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Ship Balancing - T3 cloak/null..compared to oldskool nano

Author
Colorless Void
Science and Trade Institute
Caldari State
#1 - 2012-08-20 11:49:55 UTC
So my nano fits were too OP (lol vaga solo'd cruisers and frigates and pve fit battleships yayyy) but Cloak/nullified isn't?

I saw the Dev blogs on "ship balancing"...dramial speed nerf yada yada. Well I can state for fact there were more ways to catch fast ships than there are ways to catch a cloaked/nullified t3 cruiser. The Proteus still puts out some serious damage with the setup. More damage than my vagabond ever could (which could only solo pve fit ratters and t1 cruisers and some frigates. Trust me I tried soloing a pvp fit megathron in my vaga... it wasn't happening.)

As far as I know the only SURE way to catch a cloaked/nullified proteus is to put so many drones around a gate that there's no possible way to recloak after coming through a gate.. which can cause lag issues and imo is not an exploit when for the purpose of catching proteus's griefing in your space.

It's hard enough to decloak a cloaker as it is. To take away the time a bubble you can buy you makes it almost impossible.


My question is... why take away all interceptors ability to do the same... why take away all vaga's abilities to do so. (If I remember right the people complaining about nano fits didn't care whether or not people fit a 1billion isk clone just to reach the speeds that people complained about so the pricetag on t3 cruisers is NOT acceptable to me as an excuse for it's ability to gank and run with more ability to do so than nano fits ever had).

Nullfied needs to go. Cloaky isn't the issue. It's the cloak with the nullification that makes these ships a nuissance. People called the vaga the FOTM. Well I see it being a blaster fit proteus soon.

The people defending cloak/nullification use the same arguments we nano fitters used when we were defending one of the (imo) funnest ways to pilot in this game... you added the ability for warp scrams to disable MWD's just to further reduce the efficiency of speed in this game.

I've adapted to that. But there really is no adapting neccessary for the cloaked/nulled proteus. Soon we'll see swarms of drones left on every gate... people trying to pick them up will be scolded or shot. Just think how long it took people to catch on to the fact that nano "needed" balancing. (it still wasn't neccessarry imo.. bubbles + speed + instalock + web worked fine for catching a nano fleet...) Most people weren't willing to give up their tank fits for some speed and spank... so we mostly chose our engagements at will.

With my skills I can turn in warp in a cruiser sized vessel well before any of the ships at current speeds could get in range to decloak. WIthout Null they'd need a bubble to even stand a chance and even then I'm willing to bet more times than naught I could evade a decloak.

So why on earth.. make them that much more evasive? It took a long time of eve being alive to findout nano fits were "unbalanced"..so here in the next few months/years when everyone's flying cloaky proteus I won't be surprised to see an influx of them. "No ship should be invincible" they said about nanos.. which we weren't. If caught we died quick.. and this charactor was trained initially to fight other nano fits rather than come to the forum and whine about it.

How many cloak/nullified proteus pilots were around to cry about nano? It's my turn now. Fix the ships CCP. 2 ships and a shiptype come to mind with the complaints of nano. Sabre, Vagabond, Interceptors. 1 ship defines the need for this nerf - Blaster Proteus.

So why when our ability to choose our engagements or flee was an option 95% of the time would you consider that in need of a nerf, yet draw plans to make ships that could put out more gank than those nanos you nerfed and be able to even warp out of a bubble? That's like 99.999~ chance of escape or busting any gate camp. Large bubbles be damned. After my long vacation from eve due to absolute boredom and watching veteran players drop out of the community like flies.. I was enjoying myself until I stumbled across the thought that "wow...it's impossible to catch a cloak/nulled proteus without leaving drones surrounding the gate all day."

