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Containers

Author
old veteran
#1 - 2012-08-11 00:22:25 UTC
hey

Should container's be update following the patch ? I mean a Tech 1 mining barge can hold nearly as much as a Giant Secure Container, so they are becoming a bit pointless.

I know that the mining Frigates which will come out in the Winter will mean people might use them again, but people would say it depends on how many mining laser's, max yield, cargo space ect.

Just don't want some thing that used to be so helpful to people to become thing that not useful to people at all ...like defender missiles were before they got a bit "better"
James 315
Experimental Fun Times Corp RELOADED
CODE.
#2 - 2012-08-11 01:55:08 UTC
If the mining ships have been buffed, isn't that less reason to need a buff to containers, since they aren't as necessary?
Shereza
Center for Advanced Studies
Gallente Federation
#3 - 2012-08-11 05:23:11 UTC
T1 mining barges can, IIRC, hold twice what a GSC can at a minimum. GSCs are, at least now, more for people who are mining with combat ships and those who will be mining with the upcoming ORE frigate and any subsequent ORE ships of "standard" hull configurations. Jet cans are fine as-is as well.
Alara IonStorm
#4 - 2012-08-11 05:47:20 UTC  |  Edited by: Alara IonStorm
Can mining was originally an exploit. Jetison Canisters were meant to allow transfer of cargo between ships, their size being the maximum cargo hold of an Itty V before Cargo Rigs, the biggest hold in the game. Canisters are not pointless, I find it funny Miners would think that as if they are the only ones who ever used them.

If anything this is a chance to update them so their maximum size is that of the hold of the ship dropping them. It is immersion breaking when a Rifter can drop 27500m3 Can that it could fit inside.

Edit: Oh you mean anchorable containers. They still have a ton of use as well.
Shereza
Center for Advanced Studies
Gallente Federation
#5 - 2012-08-11 06:38:24 UTC
Alara IonStorm wrote:
Canisters are not pointless, I find it funny Miners would think that as if they are the only ones who ever used them.


I'm guessing you never looted/salvaged entire missions, in a destroyer, with an eye towards keeping everything before the noctis came out. You rather had to tow jet cans behind your ship in those situations. There are other scenarios where the "jet it now, haul it later" style of dealing with loot comes into play as well.

For that matter it would surprise me if PvP'ers haven't made use of them for things ranging from storing "acquired" goodies until a better hauling ship can take them away to ammo/charge repositories for those times when you just don't want to have someone sitting around in an industrial instead of fighting.

Alara IonStorm wrote:
If anything this is a chance to update them so their maximum size is that of the hold of the ship dropping them. It is immersion breaking when a Rifter can drop 27500m3 Can that it could fit inside.


It's not all that immersion-breaking when you take two things into account.
#1 We can already pack 13 gallon containers into a cubic inch or two of volume.
#2 Planck generators enable many standard cargo containers to hold approximately 30% more volume than what they occupy.

Combine said planck generators with the 300th century equivalent of Hefty bags for starships and it's not all that immersion-breaking at all.

Now if you want to complain about something destroying your willing suspension of disbelief complain about how jet cans hold more volume than a rifter takes up but they're the same in-space size as more standard cans and hold far, far less volume. The problem part here to me is that jet cans either don't swell up enough or have planck generators significantly more powerful than anything else available to players.
Alara IonStorm
#6 - 2012-08-11 06:48:48 UTC  |  Edited by: Alara IonStorm
Shereza wrote:
Alara IonStorm wrote:
Canisters are not pointless, I find it funny Miners would think that as if they are the only ones who ever used them.

I'm guessing you never looted/salvaged entire missions, in a destroyer, with an eye towards keeping everything before the noctis came out.

Why would you guess that? I stated pretty clearly that they are not pointless. I don't see where you would draw such an assumption about me from.

Shereza wrote:

#1 We can already pack 13 gallon containers into a cubic inch or two of volume.

Not this container, look at the design, thick walls not at all made for collapsing. In fact the entire thing is very, very bulky and small. I think they should drop to a size in which they are able to jettison the entire hold of the ship, what reason would you need more. The model size should reflect that as well.

As for the Plank thing that is kinda silly overall.
Shereza
Center for Advanced Studies
Gallente Federation
#7 - 2012-08-11 07:49:57 UTC
Alara IonStorm wrote:

Why would you guess that? I stated pretty clearly that they are not pointless. I don't see where you would draw such an assumption about me from.


The second part of your statement reads as if you're implying that only miners use jet cans.

Alara IonStorm wrote:

Not this container, look at the design, thick walls not at all made for collapsing. In fact the entire thing is very, very bulky and small. I think they should drop to a size in which they are able to jettison the entire hold of the ship, what reason would you need more. The model size should reflect that as well.


Unless you can see cross-sections of the cannisters you can't really tell just how thick they actually are. Until you can provide unequivocable proof that they were not meant to be collapsed then collapsing them is within the realm of possibility. Please do note that I don't say probability.

