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Missions & Complexes

 
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beat nightmare fit for amarr space

Author
IAmJitaAlt
State War Academy
Caldari State
#1 - 2012-08-19 03:32:55 UTC
Anybody for a good fit for a nightmare in amarr space? Thanks
Arcosian
Arcosian Heavy Industries Corp Holding
#2 - 2012-08-19 04:26:49 UTC
Try using the search function or scrolling down the page a bit.
Sergeant Nuisance
Aliastra
Gallente Federation
#3 - 2012-08-19 11:03:32 UTC
IAmJitaAlt wrote:
Anybody for a good fit for a nightmare in amarr space? Thanks


only fits I have is if you are rich and have access to as high sec island in low sec.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#4 - 2012-08-20 00:36:14 UTC
High

4 T2 beams


Mid
cap booster
xl-shield booster
100mn MWD (optional, you could go more tank or TC)
EM Ward
2 x adaptive invuln
Sensor booster


Lows
4 x Heat sink ( Imperial Navy work better, but T2 will do)
2 x TE

Rig
large anti thermal
2 x LCCC ( or Large Energy Discharge Elutriation)
Vrykolakasis
Sparrowhawks Corp
#5 - 2012-08-20 04:01:19 UTC
This is just one option, the Mare is very versatile. I don't remember if the dual-XL-ASB or dual-L-ASB was better, but this is the one I had up. As-is, it requires a 4% CPU implant (relatively cheap in comparison to the mare) but changing the hardeners to faction negates that (pretty cheap to use faction specific hardeners), as does switching to L-ASB, or to the aforementioned XL-SB+Cap Booster, but you need to drop the burst aerator for a different rig if you do the XL-SB + Cap Booster.

The burst tank is obviously too much. Just cycle one at a time and don't perma-run them, only use them when you need them.

[Nightmare, Mission Tachmare]

4x Tachyon Beam Laser II (Gleam L)
Small Tractor Beam II
Salvager II

2x Tracking Computer II
2x X-Large Ancillary Shield Booster (Cap Booster 400)
2x Adaptive Invulnerability Field II
Sensor Booster II

Damage Control II
4x Imperial Navy Heat Sink

Large Energy Discharge Elutriation II
Large Energy Burst Aerator I

5x Hobgoblin II
5x Hammerhead II

100x Cap Booster 150