SO please... get rid of nullification...or make it impossible to equip that with a cov-ops cloak. It would fix a serious flaw in your game, and the mentality in which you devs make your decisions. Like listening to people who refused to train skills and fly ships that can catch "those other fast players in their extremely expensive clones and ships" (likely mostly carebears), and then giving real pvper's the issue of having a ship that is almost impossible to catch. Even WITH bubbles and fast lockers + inties. I haven't flown an interceptor in a long time. Used to love them. ALl it ever took was a web or neut to stop them before the speed nerf..never did much damage in them.. easily countered yet so fun to fly and use for the purpose of decloaking/tackling. My sabre feels like a petrified turd in space that's going to die if I bring it into combat. (my assault frig has a better chance of surviving than either) Vaga's still suit their purpose to an extent.. but considering I can buy 3 fleet stabber hulls for the price of one vagabond, not worth it.

I guess I'm going to have to buy a nullified/cloaky proteus and pvp will eventually just become ganking ratters in my enemies space either as instigation or payback for them being in my system with their cloaked proteus. Sound boring yet? No amount of isk in one ship should make it uncatchable unshootable untouchable right? Thats why you nerfed nano.. and we were catchable..shootable..touchable. Barely had jack for a tank..put out 300+ dps..ooh ah. At least back then having a 1billion isk clone in a sabre/vaga/interceptor was justified. Not anymore. I've adapted.. make t3 pilots do the same please.
Roime
Mea Culpa.
Shadow Cartel
#2 - 2012-08-20 11:59:26 UTC
Bait, tackle and kill that nasty bugger when he decloaks to grief you?

Just an idea.

.

Selaya Ataru
Phalanx Solutions
#3 - 2012-08-20 12:03:52 UTC  |  Edited by: Selaya Ataru
Colorless Void wrote:
So my nano fits were too OP (lol vaga solo'd cruisers and frigates and pve fit battleships yayyy) but Cloak/nullified isn't?

I saw the Dev blogs on "ship balancing"...dramial speed nerf yada yada. Well I can state for fact there were more ways to catch fast ships than there are ways to catch a cloaked/nullified t3 cruiser. The Proteus still puts out some serious damage with the setup. More damage than my vagabond ever could (which could only solo pve fit ratters and t1 cruisers and some frigates. Trust me I tried soloing a pvp fit megathron in my vaga... it wasn't happening.)

As far as I know the only SURE way to catch a cloaked/nullified proteus is to put so many drones around a gate that there's no possible way to recloak after coming through a gate.. which can cause lag issues and imo is not an exploit when for the purpose of catching proteus's griefing in your space.


If you are camping a gate and your Interceptor pilots cant decloack a (usually plated) Proteus its their problem.
If you do not have Interceptors in your camp; its your problem.
Either way its certainly not a balancing problem.

Imo T3s are fine, the Legion is god damn useless but thats mostly because the Zealot ist just too damn awesome (and the Ham subsystem is a joke).

Edit: also did you just say that the Sabre is the bad ship?

The Sabre? Really?
Michael Harari
Genos Occidere
HYDRA RELOADED
#4 - 2012-08-20 12:15:43 UTC
Post with your main, you anonymous coward.

tl dr; waaaaa people got past my gatecamp
Colorless Void
Science and Trade Institute
Caldari State
#5 - 2012-08-20 12:30:46 UTC  |  Edited by: Colorless Void
Roime wrote:
Bait, tackle and kill that nasty bugger when he decloaks to grief you?

Just an idea.




Baits require the pilot to engage. It was the same deal with the nano fit vaga gankers... Apparently the choice to engage or flee was too much for some people who couldn't utilize one of several options to deal with nano fits. So I fail to see why it's ok for the t3.

Michael Harari wrote:

Post with your main, you anonymous coward.

tl dr; waaaaa people got past my gatecamp.


This is a features and suggestions forum not COAD. Some corps don't like their "mains" posting in forums at all period. Get over yourself troll.

Selaya Ataru wrote:

If you are camping a gate and your Interceptor pilots cant decloack a (usually plated) Proteus its their problem.
If you do not have Interceptors in your camp; its your problem.
Either way its certainly not a balancing problem.

Imo T3s are fine, the Legion is god damn useless but thats mostly because the Zealot ist just too damn awesome (and the Ham subsystem is a joke).

Edit: also did you just say that the Sabre is the bad ship?

The Sabre? Really?


The sabre is crap compared to what it used to be. Interdictors sucked back in the day EXCEPT for the sabre. Now even with 3400shield hitpoints and 200dps it's still going to be primaried and has way less options for getting out of that mess other than do what other dictor pilots do...doublebubble cloak. Now all interdictors are freakishly boring instead of at least having the option of the sabre, which was an extremely mean ship if you didn't have webs/neuts.

As far as decloaking someone..SURE decloaking someone is DOABLE. But generally only with a bubble. Most cruiser sized vessels and smaller with cov-ops cloaks that can initate warp, hit cloak with nothing to stop them except for an inty pilot (who now does 5km/s instead of 11) will MAKE THAT warp. THe bubble was the only other counter to that.. and like i said even then I can evade most gate camps ina cloaky bubble or not. Nullification is just stupid..especially with a cov-cloak. It shouldn't take 50 ships or 300 drones just to have a CHANCE of catching a ship. Just like "it shouldn't have taken 2 inties/rapier and some dps" to catch a vaga. To justify one but not the other is simply just hypocritical.

No disrespect to anybody.. I just see it being more unbalanced than speed EVER was. If you don't remember the big speed nerf you're a relatively new player.. so I don't expect you to understand. CCP Remembers what I'm talking about very well.

Just to add to this tidbit - intercepters are simply useless now imo - they pop quicklike. Assault frigs for warp scrams all day.
Tchulen
Trumpets and Bookmarks
#6 - 2012-08-20 12:36:24 UTC
Would you like some cheese with your whine?

On a serious note, I actually bothered to read all your post. Please send me 10mill isk for my wasted time.

Colorless Void
Science and Trade Institute
Caldari State
#7 - 2012-08-20 12:39:54 UTC  |  Edited by: Colorless Void
Tchulen wrote:
Would you like some cheese with your whine?

On a serious note, I actually bothered to read all your post. Please send me 10mill isk for my wasted time.




Do you even live in 0.0? If so, I hope you're a main. I'd be glad to come into your systems when I'm done training for the proteus just to show you, you'll never catch me- and engaging you will always be my choice. Not yours (which is exactly why the crybabies of old begged for a speed nerf). You're playing video games and complaining about wasted time. Funny.
Roime
Mea Culpa.
Shadow Cartel
#8 - 2012-08-20 12:47:04 UTC
Colorless Void wrote:
Roime wrote:
Bait, tackle and kill that nasty bugger when he decloaks to grief you?

Just an idea.




Baits require the pilot to engage.


Well, yeah?

Is this a stealth AFK cloaking thread?



.

Michael Harari
Genos Occidere
HYDRA RELOADED
#9 - 2012-08-20 12:48:10 UTC  |  Edited by: Michael Harari
Colorless Void wrote:
Tchulen wrote:
Would you like some cheese with your whine?

On a serious note, I actually bothered to read all your post. Please send me 10mill isk for my wasted time.




Do you even live in 0.0? If so, I hope you're a main. I'd be glad to come into your systems when I'm done training for the proteus just to show you, you'll never catch me- and engaging you will always be my choice. Not yours (which is exactly why the crybabies of old begged for a speed nerf). You're playing video games and complaining about wasted time. Funny.


Great? Maybe either pve in a pvp fit, bait and blob them (im fairly sure you guys are at least good at this), or dont rat with neutrals in local.

Its too bad you wont tell us who you are so we can see your great experience in pvp.

(Im going to go ahead and guess that 90% of your kills have rapier+falcon+sabre on them)
Tchulen
Trumpets and Bookmarks
#10 - 2012-08-20 12:50:50 UTC
Colorless Void wrote:

Do you even live in 0.0? If so, I hope you're a main. I'd be glad to come into your systems when I'm done training for the proteus just to show you, you'll never catch me- and engaging you will always be my choice. Not yours (which is exactly why the crybabies of old begged for a speed nerf). You're playing video games and complaining about wasted time. Funny.


lol. Unlike some people I don't crap myself whenever I post on the forums. Yes, this is my main.

No, I'm currently not in nullsec. I'm currently in and out of wormholes but I kind of know what you mean about the proteus although I think you're raging over it a little too much.

Yes, the proteus (and all other T3 ships, by the way) can cov ops cloak and fit an interdiction nullifier. Mind you, they need to gimp the fit a bit to do it. You're quite right, in most situations they do call the shots regarding engaging. That's why I have a passive fit drake on standby. A cov ops nullified T3 simply can't break it's tank so it's a damned hot bait ship. I've killed a few proteus' that way. It's not like it's any more difficult than killing any ship that isn't in a gatecamp.

So basically, you're saying that you're upset that there is one class of ship that is designed specifically for getting through gatecamps, you being a gatecamper and all.

That, sir, is called self-interest. You're requesting this because you WANT it, not because it would be good for the game as a whole. You simply don't want any ship that can get through your gate camps in the game because it frustrates you.
Robert Caldera
Caldera Trading and Investment
#11 - 2012-08-20 12:52:10 UTC
yes interdiction nullifier has to go. Its what I'm saying since their introduction, they make moving through 0.0 too safe or even almost riskless.
Colorless Void
Science and Trade Institute
Caldari State
#12 - 2012-08-20 12:53:38 UTC
Roime wrote:
Colorless Void wrote:
Roime wrote:
Bait, tackle and kill that nasty bugger when he decloaks to grief you?

Just an idea.




Baits require the pilot to engage.


Well, yeah?

Is this a stealth AFK cloaking thread?






The whole point of the post is comparing cloak+nullifcation to nanofits prior to the speed nerf man... the only viable argument anyone had against speed was that a ship shouldn't be able to get away from 95% of its engagements. And the only reason they were able to do that was because people wouldn't fit nano to chase after them. Because the nano pilots had the CHOICE to engage or not. cloak+null+proteus = pretty much a guarantee that they have the choice of engagement no matter the situation.

But anyways.. think on it if you really want to. Give me a counter-argument that denies the comparison and justifies nerfing speed as opposed to not nerfing nullifcation and I'll yield. Take a look at some of the old forum posts prior to the nano nerf.. same arguments. Less chance to get away in a pre-speed nerf nano than in a post-modern t3.
Colorless Void
Science and Trade Institute
Caldari State
#13 - 2012-08-20 12:56:09 UTC
Tchulen wrote:
Colorless Void wrote:

Do you even live in 0.0? If so, I hope you're a main. I'd be glad to come into your systems when I'm done training for the proteus just to show you, you'll never catch me- and engaging you will always be my choice. Not yours (which is exactly why the crybabies of old begged for a speed nerf). You're playing video games and complaining about wasted time. Funny.


lol. Unlike some people I don't crap myself whenever I post on the forums. Yes, this is my main.

No, I'm currently not in nullsec. I'm currently in and out of wormholes but I kind of know what you mean about the proteus although I think you're raging over it a little too much.

Yes, the proteus (and all other T3 ships, by the way) can cov ops cloak and fit an interdiction nullifier. Mind you, they need to gimp the fit a bit to do it. You're quite right, in most situations they do call the shots regarding engaging. That's why I have a passive fit drake on standby. A cov ops nullified T3 simply can't break it's tank so it's a damned hot bait ship. I've killed a few proteus' that way. It's not like it's any more difficult than killing any ship that isn't in a gatecamp.

So basically, you're saying that you're upset that there is one class of ship that is designed specifically for getting through gatecamps, you being a gatecamper and all.

That, sir, is called self-interest. You're requesting this because you WANT it, not because it would be good for the game as a whole. You simply don't want any ship that can get through your gate camps in the game because it frustrates you.



My complaint is that you baiting is what people considered the only option to catch nano yet they nerfed speed..why add nullifcation+covops? The same tactic was easily used with neuts to stop a nano in a belt. I'm not raging sir.. stating facts. My offer was to give you an example.. not take the bait..get kills I knew I could get and leave your systems with a bitter taste in your mouth rather than "i almost had that mofo!" or "he killed you guys but we got him back for you" Cov-ops without nullification break gate camps well enough.
Colorless Void
Science and Trade Institute
Caldari State
#14 - 2012-08-20 13:05:42 UTC  |  Edited by: Colorless Void
Michael Hirari or something wrote:

Great? Maybe either pve in a pvp fit, bait and blob them (im fairly sure you guys are at least good at this), or dont rat with neutrals in local.

Its too bad you wont tell us who you are so we can see your great experience in pvp.

(Im going to go ahead and guess that 90% of your kills have rapier+falcon+sabre on them)


I'm at 156 kills 41 losses (not counting pods right?). Mostly fly in fleets. I used to fly a lot of vagabonds and sabres and hurricane, got most of my killmails in a stiletto... now I fly fleet stabbers, wolf, tornado, hurricane. I have a few -A- nano fit kills on my board. I have alot of engagements gatecamping, roaming, and about one or two where a rat was in on the kill. i've lost about 4b in ships..somewhere around 6.5b in kills I think I lost a snake clone once. I pushed a megathron back into highsec with a vaga once. I've done some lowsec pirating. I've flown solo into zero just to get ships blown up and maybe blow one or two up in the process before taking a break from Eve. The other day I downed an astarte and two assault friggates being one of the biggest ships in a small 5-6 man fleet in a fleet stabber. I almost died. I still fit speed and damage + shield buffer. Anyway.. I'm not revealing myself.. but I do have some experience. Take it or leave it. I've already covered the reason why baiting and drones being the only option don't justify this style to me over the speed prior to the speed nerf.. have anything else.?
Roime
Mea Culpa.
Shadow Cartel
#15 - 2012-08-20 13:16:38 UTC
Last time I checked (yesterday), a Proteus is a damn slow brawler that can be tackled easily by almost any other ship with just a T1 point (it's so damn slow you don't even need a web), the nullifier is not a warp core stab.

The only way a Prot can bail out of a fight is with ECM drones.

Tbh if you can't catch a plated blaster brawler, I'm afraid CCP can't help you.

.

Colorless Void
Science and Trade Institute
Caldari State
#16 - 2012-08-20 13:29:36 UTC  |  Edited by: Colorless Void
Roime wrote:
Last time I checked (yesterday), a Proteus is a damn slow brawler that can be tackled easily by almost any other ship with just a T1 point (it's so damn slow you don't even need a web), the nullifier is not a warp core stab.

The only way a Prot can bail out of a fight is with ECM drones.

Tbh if you can't catch a plated blaster brawler, I'm afraid CCP can't help you.



It's not "bailing out of a fight" if he chooses not to engage in the first place. There is no fight. You can do the same thing ina recon relatively easy...only you actually have to navigate out of a bubble. You can't web/scam what is cloaked. And without bubbles 90% of ships are alaady at 68% align speed by the time you MIGHT uncloak them. You can point them when they CHOOSE to engage...or when you get extremely lucky on decloaking them as soon as they cloak up. Spawn drones. Please understand the arguement before posting back to me. like i told someone else. I'll yield if someone can justify the speed nerf yet a ship where not even a bubble can stop them. I'm not bitching about covert-ops cloak here. I'm not saying they can't be tackled. I'm saying it's near impossible to decloak them as compared to other covert-ops ships. The proteus Can fit pure spank if it wants to and say screw the plates..

