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We need more AOE to counter blobs

Author
Roderick Grey
Koenigsbergers
#41 - 2012-08-20 16:58:58 UTC
I just imagined CCP testing this idea out on the test server, but not allowing players to group bomb launchers, so when players try to bomb, they all launch with a delay and when the first four detonate it creates a chain reaction that kills the player.

Great Idea +1

“We could learn a lot from crayons; some are sharp, some are pretty, some are dull, while others bright, some have weird names, but they all have learned to live together in the same box.” - Special needs division of Fcon.

Yokai Mitsuhide
Doomheim
#42 - 2012-08-20 17:54:10 UTC
TheBreadMuncher wrote:
Bombs



/Thread
highonpop
KarmaFleet
Goonswarm Federation
#43 - 2012-08-20 18:02:12 UTC  |  Edited by: highonpop
Ashera Yune wrote:
With growing blobs and the removal of the AOE Doomsday we need new weapons to counter massive blobs.


Bombs should be changed so that they can no longer be damaged, removing the limit of how many bombs your fleet can fire.


And a new class for Destroyers, Heavy Bomber.

These destroyers are paper thin but packs a punch with the ability to fit 8 bomb launchers and having special bonuses to bombs.

Role: -75% explosion radius

Racial Destroyer: 5% damage type bonus per level and -10% reactivation time per level.

Heavy Bomber bonus: 10% explosion velocity and 10% greater effect to Lockbreaker and Void Bombs.

This will make blobs more wary and balance the playing field.




uhhh.... bombs? I got damage on aprox 40ish KM's last night in 2 bombing runs of only 5 dudes at a time... WTF are you talking about we need more AOE?

FC, what do?

Ptraci
3 R Corporation
#44 - 2012-08-20 18:15:52 UTC
Ashera Yune wrote:
With growing blobs and the removal of the AOE Doomsday we need new weapons to counter massive blobs.




You just don't get it. The massive blobs are to counter too many titans in the game. So suck it up and let your titan die already.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#45 - 2012-08-20 18:41:44 UTC
Blowing up ships should cause aoe damage to near by ships. Damage should falloff over range. Range falloff and damage based on ship size. Van blob gone. Frigates for instance would take little damage from a battleship. Die to low Sig radius. Thus promoting different ship sizes. 60 destoriers clumped , each loss would deal a chunk of damage to near by ships. Can you say goodbye passive shield tank blobs?

http://dl.eve-files.com/media/1206/scimi.jpg

Lyrrashae
Hellstar Towing and Recovery
#46 - 2012-08-20 18:54:39 UTC
No.

Just, no.

And this is coming from someone who absolutely adores bombers and BLOPs-gang/fleet ops.

Ni.

Garreth Vlox
Republic Military School
Minmatar Republic
#47 - 2012-08-20 19:28:39 UTC
Ashera Yune wrote:
With growing blobs and the removal of the AOE Doomsday we need new weapons to counter massive blobs.


Bombs should be changed so that they can no longer be damaged, removing the limit of how many bombs your fleet can fire.


And a new class for Destroyers, Heavy Bomber.

These destroyers are paper thin but packs a punch with the ability to fit 8 bomb launchers and having special bonuses to bombs.

Role: -75% explosion radius

Racial Destroyer: 5% damage type bonus per level and -10% reactivation time per level.

Heavy Bomber bonus: 10% explosion velocity and 10% greater effect to Lockbreaker and Void Bombs.

This will make blobs more wary and balance the playing field.


So they got rid of the titan doomsday and now you want them to add a destroyer that does a damn good impression of a doomsday from way back when? GREAT IDEA, that way the entire blob can just bring those and bomb anything that moves till there is nothing left.

The LULZ Boat.

Alavaria Fera
GoonWaffe
#48 - 2012-08-20 21:50:26 UTC  |  Edited by: Alavaria Fera
Garreth Vlox wrote:
So they got rid of the titan doomsday and now you want them to add a destroyer that does a damn good impression of a doomsday from way back when? GREAT IDEA, that way the entire blob can just bring those and bomb anything that moves till there is nothing left.

No one ever really thinks these things through.

At least bombs are (slightly) restricted by the blowing-up-other-bombs mechanic. You want to just turn that off, welp imagine the possibilities. Bomber duels.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Garreth Vlox
Republic Military School
Minmatar Republic
#49 - 2012-08-20 22:18:18 UTC
Alavaria Fera wrote:
Garreth Vlox wrote:
So they got rid of the titan doomsday and now you want them to add a destroyer that does a damn good impression of a doomsday from way back when? GREAT IDEA, that way the entire blob can just bring those and bomb anything that moves till there is nothing left.

No one ever really thinks these things through.

At least bombs are (slightly) restricted by the blowing-up-other-bombs mechanic. You want to just turn that off, welp imagine the possibilities. Bomber duels.


A duel would mean there was a fight, with ships like these there wouldn't be a fight, hell there wouldn't even be wrecks there would just be a big red circle on a system on the dotlan map for that region.

The LULZ Boat.

Kingston Black
Federal Navy Academy
Gallente Federation
#50 - 2012-08-20 22:19:32 UTC
we need a T2 battleship hull with a range and damage bonus to smartbombs. Im thinking 20km range and 50% bonus, that should do it
Halcyon Ingenium
Caldari Provisions
Caldari State
#51 - 2012-08-20 22:20:37 UTC
Ashera Yune wrote:
Stuff.


You can't fight a blob with anything if you keep docking up all the time.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Alavaria Fera
GoonWaffe
#52 - 2012-08-20 22:29:32 UTC  |  Edited by: Alavaria Fera
Kingston Black wrote:
we need a T2 battleship hull with a range and damage bonus to smartbombs. Im thinking 20km range and 50% bonus, that should do it

That would work wonderfully as an anti-bomb defense.

In fact, is it still possible to "firewall" against missiles? Also, a few of those in a supercap fleet can really quickly remove dictors (maybe even hictors) and one or two in a standard will will, as Makalu says

"kill the rifter, kill the rifter"

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Akirei Scytale
Okami Syndicate
#53 - 2012-08-20 22:31:14 UTC
Alavaria Fera wrote:

In fact, is it still possible to "firewall" against missiles?[/i]


Yes, we do it occasionally.
baltec1
Bat Country
Pandemic Horde
#54 - 2012-08-20 22:33:59 UTC
My corp figured outhow to deal with blobs 6 years ago.
Sentamon
Imperial Academy
Amarr Empire
#55 - 2012-08-20 22:35:55 UTC
King Rothgar wrote:
Terrible idea is terrible, funny though. The real solutions are splash damage from ships exploding and LoS firing.


I like the way you think sir.

~ Professional Forum Alt  ~

Adeleda Adoudel
Federal Navy Academy
Gallente Federation
#56 - 2012-08-20 23:36:15 UTC
You can kill an entire alpha tornado fleet with 7 bombs. Probably less with perfect alignment. And you want to put 8 launchers on each ship?
You trippin son.

Also, unless you're terrible at blobbing (like said nado fleet) the blob spreads out. To counter things like dics and bombs. Just saying.
Adeleda Adoudel
Federal Navy Academy
Gallente Federation
#57 - 2012-08-20 23:36:20 UTC  |  Edited by: Adeleda Adoudel
Double posting like a baus.
Terranid Meester
Tactical Assault and Recon Unit
#58 - 2012-08-20 23:55:10 UTC
If heavy bombers had 4 bomb laucnhers, 4 torpedo launchers and two turret/utility slots in
the highs then Im game. Frigate/destroyer sized too.
Raiz Nhell
State War Academy
Caldari State
#59 - 2012-08-21 00:01:57 UTC
Cede Forster wrote:

Also, there could be bacon, free bacon that is. Maybe 1m3 bacon per pilot who was present in the target system?


Can I get some AOE bacon... Bacon for everyone...

There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

Sarah Schneider
Native Freshfood
Minmatar Republic
#60 - 2012-08-21 00:04:52 UTC
Ooh, awesome idea! Now we can do heavy bomber blobs and just do mass warp of stealthbombers to launch huge ton of bombs without any preps, nice one m8.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave