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Comets!!!

Author
Kharmha
Sttarrlighte Industries
#1 - 2012-08-17 00:45:42 UTC
Thats right, comets.
I have never heard or seen of any comets in any system in eve.
Why not add in these amazing things?
I propose the following:

Comets be added in. They will arrive from the outer edges of a random system (maybe a set amount of systems each day at start up), and over the next 1-2 weeks time the comet will travel into the system, slingshot around the star, and eventully fly back out into the edge of the systems space eventully disapearing from site.

For a bit more fun, every now and then (say 1% of the time) a comet will have a path that will bring it into a crash with a planet (or posibly even a station, or even pos) within that system. The effect of a comet hitting a planet (or station/pos) would naturaly be disruptive and disasterous. On a planet one could expect all the PI's to be destroyed, and likely a station or pos would be destroyed as well.

To counter that bit of chaos, it could be made where those comets could be probed while in the system, and then mined just like ice and roids are in belts. If a planet or something else important would be in the path of a comet, its even posible if enough miners would get together they could mine up, or even simply destroy the comet before the impact. To destroy a comet ccp could simply make it where you can fire on a comet, and it would take damage, but have huge amounts of structure to it, probaly taking even fleets several hours or even days to totaly destroy.

Of course, that would also open the door for ones who would not want the comet stoped, for whatever reason they want it to hit its target, so they could take all sorts of actions to drive the miners away from the comet (suicide ganks anyone?).

Finaly since ccp has the incursion system already in place and running, a simple change to the system made for the comets could have it work the same way. After all, if there is one new comet at each downtime, and it takes 1-2 weeks for them to leave a system, naturaly there will be about 10 comets at any given time in as many systems.
Using something similar to the incursion system would simple let people know where this "event" is taking place, and encourage players to work together for common goals (for good or ill effects of course).

As an add on the idea of destroying a comet via weapons, perhaps the comet can even fragment due to damage from weapons (or naturaly from mining), and become several smaller fragments of comets.

Either way, i think adding this in would add another feature to the impressive universe of eve :)

Suggestions? Comments? Like? Hate?

Kharmha
Traejun DiSanctis
Caldari Provisions
Caldari State
#2 - 2012-08-17 03:04:58 UTC
I like the idea of a comet - aka a random event.

For me, I'd implement it like this:

1. Comets can be harvested by ice miners. Ice from comets would be of the highest concentration and have a higher yield (probably in the order of double normal).
2. Comets can be mined. Comets would be comprised of a random mix of minerals, including at least one ABC ore. Thus, comets in high sec would be incredibly valuable.
3. The presence of the comet would create an "effect" in the system - i.e. increased EM damage from all weapon systems, or reduction in EM resist for all targets.

Most importantly, a comet - or any other random event - should be something that would incite pvp. Give us something new to fight over.
Evolution1979
Hull Down Inc.
#3 - 2012-08-17 09:14:34 UTC
Kharmha wrote:
Thats right, comets.
I have never heard or seen of any comets in any system in eve.
Why not add in these amazing things?
I propose the following:

Comets be added in. They will arrive from the outer edges of a random system (maybe a set amount of systems each day at start up), and over the next 1-2 weeks time the comet will travel into the system, slingshot around the star, and eventully fly back out into the edge of the systems space eventully disapearing from site.

For a bit more fun, every now and then (say 1% of the time) a comet will have a path that will bring it into a crash with a planet (or posibly even a station, or even pos) within that system. The effect of a comet hitting a planet (or station/pos) would naturaly be disruptive and disasterous. On a planet one could expect all the PI's to be destroyed, and likely a station or pos would be destroyed as well.

To counter that bit of chaos, it could be made where those comets could be probed while in the system, and then mined just like ice and roids are in belts. If a planet or something else important would be in the path of a comet, its even posible if enough miners would get together they could mine up, or even simply destroy the comet before the impact. To destroy a comet ccp could simply make it where you can fire on a comet, and it would take damage, but have huge amounts of structure to it, probaly taking even fleets several hours or even days to totaly destroy.

Of course, that would also open the door for ones who would not want the comet stoped, for whatever reason they want it to hit its target, so they could take all sorts of actions to drive the miners away from the comet (suicide ganks anyone?).

Finaly since ccp has the incursion system already in place and running, a simple change to the system made for the comets could have it work the same way. After all, if there is one new comet at each downtime, and it takes 1-2 weeks for them to leave a system, naturaly there will be about 10 comets at any given time in as many systems.
Using something similar to the incursion system would simple let people know where this "event" is taking place, and encourage players to work together for common goals (for good or ill effects of course).

