corp will get you concorded... so you as safe as if you were flying around in HS. Unless you let them lure you into a wh or ls..
Headerman
Native Freshfood
Minmatar Republic
#8 - 2011-10-13 23:52:00 UTC
Missioning with corpies is great!

You may get some gates that require a tag or token or whatever to get through, everyone should either have one, or you all need to go together usually.

Some corpies in smaller ships are great at killing off frigs and cruisers

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Jahned
Ministry of War
Amarr Empire
#9 - 2011-10-14 00:13:33 UTC
one small question, my friend, being one with very little foresight, has outlaw standing. if i fleeted him, will we get attacked by the gate guards and police, i know concord won't attack.
Mara Rinn
Cosmic Goo Convertor
#10 - 2011-10-14 02:08:44 UTC
All the usual consequences apply to your friend who has outlaw status. Those consequences do not apply to you unless you do something silly.

So steer clear of empires where your friend has -5 or lower standings. And consider following the Faction Standing Repair Plan :)

Sadly I am not well versed on the challenges of being an outlaw in hisec. Hopefully what little I do know is of use to you!
Elindreal
Planetary Interactors
#11 - 2011-10-14 03:57:32 UTC
Kilrayn wrote:
Yes. The bounty will be split amongst fleet members in system. If they're in a different corp, standard looting rules apply. You can abandon the wrecks if you have a hauler coming along from another corp. When turning in the mission, you'll have an option to divide the reward with the fleet.


If you set 'excellent' standings to your friend all wrecks and loot containers are shared.
Shinoe DeValo
Albidus Corvus
#12 - 2011-10-14 12:15:24 UTC
dunno if CCP changed that, but as far as I remember, you can also remote rep your friend without worry of concord, but don't drain them for cap unless you're in the same corp (NPC corp doesnt count afaik). cap drain was/is considered as offensive as actual shooting, so concord will be upon the evil-doer in no time.

in other respects, doing mission together is actually way more fun then soloing them.
Kilrayn
Caldari Provisions
#13 - 2011-10-14 18:30:46 UTC
Elindreal wrote:
Kilrayn wrote:
Yes. The bounty will be split amongst fleet members in system. If they're in a different corp, standard looting rules apply. You can abandon the wrecks if you have a hauler coming along from another corp. When turning in the mission, you'll have an option to divide the reward with the fleet.


If you set 'excellent' standings to your friend all wrecks and loot containers are shared.

Did not know that, tys.

"Music is a mysterious thing. Sometimes it makes people remember things they do not expect. Many thoughts, feelings, memories... things almost forgotten... Regardless of whether the listener desires to remember or not." - Citan Uzuki, Xenogears

RC Denton
Shazaam Industries
#14 - 2011-10-14 23:18:50 UTC
Kilrayn wrote:
Elindreal wrote:
Kilrayn wrote:
Yes. The bounty will be split amongst fleet members in system. If they're in a different corp, standard looting rules apply. You can abandon the wrecks if you have a hauler coming along from another corp. When turning in the mission, you'll have an option to divide the reward with the fleet.


If you set 'excellent' standings to your friend all wrecks and loot containers are shared.

Did not know that, tys.


Keep in mind though that if they are not part of your corp (or if you're all in an NPC corp) you can still get aggression timers, or even concorded for some actions in a mission.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#15 - 2011-10-14 23:33:25 UTC
Me and my buddy Faust tag along on each other's missions all the time. As long as you're in fleet with whoever you're doing a mission with, you can warp to each other. Usually missions occur in deadspace, so don't be surprised if you or your buddy doesn't end up right on top of you - they'll end up at the first gate into the mission, and if you're several gates in, they'll have to take some time getting to you. Other than that, bounties are divided as previously stated.

Be sure, if you're bringing ships smaller or larger than usually used for a level of mission (level Is are usually done in a frigate or destroyer, level IIs in a destoyer or a cruiser, level IIIs in a cruiser or battlecruiser, and level IVs in a well-fit battlecruiser, battleship or strategic cruiser) to be aware of "aggro mechanics". Aggression, or "aggro" means who an NPC is trying to kill. "Aggro mechanics" determine how NPCs decide who to kill. They're slightly different for every mission. There's an excellent mission guide series over at EVE Survival that will give you details on this and more. Generally you want the aggro to fall on the biggest, tankiest ships, so have them go in first and shoot things to attract attention, and then bring smaller ships in behind them.

While in fleet, people can interact with each other's wrecks without aggression even if they're not in the same corporation or alliance - this can be useful or unhelpful, depending on the circumstances.

I have to advise you at this point to be careful who you bring along with you on your missions - be cautious about accepting help from people you don't know very well. There are a few nasty tricks people can pull on missioners, some of which might even get your ship blown up. If in doubt, don't fleet with someone you don't trust. As always in EVE, remember to keep your wits about you. Remember that high security space (1.0 to 0.6 security rating) is safer, not safe. There are people out there who want to rob and kill you for no other reason than upsetting you. Hopefully you won't run into too many of them, but some of them might try to fleet with you.

Missions are an excellent way of getting money, learning basic fitting skills, building up standings with NPC corporations and progressing into bigger and better ships. If you bring friends along, you can start to practice fleet co-ordination too! If you'd like a little tutoring on basic fleet command, I'd be happy to give that, but I won't make my post any longer at the current time.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Anya Ohaya
School of Applied Knowledge
Caldari State
#16 - 2011-10-15 07:33:14 UTC
Kilrayn wrote:
If they're in a different corp, standard looting rules apply. You can abandon the wrecks if you have a hauler coming along from another corp.


If you are in a fleet and both on grid you can tractor and loot wrecks without aggression, even if not in the same corp.

If the owner warps off grid you can still tractor and salvage, but looting will cause aggression.

If you leave the fleet you can't tractor or loot.
Eric Raeder
No Fee Too High
#17 - 2011-10-15 09:20:44 UTC
Kilrayn wrote:
Yes. The bounty will be split amongst fleet members in system.


I don't think so. Bounties are only split between fleet members on the same grid as the destroyed rat that gives the bounty. Fleet mates in other locations, even though in the same system, will not get a share.

Some readers may not know what "on the same grid" means. Essentially, if you and another ship can see each other on overview, you are on the same grid. If you can't, you aren't (unless someone is cloaked).
Jahned
Ministry of War
Amarr Empire
#18 - 2011-10-16 01:45:02 UTC
Mara Rinn wrote:
All the usual consequences apply to your friend who has outlaw status. Those consequences do not apply to you unless you do something silly.

So steer clear of empires where your friend has -5 or lower standings. And consider following the Faction Standing Repair Plan :)

Sadly I am not well versed on the challenges of being an outlaw in hisec. Hopefully what little I do know is of use to you!


Dang, well, thanks for explaining, I was really hoping I could help with his sec status... X