These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
12Next page
 

As a miner, I thought mining missions might be fun for a change of pace...

Author
Summer Isle
Autumn Industrial Enterprises
#1 - 2012-08-15 01:18:57 UTC  |  Edited by: Summer Isle
I've been wrong plenty of times in my life, but I can think of few times I've been more wrong than thinking mining missions might be an enjoyable change of pace from regular mining.

I've only done a single cycle of the L2 mining missions, but... wow. Who in CCP thought that placing the target rocks 70-100km from the warp-in point would be a good idea to do for ships that go under 100m/s and have a difficult time fitting a prop mod?

My Retty maxes out at 92m/s, without mods or rigs. With a trio of Nanofiber Internal Structure I's, I can push that up to 110.7 m/s. The nearest roid I had to get to was 73km from the beacon. The furthest was 96km.

To get to that 73km roid with the mods takes 11 minutes. The 96km roid mission was just shy of 15 minutes. Add on 6-12 minutes on top of that for the actual mining, and the missions take 25-35 minutes each, half (or more) of which is spent waiting for your ship to get to the roid.

So in the L2's, for an average of 30 minutes' of the most mind-numbing task in existence (slow-boating), I get... 200-300k ISK and 200-300 LP.

I did several mining missions, hoping that it was just one or two bad apples that could be avoided in the future. Nope, they are all that way.

I'd like to ask two questions, now:

To the players of EvE, do L4 mining missions become worth it? Or are they just as pointless as the L2's?

To CCP and the mission planners, was it honestly your intent to make mining missions this way, where you spend your time simply slow-boating to the roid? Mining is dull enough as it is; give us a break on the missions, would you?

Needless to say, without some changes to how mining missions are done, I will never do another, and I hope that my own uselessly-wasted time will serve as a warning to anyone else who is considering to do mining missions.

 Talk is cheap, but Void S and Quake L are cheaper.

Substantia Nigra
Polaris Rising
Goonswarm Federation
#2 - 2012-08-15 01:26:37 UTC
BTDT and concluded that mission mining's main utility is in boosting corp standings with those particular corps ... and only then when precious little alternative was available.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Klymer
Hedion University
Amarr Empire
#3 - 2012-08-15 03:24:32 UTC
How much ore did you have to mine? Is it possible the mission was like a L2 combat mission and meant to be done in the mining cruisers? I realize it would require jetcaning and using a hauler, but for a low level mission that would kind of make sense as low level mining required that before the barge changes. If this is the norm for them though, here's hoping they introduce a cruiser sized mining ship when the revamp the cruisers or they revamp the missions as that is just stupid.

Honest questions as I've never done mining missions, and won't ever try them from the sounds of it.
Summer Isle
Autumn Industrial Enterprises
#4 - 2012-08-15 04:56:50 UTC  |  Edited by: Summer Isle
Klymer wrote:
How much ore did you have to mine? Is it possible the mission was like a L2 combat mission and meant to be done in the mining cruisers?


6-8k m3 on the upper end, and 2-3k m3 on the lower end. I think it averaged to around 4-5k m3 of ore, but at least one required 8k m3.

Even using a speed-boosted cruiser, I'm not sure I'd want to make the 80km trip multiple times, and if you're going to mine in the cruiser, jetcan, then bring a hauler back (that goes roughly the same speed as a mining barge), why not just use the mining barge to begin with?

 Talk is cheap, but Void S and Quake L are cheaper.

EvK EvE
State Protectorate
Caldari State
#5 - 2012-08-15 06:30:48 UTC
What about bookmarking target asteroid, warp out, then warp back to it at 0km?
Piugattuk
Litla Sundlaugin
#6 - 2012-08-15 08:38:20 UTC
Yup, courier missions are stinker dinkers too like 10 jumps, just do lvl 2 combat missions, it will raise your standings faster and pay better and lvl 2 combat missions are easily done in a procurer so when theres roids mine away or blitz it in a cruiser and be done in under 10 minutes easily stay away from missions against empire factions and decimate the pirate factions ie: guristas angel cartel, sansha.
Ryelek d'Entari
Horizon Glare
#7 - 2012-08-15 16:25:20 UTC
EvK EvE wrote:
What about bookmarking target asteroid, warp out, then warp back to it at 0km?

