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Sulfuric Acid the new poor indies gold?

Author
HillAnt
Imperial Academy
Amarr Empire
#1 - 2012-08-22 16:08:40 UTC
Hi all,

Did anyone notice that sulfuric acid has gone up in price? Now that I look, it's up to about 3.3K in sell orders, 2.5K in buy orders. the 5 day average is at 3.5K in the forge at this moment.

Is it now profitable to react atm gas with evaporite deposits? seems like it is and just might be an option for low sec indie opportunists who always wanted to set up a pos to create moon mat derivatives. I dare to hope that people will not bother industrialists who are setting up posses on moons with just lowly moon gasses.

I think I know what caused it, as Sulfuric Acid is consumed with platinum technite in Nanotransistors which are beginning to be produced more abundantly because PtTechnite is becoming cheaper. So with higher Sulfuric Acid consumption comes the higher price.
Velicitia
XS Tech
#2 - 2012-08-22 17:27:26 UTC
true, but no it's still not profitable.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

HillAnt
Imperial Academy
Amarr Empire
#3 - 2012-08-22 17:39:04 UTC
fuel blocks are approx 15K ISK per piece or 300K per hour. A medium tower can produce 200 units of sulfuric acid valued at approx 500K (at a value of 2.5K/u) , so thats a profit of 2.4m per day or more or less depending on where the price settles. I tend to believe its going to be above that at least for a while.
Mortimer Civeri
Aliastra
Gallente Federation
#4 - 2012-08-22 17:47:28 UTC
HillAnt wrote:
fuel blocks are approx 15K ISK per piece or 300K per hour. A medium tower can produce 200 units of sulfuric acid valued at approx 500K (at a value of 2.5K/u) , so thats a profit of 2.4m per day or more or less depending on where the price settles. I tend to believe its going to be above that at least for a while.

Woo! Look at all that phat lewts rolling in. Lol

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

Moonlit Raid
Doomheim
#5 - 2012-08-22 17:53:30 UTC
Mortimer Civeri wrote:
HillAnt wrote:
fuel blocks are approx 15K ISK per piece or 300K per hour. A medium tower can produce 200 units of sulfuric acid valued at approx 500K (at a value of 2.5K/u) , so thats a profit of 2.4m per day or more or less depending on where the price settles. I tend to believe its going to be above that at least for a while.

Woo! Look at all that phat lewts rolling in. Lol

Totally gonna manage a POS for 2.4 mil a day.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Velicitia
XS Tech
#6 - 2012-08-22 18:00:28 UTC
Moonlit Raid wrote:
Mortimer Civeri wrote:
HillAnt wrote:
fuel blocks are approx 15K ISK per piece or 300K per hour. A medium tower can produce 200 units of sulfuric acid valued at approx 500K (at a value of 2.5K/u) , so thats a profit of 2.4m per day or more or less depending on where the price settles. I tend to believe its going to be above that at least for a while.

Woo! Look at all that phat lewts rolling in. Lol

Totally gonna manage a POS for 2.4 mil a day.



Note that he's running a MEDIUM POS ... that's not gonna get RF'd 10 minutes after he sets up the moongoo... no, not at all...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Pinstar Colton
Sweet Asteroid Acres
#7 - 2012-08-22 19:13:55 UTC
Velicitia wrote:
Moonlit Raid wrote:
Mortimer Civeri wrote:
HillAnt wrote:
fuel blocks are approx 15K ISK per piece or 300K per hour. A medium tower can produce 200 units of sulfuric acid valued at approx 500K (at a value of 2.5K/u) , so thats a profit of 2.4m per day or more or less depending on where the price settles. I tend to believe its going to be above that at least for a while.

Woo! Look at all that phat lewts rolling in. Lol

Totally gonna manage a POS for 2.4 mil a day.



Note that he's running a MEDIUM POS ... that's not gonna get RF'd 10 minutes after he sets up the moongoo... no, not at all...


And I'm sure there are corps out there just chomping at the bit to shoot a medium POS for hours to get atmospheric gasses.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Moonlit Raid
Doomheim
#8 - 2012-08-22 19:18:20 UTC
Haven't you heard? They could be making 2.4 mil a day from it!

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

HillAnt
Imperial Academy
Amarr Empire
#9 - 2012-08-22 19:31:29 UTC
really, how high is that risk of getting your pos shot just because its there around a random valueless moon?
Velicitia
XS Tech
#10 - 2012-08-22 19:38:23 UTC
Pinstar Colton wrote:

And I'm sure there are corps out there just chomping at the bit to shoot a medium POS for hours to get atmospheric gasses.



no, but if *I* saw a medium POS go up in a 0.3 or lower system from a "very" industrial corp ... well, it's an easy kill and/or ransom target. Moon harvesters and the other stuff are worth a fair bit afterall...

Running quick numbers, you wouldn't have much of a defence on that tower with two moon harvesters, a reactor, and a silo...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

HillAnt
Imperial Academy
Amarr Empire
#11 - 2012-08-22 19:57:06 UTC
I'd have 5 white noise thingies 1 warp/web and a variation of laser arrays to make the med gallente tower as unappealing as a target as it can be. Is that something you or other low sec residents would attack for about 100m worth of space modules?
Moonlit Raid
Doomheim
#12 - 2012-08-22 21:06:12 UTC
HillAnt wrote:
I'd have 5 white noise thingies 1 warp/web and a variation of laser arrays to make the med gallente tower as unappealing as a target as it can be. Is that something you or other low sec residents would attack for about 100m worth of space modules?

Just do it dude, only way to know for sure.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Zhilia Mann
Tide Way Out Productions
#13 - 2012-08-22 21:34:27 UTC
HillAnt wrote:
fuel blocks are approx 15K ISK per piece or 300K per hour. A medium tower can produce 200 units of sulfuric acid valued at approx 500K (at a value of 2.5K/u) , so thats a profit of 2.4m per day or more or less depending on where the price settles. I tend to believe its going to be above that at least for a while.


2.4m/day. For, what, a 200mil setup? 84 day RoI. Ugh. Plus the very high chance someone lulz in some dreads well before the 84 days are up.

But hey: why not. It's a game. Set one up. Just make sure it's far enough off the beaten path that you don't lose it on day 1.
Zifrian
The Frog Pond
Ribbit.
#14 - 2012-08-22 21:52:53 UTC
I just looked at this as well. It's profitable, but not sure it's worth the effort yet. Even if you come out ahead, it still has to find its way to a market hub.

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Maximille Biagge
Hydra Eternal
#15 - 2012-08-23 00:29:58 UTC  |  Edited by: Maximille Biagge
Leave the sulfuric acid to us sov bears with our sov fuel consumption bonus and our safe moons in 0.0 pockets :P

hint hint: sulfuric acid is up above 4500/unit