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The fail of free to play (SWTOR)

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Brujo Loco
Brujeria Teologica
#21 - 2012-08-14 20:35:08 UTC
stoicfaux wrote:
Brujo Loco wrote:
One game I would LOVE seeing go F2P is Vanguard and EQ1.


http://massively.joystiq.com/2012/07/03/free-to-play-details-for-vanguard-released/

Also that is two games.



Yes, 100% lack of syntax on my part XD , thinking in different languages can be confusing sometimes, also YAY! , wish EQ1 would be one too though Big smile

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

Ramius Decimus
Daitengu Fleet
#22 - 2012-08-15 04:06:47 UTC  |  Edited by: Ramius Decimus
STO is another that fell to the free-to-play fail. I hope, to the integrity of the State, that EVE Online never goes that route. The requirement of paying to play is keeping many undesirables out of the game. Ones that would dilute the high quality of gameplay and virtual immersion typical to EVE Online.

Fortunately the complexity of the game in itself confounds and repels some of the undesirables already.

Rear Admiral

Commander-in-Chief

90th Fleet

Caldari Navy

Lilianna Star
Vagrant Empress
#23 - 2012-08-15 04:26:50 UTC
I can't see this game going free to play. There's an economy surrounding the subscription model. And that makes it even more profitable.

If it ever gets to a point where subscriptions aren't paying the bills, they'd do better by shutting down.
Antisocial Malkavian
Antisocial Malkavians
#24 - 2012-08-15 13:21:40 UTC
Micheal Dietrich wrote:
Antisocial Malkavian wrote:
Micheal Dietrich wrote:
Going F2P doesn't necessarily mean doom and gloom.



Im more thinking the people that would be attracted TO the game for my reason TO doom and gloom in this case. What kind of scum are kept FROM eve BY the sub lol

And no; there are worse things than WoWtards. Hell there are lurking in the internets worse things than Goons.



I play several FTP games without a subscription and I have a subscription here, does this change your view of me? If the answer is yes, you should then ask yourself how many eve players do this.



Ah I understand; you read "every single f2p player" when I didnt write that. try re-reading and then try again.

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Antisocial Malkavian
Antisocial Malkavians
#25 - 2012-08-15 13:24:51 UTC  |  Edited by: Antisocial Malkavian
Brujo Loco wrote:

I would gladly shell out $$$$ for any really innovative MMO or game idea, like I do on kickstarter sometimes, at least there you can sift trough the trash and find a gem every once in a while, something that came out from people with good ideas and not corporate meatheads wanting to fleece consumers.

Meh


The problem seems to be the hordes of casual ppl dont want innovative or new.
They want comfortable and rehashed.

Ramius Decimus wrote:
STO is another that fell to the free-to-play fail.


STO failed mainly cause of the fast food mentality Brojo was talking about as Cryptic's contract was for 3 MMOs copy/pasted out every so many months (I cant remember but I remember the timeframe was in months) and that attempt killed them as a company.

Quote:
that EVE Online never goes that route. The requirement of paying to play is keeping many undesirables out of the game. Ones that would dilute the high quality of gameplay and virtual immersion typical to EVE Online.


On the other hand Im betting the EVE accountants are calculating the over/under on sub losses if they switched to free to play every time theres a Summer of Rage style dip in the subs.

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Micheal Dietrich
Kings Gambit Black
#26 - 2012-08-15 13:39:13 UTC
Antisocial Malkavian wrote:
Micheal Dietrich wrote:
Antisocial Malkavian wrote:
Micheal Dietrich wrote:
Going F2P doesn't necessarily mean doom and gloom.



Im more thinking the people that would be attracted TO the game for my reason TO doom and gloom in this case. What kind of scum are kept FROM eve BY the sub lol

And no; there are worse things than WoWtards. Hell there are lurking in the internets worse things than Goons.



I play several FTP games without a subscription and I have a subscription here, does this change your view of me? If the answer is yes, you should then ask yourself how many eve players do this.



Ah I understand; you read "every single f2p player" when I didnt write that. try re-reading and then try again.


Nice dodge you have there but that didn't answer the question. I asked what your reason was and said the crowd that wouldn't be attracted to the game because of the subscription fee. Now while I do have a sub to this game I also have several F2P's on my desktop, games that I wouldn't bother with otherwise. Now it seems that I am oh so suddenly shuffled into a different crowd than this one that is frowned upon so I have to ask who is in this crowd and what makes them so evil?

