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Player Features and Ideas Discussion

 
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Getting Paid for Mining !!!!

Author
Blacksuns
Doomheim
#1 - 2012-04-10 20:38:03 UTC
Hi everyone,

I have just joined Pax indy corp as i dont have the time to run my own corp, I was mining with them for 2 hours on my first day, but i dint get any isk for my services which i dont mind the corp is fairly small atm so am goin to do anything i can to help get the corp of the ground,

Heres ur wage miner

When i was looking for a corp to join i noticed only a few bigger corps which offer some kind of payment system or buy back progarm using the contracts system.

I think it might be a good idea to put something in place in game a system which is part of the corp window given my CCP which allows the corp to setup payments to miners once the settings are in place, it can be enabled via the fleet window so the fleet members who are mining will get paid for say how long they have been mining or how much they have mind,

Open to ideas on this, it would save alot of CEO's Directors setting there own payment system up and paying out members with some kind of system in place the miners in corps will get paid for the work.

Blacksuns
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2012-04-10 21:29:27 UTC
Corp contracts can do this, can't they? Say, have the corp set up a bunch of want to buy contracts for the members, for x amount of ore at y price?
Markus Reese
Deep Core Mining Inc.
Caldari State
#3 - 2012-04-10 22:25:43 UTC
Best way are corp contracts for ores/minerals so they can get paid whatever. For salaries, that really only works with scheduled mining ops which is what I used to run. We set up the different times for the ops. Corp would show, we would strip mine and I would pay out wages from corp. Mins and manufacturing were put to reinvest into corp wallet for whichever.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Blacksuns
Doomheim
#4 - 2012-04-11 07:35:55 UTC
The Contract system is a good way to pay miners, i was thinking more of a tool within the game in corp windows were the CEO can select settings, save those settings, once in a fleet gets paid for the work,

like the settings could be XXX amount of isk per hour, Or xxx amount of isk for the amount which i think would work

with a miner with low skills would get paid for his skills and a high skilled miner would get paid for his skills,

The agant finder is a great tool added to the game, i think a tool to pay miners would work
Hroya
#5 - 2012-04-11 08:35:15 UTC
Depending on the corp policy and/or time available after the Op for the mining director to handle the payouts, those can be done rather quick. Provided the location of the Op regarding freightering, processing etc dont take to much time.

A payout right there at the spot during the mining Op would be to much to implement as some, if not most, corporations factor in yield etc per member aswell for the payouts.

Though a very detailed breakdown of the mining Ops and all relevant information like:
- time spend at the Op per member,
-ore/mineral numbers,
-payouts per member,
ect, etc, are a good source for the individuall member to doublecheck the proceeds and have an extreemly transparent process.

Those breakdowns and payouts dont take up that much time in most cases and your payment should be in your wallet rather quick.
Worst cases it will be the next day.


You go your corridor but.

DitchDigger
Hibi Proletariat
#6 - 2012-04-11 14:41:56 UTC
I think what is needed is some better way to track mining operations.

Perhaps if there was a mechanism by which you could dorp a fleet-owned cargo can into an asteroid belt and that can would report who put how much of what (and took out). That would allow for a more precise accounting of payout.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#7 - 2012-04-11 17:12:31 UTC
Can we haz an adjustable buy back contract system that either:

a) determines the prices of buying back minerals from players based on the jita average?

b) pre-define the buy back price

Both of which can be changed via the corp tabs?

kthanx

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Blacksuns
Doomheim
#8 - 2012-04-12 07:50:08 UTC
I like the can idea

and how to break it down Hroya,

but what if a in game tool did it all for ya, we just set the settings on how to pay members who have attended a OP ?

Blacksuns
Xylynex Farqir
Positive Research Initiative
#9 - 2012-07-09 13:14:55 UTC
The idea could be implemented as follows: -

- Corp creates a contract that is available for Corp or Alliance members only.
- It would be created for a single item.
- it would detail a specific quantity on a per unit price.

The feature of this contract would allow Corps or Alliances to offer higher prices than market to their members at the specific location. This type of contract would allow for partial fulfillment up to the quantity outstanding (similar to selling to an on market order).

It could be used not only for mining but also for any requirement of a corporation.
VB Sarge
Revenue Retrievers
#10 - 2012-07-09 17:09:06 UTC
You could do something like this... create a contract system that lets you put in some parameters, such as:

Buying x mineral for y isk up to z amount
Have this spread around for all the ore types you are interested in.

Oh we have that, it's called the market system...

Not going to apologize for the market system, as it works beautifully for this. Or corp contracts if you don't want random eve player jim to be getting paid for their minerals.

Both of these have been around for ages, and pretty much every reputable mining operation uses these or uses spreadsheets to keep track of who mines what, etc.

It seems like you are asking for an in game spreadsheet... I don't see a massive benefit for this. If you are looking for a way to input a "salary" or "wage" option automatically in the system, then you are asking for it to be exploited.

Try using the in game resources, such as the note pad, to keep track of your mined ore, and let the boss know what you mined. If the boss is worried about it, they can use the same resource (if you don't want to use a spreadsheet out of game). Google docs works with the in game browser btw, it's a nice work around for that.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#11 - 2012-07-09 17:39:35 UTC
Store fronts would have been a nice solution for this :/
mxzf
Shovel Bros
#12 - 2012-07-09 17:44:43 UTC
DitchDigger wrote:
I think what is needed is some better way to track mining operations.

Perhaps if there was a mechanism by which you could dorp a fleet-owned cargo can into an asteroid belt and that can would report who put how much of what (and took out). That would allow for a more precise accounting of payout.


This is already in the game in the form of the loot log.
Blacksuns
Doomheim
#13 - 2012-08-16 12:16:35 UTC
I still think CCP should put something in game for us to use
elitatwo
Zansha Expansion
#14 - 2012-08-16 22:24:05 UTC
Blacksuns wrote:
I still think CCP should put something in game for us to use


They hath!

You may hath nevar hurd of this but there is a skill of mystery which is called Mining Connections. There is also and agent finder thingy which hath a filter to look for "Mining missions".

Booya!

Those mysterious agents give you isk if you mine for them Shocked

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

WilliamMays
Stuffs Inc.
#15 - 2012-08-16 23:16:15 UTC
All we really need is something similar to the loot tracker that shows time mining and/or volume mined while in fleet.

If you're REALLY crazy and bored, you can take the numbers from the current loot window and put them in a spreadsheet to get the volume mined, but it takes alot of data entry.
Enilonee
#16 - 2012-08-17 09:43:56 UTC  |  Edited by: Enilonee
WilliamMays wrote:
All we really need is something similar to the loot tracker that shows time mining and/or volume mined while in fleet.

If you're REALLY crazy and bored, you can take the numbers from the current loot window and put them in a spreadsheet to get the volume mined, but it takes alot of data entry.

There are out of game tools that analyze exported loot logsand give you those numbers.

The problem discussed here is too specific to have a satisfying solution ingame. There are so many different systems out there and you cannot just decide, which system is ok to use and which not.

Also use an Orca, its a large flying can that even gives you boost. Also it can haul for itselfe. Sounds good, right?

But being able to export to clipboard would be nice, i guess.