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Something that could really help fixing FW

Author
Rengerel en Distel
#41 - 2012-08-10 21:20:38 UTC
Random ideas from other threads:
1) no lp for vulnerable systems
2) defensive plexs reward bonus corp standing
3) rats despawn if a defender enters the site. if the plex runner wins, the rats respawn after a time. if the plex runner loses or runs, the defender captures the plex immediately.
4) lp store at tier 1 should be what it is now at tier 3, since it should never be worse than non-fw lp stores. additional tiers lower the costs.
5) pvp kills should reward a currency like VP that moves the tiers. lp at ihubs will control systems and upgrades, but not the tiers. that way only pvp sways the LP store for cash outs. farmers will farm, but have no factor in the Tiers.

probably other things i'm forgetting, but i'm sure i'll get flamed enough for these.

With the increase in shiptoasting, the Report timer needs to be shortened.

Dan Carter Murray
#42 - 2012-08-10 21:24:58 UTC
Ezra Tair wrote:
You can only increases standings though missions and defensive plexing. LP gained goes though a co-efficient determined by your rank. No rank, crap LP. Turns FW farming into a waste of time unless you willing to stick with it. Also gives people a reason to defensive plex.

Edit to add---

Also--lower tag requirements for alot of items, and have tag requirements for most items, some things should require tags found in small plexes, medium plexes and large plexes.


Not
F.cking
Bad
:)

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Dan Carter Murray
#43 - 2012-08-10 21:28:37 UTC
Bezerk'ah Vulkan wrote:

Secondly when i think in ways and ideas to fix FW i do not see them from a personal ( militia ) prespective...i think on them as a whole...i know that gallente will suffer from this, as it did benefit from the takeover of the minmatar WZC bringing all those plexing alts to our side plexing caldari systems...but the fact that we dont have enough pilots to make it work, isnt a FW problem...it's our problem. )


El
Oh
El

You have enough numbers.

Delusional or ********?

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Cearain
Plus 10 NV
#44 - 2012-08-10 21:31:14 UTC
Dan Carter Murray wrote:
Ezra Tair wrote:
You can only increases standings though missions and defensive plexing. LP gained goes though a co-efficient determined by your rank. No rank, crap LP. Turns FW farming into a waste of time unless you willing to stick with it. Also gives people a reason to defensive plex.

Edit to add---

Also--lower tag requirements for alot of items, and have tag requirements for most items, some things should require tags found in small plexes, medium plexes and large plexes.


Not
F.cking
Bad
:)



So we used to complain about all the mission runners, now we are trying to promote mission running?

Why are people trying to promote defensive plexing? I don't see getting standings as a big deal but the current system where defensive plexing is only done as a last ditch effort to save a system has allot going for it.

The tag requirements are actually going to be allot easier to meet if we have to start shooting rats. FW plexes drop allot of tags.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Bezerk'ah Vulkan
Caldari Provisions
Caldari State
#45 - 2012-08-10 21:44:24 UTC
the mission running part could be deleted...i only saw the defending plex part, as right now, i even forget that FW has missions...

The idea here is...the LP reward be attached at your rank in some form! which i think it is a great idea...if you want to get the LPs you ( your alt ) will have to dplex a lot in order to have a rank for then farm for LPs at your own...but untill then, you actually have to help the militia!
Ezra Tair
Doomheim
#46 - 2012-08-10 21:52:49 UTC
Cearain wrote:


So we used to complain about all the mission runners, now we are trying to promote mission running?

Why are people trying to promote defensive plexing? I don't see getting standings as a big deal but the current system where defensive plexing is only done as a last ditch effort to save a system has allot going for it.

The tag requirements are actually going to be allot easier to meet if we have to start shooting rats. FW plexes drop allot of tags.


My thought on it is to promote people in plexes (defending or otherwise), while also discouraging the current attempt to "farm" FW mechanics with almost no repercussion. I thought to allow missions not to encourage them, but because if D plexing is the only way to gain standings Missions are the only other way to (reasonably) gain standings with any length of time. It's certainly an 'alpha' level of development as an idea. Just my general idea.


