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EVE New Citizens Q&A

 
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So you are new, and wanting to join a corp

Author
Velicitia
XS Tech
#21 - 2012-08-14 01:53:59 UTC  |  Edited by: Velicitia
Oraac Ensor wrote:
Velicitia wrote:
Yes, some people can solo EVE ... but by and large, the game is meant for multiple people to do something together -- there's very little in the way of "content" that isn't generated by someone else. You can't really "just consume the content" as in other MMO games.
Eh? What?

I can't explore solo? I can't salvage solo? I can't mission solo? I can't mine solo? I can't manufacture solo? I can't trade solo?

How does corp membership make it easier for a player to use the in-game content generated by other players?


You can explore solo*
You can salvage solo*
you can mission solo*
you can mine solo* (but you can't sell it)
you can mfg some things solo* (mostly ammo)
you cannot trade solo*

*soon as you touch the market (to buy or sell things), it's no longer "solo" -- you're up against other players.



Being in a corp makes things easier because instead of it being "you vs. 2 or 3 or 12 or 1200 people" it's "you and corpies vs. the other guys". Also, given characters of relatively the same age (new or otherwise), you will all be better off by banding together to fill in the training gaps of the other guys. Not that training to be "passable" in most things is difficult by any means... it's just that there's a big difference between "industrialist who can fly a decently fit cruiser" and "combat pilot who can fit a fully T2 fit cruiser" (replace "cruiser" with the ship class of your choice)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

mkint
#22 - 2012-08-14 02:18:07 UTC
OP sucks @ EVE.

Rule #1 in EVE, is don't let anyone else tell you how to play. It's a sandbox. it is your game. Play it how you want (and deal with the consequences.)

Of course, it's smart to be smart. Stuff the OP says is stuff that a stupid person thinks is the solution to their screwups, not actual common problems, and definitely problems at all for smart people.

The best thing you can do when researching a corp to join, regardless it's size or focus, check their killboards. If they suck so bad at EVE, they can't keep a ship alive for 5 minutes, you probably shouldn't be too interested in being in their corp. If, however, they have a better than even k/d ratio, they probably know what they are doing enough to teach you how to do what you want, and how to do unto others what you'd rather they didn't do unto you.

And yes, do beware of recruitment scams though those are pretty rare. The bigger risk is incompetence. But at least even the incompetent are trying, which is what the OP advises you against.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Henry Montclaire
Guild of Independent Pilots
DammFam
#23 - 2012-08-14 02:53:15 UTC
Fear mongering. I've yet to be scammed (just ignore local), and the first corp I joined turned out to be a fantastic corp. Honestly, EVE has a lot more nice people playing than it likes to pretend. If something seems fishy or too good to be true, be careful, but otherwise, have fun!
Oraac Ensor
#24 - 2012-08-14 03:16:58 UTC  |  Edited by: Oraac Ensor
Velicitia wrote:
*soon as you touch the market (to buy or sell things), it's no longer "solo" -- you're up against other players.
You seem to have missed the fact that this thread is about the supposed virtues of being in a player corp. Therefore the definitition of 'solo' in this context = 'not in a player corp'.

Velicitia wrote:
Being in a corp makes things easier because instead of it being "you vs. 2 or 3 or 12 or 1200 people" it's "you and corpies vs. the other guys".
I don't see any way that this is relevant to the activities I mentioned. For instance, when I'm trading it doesn't matter if I'm in a corp or not or how big that corp might be - it's me vs every other player in EVE.

Velicitia wrote:
Also, given characters of relatively the same age (new or otherwise), you will all be better off by banding together to fill in the training gaps of the other guys. Not that training to be "passable" in most things is difficult by any means... it's just that there's a big difference between "industrialist who can fly a decently fit cruiser" and "combat pilot who can fit a fully T2 fit cruiser" (replace "cruiser" with the ship class of your choice)
I'm unaware of any game mechanism that enables another player's skills and abilties can be transferred to me, and even if there were such it wouldn't enable me to gain more enjoyment from playing - my pleasure comes from how well I perform, not borrowing from others.
mkint
#25 - 2012-08-14 04:17:31 UTC
Oraac Ensor wrote:
Velicitia wrote:
Also, given characters of relatively the same age (new or otherwise), you will all be better off by banding together to fill in the training gaps of the other guys. Not that training to be "passable" in most things is difficult by any means... it's just that there's a big difference between "industrialist who can fly a decently fit cruiser" and "combat pilot who can fit a fully T2 fit cruiser" (replace "cruiser" with the ship class of your choice)
I'm unaware of any game mechanism that enables another player's skills and abilties can be transferred to me, and even if there were such it wouldn't enable me to gain more enjoyment from playing - my pleasure comes from how well I perform, not borrowing from others.

The most enjoyment I've ever had in EVE was defending against highsec wardecs, which is something you can only do in a player corp. There are a lot of things you *must* be in a player corp to do at all, and quite a few more where you have to be in a good player corp. That said, EVE is a sandbox... play your game your way.

However, the classic example of "filling the gaps" with a player corp, especially for rookies, is having someone in corp who can do a 100% refine, to help out those who aren't there yet, or reprocess loot for people who can't easily justify training the skills for a 100% reprocess. Or having an industrialist who can build a T3 from the mats you've been collecting (the tower for which might be financed and fueled by corp taxes.) Or someone who will fleet with you in lvl 4 missions while you're still getting the hang of spawn triggers, or even still training a ship that can solo them. There are lots and lots of ways to fill the gaps, especially for rookies, as there are many many more gaps to fill. Between myself and my alts, there isn't a lot I can't do, and often fill gaps for even seasoned players (i.e. freightering, or capital jumping.)

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Beckie DeLey
Garoun Investment Bank
Gallente Federation
#26 - 2012-08-14 07:38:05 UTC
OP seems to be under the impression that you can't PVP and can't enter nullsec or lowsec without having 10 mill skillpoints in "relevant areas". Therefore, OP should stop posting, he's just giving newbs terrible advice.

Everyone should start doing what he wants as soon as he can. Get into that Rifter and into low and null. Now.

My siren's name is Brick and she is the prettiest.

Mexan Caderu
Garoun Investment Bank
Gallente Federation
#27 - 2012-08-14 07:46:09 UTC  |  Edited by: Mexan Caderu
Beckie DeLey wrote:
OP seems to be under the impression that you can't PVP and can't enter nullsec or lowsec without having 10 mill skillpoints in "relevant areas". Therefore, OP should stop posting, he's just giving newbs terrible advice.

Everyone should start doing what he wants as soon as he can.

Way to take things out of context to suit your needs. If you red it all, you'd have discovered with surprise that I did indeed say that newbies can help in 0.0 by tacking (a good place to start) but that getting into good 0.0 corps that take newbies is hard.
However I stand by my advice regarding the skillpoints for lowsec regions. You do need to be self sufficient to a degree to live/pvp in lowsec, it ain't gonna happen with 500 000 skillpoints and zero alts.

Quote:
Get into that Rifter and into low and null. Now. I want mor targets!

Fixed that ^ for you

Henry Montclaire wrote:
Fear mongering. I've yet to be scammed (just ignore local), and the first corp I joined turned out to be a fantastic corp. Honestly, EVE has a lot more nice people playing than it likes to pretend. If something seems fishy or too good to be true, be careful, but otherwise, have fun!


Newbies don't really know what "fishy" is. Hopefully they'll have a ballpark idea now. For example, Beckie DeLey's advice above seems fishy for various reasons which I hopefully exposed -_-



Velicitia wrote:
4 month old toon in a starter corp telling people that corps with taxes are just there to scam them, or that they don't belong in nullsec.

Replace "4 month old toon" with "throw away forum alt" and you are there

Quote:

1. can happen I suppose, but seriously if they say "yeah, here's the ammo hangar... take what you need", that's what your tax money is going to. If you ever get a cheaper than market/free ship (from the corp), that's what your tax is going to.

Yes, corp ammo or cheaper corp ships are good reasons for having tax, however corps with tax barely 1% lower than NPC corp tax advertising for missioners and newbies are fishy...
Also I did say corp tax greater than a few % can be scam, T1 ammo and a T1 frig/cruiser hall with T1 modules is cheap enough to be covered with not that high tax.
Other corps that have a use for that tax are POS owning corps, mainly industry related, but they don't go out of their way to recruit newbies.
Mexan Caderu
Garoun Investment Bank
Gallente Federation
#28 - 2012-08-14 08:18:42 UTC  |  Edited by: Mexan Caderu
---------cont'd-----------------

Gaius Fabricius wrote:
There are some good tips. However I feel you are overly critical of smaller corps. Also, you can pvp from day one, if that is your thing, joining a mining corp just because you are new, if you do not want to mine, seems pretty pointless.

