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CSM Town Hall Meeting (live on EVE Radio) - Aug 18, 1800 EVT - UPDATED!

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TurAmarth ElRandir
Hiigaran Bounty Hunters Inc.
#21 - 2012-08-16 19:00:53 UTC
Nicolo da'Vicenza wrote:
when CCP Soundwave talks about buffing turrets in lowsec to 'make it more inviting' under the belief that making space less securable for use makes it safer for inhabitants, is that the result of a congenital defect or merely improper use of prescription medication?


I believe the idea is to break up/make gate camps vastly more difficult thereby creating safer "access" for more (risk adverse) people to 'feel' safer exploring losec, IE 'make it more inviting'. It is one thing to warp thru a gate with the feeling you have at least a 'chance' to avoid an instaDIAF...

But, jump thru a gate just to land inside 5, 10 or 20+ ships w/ multiple instalock frigs, get multiwebbed and multiscrammed and then just effin die without even a 1% chance of survival several times and, for some weird unfathomable reason, your potential victims learn NOT TO DO THAT anymore... it's a mystery....

So losec becomes the boring wasteland it is now... If, just effin IF losecers would simply use tactics that allow people IN then use more creative and fun ways to track them down and 'play' with them, you would have more potential victims 'to' play with. But gate camps are EASY for tards and so you end up teaching your prey what to avoid... then you pi55 and moan when they learn your lesson...

And you think CCP Soundwave has mental or medical issues? LOL right...

TurAmarth ElRandir Anoikis Merc, Salvager, Logibro and Unrepentant Blogger Fly Wreckless and see you in the Sky =/|)= http://turamarths-evelife.blogspot.com/

Noisrevbus
#22 - 2012-08-16 19:57:48 UTC  |  Edited by: Noisrevbus
In the face of the CSM minutes...

I suggest you read each separate background in full and form them into three collective questions, one per topic.


1) CCP resource allocation:
CCP Unifex was hailed as a man of change, the company was said to undergo a vast operative reorganisation.

The minutes told the community that the three publicized major and broad game-play affecting projects: Crimewatch, POS-infrastructure and Ring mining are vastly underdimensioned.

Crimewatch is postponed indefinately. The two remaining projects: POS-infrastructure and Ring mining are said to be carried out by the same design team, and forced into a relation of priority.

Meanwhile CCP are perfectly capable of changing missiles, V3 shaders, new- and old ships, WiS or clothing store assets, assorted graphics-heavy art-projects like preview representations on the websites and the like, all at once.

Why can they manage so many art-design projects and so few game-design projects simultainously?

I thought art-design was supposed to be a high-intensity, resource demanding and time-consuming part of the gaming industry. I guess not.

I realize peripheral teams can exist low-intensively next to important core-design projects, as long as you can deliver on the prioritized projects.

When those are postponed and down-prioritized, why do the peripherals still exist and continue to deliver?

What do that say about dimensioning and reorganisation of the company?

Why do the CSM not call out CCP on this? I see Unifex in the minutes. This was his primary task.




2) The priorities to Flying in space:
In the priorities imposed on the game design direction, why are CCP prioritizing POS-work over Ring mining and why do you, the CSM, chime in with nods of agreement in the minutes?

It was said, after the mea culpa, under much applause at PR-events such as Fanfest - that focus should be entirely on Flying in space, over the foreseeable future.

Do not get me wrong. I sympathize with people living in Wormholes, relying on outdated POS mechanics. I understand that interacting with POS is not the most thrilling aspect of the game either. Especially not if you are a PvP-player who do it out of necessity to store your Supercapital or while you would rather be out in fleets with your free, fully insured, moon-mineral and SRP-funded Drake.

The POS-work do not entail Flying in space though.

It does not encourage more ships in space. That was the promise of focus going on from Crucible, and now that is prioritized down.

Ring mining- and similar initiatives, or mining as a whole, assume all those things. It's a question of flying in space, giving all players more content as all players are affected by ships in space per The Butterfly effect. It affect us all, because we interact with each other, not just those poor souls that interact with POS.




3) The potential of Flying in space aspects in POS-redesign:
In addition. Why is there, in the CSM minutes, no focus on- or discussion around Flying in space aspects of POS-work?

You could discuss potential to make POS themselves more eligable targets for spaceships, corporations and alliances of all sizes and dispositions. It would make them more appealing for all of us to interact with.

Why is that discussion limited to practical use and art-design oriented resources such as modular design, docking and the like? It could be focused on time-based mechanics of POS in contrast to volume-based mechanics that feed cost-effective Drake-blobs of 100's and "16-17 Titans".

If that is not considered yet, how do you suppose it would find it's way into the comming Winter expansion? Is that yet another postponed project?

CCP's effort since 2011 was said to focus on Flying in space, and your term as CSM was meant to encompass Flying in space.

Where is Flying in space?