Alara IonStorm wrote:
As for the Plank thing that is kinda silly overall.


It's also part of the in-game lore. Now how they're created, that's a different matter. No matter how they work, no matter how much space they take up internally or externally, the matter for them has to come from somewhere, and if you keep creating them every few minutes you'll eventually have a sizable amount of mass that, for all intents and purposes, came from nowhere. That is silly.

Even if they're the space-age equivalent of Hefty garbage bags with built-in planck generators you should eventually run out of them if you don't restock, and player ships cannot run out of them. Ever.
Lavitakus Bromier
WTF Bunnies
#8 - 2012-08-11 15:10:14 UTC
you just gave me a brilliant idea.
to have cargo containers that you can haul behind your ship like freight contained.
you just make it so they decrease the ships speed according to ship size.
so that the smaller the ship all in the container will go slower.
make it so warp speed is reduced when you have 1 attached
you could also make them have a special beam that takes up a low spot or mid spot
sizes can range from.
900
3000
9000
12,000
old veteran
#9 - 2012-08-11 17:03:48 UTC
Ok then what about a T2 version of Containers, ones which can cloak or something ? lol hell do some thing with them, every thing else in game as some sort of works on it since it came out :P
Alara IonStorm
#10 - 2012-08-11 17:08:24 UTC
old veteran wrote:
Ok then what about a T2 version of Containers, ones which can cloak or something ? lol hell do some thing with them, every thing else in game as some sort of works on it since it came out :P

You can already cloak Secure Containers by placing them off a grid with a public warp point and bookmarking it. They can not be scanned down.

Ships use them as replenishment stores in frequently traveled unfriendly space. Usually refilled by Blockade Runners.
old veteran
#11 - 2012-08-11 17:10:59 UTC
Alara IonStorm wrote:
old veteran wrote:
Ok then what about a T2 version of Containers, ones which can cloak or something ? lol hell do some thing with them, every thing else in game as some sort of works on it since it came out :P

You can already cloak Secure Containers by placing them off a grid with a public warp point and bookmarking it. They can not be scanned down.

Ships use them as replenishment stores in frequently traveled unfriendly space. Usually refilled by Blockade Runners.


Can you scan them down with combat or core probes ? (I don't know coz i never had to hid a secure container in unfriendly space)
Alara IonStorm
#12 - 2012-08-11 17:13:30 UTC  |  Edited by: Alara IonStorm
old veteran wrote:

Can you scan them down with combat or core probes ? (I don't know coz i never had to hid a secure container in unfriendly space)

Nope. I didn't see anything that said that has changed recently.

I found it valuable for storing rare items out in Null when I lived there instead of the POS I lived in.
Kasutra
No Vacancies
No Vacancies.
#13 - 2012-08-11 17:22:41 UTC
Just be careful you aren't scanned down while refilling those middle-of-nowhere containers...

Lavitakus Bromier wrote:
you just gave me a brilliant idea.
to have cargo containers that you can haul behind your ship like freight contained.
you just make it so they decrease the ships speed according to ship size.
so that the smaller the ship all in the container will go slower.
make it so warp speed is reduced when you have 1 attached
you could also make them have a special beam that takes up a low spot or mid spot
sizes can range from.
900
3000
9000
12,000

More space at the expense of speed? That sounds awfully similar in execution to plain old cargo expanders. What?
Lavitakus Bromier
WTF Bunnies
#14 - 2012-08-11 20:27:38 UTC  |  Edited by: Lavitakus Bromier
Kasutra wrote:
Just be careful you aren't scanned down while refilling those middle-of-nowhere containers...

Lavitakus Bromier wrote:
you just gave me a brilliant idea.
to have cargo containers that you can haul behind your ship like freight contained.
you just make it so they decrease the ships speed according to ship size.
so that the smaller the ship all in the container will go slower.
make it so warp speed is reduced when you have 1 attached
you could also make them have a special beam that takes up a low spot or mid spot
sizes can range from.
900
3000
9000
12,000

More space at the expense of speed? That sounds awfully similar in execution to plain old cargo expanders. What?


Ya but it wouldn't be one. You'd actually see it hauled behind your ship. And it would extend you current cargo but act as a container. and this would be a larger reduction in speed expanders
Marc Callan
Center for Advanced Studies
Gallente Federation
#15 - 2012-08-11 21:26:37 UTC  |  Edited by: Marc Callan
Alara IonStorm wrote:
Can mining was originally an exploit. Jetison Canisters were meant to allow transfer of cargo between ships, their size being the maximum cargo hold of an Itty V before Cargo Rigs, the biggest hold in the game. Canisters are not pointless, I find it funny Miners would think that as if they are the only ones who ever used them.

If anything this is a chance to update them so their maximum size is that of the hold of the ship dropping them. It is immersion breaking when a Rifter can drop 27500m3 Can that it could fit inside.

Edit: Oh you mean anchorable containers. They still have a ton of use as well.


Eh I always figured a jet-can was basically a collapsible space-cardboard box.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt