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C4 up to C6 Fleet setting question

Author
Eskato
Unnamed. Industries
#1 - 2012-08-15 11:15:43 UTC
Hi Guys,

we wanna start on doing some C4++ Wormhole actions within the corp and I searched a few days about fleet settings for WHs from C4 to C6 (atm no capital escalation).

Since the sleepers got patched, most I found is outdated, but it seems the best to do the sites are Tengu RR Fleets (totally passive fitted). Now not everyone in our corp is able to fly Tengus (even if we got around 8 of em) as they got Loki´s, Proteus or even Legions. What fleet settings except of Tengu RR fleets is good at doing sites? Even, are the Tengu RR fleets that good?

Thanks for your guidiance.

fs,

Eskato
Bloemkoolsaus
Deep Core Mining Inc.
Caldari State
#2 - 2012-08-15 11:45:18 UTC
In my experience the RR tengu's only get surpassed by capital setups.

In the past, we've run succesfull ops with RR battleships, and a setup with logi cruisers and bc's / t3's. Both shield and armor.
I wouldn't recommend the battleships though. They are heavy on the mass and pretty slow.
If you go for logi's, take guardians for armor, and basi's for shield so you can remote energy transfer to counter neuts. You'll need atleast 2, and those logi pilots need to be on the ball.

The advantage of tengu's is obviously the missiles, making range a non-issue. For a c5, you'll need atleast 5 RR tengu's. If you have those, you can mix in other ships like a drakes, i've seen nightmares and machariels aswell.
Eskato
Unnamed. Industries
#3 - 2012-08-15 12:10:47 UTC
Thx for your response mate. Could you also gimme a hint how many RR Tengus are required for CL4, CL 5 and even cL 6 (let´s say for the hardest anno/site) ?

The armor T3 fleets need logi support if I understood correctly, so no RR possible there, right?
Rroff
Antagonistic Tendencies
#4 - 2012-08-15 12:13:54 UTC  |  Edited by: Rroff
As above for a C5 you would need a baseline of 5 cap stable, passive resist tanked, RR tengus to run comfortably non-escalated and then you can add in what you like. Alternatively you could use a 4x spider tanking domi setup but then mass and mobility (or lack of) is more of a consideration. Webbing lokis are a good addition, you can even get good RR options out of them to supplement the repping, their autocannons are good for dealing with frigs and the webs let you increase the effective dps of everything especially nice if you also have a nightmare in fleet.

I really wouldn't bother with C6s unless your capital escalating as some of the normal waves on there are the equivalent of the cap escalation waves in a C5 and without a minimum of 7 RR tengus or a carrier repping you will struggle.

C4s can be mostly done with an RR pair but theres a couple of waves including one that has 4x safeguard BS that will put a lot of hurt on 2 tengus and you'd need more like 3-4 to be safe.
Ashimat
Clandestine Services
#5 - 2012-08-15 13:01:40 UTC
All good advice. RR-Tengus are hands down the best ships to build around. One reason is that if you can plex or not just becomes a question of "do we have enough pilots?" you don't have to redesign the fleet each time depending on what pilots you happen to have then. And it really scales nice.

We live in a C4 magnetar, so we have a nice dmg-bonus making all C4 plexing there a pure joy, but even so, some of us have started to solo the sites using Rattlesnake/Vargur & Basilisk-pairs. The bounce makes you immune to any neuts and (at least on the rattler) you got plenty of high slots left over for a pair of RR and probes and whatnot...

Made a nice change to the Tengus at least :)

Got blog: http://thecloakedones.blogspot.com

Eskato
Unnamed. Industries
#6 - 2012-08-15 15:19:49 UTC
Bloemkoolsaus wrote:
...

The advantage of tengu's is obviously the missiles, making range a non-issue. For a c5, you'll need atleast 5 RR tengu's. If you have those, you can mix in other ships like a drakes, i've seen nightmares and machariels aswell.



If I mix in Drakes or Canes, do they also need to use RR or do they got repped by the tengus?
Mike Ant
Worthless Carebears
The Initiative.
#7 - 2012-08-15 15:28:36 UTC
Eskato wrote:
Bloemkoolsaus wrote:
...