As an add on the idea of destroying a comet via weapons, perhaps the comet can even fragment due to damage from weapons (or naturaly from mining), and become several smaller fragments of comets.

Either way, i think adding this in would add another feature to the impressive universe of eve :)

Suggestions? Comments? Like? Hate?

Kharmha


Very creative thinking, but in highsec and lowsec this will never work.
People will only fight for what is theirs to protect.
In highsec nobody will care if a comet hits a planet, so you wont get numbers probably.
Unless there is good isk to be made by destroying the comet, then people will join probably.
Sejania Tor
Dog Nation
#4 - 2012-08-17 11:26:08 UTC
I'm all for getting rid of ice belts. Add in random comets in all systems and then have oort clouds in ones with current ice fields. But mix up ice types a bit.
Tchulen
Trumpets and Bookmarks
#5 - 2012-08-17 12:22:27 UTC
I like the idea of comets but disagree with them crashing into planets or stations. Their trajectories are predictable and with ships like titans the populace of EvE certainly has the ability to stop this from happening.

Comets in general I like though.
Meolyne
Perkone
Caldari State
#6 - 2012-08-17 12:31:20 UTC  |  Edited by: Meolyne
As a matter of fact, they're comets everywhere in Eve.

one name, randomly chosen : Deltole.

Your idea looks first interesting, but after 30seconds of mindstorming...

- Like incursions : Ok, so you want iceminer, which will mine ice, and you WILL pay them again ?
- Miners will get Asteroid Belts (the real ones) and they will mine Technetium, i think that should feed them enough Lol

- 1% destroying POS, Planets : OMG if any comets passing in our system has 1% chance hitting something, we should all be dead already.

-Einstein moslty invented Nuke 21 000 years before, on Earth.

- I honestly think CCP has others new interactives things to implement.

Before adding such a cash flow (or sink), make first something you really want protect.

POSes are un-anchorables
Stations.. meh anyway 99% of Eve think there are too much station/outposts so, i'll be glad to sit and watch any shiny comet blasting it.
Planets : ... High sec PI is... how can i say that... ? and there's a million teens (and probably some pro-mercs) which will invades the surface to make war again, very soon. (if they learn the Keyboard/Mouse skill V first obviously)

TL;DR :
Good idea first, but lack of applicable goals. Not really implementable right now.
Anslo
Scope Works
#7 - 2012-08-17 12:32:30 UTC
Tchulen wrote:
I like the idea of comets but disagree with them crashing into planets or stations. Their trajectories are predictable and with ships like titans the populace of EvE certainly has the ability to stop this from happening.

Comets in general I like though.


Then turn them into weapons from pie-wats trying to smack stations with em.

[center]-_For the Proveldtariat_/-[/center]

Kharmha
Sttarrlighte Industries
#8 - 2012-08-18 01:28:57 UTC
Hey everyone,
Keep in mind this is simply ideas i have, the developers (if they use this idea) would probaly change it quite a bit.
Clarification: On the "Like incursions", i didnt mean players doing stuff with comets would get paid, i simply ment the coding and structure is there for players to be informed where there is comets so that they can go there. Much like how there is an incursions tag in the journal.
Didnt know there was some comets in some systems, but can you mine them? Do they move like how i proposed?
Are they always in the system or do they enter and later leave the system? Honest questions on my part, i never went into that system or any other that do have comets, so im curious :)
As an add on to suggestions, might it be posible to have the area around a comet have lower security?....or make it harder or imposible for concord to get involved? This would add to the intrest of the comet, making it a moving pvp area, and as mentioned the comet could emit an EM cloud or such that makes it where concord cant recieve the distress call (or whatever) of attacked ships near the comet.

Keep the comments, suggestions, likes and dislikes coming :)
Kharmha
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#9 - 2012-08-18 06:35:20 UTC
no to hitting planets/poses. comets should be random, and simply be a play you can mine moon minerals with mining ships, maybe throw in ice as well if you so choose.
Kharmha
Sttarrlighte Industries
#10 - 2012-08-21 16:45:56 UTC
*bump*
Alx Warlord
The Scope
Gallente Federation
#11 - 2012-08-21 17:03:25 UTC  |  Edited by: Alx Warlord
CCP will do something like this soon.... read the CSM meeting minutes.... but It will be a gravimectric with some dust, rocks and ICE...

Nothing incursion like event....

But this small change will give autonomy to many small alliances!!!

It was a good Idea!!! Keep thinking!!!
Loius Woo
Sebiestor Tribe
Minmatar Republic
#12 - 2012-08-21 17:42:05 UTC
Traejun DiSanctis wrote:

3. The presence of the comet would create an "effect" in the system - i.e. increased EM damage from all weapon systems, or reduction in EM resist for all targets.


