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Ships & Modules

 
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EFT v2.35 - Citadel

Author
Syanp
Perkone
Caldari State
#781 - 2012-08-22 12:42:41 UTC
thanks
Hksile
Klipkapper Industries
Burn the Boats
#782 - 2012-08-23 08:00:30 UTC
Is there a way to check your defense when you have shield transporter active?, if not. it would be nice if there was a way to see how much defense your getting from being repped when your running RR setups.
Fillingkillboards
State War Academy
Caldari State
#783 - 2012-08-23 08:23:18 UTC
Hksile wrote:
Is there a way to check your defense when you have shield transporter active?, if not. it would be nice if there was a way to see how much defense your getting from being repped when your running RR setups.


At the bottom of your fitting window, look for a "Projected effects" tab. Drag shield transporter modules from your favorite RR Fit there.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#784 - 2012-08-23 10:34:25 UTC
John Ratcliffe wrote:
I noticed an issue with EFT last night when doing a CNR build. The CPU/PG stats for the T2 and CNR CM launchers are wrong. By wrong, I mean that the CPU/PG stats for the T2 variant are actually those of the CN variant and vice-versa. Confirmed by checking stats of items on the live servers.

Why has this happened? How can one update the item database so it's right?


Any update on this?

Plus ça change, plus c'est la même chose

Hksile
Klipkapper Industries
Burn the Boats
#785 - 2012-08-23 15:28:34 UTC
Fillingkillboards wrote:
Hksile wrote:
Is there a way to check your defense when you have shield transporter active?, if not. it would be nice if there was a way to see how much defense your getting from being repped when your running RR setups.


At the bottom of your fitting window, look for a "Projected effects" tab. Drag shield transporter modules from your favorite RR Fit there.



Thanks =)
Robby Titan
Guards of Old
#786 - 2012-08-24 00:36:08 UTC
Pinky Denmark wrote:
Notice that in-game stats doesn't take reloading into consideration for guns while EFT does.
Could it be an issue related to that feature?


You can change it in preferences to take reloading into account or not

If your boat hasn't come in yet, swim out to it

Robby Titan
Guards of Old
#787 - 2012-08-24 00:46:20 UTC
A'lan Wolf wrote:
Hello, first i want to say i've used this tool just playing around for a while without really trying to fit it up for use.. i just imported my character and all the skills i've checked seem to be at the right levels etc. Unfortunately the info in EFT doesnt match whats in game..i fitted a ship with exactly the same mods and drones in EFT and the numbers are off on everything compared to the game. DPS(gun and drone both off), EHP is off, even the cap running out time is off..

i even restarted with a new ship build in EFT and its still off..the guns and drone damage is closer..as is the capacitor running out time..none of them right but still closer..but EFT way off..even with overheating


For mine, I'm always way off because of my implants. When you inport your character it doesn't put your implants on you have to put those on manually in the character profile window. After I do this everything is back to normal. Not sure if that might be your problem, but thought I'd put in my two cents

If your boat hasn't come in yet, swim out to it

Tub Chil
Deep Core Mining Inc.
Caldari State
#788 - 2012-08-24 07:29:20 UTC
Guys, is there mistake in new version, or does condor actually have only 1 bonus? EFT says:


Caldari Frigate Skill Bonus: 10% bonus to light missile and rocket kinetic damage per skill level.

need to check on TQ when I get home...
Jessie Nolen
Doomheim
#789 - 2012-08-24 16:20:17 UTC  |  Edited by: Jessie Nolen
Getting "invalid floating point operation" error every time I change ship setup or character. However after clicking ok everything seems to work fine and fits/skills seem to update fine. Bit annoying but nothing critical.

2.15.1 works without error so it's some change in version 2.16.


Anyways thanks for best eve tool and keeping it updated after every patch!

EDIT3: I have fixed the issue by deleting old config.ini file. New version doesn't like something in old .ini
Zhilia Mann
Tide Way Out Productions
#790 - 2012-08-24 16:25:45 UTC
Tub Chil wrote:
Guys, is there mistake in new version, or does condor actually have only 1 bonus? EFT says:


Caldari Frigate Skill Bonus: 10% bonus to light missile and rocket kinetic damage per skill level.

need to check on TQ when I get home...


Yup. That plus a role bonus.
Sim Cognito
Obani Gemini Corporation
#791 - 2012-08-25 16:42:25 UTC
Thank you for the fine tool once again good sir.
Gro'Mit
Brutor Tribe
Minmatar Republic
#792 - 2012-08-26 14:56:10 UTC
Just put it up on mediafire for the love of god, these download links are garbage.
Luba Cibre
Global Song Setup
#793 - 2012-08-26 15:17:03 UTC
Gro'Mit wrote:
Just put it up on mediafire for the love of god, these download links are garbage.

What's your problem with eve-files?

"Nothing essential happens in the absence of noise." 

Dieter Rams
Deep Core Mining Inc.
Caldari State
#794 - 2012-08-27 00:27:46 UTC
Is there any way to undo the removal of a module? Also, can you copy and paste modules like in EVEHQ?

Thanks
Amaroq Dricaldari
Ministry of War
Amarr Empire
#795 - 2012-08-27 00:43:30 UTC
Gro'Mit wrote:
Just put it up on mediafire for the love of god, these download links are garbage.

Don't forget ModDB.

Also, an Auto-Updater, as always, would be nice.

This is my signature. There are many like it, but this one is mine.

Vartan Sarkisian
Phoenix Connection
#796 - 2012-08-27 14:38:18 UTC
every time I open EFT i get a message that says do you want to import setup for ship type named ship name from the clipboard

How can I get the application to stop asking this?
Jacob D'Argo
Federal Defense Union
Gallente Federation
#797 - 2012-08-27 17:20:26 UTC
Is anyone else getting blank tooltips in EFT 16? The previous version didn't have this issue, but when I mouse over the ship bonus, required skills, and other things in the fitting window, all I get is a blank box, with no text. It appears to be sized correctly to hold the text, but the text is absent.
rekcuT J
Anarch Shithead Squad
#798 - 2012-08-27 22:35:30 UTC
Vartan Sarkisian wrote:
every time I open EFT i get a message that says do you want to import setup for ship type named ship name from the clipboard

How can I get the application to stop asking this?


you probably have copied a setup at some point to your clipboard. clear that and should be fine. 1 way is to reboot your computer, i'm sure theres a way without that by going in clipboard itself. not fully sure though....
rekcuT J
Anarch Shithead Squad
#799 - 2012-08-27 22:39:14 UTC
using 2 loki setups. everything the same with exception of the guns. 1 has t2 425mm the other has rep fleet 425mm. with my current skills it shows rep fleet setup at 31 dps less. same with all lvl 5. if no skills are used, dps is higher on rep fleet setup. the module stats match from game to eft. is this a bug or just something i dont know about? tried to get setup on test server, no rep fleet 425mm seeded, so couldn't check...
Question
Pinky Denmark
The Cursed Navy
#800 - 2012-08-28 14:28:08 UTC
epic program despite lots of ingame changes recently...