The advantage of tengu's is obviously the missiles, making range a non-issue. For a c5, you'll need atleast 5 RR tengu's. If you have those, you can mix in other ships like a drakes, i've seen nightmares and machariels aswell.



If I mix in Drakes or Canes, do they also need to use RR or do they got repped by the tengus?



You will have to figure out a way for them to use the shield reppers as well so that if the tengu's get primaried and drained, you have rr. But beware, the drakes and canes won't rep nearly as well as the tengus since they don't get the bonus to it.
Eskato
Unnamed. Industries
#8 - 2012-08-15 15:31:54 UTC  |  Edited by: Eskato
Mike Ant wrote:
Eskato wrote:
Bloemkoolsaus wrote:
...

The advantage of tengu's is obviously the missiles, making range a non-issue. For a c5, you'll need atleast 5 RR tengu's. If you have those, you can mix in other ships like a drakes, i've seen nightmares and machariels aswell.



If I mix in Drakes or Canes, do they also need to use RR or do they got repped by the tengus?



You will have to figure out a way for them to use the shield reppers as well so that if the tengu's get primaried and drained, you have rr. But beware, the drakes and canes won't rep nearly as well as the tengus since they don't get the bonus to it.


I just tried some RR Fitting with EFT for the drakes, but I can only get em cap stable with a medium shield transporter:

[Drake, WH RR Passive]
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Quantum Co-Processor

Large Shield Extender II
Large Shield Extender II
Pithum A-Type EM Ward Amplifier
Pithum A-Type Thermic Dissipation Amplifier
Pithum A-Type Kinetic Deflection Amplifier
Pithum A-Type EM Ward Amplifier

Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Medium S95a Partial Shield Transporter

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Core Defense Field Extender II


Hobgoblin II x3
Hobgoblin II x2


Is this any good? With canes I totally struggle as I can´t get any good resis on them.
Eskato
Unnamed. Industries
#9 - 2012-08-15 16:00:15 UTC
Rroff wrote:
As above for a C5 you would need a baseline of 5 cap stable, passive resist tanked, RR tengus to run comfortably non-escalated and then you can add in what you like. Alternatively you could use a 4x spider tanking domi setup but then mass and mobility (or lack of) is more of a consideration. Webbing lokis are a good addition, you can even get good RR options out of them to supplement the repping, their autocannons are good for dealing with frigs and the webs let you increase the effective dps of everything especially nice if you also have a nightmare in fleet.

I really wouldn't bother with C6s unless your capital escalating as some of the normal waves on there are the equivalent of the cap escalation waves in a C5 and without a minimum of 7 RR tengus or a carrier repping you will struggle.

C4s can be mostly done with an RR pair but theres a couple of waves including one that has 4x safeguard BS that will put a lot of hurt on 2 tengus and you'd need more like 3-4 to be safe.



Anyone got a good Webbing Loki RR fit? I struggle a bit with that ... Well this is what I got but donno if it´s worth anything:

[Loki, WH Webbing Loki]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
True Sansha Power Diagnostic System
Reactor Control Unit II
True Sansha Power Diagnostic System

Domination Stasis Webifier
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Pithum A-Type Kinetic Deflection Amplifier
Pithum A-Type Explosive Deflection Amplifier

425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
Large S95a Partial Shield Transporter

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Capacitor Control Circuit II

Loki Defensive - Adaptive Shielding
Loki Electronics - Immobility Drivers
Loki Offensive - Projectile Scoping Array
Loki Engineering - Capacitor Regeneration Matrix
Loki Propulsion - Intercalated Nanofibers

stup idity
#10 - 2012-08-15 16:01:44 UTC
Forget about the canes for sites, they are crap.

remote shield transfer means that you have to stay close to each other. if you take along ships without range (i'd recommend 70km at least for c4 anos) they add only very little applied dps.

take a look at eve survival, you can see the incoming dps for each wave in each ano there. afterwards you can check your tank in the fitting tool of your choice and see if it's enough.

if you plan to fly anos only in your home system, rather go battleship than battlecruiser until you all can fly tengus.

i put a more or less crappy drake fitting together that should work. it's cap stable (with my skills) and every remote shield transfer on it will add about 300 dps tank - taking a passive siege warfare fleet booster into account. it also has a little bit of shield buffer to give you time to react.
when running sites, two of your guys should always take care of the one that is attacked. and as soon as someone gets neuted, the shield transfer should go offline. also watch triggers, once you **** up it's quite likely that you are ****** up.

