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Price Checks

 
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PC: 55.5mil SP (Amarr Caps, PVP, some science) & 31.8mil SP (Gang linking spec, Amarr Caps, PVP)

Author
Onys Cissalc
Buggers' Advanced Interstellar Transport
#1 - 2012-08-10 22:09:57 UTC  |  Edited by: Onys Cissalc
http://eveboard.com/pilot/AnonyTerrorNinja
Specifics:
* Unwelcome in Amarr space
* Only Caldari Frigate at Level 5
* Amarr Dread, Carrier, Capital Energy Turret
* Level 5 Logistics
* Level 5 Amarr, Caldari, Minmatar cruiser
* T2 Large Energy, medium Energy, Projectile, Heavy Missiles
* Command Ships
* Heavy Assault Ships
* Recons
* Marauders
* Gallente Transports, ready to fly the freighters if it gets the skills
* 1 Remap available
* 5,500 AUR (is this allowed to be listed as an aspect of the character's worth? not that it would be worth a whole lot)

The character has some holes in terms of what it's enabled to do, but it has a basis of skills to work from. With the training of level 5 Amarr and Minmatar frigate it could hop into their interceptors and assault ships with T2 guns.

Unlisted implants in head:
3% to ship velocity
3% to ship agility
Zor's custom nav hyper-link
5% to all turret damage
3% to all launcher ROF


http://eveboard.com/pilot/Yu_cshe
Specifics
* Does not have T2 heavy drones yet
* Does not have any T2 medium weapons, only T2 small hybrid
* Level 5 Skirmish, Armor, Siege specialist, Level 5 Warfare Link specialist
* Ready for Amarr Capitals
* T2 large energy weapons
* Level 5 Gallente, Caldari cruiser
* Command ships
* Recons
* Logistics
* Level 5 Gallente Industrial
* Orca pilot, Rorqual in matter of hours
* 556,337 Unallocated SP
* 2 Remaps Available

Has some holes in Mechanics, among other places, for use as an in-field PVP toon. Primarily used as a gang linking alt, hauler alt, was being trained for Capital duty.

Unlisted implants:
Armored Warfare Mindlink
Onys Cissalc
Buggers' Advanced Interstellar Transport
#2 - 2012-08-12 16:12:57 UTC
Bump, title changed
SEAVER
Doomheim
#3 - 2012-09-16 13:02:45 UTC
pretty difficult toons to get a decent price check on mostly because of the spread in skills without much specialization. The first one is worth around 15bil mostly because it lacks armor tanking skills and bad status in amarr space which is a notable chuck of eve as a whole. Fix the tanking skills (compensations to 4) and up the dread skills ( siege skill & capital energy turret 4 & dread 4) and you can maybe get 17bil.