Yes, I am a bit critical of low pop corps, having few members -> usually not all of them are in the same timezone, this means low activity and less social interaction ... which for a newbie is rather important

Mining corps have them mining ops, is a good place for newbies to learn how fleet and teamwork works, and various bits of eve gameplay (what is this contracting you speak of ... ?), this without the pressure of 'omg ..my ship is going to blow up'. Also there is a bit more social interaction to counter the boredom, a newbie can gather useful information at it's own pace from the more experienced people.

That's what I did back in the day and haven't regretted it. Altho, to be fair, Eve-uni would be a better place to start nowadays than ye olde mining corp -_-;



Keno Skir wrote:

Roll


Mixing alcohol and massive doses of caffeine does not a good forum post make
Mexan Caderu
Garoun Investment Bank
Gallente Federation
#29 - 2012-08-14 08:56:48 UTC  |  Edited by: Mexan Caderu
Coral Theisman wrote:
"1. Do not join corps that have more than a few % tax. There is little reason for that tax, other than to fill the pockets of the ceo."

You really think those free ships/modules materialize out of the air?
A few % tax should be enough for that, unless they are engaging in pvp with them free ships/modules.

Quote:

"I haven't met in 4 years time any non scam 'pure missioning with 10% tax' corps"

Don't lie.

Don't lie yourself, any missioning corp with tax near NPC corp level is milking isk out of the missioner's pockets. It's a known practice to recruit a "missioning/PvE wing" and slap a corp tax when ther's need for some mor isk. There are also people that specialize into that. They make corps with alts, (for example) from 2 accounts, 5 chars, each being the CEO of a "missioning" corp, this will generate a decent income to fuel with isk a main. Just spam recruiting channel for newbies.
Quote:

"2. Corps in 0.0 or moving to 0.0 (replace 0.0 with 'lowsec' as needed). As a newbie player you don't have any business being in 0.0. "
Really? Tell it to our newbie members who regularly visit 0.0 in their fresh cruisers or even a pack of destroyers and rat there. Not even going to say that they normally reside in lowsec.

visiting 0.0 =/= living 0.0. And that lowsec patch they live in must be deserted, otherwise the 'other locals' would have had a 'shooting fish in the barrel' day.

Quote:
"4. PvP corps ... stay out of them for now"
Because you will *gasp* lose some ships, which is too traumatizing? While earning lots of money from PI/ratting/plexing?

Ya, I'd also read the next row from the OP, below the one you quoted.


"5. Recruiting scams:
....
how to avoid: don't join lowsec/0.0 till you are older"

No. Avoid scam by using a brain and don't give your ships or money out of your hands. Jesuschrist.

Jesus is not here, and yes, most 0.0/lowsec corps actively recruiting for newbies usually have a fishy reason for it.


"6. Low player number corps."
Strange, we had support for newbies from the beginning, when we were like five newbies lost in lowsec.

For every newbie & low pop corp that manages not to disband in 3 month, there are other dozens of them that implode. Also I'm willing to bet that at least 4/5 of you knew each other before starting eve.


You heard lots of stories about something you didnt really experience, yet you are trying to "guide" new players. Please return back to your missions and mining in NPC corp.

This forum alt char hasn't undocked yet since creation and as such can't 'return' to missioning and mining. Try again. Put a bit of effort into it this time.
Ione Hawke
Darkness Industries
#30 - 2012-08-14 09:36:53 UTC
I dont agree with the "dont do 0.0 / low sec attitude" and you certainly dont need 10M combat SP. FW can be a fairly good training ground for low isk PVP. Just expect to lose ships when you start.
J'Poll
School of Applied Knowledge
Caldari State
#31 - 2012-08-14 09:39:55 UTC
Corp owning one or more POS. Cost money, large around half a bil a month.
Corp having a full ship replacement program (so at least all hulls) cost money.

Both are open to all members means all members should contribute to it. Taxes are a way to make that possible.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Mexan Caderu
Garoun Investment Bank
Gallente Federation
#32 - 2012-08-14 09:44:24 UTC  |  Edited by: Mexan Caderu
FW is also a good way to ruin your standing with a empire faction or 2. I'd be hesitant to plunge a newbie into it without him comprehending the consequences.

