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Skill Queues

Author
Zishy
Pator Tech School
Minmatar Republic
#21 - 2012-08-14 10:38:15 UTC
Jint Hikaru wrote:
Zishy wrote:
Please make them longer. Its annoying to only be able to queue up 24h+ by long skills. remove this limitation for everyone that is activly subscribing or plexing his accounts. thank you


Please play Eve for more than 3 months before suggesting big changes like this.

Its really not hard to pop a long skill at the end of you are skilling up quick skills.

And, should the unthinkable happen and you miss a couple of days... WHO THE FRACK CARES.
Its really no big deal, you will still be pewing roids, or doing level 3 missions either way!


i care. i have 3 accounts and i just suggested something that would improve my gameplay in general. just because i decided to post with my youngest character doesnt mean its my only character (: i see it as a big inconvenience to be forced to monitor activities outside eve by evemon on a regular basis without the possibility to actualy queue up large queues of small skills.

lets say you realy need to queue up pesky little things and you want them to be done by the time you return from wherever you might have to go. as it is right now, i can queue up 24hours of small crap and then i am forced to queue up a long 10-30d skill in the end. even if that skill has literaly NOTHING to do with what i want the character to train towards.

the argument that i havent been around when there were no skillqueues is completly invalid. just because it used to be worse doesnt justify not making it better. with that kind of an example you could justify mass murder just because "in the past there used to be genocide too".

all im asking for are skillqueues that last as long as your account is "payed" for. by plex or by subscription is up to the players choice. even if the skillqueue was to be capped at 2weeks or a month. longer is always an improvement.
Colonel Xaven
Perkone
Caldari State
#22 - 2012-08-14 10:53:14 UTC
Vartan Sarkisian
Tannhauser C-Beam
Lux Collective
#23 - 2012-08-14 11:40:10 UTC  |  Edited by: Vartan Sarkisian
For me the 24 hour queue thing is mostly fine, it works (more or less) with my style of play.

What would be nice and slightly different would be to have a certificate queue so lets sat for example a player needs "core capacitor basic" you can select that and it will train all the skills needed to get you the core capactor basic certificate, ignoring any skills that you already have. so you coul choose to train individual skills OR for a certificate. if that certificate was less than 24 hours you could add any certificate to the end or in the above explame go for core capacitor elite

This would benefit new players and older players alike especially those that do not have access to the game if they go away for work a lot, those people couls set a certificate to train for knowing that their character is "learning" new, valid things.
Velicitia
XS Tech
#24 - 2012-08-14 15:17:40 UTC
Vartan Sarkisian wrote:
For me the 24 hour queue thing is mostly fine, it works (more or less) with my style of play.

What would be nice and slightly different would be to have a certificate queue so lets sat for example a player needs "core capacitor basic" you can select that and it will train all the skills needed to get you the core capactor basic certificate, ignoring any skills that you already have. so you coul choose to train individual skills OR for a certificate. if that certificate was less than 24 hours you could add any certificate to the end or in the above explame go for core capacitor elite

This would benefit new players and older players alike especially those that do not have access to the game if they go away for work a lot, those people couls set a certificate to train for knowing that their character is "learning" new, valid things.


problem with this is you'd have to potentially allow injecting skills you don't have prereqs for, unless you limited it to "you need basic, then you can add certs" (since IIRC, anything more than "basic" doesn't introduce a new skillbook)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Vartan Sarkisian
Tannhauser C-Beam
Lux Collective
#25 - 2012-08-14 17:51:59 UTC
Velicitia wrote:


problem with this is you'd have to potentially allow injecting skills you don't have prereqs for, unless you limited it to "you need basic, then you can add certs" (since IIRC, anything more than "basic" doesn't introduce a new skillbook)


A good point, ok then in that case you have to buy and inject the skill book, some certs may not be available to you until other certs have been done. something like that maybe
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