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Wormhole PVP - how does that even work?

Author
Chimpy B
The Philosophy Of Two
#1 - 2012-08-18 11:20:00 UTC
I've seen a few recruitment posts for corps that do "wormhole PVP". I don't get this. Surely the chances of finding a lot of gankable targets in a WH is so slim, it's not worth the time or effort?
Kalel Nimrott
Caldari Provisions
#2 - 2012-08-18 11:31:51 UTC
It isn`t worth the effort. Don`t try it....
Meh, there are lots of good chances to pvp in WH, always. But looking is the key. Hell, sometimes PVP looks for you!

Bob Artis, you will be missed.

O7

Tom Hagen
Twilight Empire
#3 - 2012-08-18 11:33:28 UTC
If you move in, others will find gankable targets Blink
Raptors Mole
Deep Core Mining Inc.
Caldari State
#4 - 2012-08-18 11:37:10 UTC
Confirming there is no PvP to be had in WH space.

All those sites going unrun, shame really that nobody lives in WH space.

It's aways empty, just check local.

Vjorn Angannon
Lazerhawks
L A Z E R H A W K S
#5 - 2012-08-18 11:47:24 UTC
Once.....I went thru a wormhole into this unknown space, to look around.

A moment later, someone jumped into local and said "gf".

After thinking a moment, I typed " Huh? I'm married.....I don't need a money sucking girlfriend!"....and I promptly left.
Chimpy B
The Philosophy Of Two
#6 - 2012-08-18 12:01:30 UTC
Vjorn Angannon wrote:
After thinking a moment, I typed " Huh? I'm married.....I don't need a money sucking girlfriend!"....and I promptly left.

...and I assumed all Eve players were virgins ;-)
Matuk Grymwal
Collapsed Out
Pandemic Legion
#7 - 2012-08-18 12:23:50 UTC
Yes there are certainly less opportunities, but WH pilots generally like the style WH pvp provides. E.g. it provides a more meaningful use of caps in pvp, higher value ships to shoot, rewards skill in scanning due to no local. Also keep in mind while you may have a hard time finding WH targets to shoot, you will generally have ample access to low/null exits for pvp. Verge of Collapse for example do bucket loads of pvp in k-space.
Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#8 - 2012-08-18 13:53:38 UTC
Matuk Grymwal wrote:
Verge of Collapse for example do bucket loads of pvp in k-space.


I see what you did there.
Kwashi
Aliastra
Gallente Federation
#9 - 2012-08-18 15:05:52 UTC
Nah, wormspace is perfectly safe; more people should move in and take advantage of the perfect safety!
Fudge Sinful
Ricoh Innovations
#10 - 2012-08-18 15:07:20 UTC
Chimpy B wrote:
Surely the chances of finding a lot of gankable targets in a WH is so slim, it's not worth the time or effort?



Well, if you equate PvP to ganking, then you're gonna have a bad time.
Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#11 - 2012-08-18 15:46:22 UTC
wh pvp is a bit different. Give it a shot. Its not suitable for blind all out assaults. More of a patient hunter thing.

Think submarine packs or snobby imperialist big game hunters instead of mongol hordes looking for cities to pillage that you see in k-space.

The side with the best scouts usually wins.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#12 - 2012-08-18 17:30:05 UTC
K-space is checkers. W-space is chess.

No trolling please

Nya0
Viziam
Amarr Empire
#13 - 2012-08-18 19:45:03 UTC
You won't see any 200 man drake fleets but live here for a week and I can guarntee you see the first 50 T3s out to kill you.
Doc Hollidai
V0LTA
WE FORM V0LTA
#14 - 2012-08-18 21:26:00 UTC
Bane Nucleus wrote:
K-space is checkers. W-space is chess.


0.0/Lo/Hi is paintball.
WSpace is "The Most Dangerous Game"
Xen Solarus
Furious Destruction and Salvage
#15 - 2012-08-18 22:03:57 UTC  |  Edited by: Xen Solarus
WH's are great as a start point for PVP. The exits provided can lead to everywhere in the universe, and it can be quite fun to go on roams into null for targets. Generally your so far behind their lines, flying through masses of empty systems, it takes them a while to realise your there, and even more to mobilise some sort of response. And if things get too hot you can disappear back down your hole, which you've degraded loads before you even set off, making it impossible to mount any effective response.

PVP actually in WH space can be hit and miss, completely depending on who is roaming through, and what sort of connections you happen to have. Connecting higher-class wormholes can provide targets, but also make things alot more dangerous if they happen to be larger, or..... russian. Cool

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Terrorfrodo
Interbus Universal
#16 - 2012-08-19 01:52:32 UTC
I recent months I've completed participating in (and by that I don't mean 'winning') the "EVE pvp grand slam": I have now gathered experience doing pvp in hisec, lower-class w-space, k-nullsec and higher-class w-space. And I have to say, each area has its own challenges and you're not complete when you haven't done them all.

Exploring C1s and C2s generally yields only 1-3 targets to gank... an exciting fight is rare and you have the best chances to get one if you bring only 1-3 pilots yourself. There are some large groups in C2s, but the vast majority of them are inhabited by solo players and pve farming corps who never bring a fight even if they have the numbers.

C3s are not much better... residents are usually solo players or very small groups. The advantage is, C3s require Tengus or similar, so ganking here is profitable and you get juicy killmails.
And, because many larger groups live in systems with a C3 static, chances are better to get some serious pvp via your static's connecting holes.

Then a few months ago I moved into a C5 with a corp I have two of my mains in (GNADE Inc.)... and it really has been a blast so far. I half expected to be isolated in deep space, condemned to do mostly pve. But the opposite is the case, in a C5 you get so many connections to Nullsec and other w-systems... in our C2s we lived in for a long time incoming WHs were really rare, and nullsec connections were once a month or so. Now we get these opportunities (often more than one) almost every day.

And pvp in k-nullsec away from wormholes requires its own tactics, which more and more of competent w-space alliances are beginning to master, I think. Right now I feel we have it so good that I barely log in my other mains anymore, who are in resident nullsec corps. We wormholers just have the best of all worlds right now Cool

.

Steelworks II
Brutor Tribe
Minmatar Republic
#17 - 2012-08-19 08:11:04 UTC
Raptors Mole wrote:
Confirming there is no PvP to be had in WH space.

All those sites going unrun, shame really that nobody lives in WH space.

It's aways empty, just check local.


Confirmed.
Always nobody in local.
Only abandoned POSes without fuel indicate the existence of an ancient civilization.
Who are they? Where are they now? Why are they gone?
MisterAl tt1
Native Freshfood
Minmatar Republic
#18 - 2012-08-19 10:11:55 UTC
Xen Solarus wrote:
Connecting higher-class wormholes can provide targets, but also make things alot more dangerous if they happen to be larger, or..... russian. Cool

Thx.
Messoroz
AQUILA INC
Verge of Collapse
#19 - 2012-08-19 14:43:06 UTC
MadbaM
Viziam
Amarr Empire
#20 - 2012-08-20 03:19:54 UTC  |  Edited by: MadbaM
Doc Hollidai wrote:
Bane Nucleus wrote:
K-space is checkers. W-space is chess.


0.0/Lo/Hi is paintball.
WSpace is "The Most Dangerous Game"



0.0/Lo/Hi is Snap
W-Space is Poker

But honestly there is less PVP but its a more rewarding form of PVP and the community for the most part is allot more engaging, there are some exceptions that cry if you bring a 10 man kite fleet to annoy a 30man T3 + Logi gang.
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