You don't hear me bringing up recons until now right? And I'm not saying "nerf recons" I'm just saying cloak+nullifcation is like a kick in the face to those who enjoyed the game prior to a nerf that had a similar effect on ships under different circumstances. Feel free to link me your cloak+null prot kills that didn't involve them engaging your fleet or being baited. I'd love to see the screenshots of a swarm of abandoned drones around the gate. or the 50 people to cover the gaps to stop them from recloaking during align.

With evasive maneuvering V and Spaceship command V (any pvper should have these...seriously) I haven't flown a cruiser I don't feel i could warp away from a gate while using a cov-ops cloak. unless of course they swarm the gate with drones or bubble me. Bubbling is a way more practical option. Even cov-ops take a risk entering 0.0. Why should a t3 have the option of such a tiny risk yet so much offer for reward. Answer me this.. if you feel t3 cloak+null is ok as is, did you agree or disagree with the speed nerf? Were you around for the speed nerf? do you remember the days of 12kms interceptors without fleet bonuses? If not.. do you really have anything relevant to add the subject? If the answer is no..i wasn't around.. lol.. quit defending your proteus.. please. As you may not understand the context of the OP
Roime
Mea Culpa.
Shadow Cartel
#17 - 2012-08-20 13:46:40 UTC
You are right, I don't really understand your issue here.

If the nasty Proteus doesn't engage and there is no fight, you also don't get any losses. How is it OP then?

Are you arguing that a bubble camp should be able to kill every ship that jumps in?

If you are really only saying the Nullifier subsystem needs to be nerfed because nanos were nerfed, then ok, cool story bro.

I also think that Olympics should be contested naked, because beer is really expensive in downtown Helsinki.





.

Colorless Void
Science and Trade Institute
Caldari State
#18 - 2012-08-20 13:53:30 UTC  |  Edited by: Colorless Void
Roime wrote:
You are right, I don't really understand your issue here.

If the nasty Proteus doesn't engage and there is no fight, you also don't get any losses. How is it OP then?

Are you arguing that a bubble camp should be able to kill every ship that jumps in?

If you are really only saying the Nullifier subsystem needs to be nerfed because nanos were nerfed, then ok, cool story bro.

I also think that Olympics should be contested naked, because beer is really expensive in downtown Helsinki.







I can agree with the Olympics. And you're starting to get it. (I've actually said it several times now) that yes. If speed was nerfed for precisely the reason that it was "OP" even though it's only real advantage was being able to choose it's engagements, then why does some other ship get that option? The nanos were easily caught by other nanos, rapiers, and made intercepters a necessity neuts did an awesome job too. . Now ceptors are an option and their roles are easily filled by other ships. More viable to take a highly tanked broadsword than an interdictor. On this hand - cloak + null has even LESS counters than people had against nano fleets. It has only 3 counters, one of which is a joke and 2 of which seem unreasonable. You need an absurd amount of drones or a huge fleet to catch one on a gate. You aren't getting it unless it chooses to engage you. *shrug* thats what the gripe was if you care to look at old forum posts regarding the nano speed nerf. People didn't like that they were so hard to catch.. and all it really took was fast locking fast ships and some webs/neuts *shrug*. It's like..having cake and eating it too.. (stupid cliche imo)

No the argument is not that a bubble camp should be able to catch every ship that comes in. I love being able to sneak through bubble camps in my cov-ops ships/recons. But if I could initiate warp without even leaving those bubbles and cloak the instant i do so... i'd never get caught. Unless people just start throwing drones all over every gate in 0.0. I'm already hard enough to catch if I'm in a dramiel with speed mods. I'm just saying why give a cloaker an option to warp while inside a bubble? Decloaking is already mostly luck to begin with. Approach+ fullspeed isn't half as effective as it was when I could zip tothem at 7km/s+ without implants. It's a little ridiculous imo. When again, nano's ability to evade was the outcry. Cov-ops already have an outstanding chance of surving most gate camps. Hell non cloakers nullify it up go for it.. but the combination to me is ridiculous