All i see is new art-design, pr-projects and postponed or queued game-design projects.

I am here to play a game, foremost, not take part in an immersive space-simulator or play other games with my spacefriends in a vast community.
Nicolo da'Vicenza
Viziam
Amarr Empire
#23 - 2012-08-16 20:28:08 UTC
TurAmarth ElRandir wrote:
Nicolo da'Vicenza wrote:
when CCP Soundwave talks about buffing turrets in lowsec to 'make it more inviting' under the belief that making space less securable for use makes it safer for inhabitants, is that the result of a congenital defect or merely improper use of prescription medication?


I believe the idea is to break up/make gate camps vastly more difficult thereby creating safer "access" for more (risk adverse) people to 'feel' safer exploring losec, IE 'make it more inviting'. It is one thing to warp thru a gate with the feeling you have at least a 'chance' to avoid an instaDIAF...

But, jump thru a gate just to land inside 5, 10 or 20+ ships w/ multiple instalock frigs, get multiwebbed and multiscrammed and then just effin die without even a 1% chance of survival several times and, for some weird unfathomable reason, your potential victims learn NOT TO DO THAT anymore... it's a mystery....

So losec becomes the boring wasteland it is now...

It's a good idea until you realize that any effort that makes the lone tourist safer to bumble around low-security space makes it much, much safer for the 5, 10 or 20+ ships with instalock frigs to roam through system to system looking for potential victims. The only thing keeping them contained is the threat of running into a gatecamp themselves. Take that away and lowsec becomes less, not more used. FW didn't surge in popularity (the one lowsec success story ever) because it decreased risk, but instead increased it from the risk-free AFK cloaking plexes that used to dominate it in all of its suckitude.
Frying Doom
#24 - 2012-08-16 22:31:29 UTC
Please go into more detail on CREST and answer if https://forums.eveonline.com/default.aspx?g=posts&t=140598 will be possible.

As to Supers, are they worth the effort to change atm, given the number of things like corporate management and POS's that need fixing or a complete re-build. Given that they only exist in Null and that so little people live in Null compared to Hi, frankly is attention needed for Null at the moment.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Rosewalker
Khumaak Flying Circus
#25 - 2012-08-17 03:32:19 UTC
I have some questions that I'd like to hear the CSM answer.

1. Everyone on the CSM is opposed to botting and the illicit RMT trade. Can you please explain why everyone should support this position?

2. How much effort does the CSM think CCP should put into making or retrofitting content to make writing botting code more difficult?

3. From the minutes, could you explain what a "disabled account" is? (page 148)

The Nosy Gamer - CCP Random: "hehe, falls under the category: nice try, but no. ;)"

lachrymus
KarmaFleet
Goonswarm Federation
#26 - 2012-08-17 09:01:09 UTC
How about looking at the physics of the game. This forum post/discussion refers: https://forums.eveonline.com/default.aspx?g=posts&t=141740
Lyron-Baktos
The Scope
Gallente Federation
#27 - 2012-08-17 19:49:46 UTC
For Seleene and Elise Randolph: why do you feel that 16 or 17 Titans "isn't a lot" when there are, at most, only five groups in EVE that can field this many? Do you feel super-caps are too concentrated into the hands of only a few players?

When the CSM stated (in the Summit Minutes) that players are rich, losses don't matter, and player income should be reduced across the board, was this based on player feedback? If not, what was it based on?
DarthNefarius
Minmatar Heavy Industries
#28 - 2012-08-17 21:04:51 UTC
Taking into account the current PLEX spike us space poor seem to be experiencing the last week: When ( or better at what price ) does CSM7 believe that Dr E should start dumping confiscated PLEX onto the market to stabilize thier prices?
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Seleene
Body Count Inc.
Mercenary Coalition
#29 - 2012-08-18 00:00:28 UTC
UPDATE - CCP Xhagen and CCP Manifest will also be present to represent CCP if anyone has questions for them about the minutes or their interactions with the CSM.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Courthouse
Perkone
Caldari State
#30 - 2012-08-18 00:34:19 UTC
Threee days after posting the thread and there are more posts in 2 thread pages by CSM people than 'likes' on CSM members' posts. How about instead of lounging around on everadio where they toss out softball questions and cradle your nuts you guys get around to realizing why the playerbase thinks you're a bunch of cretinous hacks and address actual things in EVE.
DJWiggles
Eve Radio Corporation
#31 - 2012-08-18 00:53:11 UTC
Courthouse wrote:
Threee days after posting the thread and there are more posts in 2 thread pages by CSM people than 'likes' on CSM members' posts. How about instead of lounging around on everadio where they toss out softball questions and cradle your nuts you guys get around to realizing why the playerbase thinks you're a bunch of cretinous hacks and address actual things in EVE.

