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[Proposal] simulated PvP from console in captain’s quarters

Author
Havak Kouvo
Doomheim
#21 - 2011-10-12 14:23:22 UTC
I see where the OP is going with this.

Hey CCP, where are those mini-games you promised with Incarna. Don't think i forgot that fanfest from that time where you demoed that board game. I want that. I want to play a game in your game, perferably about playing yet another game. Like chess, checkers, spades, hearts, 21 blackjack, poker, texas hold em, go, othello, risk, ..... pokemon fire red.
Frank Graden
Axiom Navy
#22 - 2011-10-12 18:35:00 UTC  |  Edited by: Frank Graden
The thing you have to ask yourself is do you really want to tie up CCP programing resources for something that already exists. I dont know about the rest of you, but if i want to simulate anything I log on to SiSi with a buddy test my fitting, or whatever then bounce back to eve. I would rather see see them do some real improvements to the game and not some stupid **** so carebears can hide in-station.

You are flying a spaceship on the internet if going to do PvP then do PvP. If you PvP you are going to lose, its going to happen. You are an idiot if you think you wont, thats part of the fun though, being able to lose. Thats why you work to reduce your loss. Expensive ships have an edge, but there is more risk involved. So cheap fit a ship grab some friends and go bust up a gate camp.

Or you can program a simulator for us and leave a link here, because you are not taking CCP's time to do this.


Dude I heard you liked EVE, so we simulated EVE on your EVE.

EDIT: Yeah if you are going to put something in station make it a card game that you can wager isk for. I'd be down to hang at the in station bar, dropping some isk with some mates.
Vertisce Soritenshi
The Scope
Gallente Federation
#23 - 2011-10-12 18:54:09 UTC
Frank Graden wrote:

Or you can program a simulator for us and leave a link here, because you are not taking CCP's time to do this.


And just who exactly are you to be deciding what CCP does with thier time?

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Frank Graden
Axiom Navy
#24 - 2011-10-12 20:36:00 UTC
Vertisce Soritenshi wrote:
Frank Graden wrote:

Or you can program a simulator for us and leave a link here, because you are not taking CCP's time to do this.


And just who exactly are you to be deciding what CCP does with thier time?


Just one guy that's saying whats on my mind. If CCP thinks that making a combat testing program and inserting it into CQ is a great idea and they should drop everything and do that, then so be it. I would however like to point out again that SiSi is a great way to test out ship fits and simulated PvP, and that is basically what this OP wants. They have enough other content to fix and/or improve without having to put resources into something that already exists.
Vertisce Soritenshi
The Scope
Gallente Federation
#25 - 2011-10-13 13:47:47 UTC
Frank Graden wrote:
Vertisce Soritenshi wrote:
Frank Graden wrote:

Or you can program a simulator for us and leave a link here, because you are not taking CCP's time to do this.


And just who exactly are you to be deciding what CCP does with thier time?


Just one guy that's saying whats on my mind. If CCP thinks that making a combat testing program and inserting it into CQ is a great idea and they should drop everything and do that, then so be it. I would however like to point out again that SiSi is a great way to test out ship fits and simulated PvP, and that is basically what this OP wants. They have enough other content to fix and/or improve without having to put resources into something that already exists.


I think it is safe to say that it won't happen anyway. So that's pretty much that.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Angry Onions
League of Angered Gentlemen
#26 - 2011-10-14 14:30:24 UTC
Toy with a fit with EFT, test fit in SISI or with a buddy in TQ, theres your "simulated pvp"
This adding an EvE in my EvE would be unnecessary and I really don't want xhibit (**** his dumb spelling) in my spaceship game.
Hopefully this thread dies soon.

S H I T P O S T I N G

Vertisce Soritenshi
The Scope
Gallente Federation
#27 - 2011-10-17 18:46:06 UTC
Angry Onions wrote:
Toy with a fit with EFT, test fit in SISI or with a buddy in TQ, theres your "simulated pvp"
This adding an EvE in my EvE would be unnecessary and I really don't want xhibit (**** his dumb spelling) in my spaceship game.
Hopefully this thread dies soon.


Reviving thread only so to pee in your tea. It still makes absolutely no sense to shoot down an idea only because there is already a painfully long and convoluted process in place. If I had an EFT option with a testing ground in game it would be an "IMPROVEMENT" to EvE. And that is the whole point to these threads.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Lesumer
Janet's Fx
#28 - 2011-10-18 05:21:38 UTC
Sorry all RL call me away to do this thing called interstate Work…
To the very enlightening comments made below by some players.

