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Miner tears and the new patch.

Author
MIrple
Black Sheep Down
Tactical Narcotics Team
#101 - 2012-08-09 00:43:31 UTC
I know I am going to get flamed for this but if the hulk got a role bonus of 5% better gank lin bonuses it would make it stan out more. So at max skills you wouldnt get 42.75% bouses from a rorq it would be 44.9% that would make it stand out more as a fleet ship.
Bommel McMurdoc
The Scope
Gallente Federation
#102 - 2012-08-09 00:51:22 UTC  |  Edited by: Bommel McMurdoc
Martineski wrote:
thanks but i am not a moron, it is only marginally better than the mackinaw. and make note they took the hulks defenses, and its cargo but gave nothing back. and i am not asking for UBER mining bonuses, just make it the MOST efficient like they claim. the point i am trying to make is that the hulk got absolutely 0 bonuses in this patch. oh wait it got a whole 1% bonus to ice harvesting, big deal. but better mining bonuses on the hulk would be better. as i state before, not to make it OP, but make it REALLY stand out as a fleet miner.

this patch could have gone better if it were more of a give/take patch, but over all for the hulk it was only a TAKE patch. also remember this patch was supposed to make mining more efficient as a whole, but the only ships that got MORE efficient were the lower tier ships, the hulk is exactly the same. better mining bonuses is not too much to ask.



Natsett is correct, I checked my hulk earlier today, with the orca boosting, I gained nearly 2k more EHP than I had the day before.

I really do not think you understand what's going on with the changes.

The Hulk's intention, as CCP as stated a few times already, is to be a fleet "drone" not a solo "drone." i am not calling anyone an actual drone, but you should understand what I mean if you imagine it. If you prefer to mine all by yourself and ferry ore to the station when the hold is full, then a mackinaw is perfect for that. The yield difference is marginally insignificant. Sure they changed the ice duration yield, but there's rigs for it. The mackinaw has a nice amount of EHP and the 2 mining lasers pull the same amount as if you had 3 laser, thus saving you an extra mining crystal.

I can understand your frustration if it's about the time you put in and the money you invested into flying that hulk. But me, personally, I've actually been practicing the adjustments before this patch went live.

at this point you got two choices, 1... adapt or 2... cancel your subscription. It's really that simple.
Johan Civire
Caldari Provisions
Caldari State
#103 - 2012-08-09 00:57:49 UTC
Told you guys the never read or follow any dev post than this **** happens best way is to ignore the tears.
Idris Helion
Doomheim
#104 - 2012-08-09 00:59:24 UTC
I remain mystified as to the butthurt expressed by some miners. The new Ret/Mack is awesome for solo mining in hisec -- it's practically a wet kiss to AFK players. The Hulk is simply being re-dedicated to the purpose it was intended for all along: a high-yield fleet mining vessel. Every Hulk I've ever flown has been yield-maxed; a cargo-maxed Hulk is just FAIL in so many ways. (A corp-mate or an alt in a hauler is the way to go if you don't have an Orca or Rorqual handy.)

And the constant bitching about crystals mystifies me. Even before the patch it would still have been dumb to waste valuable ore space on more crystals than you need. If you feel the need to carry multiple sets of crystals for every roid you might possibly encounter, then you fail at logistics. Efficient mining, especially in nullsec, is far more about being efficient at all levels of production, not just in ore-gathering. Maximizing your cargo over yield or tank is being penny-wise and pound-foolish.

The biggest downside to the patch is the drop in Hulk value, but unless you were planning to sell it anyway, who cares? Macks are going to be going for a premium for awhile, so I plan to wait for a week or two for prices to settle before I buy one, but even so, they're still cheaper than Hulks were before the patch.
Marconus Orion
Imperial Academy
Amarr Empire
#105 - 2012-08-09 01:03:51 UTC
I have seen both suicide ganker and miner tears with this patch. I would call that 100% winsause.
Pipa Porto
#106 - 2012-08-09 01:04:25 UTC  |  Edited by: Pipa Porto
Martineski wrote:
thanks but i am not a moron, it is only marginally better than the mackinaw. and make note they took the hulks defenses, and its cargo but gave nothing back. and i am not asking for UBER mining bonuses, just make it the MOST efficient like they claim. the point i am trying to make is that the hulk got absolutely 0 bonuses in this patch. oh wait it got a whole 1% bonus to ice harvesting, big deal. but better mining bonuses on the hulk would be better. as i state before, not to make it OP, but make it REALLY stand out as a fleet miner.

this patch could have gone better if it were more of a give/take patch, but over all for the hulk it was only a TAKE patch. also remember this patch was supposed to make mining more efficient as a whole, but the only ships that got MORE efficient were the lower tier ships, the hulk is exactly the same. better mining bonuses is not too much to ask.


"Rebalance" is not the same word as "Buff"

OP ships have to take a hit to open the field for other ships to have a role.

It was a give and take patch for Barges and Exhumers. The Hulk just got its allotment of "Give" years early.

Oh, and their aren't "High Tier" and "Low Tier" ships anymore. There are just ships. They're all different. The Hulk isn't always the best anymore.

EvE: Everyone vs Everyone

-RubyPorto

Simetraz
State War Academy
Caldari State
#107 - 2012-08-09 01:08:56 UTC  |  Edited by: Simetraz
I think they are trying to emulate PvPr's.
It looks like the numbers still have the PvP'rs out front by a large margin for patch day tears
Pipa Porto
#108 - 2012-08-09 01:10:53 UTC
Simetraz wrote:
I think they are trying to emulate PvPr's.
Not enough tears though, I think they got beat out PvP'rs once again.



Show me where a "PVPer" whined about a buff to a ship class they like flying.

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#109 - 2012-08-09 01:27:12 UTC
Pipa Porto wrote:
Simetraz wrote:
I think they are trying to emulate PvPr's.
Not enough tears though, I think they got beat out PvP'rs once again.



Show me where a "PVPer" whined about a buff to a ship class they like flying.

Is that with or without people asking for a Super nerf now they are so prolific Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pipa Porto
#110 - 2012-08-09 01:35:16 UTC
Frying Doom wrote:
Pipa Porto wrote:
Simetraz wrote:
I think they are trying to emulate PvPr's.
Not enough tears though, I think they got beat out PvP'rs once again.



Show me where a "PVPer" whined about a buff to a ship class they like flying.

Is that with or without people asking for a Super nerf now they are so prolific Lol


I'm not sure what you're asking. Are Super Pilots whining about their ships being improved*?

*Which begs the question, which improvement are you talking about?

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#111 - 2012-08-09 01:43:08 UTC
Pipa Porto wrote:
Frying Doom wrote:
Pipa Porto wrote:
Simetraz wrote:
I think they are trying to emulate PvPr's.
Not enough tears though, I think they got beat out PvP'rs once again.



Show me where a "PVPer" whined about a buff to a ship class they like flying.

Is that with or without people asking for a Super nerf now they are so prolific Lol


I'm not sure what you're asking. Are Super Pilots whining about their ships being improved*?

*Which begs the question, which improvement are you talking about?

Actually Mittens was complaining about the way Suspers were on creation and that they need a nerf. So not really a complaint on a buff more a complaint that they were unbalanced when released.

"Mittens: I think that titans are just about balanced. I think they need to be nerfed to the point where they cannot have as much impact on subcaps. I think the Leviathan is a good example of a titan that is a good citizen. The Leviathan is an excellent anti-capital and anti-structure titan, but it doesn’t destroy newbies in afterburning rifters. It isn’t much of an election issue. From what Soundwave has posted on the forums and twitter, odds are that a nerf to titan tracking is likely to occur before the start of the next CSM. But you know titans have a sordid history, like T2 BPO lottery. Supercapitals, as they have been implemented was a terrible idea. They’ve never been balanced well and always been a problem."
Source: http://www.evenews24.com/2012/03/06/csm-interview-the-mittani/

So yeah my bad sort of.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Shizuken
Venerated Stars
#112 - 2012-08-09 01:44:03 UTC
Hiyora Akachi wrote:
I logged in today at around 8am Central. Switched to the Help channel and -DROWNED- in the miner tears.

Apparently, making anything besides the Hulk a viable miner is like punching a baby repeatedly.



If this is the case then stay tuned for the Ganker tears to follow. If total ore output falls then prices are going to shoot up like mad When that happens the miners that actually make a livibg are gonna be rich as ****.
Russell Casey
Doomheim
#113 - 2012-08-09 01:50:44 UTC
Marconus Orion wrote:
I have seen both suicide ganker and miner tears with this patch. I would call that 100% winsause.


