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EFT v2.35 - Citadel

Author
Merl3621
Perkone
Caldari State
#761 - 2012-08-15 01:04:29 UTC
Dude, you really need to stop it with the sketchy download sites. It's getting worse...
Luba Cibre
Global Song Setup
#762 - 2012-08-15 01:20:49 UTC
Merl3621 wrote:
Dude, you really need to stop it with the sketchy download sites. It's getting worse...

Just use the eve-files mirror. v0v

"Nothing essential happens in the absence of noise." 

LillaRinn
#763 - 2012-08-15 09:11:44 UTC
absolutely awesome! Thanks! a symbolic amount of pixel ISK will be sent tonight... Cool

Radio Control Flying and Aerial Filming www.rc-forc3.com

Zoroaster Ben-Ashar
GreenSwarm
#764 - 2012-08-15 13:04:20 UTC
Thank all of the gods that Gripen exists in this world.
Anvil44
Avedis Corporation
The Vanguard Syndicate
#765 - 2012-08-15 14:52:04 UTC
Quick note that Inherent Implants "Yeti", there are two labelled identically. Both are IH-1003, however I believe one should be IH-1001.

Other than that, thanks for your work on this. This is an awesome tool. Keeps me sane at work on those lousy days.

I may not like you or your point of view but you have a right to voice it.

Irregessa
Obfuscation and Reflections
#766 - 2012-08-15 15:15:19 UTC
Mackinaw with a pilot with max applicable ice mining skills, 5% implant, 3x t2 ice harvesting upgrades, ice harvesting rig, 2x t2 ice harvesters, perfect orca boost. In game the ice harvesters report a duration of 101.22 seconds. EFT reports 103.04. Not sure where the discrepancy is coming from.
MechaWesZilla
Native Freshfood
Minmatar Republic
#767 - 2012-08-16 11:16:06 UTC
There appears to be an error with cap, at least on exhumers. the fit i have set up now in game has .3 remaining cap, in eft i am in the red 3.7, so somehow 4.0 cap is being lost in eft. not sure what mod is giving the incorrect reading.
Pinky Denmark
The Cursed Navy
#768 - 2012-08-16 13:15:41 UTC
Notice that in-game stats doesn't take reloading into consideration for guns while EFT does.
Could it be an issue related to that feature?
Din Chao
#769 - 2012-08-16 13:35:19 UTC
Yeah, not sure about the new mining barge/exhumer numbers I'm getting. A Covetor with one MLU2 is showing a higher yield than a Hulk with 2 MLU2s. Or am I nuts?
Wroth Mawn
Aliastra
Gallente Federation
#770 - 2012-08-16 14:13:29 UTC  |  Edited by: Wroth Mawn
There is definitely something not right with cap calculation on exhumers. My fit says I should be stable, but in reality I run out of cap after about 10 mins.

Scratch the above, there must have been some other influence as it is now not happening and I have made no change to fit...
Whalen Mias
Perkone
Caldari State
#771 - 2012-08-16 17:33:39 UTC  |  Edited by: Whalen Mias
Thanks for the ongoing work Gripen, some iskies sent you way. Can i post a bug report tho?

Whilst testing ice yields on the hulk i get a bigger bonus from an orca (all V pilot) than a rorqual (also all Vs), at least until you put an implant in, at which point the rorq boost gives a better yield.

My figures:


Ship oreYieldPerMinute
Fully orca boosted t2 hulk 1196
Fully rorq boosted t2 hulk 1125
Fully orca implant boosted t2 hulk 1196
Fully rorq implant boosted t2 hulk 1399
Fully orca implant boosted t2 implant hulk 1259
Fully rorq implant boosted t2 implant hulk 1473
Sati Kerensky
Perkone
Caldari State
#772 - 2012-08-16 21:20:13 UTC
Procurer has only 3 mid slots in EFT, 4 in-game.

But apart from little things like that, a huuuge thanks from me too :)
Arec Bardwin
#773 - 2012-08-19 08:35:40 UTC  |  Edited by: Arec Bardwin
Whalen Mias wrote:
Thanks for the ongoing work Gripen, some iskies sent you way. Can i post a bug report tho?

Whilst testing ice yields on the hulk i get a bigger bonus from an orca (all V pilot) than a rorqual (also all Vs), at least until you put an implant in, at which point the rorq boost gives a better yield.
Can you deploy/siege the Rorqual in EFT? If not, it will show lower numbers than with Orca boosting.