"dont do 0.0 / low sec attitude" .. I did say 0.0 can have a use for newbies (tackle for example), however jumping to lowsec pvp corps straight out of the tutorial missions is not a good idea, no matter how one tries to slice it

As I said in the OP, RvB and Eve-Uni are more suitable places for newbies at this stage.

J'Poll wrote:
Corp owning one or more POS. Cost money, large around half a bil a month.
Corp having a full ship replacement program (so at least all hulls) cost money.

Both are open to all members means all members should contribute to it. Taxes are a way to make that possible.

I'm sure your corp has a need for a pos ( wormhole? 0.0?) and that you provide full ship replacement ...I guess for pvp ? perhaps restricted to t1 hulls ?
I'm guessing you supply the ships for suicide tackle/heavy tackle free of charge, in your situation this works best and indeed is a good reason to have a sizable chunk of corp tax.

However other corps have replacement programs only for certain high ranks, or simply collect that tax for undisclosed reasons. This is what I'm warning the new players against, since it usually means something iffy is going on.
Keno Skir
#33 - 2012-08-14 13:35:08 UTC
Zanzbar wrote:
most small/ startup corps have their ceo and directors funding almost everything out of pocket to make up where taxes are not enough.


This ^ in my experience.
Zanzbar
The Scope
Gallente Federation
#34 - 2012-08-14 18:53:29 UTC
The problem I have with the OP, and from the looks of it I think many others here feel similar, is not that it point out all the dangers of joing a corp as a newbie but rather that it ONLY seems to point out dangers of joining many types of corps.

your making broad generalizations as a more experianced player giving advice to newbies, and this just leads to horrible missinformation. Your posts have truth to them, and lots of it, but there is a big difference between warning newbies of what dangers can lie out there and telling them that everything is too dangerous for them to try at this stage.

Instead of leading newbies to believe that almost every highsec corp with a tax over 5% is a scam you should advise them to seek out corps that have some transparency in how they appropriate their tax funding.

Just point out both sides of the coin when givning advise, otherwise your just spreading vastly slanted veiws as general knowladge that newbies should know
Tau Cabalander
Retirement Retreat
Working Stiffs
#35 - 2012-08-14 19:25:29 UTC
Mexan Caderu wrote:
1. Try not to join corps that have more than a few % tax. There is little reason for that tax, other than to fill the pockets of the ceo. Is a classic scam of 'invite 100 newbies and be amazed at how fast the isk rolls in!'

Corporations and alliances have expenses, and often benefit programs. Taxes and fees are ways to help cover those expenses and benefits. Make sure you will get value for your ISK though! Never pay a fee as a condition of joining a corp!

Typical Expenses:
* Office rental.
* Alliance related fees (2m per corp per month, plus sovereignty fees).
* POS fuel costs (plus liquid ozone costs for jump bridges, if any).

Typical Benefits programs:
* Ship replacement and clone upgrade reimbursement for losses incurred during corp or alliance sponsored ops.
* Free ships (typically T1 frigates and T1 cruisers).
* Most skill books free.
* Free +3 attribute implants.
* Discounted PLEX and other items.
* Dividends from corporate earnings (if any profit after expenses).
Gaius Fabricius
3M Sinq Laison
#36 - 2012-08-14 21:07:16 UTC  |  Edited by: Gaius Fabricius
Mexan Caderu wrote:
---------cont'd-----------------

Gaius Fabricius wrote:
There are some good tips. However I feel you are overly critical of smaller corps. Also, you can pvp from day one, if that is your thing, joining a mining corp just because you are new, if you do not want to mine, seems pretty pointless.

Yes, I am a bit critical of low pop corps, having few members -> usually not all of them are in the same timezone, this means low activity and less social interaction ... which for a newbie is rather important

Mining corps have them mining ops, is a good place for newbies to learn how fleet and teamwork works, and various bits of eve gameplay (what is this contracting you speak of ... ?), this without the pressure of 'omg ..my ship is going to blow up'. Also there is a bit more social interaction to counter the boredom, a newbie can gather useful information at it's own pace from the more experienced people.

