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What would happen if Null Sec had no Local?

Author
Frying Doom
#141 - 2012-08-13 12:34:45 UTC
Lord Zim wrote:
Frying Doom wrote:
I have never seen anyone suggest the total removal of Null.

Okay, what would CCP use to advertize their game with, then?

"Come mine for days on end. There's no risk to it whatsoever now that we've fixed the mining barges because the general public couldn't fit it properly to save their lives, but don't worry, you don't have to touch it much for 45 minutes at a time so it's really, really exciting!

Oh, and buy expensive digital pants!".


If the whining of the lo-sec mob has shown us anything it is that fights actually happen in Lo-sec. They are also in Wormholes, hell the only thing Null has is blob fights.

Frankly Null is so dead and broken they really need to just throw it away and start working on something that works, rather than waste time on a dead feature.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Andski
Science and Trade Institute
Caldari State
#142 - 2012-08-13 12:37:39 UTC
Frying Doom wrote:
Lord Zim wrote:
Frying Doom wrote:
I have never seen anyone suggest the total removal of Null.

Okay, what would CCP use to advertize their game with, then?

"Come mine for days on end. There's no risk to it whatsoever now that we've fixed the mining barges because the general public couldn't fit it properly to save their lives, but don't worry, you don't have to touch it much for 45 minutes at a time so it's really, really exciting!

Oh, and buy expensive digital pants!".


If the whining of the lo-sec mob has shown us anything it is that fights actually happen in Lo-sec. They are also in Wormholes, hell the only thing Null has is blob fights.

Frankly Null is so dead and broken they really need to just throw it away and start working on something that works, rather than waste time on a dead feature.


>Blobs
>Dead feature

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Frying Doom
#143 - 2012-08-13 12:40:01 UTC
Andski wrote:


>Blobs
>Dead feature


Well according to Lord Zim not many people live there. So the Hi-sec dwellers that form up fleets in Null can do it in lo-sec.

Then lo-sec gets a higher population as well.Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Andski
Science and Trade Institute
Caldari State
#144 - 2012-08-13 12:41:49 UTC
Frying Doom wrote:
Well according to Lord Zim not many people live there. So the Hi-sec dwellers that form up fleets in Null can do it in lo-sec.

Then lo-sec gets a higher population as well.Lol


there's a difference between "living in nullsec" and "logging into nullsec to fleet up"

think about that for a lil while

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lord Zim
Gallente Federation
#145 - 2012-08-13 12:42:29 UTC
YuuKnow wrote:
Lord Zim wrote:
YuuKnow wrote:
I propose CCP make a BLACKOUT period for Null Local for 30 days just to **** Null-Bears and Goons off and mix it up a bit.

That's been tried and tested. Shockingly, they decided to reinstate it and make WH systems instead, for those who think having local makes them less manly.


Really? Linky please.

I guess you don't remember the time when local stopped working for a week or so, across the board.

Frying Doom wrote:
Andski wrote:


>Blobs
>Dead feature


Well according to Lord Zim not many people live there.

Living in nullsec != fighting in nullsec.

Hope this helps, although this is the 3rd time I'm telling you.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Frying Doom
#146 - 2012-08-13 12:49:46 UTC
Lord Zim wrote:
YuuKnow wrote:
Lord Zim wrote:
YuuKnow wrote:
I propose CCP make a BLACKOUT period for Null Local for 30 days just to **** Null-Bears and Goons off and mix it up a bit.

That's been tried and tested. Shockingly, they decided to reinstate it and make WH systems instead, for those who think having local makes them less manly.


Really? Linky please.

I guess you don't remember the time when local stopped working for a week or so, across the board.
Living in nullsec != fighting in nullsec.

Hope this helps, although this is the 3rd time I'm telling you.

To be honest I just like annoying you on the No-local thing. You guys bite so well.
While I would like to see cloaked ships not show on local and have dedicated cloak hunters as per the other thread.

Removing local would stink. How the hell do you light a cyno without characters in every station in Null as well as having people all over the system to make sure you do not have blank spots on your D-scan.

Said it before I actually like https://forums.eveonline.com/default.aspx?g=posts&t=47868

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Zim
Gallente Federation
#147 - 2012-08-13 12:52:38 UTC
Frying Doom wrote:
Removing local would stink. How the hell do you light a cyno without characters in every station in Null as well as having people all over the system to make sure you do not have blank spots on your D-scan.

Light it in docking range of the station. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Hiyora Akachi
Blood Alcohol Content
T O P S H E L F
#148 - 2012-08-13 12:55:34 UTC
Cloaked Strategics....THEY'RE EVERYWHERE!
Caldari Acolyte
Shark Enterprises
#149 - 2012-08-13 12:56:22 UTC
Amber Coldheart wrote:
For starters, it would likely make everyone a LOT more paranoid :)


Oh please not that, nullbear tears would flood the forums P
Frying Doom
#150 - 2012-08-13 12:57:53 UTC
Lord Zim wrote:
Frying Doom wrote:
Removing local would stink. How the hell do you light a cyno without characters in every station in Null as well as having people all over the system to make sure you do not have blank spots on your D-scan.