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Antisocial Malkavian
Antisocial Malkavians
#27 - 2012-08-15 22:36:41 UTC
Micheal Dietrich wrote:


Nice dodge you have there but that didn't answer the question. I asked what your reason was and said the crowd that wouldn't be attracted to the game because of the subscription fee. Now while I do have a sub to this game I also have several F2P's on my desktop, games that I wouldn't bother with otherwise. Now it seems that I am oh so suddenly shuffled into a different crowd than this one that is frowned upon so I have to ask who is in this crowd and what makes them so evil?


You fail given you are again assuming facts not in evidence. Go troll elsewhere.
But hey quote me the part where I said EVERY SINGLE PERSON WHO PLAYS FREE TO PLAY GAMES IS EVIL rather than

Quote:
Im more thinking the people that would be attracted TO the game for my reason TO doom and gloom in this case. What kind of scum are kept FROM eve BY the sub lol

And no; there are worse things than WoWtards. Hell there are lurking in the internets worse things than Goons.


If you are that kind of "scum" then yes I was talking to you if you ARENT then no I wasnt.
If you were just trolling as I assume you were, given youve tried to "dodge" the fact youre commenting on something I DIDNT say, then go back under your bridge

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Micheal Dietrich
Kings Gambit Black
#28 - 2012-08-15 22:54:58 UTC
Antisocial Malkavian wrote:
Micheal Dietrich wrote:


Nice dodge you have there but that didn't answer the question. I asked what your reason was and said the crowd that wouldn't be attracted to the game because of the subscription fee. Now while I do have a sub to this game I also have several F2P's on my desktop, games that I wouldn't bother with otherwise. Now it seems that I am oh so suddenly shuffled into a different crowd than this one that is frowned upon so I have to ask who is in this crowd and what makes them so evil?


You fail given you are again assuming facts not in evidence. Go troll elsewhere.
But hey quote me the part where I said EVERY SINGLE PERSON WHO PLAYS FREE TO PLAY GAMES IS EVIL rather than

Quote:
Im more thinking the people that would be attracted TO the game for my reason TO doom and gloom in this case. What kind of scum are kept FROM eve BY the sub lol

And no; there are worse things than WoWtards. Hell there are lurking in the internets worse things than Goons.


If you are that kind of "scum" then yes I was talking to you if you ARENT then no I wasnt.
If you were just trolling as I assume you were, given youve tried to "dodge" the fact youre commenting on something I DIDNT say, then go back under your bridge



So now I'm a troll for asking a question? One that you still haven't actually answered. I am trying to determine several things here.

1. Who is 'that' crowd
2. How do you differentiate them from the average player who follows a similar practice.

I asked you if I was a part of that crowd and you went off on me saying that I assumed that you were talking about every single person. If I assumed such a thing then why would I ask? I then had to make an assumption that I was not in fact part of that crowd as you said that it didn't include everyone and that I was assuming that it did when I really wasn't. I then ask again who the crowd is and you again tell me that I am assuming that you are talking about every person who plays F2P and you put me in the maybe zone. I am still just just trying to figure out what this crowd is and it seems you are as well. Do you see how confusing you are making this.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Herzog Wolfhammer
Sigma Special Tactics Group
#29 - 2012-08-17 01:12:58 UTC
I kind of imagine that CCP will make WiS F2P, and leave the space flight to subscriptions built around the present concept of "pilot's license".

That is, you can buy a PLEX/license or subscribe for the monthly license, and this means you can fly ships, but the WiS portion of the game means you play for free but if you don't pay for that license, you don't fly.

You can still log in and walk around and stare at the walls, but looking at how "barbie-ish" the WiS thing is, there could be a cash shop potential there. If there is ever more content for WiS, like being able to fight, deal in contraband, etc, where one can actually play this game in some manner seperate from FiS, then it could work.

This would rely on the FiS part of the game not having to be meshed with, or depend on, the WiS. So someone with only a few bucks can F2P the WiS part and possibly never fly a ship if they have other things to do, and someone who wants no part of WiS can continue to PLEX or sub and stay in ships, having nothing to do with "station matters". It would be the best of both worlds, making participation in them optional for either side.