“PvP without risk of any sort is a no-go for a good many people (as you'll soon find out). It's a principle thing.” And “No, because I consider one of the fundamental principles in the game is that a loss has a meaning, i.e. it hurts.”

Eve is a game for people of many skills; some people would like to try other parts of the game with limited risk. Why not let a new player find out that his new BS setup sucks with no loss. Not all players have a spare 10 Bill Isk and 80K + skills. To the PvP “It’s a principle thing” Having players rage quit (thus loss of income for CCP) because they just lost their new ship they spent months saving up for is bad for all. Yes I know I Know if you can not afford to lose it do not undock, in the last six years I lost count of how many times I head that. But to some new players they just like to see what that new ship looks like in space know if it can tank as well as the last with the lower skills for new class. Get a “Mate” lol to test out its tank etc. A lot better that a Rage quit to find out it sucks.. Just look at what CCP have managed to do with an increased income stream. If some one wants to live in a simulated PvP world why not let them. The only real affect it will have on real Eve is more players that more CCP content.

“Honestly... if you want to try some stuff out, get your corp to sign up to the test server”.
Yep you can do this but it can be time consuming and can reset at any time plus it’s a TEST Server. Notice the word TEST… Its not the same Eve world. This function would give very fast access to new and old players to test out a setup with out having to dual install/update and transfer a Toon data. Plus it gives you fast access to any Toon you have on a single login. As stated else ware in this thread using the test server can be ”a painfully long and convoluted process”

“Allow for an Big smilein-game recording setupBig smile, that allows you to watch the playback on your nice in-quarters displays. This will give FCs the opportunity to re-watch a fleet engagement, and established where things went right/wrong, and thus formulate after action reports to tweak their fleet standard operation procedures, tactics and techniques”
A great idea, adding an in-game recording function into this simulated PvP environment thus not affecting Real Eve is a good plan. Good for working out tactics. I know it can be done, some of you may of heard of a MMO called RIFT. It has an in-game recording function that you also upload to Utube while still in the game so it can be done. This would also allow for as stated else ware in this thread the ability to “create some amazing YouTube videos” Easier to create videos the more on UTube thus more free adds for Eve.

“Because it's "safe" it will eventually come to replace "casual PvP." Why is this? Well... why would you go out and try to find PvP and risk your actual ship when you can do the same thing in a simulation?”
Casual PvP now that a fun expression, normally used by the player with 75k+ skills on a new player. That is the problem there is no casual PvP in Eve. In 0.0 If not Blue you kill. In low sec all are targets even corp mates I have found out. Smiles. Empire War-decs / Faction warfare / Ganks before CONCORD turn up. I see no Casual PvP here.

“The thing you have to ask yourself is do you really want to tie up CCP programing resources for something that already exists”
As I said above if you used in game functions like jump clones to this space with auto medical insurance on death. We already have space in real Eve players can not get to only GM/Dev so you just add some more for this for simulated Pvp / setup testing / FC fleet training. Etc. . It’s a limited change thus I think a smaller change in code that you think.

I summary this function will give players a chance to try ship setups they may never risk in Real eve. Plus if a new player only wants to play in this NO-RISK Pvp why say they are wrong. It’s a no-risk and no-gain but it’s still a player paying CCP for time so it helps keep Eve in the black. If you want Risk/Gain Pvp you need to undock as always..
Samillian
Angry Mustellid
#29 - 2011-10-18 13:40:15 UTC
I really don't think you get the point of this game.

NBSI shall be the whole of the Law

Vertisce Soritenshi
The Scope
Gallente Federation
#30 - 2011-10-18 18:22:16 UTC  |  Edited by: Vertisce Soritenshi
Samillian wrote:
I really don't think you get the point of this game.


Since you fail to specify "why" said "unspecified" person doesn't get the point of this game then I can only reply with...

No...YOU don't get the point of this game.

I have already made my case multiple times as to why this would benifit players of EvE. As have others...

I can only assume you think EvE is about PvP. If this is the case you would be wrong. EvE is about a lot of things but primarily about everybody having fun thier way in the sandbox. If that means testing fits in a safe simulated environment before running out to Nullsec with no experience and losing a billion ISK ship then thats what EvE is about for them.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

ShahFluffers
Ice Fire Warriors
#31 - 2011-10-18 19:59:04 UTC
Lesumer wrote:
“Because it's "safe" it will eventually come to replace "casual PvP." Why is this? Well... why would you go out and try to find PvP and risk your actual ship when you can do the same thing in a simulation?”