I have a hunch they're in deadspace pockets behind acceleration gates.
Derfir Root
Deep Core Mining Inc.
Caldari State
#8 - 2012-08-15 16:29:17 UTC
That's what I am busy with - as I can do mining missions half-afk.

For lvl2 I just cherry-picked the missions I do. Log the mission names and decline those which are slow. There are at least two that have a single roid close enough. Choose 5 agents and use the next one if you have to decline twice. I did only those:
unknown events
mercium belt

Good news - lvl3 missions are better. They involve some serious (for a miner) fight though - so you need either t2 drones or a cruiser, or a friend to be comfortable. I just go in in my Moa first and clear it up. Some missions are just 9k m3 mining with no rats.

I didn't get to lvl4's yet. The activity it pointless LP and ISK wise at any level, I just do it for fast standings grind (takes me 7 min per mission) and just as smth to do while I read news.
EvK EvE
State Protectorate
Caldari State
#9 - 2012-08-15 18:46:25 UTC
Ryelek d'Entari wrote:
EvK EvE wrote:
What about bookmarking target asteroid, warp out, then warp back to it at 0km?

I have a hunch they're in deadspace pockets behind acceleration gates.

I've done only 2 mining missions, not so much to be sure - but they both were in common space, no gates.
Klymer
Hedion University
Amarr Empire
#10 - 2012-08-15 20:19:46 UTC
Summer Isle wrote:

6-8k m3 on the upper end, and 2-3k m3 on the lower end. I think it averaged to around 4-5k m3 of ore, but at least one required 8k m3.

Even using a speed-boosted cruiser, I'm not sure I'd want to make the 80km trip multiple times, and if you're going to mine in the cruiser, jetcan, then bring a hauler back (that goes roughly the same speed as a mining barge), why not just use the mining barge to begin with?


Thanks for the info. You might want to revisit your hauler fits though. My Badger II can move 8k m3 at 500m/s when it's not cloaked and I have an Iteron V fit with a MWD that hits 1200m/s when it isn't cloaked and moves 11k/m3, almost twice the load as my Viator Big smile
Summer Isle
Autumn Industrial Enterprises
#11 - 2012-08-16 00:49:34 UTC  |  Edited by: Summer Isle
EvK EvE wrote:
What about bookmarking target asteroid, warp out, then warp back to it at 0km?


I honestly didn't try that; I'm so used to doing security missions and FW plexes (on my main) that this completely slipped my mind. I'll give it a try a bit later today, likely, but I don't hold out a lot of hope for it.

 Talk is cheap, but Void S and Quake L are cheaper.

Linda Shadowborn
Dark Steel Industries
#12 - 2012-08-16 02:36:51 UTC
EvK EvE wrote:
What about bookmarking target asteroid, warp out, then warp back to it at 0km?


doesnt work. you always warp into the same spot regardless if you try and warp to bookmarks etc
Kasutra
No Vacancies
No Vacancies.
#13 - 2012-08-16 04:01:08 UTC
I wouldn't be surprised if these missions were older than the ORE ships. Like, let's-design-this-for-an-osprey old. And never looked at again, because no one does them enough to complain about them. Lol

Linda Shadowborn wrote:
EvK EvE wrote:
What about bookmarking target asteroid, warp out, then warp back to it at 0km?


doesnt work. you always warp into the same spot regardless if you try and warp to bookmarks etc

... in all mining missions ever? What?
xXxNIMRODxXx
Arial Enterprise
Sigma Grindset
#14 - 2012-08-16 04:44:43 UTC
Kasutra wrote:
I wouldn't be surprised if these missions were older than the ORE ships. Like, let's-design-this-for-an-osprey old. And never looked at again, because no one does them enough to complain about them. Lol

Linda Shadowborn wrote:
EvK EvE wrote:
What about bookmarking target asteroid, warp out, then warp back to it at 0km?


doesnt work. you always warp into the same spot regardless if you try and warp to bookmarks etc

... in all mining missions ever? What?