And if there is ever melee in stations, I'll be happy to spend a few bucks for some brass knuckles.



Bring back DEEEEP Space!

Omega Sunset
Black.Omega
#30 - 2012-08-17 01:51:03 UTC
Micheal Dietrich wrote:

You are correct that LOTRO has fewer players than it did a year ago when it first peaked after it went went FTP, but the model doesn't work based on subscription.

Here are a couple of Ted talks that really do a good job in explaining how FTP games have made several billion in revenue
http://www.youtube.com/watch?v=KyamsZXXF2w
http://www.ted.com/talks/jesse_schell_when_games_invade_real_life.html

So pre f2p subs which were about $15/mo is lesser than post-f2p with the same/lesser amount of AA's? So the f2p players are spending some $20/mo each now? You in the market to buy a bridge by chance?

—Ω—

Micheal Dietrich
Kings Gambit Black
#31 - 2012-08-17 03:30:49 UTC
Omega Sunset wrote:
Micheal Dietrich wrote:

You are correct that LOTRO has fewer players than it did a year ago when it first peaked after it went went FTP, but the model doesn't work based on subscription.

Here are a couple of Ted talks that really do a good job in explaining how FTP games have made several billion in revenue
http://www.youtube.com/watch?v=KyamsZXXF2w
http://www.ted.com/talks/jesse_schell_when_games_invade_real_life.html

So pre f2p subs which were about $15/mo is lesser than post-f2p with the same/lesser amount of AA's? So the f2p players are spending some $20/mo each now? You in the market to buy a bridge by chance?


I personally don't care if you believe it or not. Jesse Schell explains it very well. When games have a sub you may not be inclined to purchase as you may not like it. With a free game you can download and jump right in and enjoy what they have to offer. But hey, they have a nifty sword there that is only $5. What's $5, right? So now you have a sword. But there's some nifty armor for another $5. Well you spent $5 on the game so what's $5 more. Even if you leave the game in a week it's only $10 now that you wasted on it.

Now times that by the increased traffic that you receive by people who otherwise wouldn't look at the game because of the initial fee. Yeah, there's where your money is. It's not people spending more, its more people spending. That is the thought process of F2P.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Omega Sunset
Black.Omega
#32 - 2012-08-17 04:53:19 UTC  |  Edited by: Omega Sunset
Micheal Dietrich wrote:
Omega Sunset wrote:
Micheal Dietrich wrote:

You are correct that LOTRO has fewer players than it did a year ago when it first peaked after it went went FTP, but the model doesn't work based on subscription.

Here are a couple of Ted talks that really do a good job in explaining how FTP games have made several billion in revenue
http://www.youtube.com/watch?v=KyamsZXXF2w
http://www.ted.com/talks/jesse_schell_when_games_invade_real_life.html

So pre f2p subs which were about $15/mo is lesser than post-f2p with the same/lesser amount of AA's? So the f2p players are spending some $20/mo each now? You in the market to buy a bridge by chance?


I personally don't care if you believe it or not. Jesse Schell explains it very well. When games have a sub you may not be inclined to purchase as you may not like it. With a free game you can download and jump right in and enjoy what they have to offer. But hey, they have a nifty sword there that is only $5. What's $5, right? So now you have a sword. But there's some nifty armor for another $5. Well you spent $5 on the game so what's $5 more. Even if you leave the game in a week it's only $10 now that you wasted on it.

Now times that by the increased traffic that you receive by people who otherwise wouldn't look at the game because of the initial fee. Yeah, there's where your money is. It's not people spending more, its more people spending. That is the thought process of F2P.
You have a source for AA RMT spending? Because I've seen it mentioned at gamasutra that it's far from 100%. far-far. This only works if everyone is spending (at these levels), and I'd like to see such numbers that say this is the case, per head. That's AA being Active Accounts which is reported and reasonably accurate for LOTRO. I saw it when it was peaking (coming from closed beta and sub), and there are no huge amounts of new players now to pay all this $$ starting in RMT, heck most are purely f2p if you look at the stats not unlocked by most. It's purely marketing hype to draw people in, but actually it's dead, and has been for some time. I know it's not even $15 a head, and AA data points show no huge amounts of turnover but that is easy to figure out if you log in. If you said this a year ago, I'd wonder, but this is now, and AA has clearly crashed to pre-f2p levels, actually a little lower to pre-announcement. No such turn-over, not to surpass pre-f2p spending levels, no way.