Casual PvP now that a fun expression, normally used by the player with 75k+ skills on a new player. That is the problem there is no casual PvP in Eve. In 0.0 If not Blue you kill. In low sec all are targets even corp mates I have found out. Smiles. Empire War-decs / Faction warfare / Ganks before CONCORD turn up. I see no Casual PvP here.


Lol... "casual" is what you make of it... I usually just make it out to be what's "fun."
What is fun for me? Taking out an expensive piece of hardware and throwing it out onto the field of battle... a place where the trust of your wingmates/corpmates to fit their ships well and follow the plan you all agreed upon is paramount. You trust that everyone is following the primaries, doing their respective jobs well... you are looking to see anything that might threaten you or your wingmates/corpmates... and the whole time you know that if something goes horribly wrong (e.g. someone fit their ship horribly wrong, someone didn't do what they were supposed to, no one was paying attention to local to see that number spike, etc.) then you have not only just lost a few hours to a day worth in ISK... you have assisted in everyone else losing their hard earned ISK and the time it will take the recoup it.

The "fun" come from the "rush" of something at stake. Take away that reason for players to plan better, fit better, and generally be better pilots... and you won't see people fight as hard.

Vertisce Soritenshi wrote:
I can only assume you think EvE is about PvP. If this is the case you would be wrong.


So why is pretty much everything in the game geared towards player versus player interaction and allow for people to interfere with your activities when you might or might not want them to?
Smiling Menace
The Scope
Gallente Federation
#32 - 2011-10-19 01:12:15 UTC  |  Edited by: Smiling Menace
Vertisce Soritenshi wrote:
Samillian wrote:
I really don't think you get the point of this game.

I can only assume you think EvE is about PvP. If this is the case you would be wrong.


I actually laughed IRL at this bit. Seriously dude, where have you been?

EVE is ALL PVP. That guy mining in a hi sec belt? Supplying minerals for ships for PVP. That industry dude doing PI for POS fuel? Supplying fuel for POS's that are used in low/null for PVP purposes.

Everything in EVE revolves around ships getting blown up.

As to a simulator in EVE to simulate EVE, that's just dumb. Seriously dumb.

The whole point of EVE and the reason most people play it is because there is risk. Take away risk and you will not add to the subscriptions, CCP will lose thousands of accounts as all the people in low/null sec stop logging in. And when they go, so goes the carebear aspects of EVE so no more mining or whatever.

I started in hi sec like everyone else did. I have played for 4 years and I have gone through all the problems and mistakes that EVE has to offer. I learned and I improved. Basically you guys just don't want to take the time to learn and improve. You want EVE for Dummies.

I for one would hate to see something like this in EVE as it renders all the time and effort all the people that were here before you went through. You demean the efforts of all people that improve with ideas like this.
Vertisce Soritenshi
The Scope
Gallente Federation
#33 - 2011-10-19 01:51:49 UTC  |  Edited by: Vertisce Soritenshi
If EvE was about PvP then that would be the only thing to do in EvE. It's not. Grow a brain.

Hate to break it to you but there is a lot of other things in EvE to do and they don't all gear towards PvP. PvP is a singular aspect of the game. I have friends that have played EvE as long as me that have never even bothered to try PvP. That have never went to Nullsec unless they had to.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Rawbone
The Scope
Gallente Federation
#34 - 2011-10-19 02:23:09 UTC
What part of PvP in Eve isn't already simulated? What you're actually proposing is simulated simualated PvP. Or shuld it be virtual virtual PvP? EVEVVPVPFTW maybe?
Vertisce Soritenshi
The Scope
Gallente Federation
#35 - 2011-10-19 13:06:52 UTC
Rawbone wrote:
What part of PvP in Eve isn't already simulated? What you're actually proposing is simulated simualated PvP. Or shuld it be virtual virtual PvP? EVEVVPVPFTW maybe?


Now the conversation is just getting stupid.

To the OP. Keep going with it. It's a good idea despite they naysayers nitpicking at stupid little things and those that think EvE is only about what they specifically do in the game. It likely won't be something implemented anytime soon or ever for that matter but you never know.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Smiling Menace
The Scope
Gallente Federation
#36 - 2011-10-21 01:25:20 UTC
Vertisce Soritenshi wrote:
If EvE was about PvP then that would be the only thing to do in EvE. It's not. Grow a brain.

Hate to break it to you but there is a lot of other things in EvE to do and they don't all gear towards PvP. PvP is a singular aspect of the game. I have friends that have played EvE as long as me that have never even bothered to try PvP. That have never went to Nullsec unless they had to.


No I think you should grow a brain buddy.

Selective reading is great, no?