[Drake, dark]

7x Heavy Missile Launcher II (Scourge Fury Heavy Missile)
Large S95a Partial Shield Transporter

Adaptive Invulnerability Field II
Caldari Navy Thermic Dissipation Amplifier
Caldari Navy EM Ward Amplifier
2x Cap Recharger II
Large F-S9 Regolith Shield Induction

Damage Control II
Ballistic Control System II
2x Beta Reactor Control: Capacitor Power Relay I

Medium Core Defense Field Extender I
2x Medium Capacitor Control Circuit I

I am the Herald of all beings that are me.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#11 - 2012-08-15 19:22:12 UTC
When we were running C5s, we were able to work with 3 Tengus but found we were most comfortable with 4 on the field. So *if* you have 4 RR Tengus, I see no objection to having a Hurricane or Drake on the field with them if you have a newer pilot who can't fly or afford the Tengu yet. Don't bother trying to fit RR on them; their purpose is to provide additional DPS.

Founding member of the Belligerent Undesirables movement.

Rroff
Antagonistic Tendencies
#12 - 2012-08-15 19:39:38 UTC
Yeah if you have 5x tengus in there then you don't absolutely have to have RR on the drakes, I wouldn't even bother with canes. It doesn't hurt to have RR on the drakes tho but to get a large RR fitted on and cap stable or atleast a decently long lasting time it can rep for requires high enough skills that person should be able to fly a tengu anyway.

I can't say I'd reccomend 3x tengus for a C5 site, while technically possible with the right fit and experience your gonna be there a long time running the site as some waves spider rep upto around 700dps negating half your dps. 4 means you break through their reps much quicker and 5 means you can get through them fairly speedily.
Rek Seven
University of Caille
Gallente Federation
#13 - 2012-08-15 19:42:29 UTC
Forget using remote repping t3's. Use MWD fit armour T3 with guardian support.
Ketplunk
Glory-Hole
#14 - 2012-08-15 21:20:19 UTC
For C4's we use 1 Basilisk with a Dominix Cap partner who reps the Basi when it gets primaried... And from there, other ships are shield buffered anything really. As long as their resists are 70% or higher, they stay alive
Jack Miton
School of Applied Knowledge
Caldari State
#15 - 2012-08-15 22:48:05 UTC
RR tengus work but they are boring as all hell and have pretty terrible efficiency.
honestly, i would highly suggest using an armour triage carrier + DPS DPs (navy geddons, vindis, machs).
as soon as you can,move to using dreads for DPS.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#16 - 2012-08-16 00:51:26 UTC
Can do any C6 site with 8 Tengu
Matuk Grymwal
Collapsed Out
Pandemic Legion
#17 - 2012-08-16 03:34:03 UTC
We killed some guys running RR BS in a C6 combat site the other week. Rattlesnake, Navy Apoc, Mael and a pair of domis. There was probably some other ships we didn't see, since there was nothing to rep the rattlesnake (which was shield, everything else was armor).
Rek Seven
University of Caille
Gallente Federation
#18 - 2012-08-16 05:49:53 UTC  |  Edited by: Rek Seven
Question asker: guys what ship should my group use to run sleeper sites? We only use armour ships so can't field a tengu fleet...

Answers: durrrrh, tengus are awesome, try those.

Big smile
Eskato
Unnamed. Industries
#19 - 2012-08-18 01:21:00 UTC
Ok, we just finished a C4 with (at the beginning) 3x RR Tengus. Later we switched one char to Noctis and done the annos with 2x RR Tengu .... has been boring ... :) Ok, we had no Radar or Magno sites (think they are a bit harder) and money has not been that bad, but as I normally fly a Macha, I miss real dps :)