This makes so little sense it warrants use of the word Befuddled. I am.

Why would a comet in system increase EM damage? Its like saying that while on grid with a drake and a raven at the same time, use of exotic dancers as charges in an ASB will result in Ice Cream for all involved.

See how that makes no sense at all?

And to the OP, I like the idea of comets, but not like you envision them.

I would make them not a huge deal (like every system in the universe has comets in RL, why should they be rare in Eve?) And I certainly wouldn't have them crashing into stations (a station only has to move like a tiny bit to avoid a comet...) Random events that destroy players things is bad game design.

I love the idea of having them have both rare ice and rare minerals.

I also think they should be scanned down, and they should move through the system over time.

Unlike Ice Fields, they should deplete when enough ice/ore is mined from them.

Ashterothi
The Order of Thelemic Ascension
The Invited
#13 - 2012-08-21 18:12:34 UTC
I have some comets for sale if you need some.
Velicitia
XS Tech
#14 - 2012-08-21 18:16:26 UTC
Loius Woo wrote:
Traejun DiSanctis wrote:

3. The presence of the comet would create an "effect" in the system - i.e. increased EM damage from all weapon systems, or reduction in EM resist for all targets.


This makes so little sense it warrants use of the word Befuddled. I am.

Why would a comet in system increase EM damage? Its like saying that while on grid with a drake and a raven at the same time, use of exotic dancers as charges in an ASB will result in Ice Cream for all involved.

See how that makes no sense at all?

And to the OP, I like the idea of comets, but not like you envision them.

I would make them not a huge deal (like every system in the universe has comets in RL, why should they be rare in Eve?) And I certainly wouldn't have them crashing into stations (a station only has to move like a tiny bit to avoid a comet...) Random events that destroy players things is bad game design.

I love the idea of having them have both rare ice and rare minerals.

I also think they should be scanned down, and they should move through the system over time.

Unlike Ice Fields, they should deplete when enough ice/ore is mined from them.



Highlighted the best idea in this thread...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Matthew97
#15 - 2012-08-21 18:39:08 UTC
I think CCP mentioned Comest in one of the fanfests, but haven't heard of anything until the last CSM which kind of resembles a Comet, it's a good concept IMO
Soldarius
Dreddit
Test Alliance Please Ignore
#16 - 2012-08-22 07:23:02 UTC
Comets, yes. Do away with the bullcrap infinite static ice belts. Comets should be a form of gravimetric site with ice. They remain until mined out or a couple weeks go by.

Systems which currently feature ice belts can have regular comets. Other systems can get irregular ones. These irregular comets can sometimes feature ice not normally found in that part of new eden, such as gallente ice in minmatar space.

Sovereign nulsec comets can be found in greater numbers through system industrial upgrades.

The biggest concern would be how this effects current ice mining. We really don't need to increase the cost of ice products any more. So the frequency, location, duration/size, and quality of comets must be carefully considered. But I firmly believe this is within the capabilities of CCP to accomplish.

http://youtu.be/YVkUvmDQ3HY

leviticus ander
The Scope
Gallente Federation
#17 - 2012-08-22 11:35:21 UTC
interesting thought. but the comment that it would wreck stations really shows that you don't know much about the actual backstory of eve. the station that got blown up by a supercarrier would have been pretty much fine if it had its shields at full strength. I think a comet would go *ting* and people inside would think that someone dropped a handful of change if they noticed anything at all.
as to POSes, those might have a hard time. and on planets, it would only take out about .001% of the things on the surface, so you might lose a module in your PI, but it would not all suddenly disappear.
Rordan D'Kherr
Imperial Academy
Amarr Empire
#18 - 2012-08-22 13:12:42 UTC
Comets = fast moving rocks.
Take high value rocks out of the belts, make them moving.
MWD on a hulk could be a lot of fun for active mining.

Big smile

Don't be scared, because being afk is not a crime.

Deena Amaj
Native Freshfood
Minmatar Republic
#19 - 2012-08-22 16:26:20 UTC
LIKE!
OwO

confirthisposmed

I'm probably typing on a Tablet too, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them.

leviticus ander
The Scope
Gallente Federation
#20 - 2012-08-22 18:46:07 UTC
Rordan D'Kherr wrote:
Comets = fast moving rocks.
Take high value rocks out of the belts, make them moving.
MWD on a hulk could be a lot of fun for active mining.

Big smile

I'm pretty sure comets are mostly ice. asteroids are rock.
here's a link explaining the 2. http://curious.astro.cornell.edu/comets.php
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