That's what I did back in the day and haven't regretted it. Altho, to be fair, Eve-uni would be a better place to start nowadays than ye olde mining corp -_-;



Well, from my perspective your criticism does seem rational and logical. (But hey, I have not been here long enough, to form an argument of authority as many in this thread have already done)

I guess, I am just taking a "hit" since I was planing to make a low-pop - tightly-knit group of miners, and perhaps you where just bursting my bubble.

I can also understand your argument about mining corps, however you are not addressing my point.
My argument isn't that people cannot learn from mining corps. my argument is that if you do not want to mine in the first place, joining a mining corp seems like a bad idea to me.

I am thinking about joining eve-uni since I have heard and read a lot about them. And I do not think I am ready to start anything on my own just yet.
Who knows, perhaps someone already made what I am looking for, and might find them :)

Ignore the trolls, don't feed them, and whatever you do; do not panic.
Also, 42!
Gaius Fabricius
3M Sinq Laison
#37 - 2012-08-14 21:13:39 UTC
Zanzbar wrote:
The problem I have with the OP, and from the looks of it I think many others here feel similar, is not that it point out all the dangers of joing a corp as a newbie but rather that it ONLY seems to point out dangers of joining many types of corps.

your making broad generalizations as a more experianced player giving advice to newbies, and this just leads to horrible missinformation. Your posts have truth to them, and lots of it, but there is a big difference between warning newbies of what dangers can lie out there and telling them that everything is too dangerous for them to try at this stage.

Instead of leading newbies to believe that almost every highsec corp with a tax over 5% is a scam you should advise them to seek out corps that have some transparency in how they appropriate their tax funding.

Just point out both sides of the coin when givning advise, otherwise your just spreading vastly slanted veiws as general knowladge that newbies should know


This is good constructive criticism!

I will agree, to me as a newcomer it seemed a little "scaremongering" at first.
But I got a grasp of the intend and meaning of the OP, and learned a lot from reading this thread!
Inxentas Ultramar
Ultramar Independent Contracting
#38 - 2012-08-17 11:22:00 UTC  |  Edited by: Inxentas Ultramar
I agree with everyone that says newbies can PvP from day one, can enter lowsec from day one, and can join a lowsec corp from day one. You just have to be a little critical and take care not to get scammed on your way in. On your own you are a target, but in a small gang you can be a valuable asset (think scrams/webs/painters) within limited training time.

In relation to wardecs, a lowsec corp might even be a tad safer, because many consider a wardec on people in lowsec a waste of ISK, and your typical hisec dweller might just give up the chase if you jump into lowsec. There are scores of new people still unimpressed by lowsec's reputation as a death trap, which is commendable. Lowsec is less scary when you see it as a place to hide from hisec threats, learn the mechanics by heart, embrace new friendships there, and have patience and perseverence.

I think it's more important to find a corp that fits with what you want to do in EvE, and that consists of people that play in a likewise manner. By that I 100% mean attitude, not actual activities per se. It's more enjoyable to surround yourself with people that desire the same level of risk and reward.

Quote:
most 0.0/lowsec corps actively recruiting for newbies usually have a fishy reason for it.

For me that fishy reason would be "I enjoy seeing people learn and improve" and "I am tired of bittervets, I enjoy newbie enthousiasm". Big smile While you can't be too carefull when it comes to any long-term commitment in EvE, I'd advise against blind paranoia just as well. Lowsec CEO's should at least inform you very well on the consequences of lowering your security status, for example, and shouldn't be trying to keep you out of hisec. Find a balance between learning and experiencing, risk and reward, that you are comfortable with.
Vilnius Zar
SDC Multi Ten
#39 - 2012-08-17 11:40:05 UTC
Well, there's different approaches to situations and different people like different things. Some people like doing things headfirst and will advocate such an approach, others would much rather do the "think, learn and know before you act" (like me) and then ofcourse there's the "boogiemen EVERYWHERE, also stuff takes effort" way of dealing with things.

Empowering newbies to punch above their weight and break free from the grinding carebear tyranny is very commendable, telling them to "just do it" without any sort of plan won't work too well though.
J'Poll
School of Applied Knowledge
Caldari State
#40 - 2012-08-17 11:43:26 UTC
To all (new) players looking for a corp:

SP helps, attitiude matters.

Most corps have a minimum sp limit. But show the right attitude and many of them will be flexible with that limit.
A lot of corps rather have someone just under the limit with the mindset to learn stuff then a bittervet that thinks he knows it all.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

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