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Ships & Modules

 
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Resetting rearranged module buttons

Author
Marc Callan
Center for Advanced Studies
Gallente Federation
#1 - 2012-08-16 20:57:02 UTC
So it's my turn for a dumb question.

I've taken advantage of the ability to rearrange the buttons for activating modules - prop mod on F1, tackle on F2-F4, primary weapons on F5, that sort of thing. But when I ungroup my weapons to take care of random destructible structures and the like, their positioning is all scrambled. I suppose that's inevitable when you claim high-slot buttons for mid-slot and low-slot modules, but...

...is there any way to reset the positioning of those activation buttons back to default? Short of repackaging the ship (trashing tens of millions of ISK worth of rigs in the process)?

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Hazen Koraka
HK Enterprises
#2 - 2012-08-17 12:26:54 UTC
You can rearrange button assignments by dragging and dropping the module on the button whilst flying your ship. As far as I know the setting is "saved" for that ship only, and if you refit the modules, they may have swapped positions. But you can arrange them once again if thats the case.

Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html

Marc Callan
Center for Advanced Studies
Gallente Federation
#3 - 2012-08-17 13:23:48 UTC
That part I've mastered; the problem is, I'm looking for some way to reset the buttons back to their default positions. When I ungroup my guns and find activation buttons for eight 1400's scattered through high, mid, and low positions, it's a bit like playing Tetris. The buttons can be locked, but I can't find a way to reset them...

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Cap James Tkirk
Baba Yagas
The Initiative.
#4 - 2012-08-17 16:28:11 UTC
Try clearing your EVE cache that may reset to default