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CCP - Drop the Mac Client - Open Letter to CCP & Apple

Author
Marcus Barrick
Union of Protectorates
#41 - 2012-07-27 23:35:43 UTC
Dunbar Hulan wrote:
Well, after spending thousands of dollars on a top of the line 27 ' imac .And then being faced with having to use the lowest graphics settings to get a decent frame rate, I back the OP. This is waste of time. Where's the response from CCP in fixing the frame rate issue? Answer ? nothing, nada, zip.

"Try this, tweek that, change this, blah blah blah" Tired of it all, just either ix it or don't, admit you can't or can and will.

Whats next ? "Guys, we need you to unscrew the back of your I macs and cut the blue wire, we think this might fix it."
Where's the sense of urgency ? where's the feedback ?
What other Industry would have this farcical level of client engagement ?



Because its not a CCP issue it was a Wine issue with 1.5.8 And sence Cyder is a fork of wine it suffered from the same Grapics regression .
Ondralas Vatar
Brave Newbies Inc.
Brave Collective
#42 - 2012-07-28 05:45:55 UTC
I definitely am in favor of continued Mac support. I'm running the game on a mid-2009 MBP 13" 2.26ghz Core 2 Duo, 256MB GeForce 9400M and 8GB RAM. Runs flawlessly at ~35fps at medium graphics settings except in very specific environments, and switching shaders to low quality is always enough to fix those problems when they do crop up.

To those experiencing framerate issues: have you checked your machine's internal temperature monitors? I know that (especially under Bootcamp, seems to be more a driver issue than anything else there) some Macs won't properly scale fan speeds to match high temps when running graphics-intensive games, causing dramatic drops in performance as the machine tries to compensate. Installing a third-party fan management app (I use the Fan Control prefpane in OSX, Lubbo's Macbook Pro Fan Control in Win7) works wonders.
Oli Kai
EVE University
Ivy League
#43 - 2012-07-28 12:52:35 UTC  |  Edited by: Oli Kai
I am envious of all you mac users that don't have the client freeze issue. I have a maxed out retina MBP and there are days I can't play for more than 10 or 15 minutes. Love the game but for me and others there seems to be an issue, which I don't understand, with the client. I really hope I am wrong because if it is indeed able to be fixed I would love to fix it. But thus far the CCP devs have not been helpful, at times I don't even think they read what I write but hearing that some of you guys have flawless gameplay I am going to give it another go with the devs.

What a surprise, yet another Eve blog http://capsuleerconfessions.blogspot.com

Alex Luther
Caldari Provisions
Caldari State
#44 - 2012-08-07 21:48:57 UTC
Psichotic wrote:
You will experience just as many bugs running Eve on a Windows machine.

What a ridiculous thread.



Run eve (preferably with multiple clients) on windows then come back here and edit your post.

I've only played on my windows machine (desktop, 4GB ram, 2.8GHz AMD, GeForce GTX 480) for almost 4 years and it worked great (not counting known after patch issues). After purchasing a Mac I immediately noticed differences in both speed and features that i usually depend on.

I cant resize my client by dragging the corner like you can in windows, this makes running multiple clients easier so you can at least see the overview on each one. Switching to the other client you have to click inside of the client before you can select any option within the game, otherwise it performs weird functions (i don't even know how to explain that better but its extremely annoying), Sometimes my overview completely disappears, and no its not in my toolbar or minimized. And last but not least, my clients have started to just randomly freeze. The freezing has been somewhat of a recent thing.

Windows (desktop, 4GB ram, 2.8GHz AMD, GeForce GTX 480)
Mac (desktop, 16GB ram, 3.6GHz i7 3720QM quad core, GeForce GTX 640 *same card*)
John Caesse
Just Post Inc.
#45 - 2012-08-08 18:56:16 UTC
I'd rather have a slightly slower mac client with a few bugs than no client at all.

Lots of rustled jimmies in this thread.
Trebron Znieh
The Scope
Gallente Federation
#46 - 2012-08-11 12:02:58 UTC
I don't care...Mac OS is a Unix after all. If CCP does not provide the Client any more, I can get it to run on my own, using wine.
Just like on Linux.
I prefer if they do it though :)
Itsegiri Ghende
Sebiestor Tribe
Minmatar Republic
#47 - 2012-08-12 11:34:30 UTC
I once bought a 17" Windows laptop to play Eve, cost me a couple of grand. First the OS (Vista) fell apart, then half the RAM died. Finally it was stolen at knife-point from my flat in Whitechapel.

The client's a bit buggy on the RMBP, but who am I to complain?
Lephia DeGrande
Luxembourg Space Union
#48 - 2012-08-12 14:32:01 UTC
Better have different options, Mac User can use Windows, Wine or the Port itself. Why castrate myself only because some of the Users are upset?

Better Client, yes!
Native Port, sure!

Drop the Client because not everyone is happy, NO!
Julus Phenix
HP Galactic Empire
#49 - 2012-08-18 06:57:02 UTC  |  Edited by: Julus Phenix
Dear OP

While you are sending the petitions because the game is not native and in fact runs trough is 3rd party app (cider), I recommend to send email also to Ubisoft, because the Assassin's Creed, Heroes 5, Settlers 7 is not native. The Ncsoft, because their City of Heroes is not native. EA, because the Battlefield, C&C Red alert 3, Dragon Age, Sims 3. The Mythic Entertainment because their Warhammer Online is not native. Rockstar for GTA series. and many more,

As you can see, the companies prefer to use 3rd party solution, because it's cheap way how to get on Mac market.

On the other hand, the well written OpenGL code is faster than DirectX. Look on the Valve's trying to port Left4Dead 2 to Linux, on their computer, the game runs 270fps on Windows - DX mode, and 330fps on Linux - OpenGL code. Unfortunately the Mac 's OpenGL is far from perfect. It still contains bugs, and the Radeon driver contains serious bug (wrong reported number of usable vertex components which may cause the fallback to slow software renderer), which is still present in 10.8 (if someone is using Wine, this is the issue why wine engines are slow since 1.5.2).

So, if you want post petitions, then sent only one to Apple, to fix their OpenGL and Graphics Drivers.
Elmanketticks
In Fidem
Outsmarted
#50 - 2012-09-11 08:44:41 UTC
Fabio Bittar wrote:
Hi, this is the OP.
[...]
Anyway, I've been messing with it (the game and the wrapper) and got around most issues. It's not as smooth as it could be, for (again) the obvious reason of this being Windows software, but it works.


Dear OP, what exactly have you done to get around most issues? This is relevant to my interests. Are there ways to install other, faster drivers for built-in GPUs in MBPs? Is there a possibility to upgrade the WINE environment somehow in which EVE is running? I really wanna know how to make EVE run faster on my 2010 MBP with its 2.66 GHz Core i7 and 8GB RAM! Running EVE on all-low settings is a pain but still better than nothing.

And hell, if I'm up to longer EVE sessions I just bootcamp to Win7 and run EVE with most settings to high and a decent framerate on the same machine.

The State will not fall. Join us. Fight. Conquer.

edit: disregard that, the state has fallen.

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