—Ω—

Micheal Dietrich
Kings Gambit Black
#33 - 2012-08-17 06:08:48 UTC
Most accounts being F2P has been what I've been talking about all this time. We've seen evidence that games can survive on a very minimal AA base, being 100k or less (AOC, Fallen Earth, Darkfall, WAR). According to MMOData's last data point, LOTRO is sitting at 250k. How many of those are paid and how many are F2P I don't know, and I don't care. What I do know is that the game is still running. And yes it is purely marketing, that is what I have been talking about. That is how F2P works.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Lyrrashae
Hellstar Towing and Recovery
#34 - 2012-08-17 11:48:18 UTC
Antisocial Malkavian wrote:


Quote:
It [WoW] is a touchstone. It has established standards, it’s established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that’s pretty dumb.




^^That^^ just goes to show how utterly ****-weak --or maybe I should say, non-existent-- the "standards" of most consumers are.

They're perfectly happy devouring slops for pigs, and leaving it at that.

Thankfully, us EVE-ies --the ones who get it, at least-- have a more advanced, refined sensibility.

Ni.

Fairren
HellrisCorp
#35 - 2012-08-18 03:39:02 UTC  |  Edited by: Fairren
Antisocial Malkavian wrote:

And no; there are worse things than WoWtards. Hell there are lurking in the internets worse things than Goons.

Goon WoWtards!? Shocked
EDIT: The fifth post in this thread is a pretty good summary of why going F2P is bad.
Antisocial Malkavian
Antisocial Malkavians
#36 - 2012-08-18 14:32:28 UTC
Fairren wrote:
Antisocial Malkavian wrote:

And no; there are worse things than WoWtards. Hell there are lurking in the internets worse things than Goons.

Goon WoWtards!? Shocked
EDIT: The fifth post in this thread is a pretty good summary of why going F2P is bad.


So is the overly touchy Michael Detrich
Given that he KNOWS what I said but is being obtuse and pretending he doesnt.

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Micheal Dietrich
Kings Gambit Black
#37 - 2012-08-19 00:22:50 UTC
Antisocial Malkavian wrote:
Fairren wrote:
Antisocial Malkavian wrote:

And no; there are worse things than WoWtards. Hell there are lurking in the internets worse things than Goons.

Goon WoWtards!? Shocked
EDIT: The fifth post in this thread is a pretty good summary of why going F2P is bad.


So is the overly touchy Michael Detrich
Given that he KNOWS what I said but is being obtuse and pretending he doesnt.


I'm sorry, was it something I said? Lets hug and make up and maybe get the answer out.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Terrible Damage
Native Freshfood
Minmatar Republic
#38 - 2012-08-19 02:34:19 UTC  |  Edited by: Terrible Damage
I don't think Eve Online can viably be a F2P title, as new accounts could be created free of charge and ulimited duration. Accountability is big word in sandboxes and F2P throws that right out of the window. Right now, multiple accounts at least require an upfront investment. With F2P that would be gone and everyone could fly their 53rd alt to their hearts content. In my opinion Eve is strained by the current situation already and free accounts would kill it faster than Kuklinski a random guy at a bar.

Now to the issue of SWTOR (and other MMOs) tanking, well that's because they're ****. If the games were good, subscription fees would be no issue. You simply can't expect to produce World of Warcraft every year over and over and people paying for them. If I wanted to play World of Warcraft I'd play World of Warcraft. Of course, in this industry of hubris and bigotry, it's either the fans fault or because the market is "difficult". It isn't, there are thousands of people out there wanting to pay for a genuinely good massively multiplayer online game. The higher ups at most studios are simply incompetent at game design and stupid as ****.
Omega Sunset
Black.Omega
#39 - 2012-08-23 09:40:53 UTC
Micheal Dietrich wrote:
Most accounts being F2P has been what I've been talking about all this time. We've seen evidence that games can survive on a very minimal AA base, being 100k or less (AOC, Fallen Earth, Darkfall, WAR). According to MMOData's last data point, LOTRO is sitting at 250k. How many of those are paid and how many are F2P I don't know, and I don't care. What I do know is that the game is still running. And yes it is purely marketing, that is what I have been talking about. That is how F2P works.
*belated reply* There is a difference between surviving and making "more income". That was the point, wasn't it? imo it would have survived w/o the f2p conversion, the game didn't stink imo, it just needed work to really grow (not necessarily expansion). They took the quick fix though, fast income for a time, and now left with marginal returns on the investment endangering the longevity of the game per-expansion. One misstep and it's game over it would seem, one bad expansion and the game threatens closure. I don't know about you, but I look for potential longevity in a game before I sub, having played mmo's for 15 years and a number of them over five year subs.