Read what I wrote. Everything in EVE is geared to PVP. That is what I said. Just because you sit and mine in a belt all day without shooting at anything does not mean you are not actively participating in the PVP element of EVE. You are just doing it from a different perspective. Where do you think all your minerals go? Think about it before you open your gob and let hot air out.

I have done all aspects of EVE from actively shooting at other players, mining, PI, missions and plexes. I have done it all as most have. It's still a stupid idea to have a simulator of EVE in EVE.
Takara Mora
University of Caille
Gallente Federation
#37 - 2011-10-21 03:39:37 UTC  |  Edited by: Takara Mora
I love hearing the "veteral pvp'ers" whine .... "oh no, the only possible pvp is OUR pvp" .... "no one else's sand is as good as ours, and to prove it, we want to take yours away" .... blah blah blah ...

Again, if people actually loved nullsec / pvp as much as the "only true pvp'ers" claim ... they'd already be living in nullsec ... but they aren't ... veteran pvp'ers should be thankful to carebears for paying ccp to keep EVE alive ... and should be thinking of ways to RETAIN new subscribers rather than congratulating themselves on how great they are at killing noobs.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#38 - 2011-10-21 03:50:46 UTC
Takara Mora wrote:
I love hearing the "veteral pvp'ers" whine .... "oh no, the only possible pvp is OUR pvp" .... "no one else's sand is as good as ours, and to prove it, we want to take yours away" .... blah blah blah ...


Adding "virtual PVP" in Eve is adding risk-free PVP. That flies in the face of the entire notion of a sandbox where everyone is living in the same universe and everything you do has consequences. If every time you wanted PVP you could simply hop onto your virtual console and have a few fights without risk of losing any assets, you are removing yourself and the act of PVP from the sandbox.

This isn't about "our sand" versus "your sand" this is the fact that you want to be able to step outside the sandbox and play in the house for a bit, for fear of getting dirty.

Takara Mora wrote:
Again, if people actually loved nullsec / pvp as much as the "only true pvp'ers" claim ... they'd already be living in nullsec ... but they aren't ... veteral pvp'ers should be thankful to carebears for paying ccp to keep EVE alive ... and should be thinking of ways to RETAIN new subscribers rather than congratulating themselves on how great they are at killing noobs.


This won't retain new subscribers.

Founding member of the Belligerent Undesirables movement.

Takara Mora
University of Caille
Gallente Federation
#39 - 2011-10-21 04:19:42 UTC  |  Edited by: Takara Mora
If you LOVE "real" pvp soooo much, why are you so afraid people will stop "real" pvp'ing?


I don't see the problem ... simulated pvp would come with no rewards, no reputation, no feeling of accomplishment ... same as "dueling" or whatever in (insert random other game name here with millions more players and millions more dollars to improve and sustain their game ecosystem, even though it's not as good as EVE).

True pvp will remain just that ... beloved and accessible to the elite few who aspire to it ... and the countless clueless noobs and carebears they love to prey upon :)

I get a kick out of the "nullsec pvp elite" telling hisec carebears how great pvp is .... lol ... kinda like the fisherman telling the fish to jump into his boat, because of how awesome the "bait" there is .... hilarious.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#40 - 2011-10-21 04:51:04 UTC  |  Edited by: FloppieTheBanjoClown
Not sure if troll...

Takara Mora wrote:
If you LOVE "real" pvp soooo much, why are you so afraid people will stop "real" pvp'ing?


If you're responding to me (you must be, as I'm the only one who posted since your last nonsensical post), then you really need to work on your reading comprehension. I never said people will stop. I said that virtual combat, virtual ANYTHING in Eve flies in the face of the established notion that Eve is one big sandbox and that the action of every player can affect every other player. What you're asking for is something that directly contradicts that.

Right now if you run missions and bring back mission loot and sell it, someone else is going to buy that loot and use it. If no mission runners bring back loot, meta 1-4 modules go up in price as the supply dwindles.

PVP is the largest sink of minerals and loot modules in the game. If you introduce virtual PVP that *does* result in a drop in PVP losses, then all the minerals and loot will DROP in price, damaging the market and making it harder for you carebears to make isk. You don't realize it, but you rely on us blowing stuff up :)

Takara Mora wrote:
I get a kick out of the "nullsec pvp elite" telling hisec carebears how great pvp is .... lol ... kinda like the fisherman expecting the fish to jump into his boat, just because of how awesome the "bait" there is .... hilarious.


I get a kick out of your assumption that I'm anything resembling "nullsec pvp elite".

Founding member of the Belligerent Undesirables movement.

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