You are/were very keen on a requirement to shoot rats. If more items (Im thinking 85% of the LP store) required tags from a wide spectrum of plexes, players would be encouraged to shoot NPCs instead of speedtank. Its far more sandboxy than somehow trying to force players to act a certain way. Perhaps it will also cause misison runners to co-ordinate better and kills NPC in missions for tags. Draketrain, I believe, does/had encourage their membership to loot tags as they actually have some value since no one loots them...ever.
Ezra Tair
Doomheim
#47 - 2012-08-10 21:56:46 UTC
Bezerk'ah Vulkan wrote:
the mission running part could be deleted...i only saw the defending plex part, as right now, i even forget that FW has missions...

The idea here is...the LP reward be attached at your rank in some form! which i think it is a great idea...if you want to get the LPs you ( your alt ) will have to dplex a lot in order to have a rank for then farm for LPs at your own...but untill then, you actually have to help the militia!



I think (or would think if I were a DEV) that the lest amount of code change I could make to change something the more likely I would be to make it. Some ideas would require more code and manpower than others. So the less you change or purpose to change, the more likely it will be to get implemented.
Cearain
Plus 10 NV
#48 - 2012-08-10 22:13:16 UTC  |  Edited by: Cearain
Ezra Tair wrote:
Cearain wrote:


So we used to complain about all the mission runners, now we are trying to promote mission running?

Why are people trying to promote defensive plexing? I don't see getting standings as a big deal but the current system where defensive plexing is only done as a last ditch effort to save a system has allot going for it.

The tag requirements are actually going to be allot easier to meet if we have to start shooting rats. FW plexes drop allot of tags.


My thought on it is to promote people in plexes (defending or otherwise), while also discouraging the current attempt to "farm" FW mechanics with almost no repercussion. I thought to allow missions not to encourage them, but because if D plexing is the only way to gain standings Missions are the only other way to (reasonably) gain standings with any length of time. It's certainly an 'alpha' level of development as an idea. Just my general idea..


I see what you mean. I too think our faction war rank should have some value. But first they need to make achieving the rank require something significant. If ccp can make plexing a truly pvp mechanic then the rank should be gained from that. Until that happens though I think they are a joke.

As far as adding some actual benefit to the rank I was thinking that if you were high enough rank in your militia you would be able to always dock in your factions stations. I am not sure what we are to imagine is going on in a 24th imperial crusade station that won't let 24th imperial pilots dock. But whatever sort of hodge podge of political bureucracy we are to imagine in those stations, the higher ranking pilots would have the pull so they could sneak their ships in.

So a mid to high level ranking amarr militia member would always be able to dock in a 24th station. (even if we lost sov) A top level amarr militia member would be able to dock in any amarr aligned station - like Carhum conglomerate. This would btw favor minmatar who have more systems in the warzone. But perhaps ccp could put a few more amarr stations throughout to sort of even things out.

The whole rank system is something they could work on.

Ezra Tair wrote:

You are/were very keen on a requirement to shoot rats. If more items (Im thinking 85% of the LP store) required tags from a wide spectrum of plexes, players would be encouraged to shoot NPCs instead of speedtank. Its far more sandboxy than somehow trying to force players to act a certain way. Perhaps it will also cause misison runners to co-ordinate better and kills NPC in missions for tags. Draketrain, I believe, does/had encourage their membership to loot tags as they actually have some value since no one loots them...ever.



The tags definitely have value. Its one of the main reasons running majors can be more rewarding that smaller plexes. You are right that the smaller tags have very little value and this might be remedied.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Ezra Tair
Doomheim
#49 - 2012-08-10 22:24:34 UTC  |  Edited by: Ezra Tair
I had thought the same when I noticed 24th IC stations in "Minmatar space". I also always wondered why their was a need to 'defend' complexes in friendly space? What are those NPCs doing their, why are they not spawning in the 'enemy' space? IE-Minmatar should 'defend' friendly complexes in Amarrian space, and 'attack' hostile complexes in Minmatar space. I know meta-game wise the reasoning though.

I do like the idea of high rank getting you into locked stations :) I, after probably 2 years of being in FW, received my top rank, lol. So its not a trivial task I think. But perhaps I don't plex or mission as much as others.

But what do I know?
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