Guess i will never run one of them then...
Summer Isle
Autumn Industrial Enterprises
#15 - 2012-08-17 03:26:19 UTC
Kasutra wrote:
I wouldn't be surprised if these missions were older than the ORE ships. Like, let's-design-this-for-an-osprey old. And never looked at again, because no one does them enough to complain about them. Lol


I wonder how hard one person would have to yell and push to get others to join them, in order to get these missions looked at again. I would love to have a diversion from the monotony of straight mining in a belt, where you need to do a bit more hands-on work to get the mining done, but mining missions right now are not it.

Then again, it may simply not be possible to improve mining. Eh, well.

 Talk is cheap, but Void S and Quake L are cheaper.

Idyllen Storm
Sebiestor Tribe
Minmatar Republic
#16 - 2012-08-18 07:56:05 UTC
You do level 1s until you can do 3s. 1s aren't much worse for gains but significantly quicker due to less travel when reaching the warp in.
Summer Isle
Autumn Industrial Enterprises
#17 - 2012-08-19 16:35:07 UTC
I just ran a few missions to see if it was possible to bookmark and warp back, and oddly enough, the warp-ins are now fairly close to the asteroids in question. I don't know if something was changed (I'll have to take a look at the dev posts about the patches), or if the difference is that I'm in a different system doing them now (L2 mining missions + storyline agent in the same station == much less traveling for the storylines)

I haven't had a chance to test bookmarking, but the warp-ins are now blessedly near.

 Talk is cheap, but Void S and Quake L are cheaper.

Ginger Barbarella
#18 - 2012-08-19 19:19:12 UTC
Mining missions on one display, serious work on the other. :) Or movies, whatever works best for you.

"Blow it all on Quafe and strippers." --- Sorlac

Salpad
Carebears with Attitude
#19 - 2012-10-07 10:26:12 UTC
Summer Isle wrote:
I've been wrong plenty of times in my life, but I can think of few times I've been more wrong than thinking mining missions might be an enjoyable change of pace from regular mining.

I've only done a single cycle of the L2 mining missions, but... wow. Who in CCP thought that placing the target rocks 70-100km from the warp-in point would be a good idea to do for ships that go under 100m/s and have a difficult time fitting a prop mod?

My Retty maxes out at 92m/s, without mods or rigs. With a trio of Nanofiber Internal Structure I's, I can push that up to 110.7 m/s. The nearest roid I had to get to was 73km from the beacon. The furthest was 96km.


I've flown almost a hundred level 3 mining missions. Of the 7 on the EVE Survival missions wiki, I've done the 6 that don't involve ice, many times each (I think the ice one can't spawn in the regions I've missioned in), and I've never had any asteroids further than 30 km from the warp-in point. Usually I only have to move 3-10 km to get within range of all the asteroids I have to mine. That's still slow in a 100 m/s Mackinaw, though, so I've managed to fit a T1 AfterBurner on it, just about doubling its speed.

But 70-100 km? I've never seen that, in any level 3 mining mission.
Idris Helion
Doomheim
#20 - 2012-10-07 14:04:46 UTC
Ryelek d'Entari wrote:
EvK EvE wrote:
What about bookmarking target asteroid, warp out, then warp back to it at 0km?

I have a hunch they're in deadspace pockets behind acceleration gates.


The only mining missions worth doing are the L4's, and even then they're a pain because you have to be able to do both ice and gas harvesting as well. Gas harvesting in particular bugs me because I wouldn't have even bothered training that skill if it hadn't been for the L4 missions. L4 mining missions are actually pretty good -- tedious, but with good LP payouts. Not as good as combat missions, of course, but pretty good for mostly-AFK work.
12Next page