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New dev blog: CSM Meeting Minutes - Summer 2012

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Author
Andski
Science and Trade Institute
Caldari State
#301 - 2012-08-10 14:26:49 UTC
ZentorUk wrote:
So maybe make cap anomalies?


I remember an idea about making rare capital-level complexes designed around being run with supercarriers with carrier support which would generate a bit of ISK in bounties but the lion's share of the reward would come from, say, drops of faction capital-sized mods or some other unique reward worth the risk.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#302 - 2012-08-19 19:33:01 UTC
Trebor Daehdoow wrote:
Taawuz wrote:
"CCP Dr.EyjoG’s response was a masterpiece of obfuscation and evasion"

Can I have what he said in verbatim?

He said "NDA NDA NDA NDA ... NDA NDA NDA"
Not surprising. Ever since CCP cut out the QENs and potentially sensitive business intelligence regarding CCP's real world business viability (missing a bank payment can make a business publicity shy), Doc EyjoG has been silent. In fact, CCP economic reports and chest beating has been greatly subdued since the release of Tyrannis and the blatant ****-up with the reprocessing of POS modules (and removal of faction POS module / tower drops from NPCs), over two years ago.

Furthermore, CCP has been damn quiet about the data and statistics which used to be employed to trumpet their great success as a small and scrappy MMO publisher. Is it the case that another 500 titans and 2000 supercarriers added to the game doesn't merit headlines? Are key data points going to reflect challenging times for CCP as a business? Is CCP silently hoping that DUST fills their pockets with gold, allowing subscription-based EVE to be thrown into the waste bin? What gives?

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Dendel Hypermach
R-K Industries
#303 - 2012-08-20 16:53:00 UTC
Can someone please make sure the upgrades to the Industrial Human-User-Interface don't break the Computer-User-Interface/API?
http://community.eveonline.com/council/transcripts/2012/CSM_CCP_Meetings_May_June_2012.pdf#page=57

It would be a travesty to make a better in game experience, but to shut down without replacement a third of the out of game endpoints. Like, epic awful OMG.

Conversely, adding new API endpoints to mirror the new features would be A+++ awesome, but not necessarily expected or needed, just nice, gravy.
MJ Incognito
Macabre Votum
Northern Coalition.
#304 - 2012-08-20 17:13:56 UTC  |  Edited by: MJ Incognito
Tarunik Raqalth'Qui wrote:

Don't nerf caps; instead, make anomaly running in capital ships a higher-commitment affair by altering anomalies. Capital ships in 0.0 anomalies should trigger some sort of escalation wave similar in concept to the capital escalations of C5/C6 space (i.e. you will be tackled by the rats until you clear the field and farming them requires a coordinated team effort where mistakes often lead to exploding capital ships; however, capital escalation rats in 0.0 will have good bounties and perhaps a chance of dropping faction modules?), but with the potential to escalate to much larger numbers if large numbers of capitals are warped/jumped into the anom or if supercapitals are present (aggravated escalation). Oh, and by the way, aggravated escalations should be able to tackle supercapitals (if NPC warp scrambling doesn't already do that).

Sound fun yet?


Will actually require effort.. thus I'm sure Greyscale will just pop a damage reduction stat on all capitals vs NPC's to balance "Titans"..... err, i mean capitals.


There will never be a sufficient fix to major multi-dimensional problems until CCP attacks the core issues in this game. Right now, the most glaring issue in the game is the tracking mechanics of all ships, yet it gets virtually 0 attention.
db Deckard
Loc-Nar Support Services
#305 - 2012-09-02 19:04:53 UTC
After reading the CSM minutes I believe I understand some of the motivation for the POS change discussions. I can see how all these anchored objects in specific positions can be a terrible burden on the system as a whole. Concur going to a single object (POS) with bumps on/in it would greatly simplify things and speed things up. The trick will be if you can achieve a relative equivalence in doing so. I would resist some of the edge ideas and focus at the matter at hand. Get it right! An issue not mentioned in the CSM minutes will be how you transfer all this "Stuff" that exists today into the end solution...hard hard problem. Related to that, what will be the upgrade path for the existing BPO & BPC's that players have invested in?

I was very surprised no one mentioned an overhaul of the Corp/Alliance management structure (or I didn’t see it). If I choose to allow a member of an allied Corp to use my research labs or manufacture facilities it should not be an issue. There were some hints here and there about the problems. You can’t even let a Corp member register a job with a POS manufacture/research module (isolated from an office) without granting some fairly important rights (Bad JUJU). The CCP position to date has been "Well don’t do that", can we get this addressed.

-db
Unit562
Blood Tide
#306 - 2012-09-19 16:08:16 UTC
I have this strange feeling that the CSM and CCP are going to murdur EVE. PvP arena... No POS bubble... Gate gun changes... Are you trying to get rid of the long time players? Do you want to loose a massive playerbase and gain a **** playerbase? If so we can call Blizzard right now and tell them you want the same soft game as them. They'll help mess EVE up, no need for CSM!

NO ONE wants this soft pussy ****. If I want to go lay down and enjoy a nice, slow paced game that's easy on my period, i'll play Hello Kitty and watch Tellitubbys.
Alx Warlord
The Scope
Gallente Federation
#307 - 2012-09-22 18:50:54 UTC
Hey CSM Keep pressing CCP about the new POS development!!! we expect nothing lass then what we se in the minutes!!!!