Light it in docking range of the station. vOv

So your for removing local now. Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Zim
Gallente Federation
#151 - 2012-08-13 12:59:28 UTC
Frying Doom wrote:
Lord Zim wrote:
Frying Doom wrote:
Removing local would stink. How the hell do you light a cyno without characters in every station in Null as well as having people all over the system to make sure you do not have blank spots on your D-scan.

Light it in docking range of the station. vOv

So your for removing local now. Lol

There's that reading comprehension thing again.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Frying Doom
#152 - 2012-08-13 13:00:11 UTC
Lord Zim wrote:
Frying Doom wrote:
Lord Zim wrote:
Frying Doom wrote:
Removing local would stink. How the hell do you light a cyno without characters in every station in Null as well as having people all over the system to make sure you do not have blank spots on your D-scan.

Light it in docking range of the station. vOv

So your for removing local now. Lol

There's that reading comprehension thing again.

Nah reading is WoW playersBig smile

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#153 - 2012-08-13 13:13:45 UTC
Actually on the no-local subject I just noticed "Hiding in Eve- Why We Cloak"

https://forums.eveonline.com/default.aspx?g=posts&t=47868

is now over 200 likes.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Maggeridon Thoraz
Viziam
Amarr Empire
#154 - 2012-08-13 13:34:58 UTC
Nullsec would finally have risk against reward , as allways stated, they still have all the data provided in the maps. till now the only and true risk against reward you have in wormholes
Andski
Science and Trade Institute
Caldari State
#155 - 2012-08-13 13:49:34 UTC
Maggeridon Thoraz wrote:
Nullsec would finally have risk against reward , as allways stated, they still have all the data provided in the maps. till now the only and true risk against reward you have in wormholes


Heh yeah there's no risk in nullsec

other than getting dropped, getting blown up, losing all of your space and getting camped into NPC 0.0 as your members burn out, etc etc

besides that, nope, there's no risk in nullsec

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lord Zim
Gallente Federation
#156 - 2012-08-13 13:50:13 UTC
Andski wrote:
Maggeridon Thoraz wrote:
Nullsec would finally have risk against reward , as allways stated, they still have all the data provided in the maps. till now the only and true risk against reward you have in wormholes


Heh yeah there's no risk in nullsec

other than getting dropped, getting blown up, losing all of your space and getting camped into NPC 0.0 as your members burn out, etc etc

besides that, nope, there's no risk in nullsec

But local prevents all that, right?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lin-Young Borovskova
Doomheim
#157 - 2012-08-13 13:51:44 UTC
Alice Saki wrote:
Cloaky Protous

Cloaky Proteus Everywhere


What she said + crying bitter BO hot drops " ho noes buff my Black Ops"

brb

Mocam
Aliastra
Gallente Federation
#158 - 2012-08-13 14:24:15 UTC
Let's have some fun and turn it around a bit...

Say you light a cyno - it would "shine" outside through any wormhole entrances. The reverse also being true. Lighting a cyno in a system with a wormhole, would shine *INTO* any wormhole in that system.

If you lock onto that 'reflection' and jumped to it, it would pass you through with *NO* mass used but adding 1 ly to the jump distance and sending you to the originating cyno beacon within the wormhole - or in the system if jumping out.

Now you can jump capitals & supers into and out of wormholes and do so without effecting the mass of the hole itself.

Lost in W-Space? Someone lights a cyno outside and you can see it on your overview to find your way out so it could help those who randomly visit to explore.

Let's see how many folks would stay in w-space if they could be hot-dropped at any time by 300+ sized gangs, including super capitals, especially when it only takes 1 ship to make it possible. Oh yeah, I'm sure the attitudes would shift a bit about "risky" pretty fast, even when it takes finding an entrance to do this vs just clicking a system name to get a path like null faces...

Fair is fair - so no local for null... Go ahead and enable hot-drops and all the other "fun" of having a gated system that nullsec deals with - but for the WH folks and let's really see some whine and tears flow.
Djana Libra
Deep Core Mining Inc.
Caldari State
#159 - 2012-08-13 14:54:35 UTC
Why is this always about nullsec, remove local everywhere, jita would be more enjoyable, high sec wars would get interesting.
Ginger Barbarella
#160 - 2012-08-13 15:05:02 UTC
Quote:
What would happen if Null Sec's local were removed and made like WH space?


There would be a sudden flood of people into NPC null. Cool

"Blow it all on Quafe and strippers." --- Sorlac