Companies treat f2p as the second coming, I think it a bad business structure. EA has some crazy daily press release touting some remarkable thing f2p is and how we all demanded it, that it's just the next best thing. But you know the illusion must be maintained, to keep the masses funneling in in hopes of getting returns one dime at a time. Meanwhile subscription players leave, their communities fractured, and what was a game for the fans begins revolving around another group of players by design. The focus leaves the fans (e.g. lotro fans) and turns to getting the next group of f2p players to sing-up for accounts, get them to return for the next hyped expansion, tie it all into the cash shop and hope for the best.

But it does matter how many subs they retain, and it's certainly less than they had before they went f2p, even overall less counting both subs and f2p. From gamasutra I've read f2p games make less than $2 a head overall (paying + unpaying == all), while as before lotro went f2p we can easily mark that at around $15 a head. The subs dropping seems common after an announcement to go f2p, as like happened to swtor recently as they reported heavy loss after the f2p announcement. People don't want their sub based game to go f2p. And to be at the same AA or less at some point after going f2p, ...well yeah it could "survive" technically, but at what point does it become impossible to pay support and development? On top of that putting time and money into into RMT/store/integration/lure development and marketing/advertisement as their best salesmen - the long-term word-of-mouth subscription account players - left.

I'm not saying to 'be of the hive mind', sure play it if it works for you. Spend money in the RMT shop. Just remember that most aren't, and to enjoy it while it lasts. I'm just glad CCP is not going this rout with EVE, and thus it may just survive the 20 or 30 years as they said they hope it does, and beyond.

—Ω—

Imperius Vecaradi
Imperial Academy
Amarr Empire
#40 - 2012-08-23 23:42:56 UTC
Antisocial Malkavian wrote:
http://technorati.com/entertainment/gaming/article/how-and-why-star-wars-the1/


http://www.forbes.com/sites/erikkain/2012/07/31/star-wars-the-old-republic-is-going-free-to-play-this-fall/


One of the biggest names in gaming franchises. Falling to the free to play swords. We already know WoW is falling to this as well.

I like the read from the first story, its a very big, telling story of what happened. I was following it before launch, then E3 came, I started reading the leaked opinions of the analysys and lawyers that got top play it and the "WoW clone" title started getting tossed around, I tried to laugh it off given that gets thrown around about as much as "WoW killer".

Then I read, articles that read like this:
http://swtor.gamingfeeds.com/2011/02/10/greg-zeschuk-world-of-warcraft-established-the-mmo-standards/
My main has been in this game since 2007. EVE has been out a year longer than WoW.

Quote:
It [WoW] is a touchstone. It has established standards, it’s established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that’s pretty dumb.


Quote:
It’s not like we’re actually going out there to beat anyone, we’re going out to place


Thats when I started getting that (now familiar) sinking feeling

I was in the beta, I had hopes that BioWare (even is shackled with EA) could pull it out of the fire.

Apparently I was wrong.







(PLease Please PLLLLLEEEEAAAAASE) CCP dont go free to play




im actually excitied for TOR to be free to play even though i heard it was a terrbile MMO which brings me to another point
WHY ON EARTH CANCEL SWG? it was a great game. sure it had faults sure SOE screwed it over like hell but it was still a great quality game. now onto F2P well there are pros and there are cons. it all depends on the game and weather it can run a F2p model or not. i HIGHLY doubt EVE will ever go F2p i just enjoy it to damn much xD. Be that as it may the F2p Model is a trend that alot of Game companies are adopting. Coupled with MicroTransactions make a F2p Game everybody will like and it will eventually pay for itself.

"only one of us can ride forever, so you and I cant ride together, can't live or cant die together, all we can do is collide together,"-Mos Def

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