Sati Kerensky wrote:
Procurer has only 3 mid slots in EFT, 4 in-game.
Do you use the latest release?
Jilnor
SoE Roughriders
Electus Matari
#774 - 2012-08-19 15:52:28 UTC
EFT is <3, thanks!

However, is there any chance you could make the download less annoying? The zip is so small you could like put it to free Dropbox account and share it publicly there..
Atum
Eclipse Industrials
Quantum Forge
#775 - 2012-08-19 15:54:26 UTC
What's wrong with the eve-files link?
A'lan Wolf
Center for Advanced Studies
Gallente Federation
#776 - 2012-08-20 00:43:40 UTC
Hello, first i want to say i've used this tool just playing around for a while without really trying to fit it up for use.. i just imported my character and all the skills i've checked seem to be at the right levels etc. Unfortunately the info in EFT doesnt match whats in game..i fitted a ship with exactly the same mods and drones in EFT and the numbers are off on everything compared to the game. DPS(gun and drone both off), EHP is off, even the cap running out time is off..

i even restarted with a new ship build in EFT and its still off..the guns and drone damage is closer..as is the capacitor running out time..none of them right but still closer..but EFT way off..even with overheating
Maktina
Zor's Club
B.E.A.R.S.
#777 - 2012-08-21 01:26:01 UTC  |  Edited by: Maktina
Mirror link for EFT 2.16 (copy paste address because the link is bugged somehow): http://sectorgame.com/eve/upload/?nav=display&file=34

Cool
Zhilia Mann
Tide Way Out Productions
#778 - 2012-08-21 01:30:45 UTC
A'lan Wolf wrote:
Hello, first i want to say i've used this tool just playing around for a while without really trying to fit it up for use.. i just imported my character and all the skills i've checked seem to be at the right levels etc. Unfortunately the info in EFT doesnt match whats in game..i fitted a ship with exactly the same mods and drones in EFT and the numbers are off on everything compared to the game. DPS(gun and drone both off), EHP is off, even the cap running out time is off..

i even restarted with a new ship build in EFT and its still off..the guns and drone damage is closer..as is the capacitor running out time..none of them right but still closer..but EFT way off..even with overheating


EFT doesn't calculate values the same way the EVE fitting screen does. I've found EFT to be more realistic on cap. In the fitting screen, EHP is calculated based on the lowest resists whereas the default in EFT is to take balanced damage (25/25/25/25). This can be modified by adding additional damage profiles to your config file. This is a common setup:

DamageProfile=Gurista,0,570,3504,0
DamageProfile=Angel,480,0,719,3058
DamageProfile=Sansha,1945,1598,0,0
DamageProfile=Serpentis,0,1627,1320,0
DamageProfile=Blood raider,613,570,60,0
DamageProfile=Gallente federation,25,781,1127,0
DamageProfile=Minmatar republic,615,310,815,1633
DamageProfile=Amarr empire,1204,1349,0,0
DamageProfile=Caldari state,0,795,944,0
DamageProfile=EoM,0,618,1718,0
DamageProfile=Mercenaries,90,634,424,108
DamageProfile=Rogue Drones,86,91,281,964
DamageProfile=EM,1,0,0,0
DamageProfile=therm,0,1,0,0
DamageProfile=kin,0,0,1,0
DamageProfile=exp,0,0,0,1

As for your DPS... well, I can't diagnose that one off the top of my head. If you'd like to post your fit I can (probably) help you figure out what's going on. If not, I'm sure someone else in the thread can pull it off.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#779 - 2012-08-21 10:23:29 UTC
I noticed an issue with EFT last night when doing a CNR build. The CPU/PG stats for the T2 and CNR CM launchers are wrong. By wrong, I mean that the CPU/PG stats for the T2 variant are actually those of the CN variant and vice-versa. Confirmed by checking stats of items on the live servers.

Why has this happened? How can one update the item database so it's right?

Plus ça change, plus c'est la même chose

SMT008
Deep Core Mining Inc.
Caldari State
#780 - 2012-08-21 18:44:39 UTC
Importing my cfg files (Something I did when I was bored. I did multiple fits for every flyable ship in the game, excluding industrial ships) broke my EFT.

"Access violation at adress 004E2B00 in module 'EFT.exe'. Read of adress 01C58000."