Just an fyi. I will be the host tomorrow and i dont intend to cradle anyones balls and i also dont ask any questions im just a vessle for the csm to spew forth from

Live on Eve Radio Sundays 15:00 GMT with me & friends talking about Eve and stuff. Twitter, Facebook TotalEve

Courthouse
Perkone
Caldari State
#32 - 2012-08-18 00:57:29 UTC
DJWiggles wrote:
Courthouse wrote:
Threee days after posting the thread and there are more posts in 2 thread pages by CSM people than 'likes' on CSM members' posts. How about instead of lounging around on everadio where they toss out softball questions and cradle your nuts you guys get around to realizing why the playerbase thinks you're a bunch of cretinous hacks and address actual things in EVE.

Just an fyi. I will be the host tomorrow and i dont intend to cradle anyones balls and i also dont ask any questions im just a vessle for the csm to spew forth from

I suspect you may want to go back and see how given your statement on what you intend to do with the show my accusations might ring truer.
rodyas
Tie Fighters Inc
#33 - 2012-08-18 04:06:17 UTC
DJWiggles wrote:
Courthouse wrote:
Threee days after posting the thread and there are more posts in 2 thread pages by CSM people than 'likes' on CSM members' posts. How about instead of lounging around on everadio where they toss out softball questions and cradle your nuts you guys get around to realizing why the playerbase thinks you're a bunch of cretinous hacks and address actual things in EVE.

Just an fyi. I will be the host tomorrow and i dont intend to cradle anyones balls and i also dont ask any questions im just a vessle for the csm to spew forth from


Aight, gonna have to pick up a homeless man then, and have him hold them for the whole show.

Signature removed for inappropriate language - CCP Eterne

Tel 'Peh
Rust Roest
#34 - 2012-08-18 06:47:47 UTC
Something I didn't know:

EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics.

But now I know why ther's always talking about nerfing/buffing nullsec, and that CSM thinks everybody is filthy rich Cry

I know, the CSM is elected, so it should be a democratic institution, but how do they represent the 80% non-nusec dwellers?

Just a question from a not so rich eve citizen.


Frying Doom
#35 - 2012-08-18 06:54:52 UTC
Tel 'Peh wrote:
Something I didn't know:

EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics.

But now I know why ther's always talking about nerfing/buffing nullsec, and that CSM thinks everybody is filthy rich Cry

I know, the CSM is elected, so it should be a democratic institution, but how do they represent the 80% non-nusec dwellers?

Just a question from a not so rich eve citizen.



As this is not CSM 6 but CSM 7 now, why don't you post demographics about where they are from?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Courthouse
Perkone
Caldari State
#36 - 2012-08-18 07:52:24 UTC
Tel 'Peh wrote:
Something I didn't know:

EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics.

But now I know why ther's always talking about nerfing/buffing nullsec, and that CSM thinks everybody is filthy rich Cry

I know, the CSM is elected, so it should be a democratic institution, but how do they represent the 80% non-nusec dwellers?

Just a question from a not so rich eve citizen.



CSM 6 also did more for highsec than CSM 7 has done at all. Your point?
rodyas
Tie Fighters Inc
#37 - 2012-08-18 07:54:23 UTC
^ Yep with helping to make Incarna, CSM 6 helped us out a lot. But to be fair, mittens did like NPE and wanted to take ABCs out of WH, since they just plain deserved it.

Signature removed for inappropriate language - CCP Eterne

Jeremy Soikutsu
Kite Co. Space Trucking
#38 - 2012-08-18 08:04:19 UTC
As a space impoverished Drone Region dweller I'd like know what the CSM thinks of the state of Drones as an enemy type in general, and the state of the Drone Regions specifically. I'd also prefer more than the canned "Not all space is equal," that some are fond of. Of course not everywhere is equal, but being the worst relative to everywhere else doesn't mean it has to be awful in and of itself.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Mara Rinn
Cosmic Goo Convertor
#39 - 2012-08-18 08:05:13 UTC
Does CSM 7 feel that they are in touch with the playerbase as a whole?

Does CSM 7 truly believe that most players are swimming in ISK, so the loss of a capital or supercapital ship wouldn't be felt?

Are CSM 7 aware that no amount of noise on the NDA-protected forums will ever amount to anything in terms of communicating with the players?

Is working with the NDA really that hard that you can't discuss anything at all about the issues being raised with CCP?

Should CCP lighten up on the NDA a little to allow better communication of their design goals and plans?
Nicolo da'Vicenza
Viziam
Amarr Empire
#40 - 2012-08-18 08:15:40 UTC  |  Edited by: Nicolo da'Vicenza
Since UAXdeath was elected on a platform of 'fixing drone space', and he didn't mention anything about the drone regions in the 128+ pages of the published CSM notes even once, does he feel that the current state of the drone regions PVE is sufficiently improved despite the lack of any item drops or faction/officer spawns, or does he simply not care about the drone regions now that he personally no longer holds space there?