They have a lot in common when you think about it. They both want to shoot stationary objects and they both think CCP hates them despite having just given them shiny new toys to make their jobs easier (tier 3 BCs, buffed destroyers and now buffed mining barges).
Natsett Amuinn
Caldari Provisions
Caldari State
#114 - 2012-08-09 01:51:02 UTC
Shizuken wrote:
Hiyora Akachi wrote:
I logged in today at around 8am Central. Switched to the Help channel and -DROWNED- in the miner tears.

Apparently, making anything besides the Hulk a viable miner is like punching a baby repeatedly.



If this is the case then stay tuned for the Ganker tears to follow. If total ore output falls then prices are going to shoot up like mad When that happens the miners that actually make a livibg are gonna be rich as ****.

Why would total ore output fall? You do know that most of the ships got their yeilds INCREASED. If anything I would expect ore output to increase, seeing as miners can mine MORE today then they could yesterday.
Jarod Leercap
On Three 125
#115 - 2012-08-09 01:51:24 UTC
Eh, I'll throw a couple chip in on the side of the hulk pilots and miners in general.

* If you're using cargo rigs on an exhumer, or barg you're probably going to throw them away to modify your fit. In a similar sense, a properly fit Mack will still be a very good solo ice miner. ISK sinks are good for the game (within reason), but ideally patching isn't one of them (even if indirectly).
* I can imagine the changes nerfing some Hulk fits. Specifically, the per-level resistance bonus was cut from 7.5% to 5%, and that will probably cut the EHP of a number of solo fits.
* Unless you bought (mildly) speculatively when the barge changes were first discussed, you may need to choose between taking a hit to switch barges now or using a suboptimal barge until the market catches up with the changes. Suppose the procurer is most appropriate for you now. Well, the procurer was more expensive than the Retriever last time I checked--which was before the patch (and the sudden volume of complaints it produced) hit, despite being cheaper to produce. I suspect that the production capacity for Procurers just isn't there the way it is for Covetors (fewer researched BPO's), and until that changes, it will be expensive to get into the Procurer (and it's T2 variant). Furthermore, since such an overwhelming majority of long term miners were flying Hulks and Covetors, you can expect to see the prices on those dip until the glut is cleared from the market. TBH, that might take even longer.

Some of this is par for the course with any change--especially with ship balancing changes. However, this is probably more severe than typical. Many re-balancing efforts have boosted one faction relative to another, generally with good reason. That can encourage pilots to look at switching, and the market is probably going to shift to reflect that. However, I think this instance will be more severe because switching from one faction to another in combat ships often requires skill training for a significant portion of the population, and that isn't the case here. Without the training discouraging or delaying a ship change, I think we're going to see more short-term market disruption than we would with a combat rebalance.

In the end, re-balancing has an impact, and I don't think it's unreasonable to feel some annoyance or even vent a little. This is especially the case where re-balancing is a surprise, which could be the case for those who haven't followed the forums or the dev blogs.

I'm not personally that worked up over this. The one thing I might have put on the table in CCP's shoes was to unfit rigs (cargo rigs) in some cases during the upgrade. That'd be an easy detail to miss, though, and I'm honestly not worked up enough to suggest something be done now.

Besides, who put cargo rigs on a Hulk? ;)
Shizuken
Venerated Stars
#116 - 2012-08-09 02:00:04 UTC
Natsett Amuinn wrote:
Shizuken wrote:
Hiyora Akachi wrote:
I logged in today at around 8am Central. Switched to the Help channel and -DROWNED- in the miner tears.

Apparently, making anything besides the Hulk a viable miner is like punching a baby repeatedly.



If this is the case then stay tuned for the Ganker tears to follow. If total ore output falls then prices are going to shoot up like mad When that happens the miners that actually make a livibg are gonna be rich as ****.

Why would total ore output fall? You do know that most of the ships got their yeilds INCREASED. If anything I would expect ore output to increase, seeing as miners can mine MORE today then they could yesterday.



Well I will get to see for myself if mining outputs are up once I get a chance to play. However, I was assuming the facts of the OP to be true as I have not played the new patch. As you quoted, I said "if" total output falls, not "it will" fall.
Natsett Amuinn
Caldari Provisions
Caldari State
#117 - 2012-08-09 02:09:37 UTC
Shizuken wrote:
Natsett Amuinn wrote:
Shizuken wrote:
Hiyora Akachi wrote:
I logged in today at around 8am Central. Switched to the Help channel and -DROWNED- in the miner tears.

Apparently, making anything besides the Hulk a viable miner is like punching a baby repeatedly.



If this is the case then stay tuned for the Ganker tears to follow. If total ore output falls then prices are going to shoot up like mad When that happens the miners that actually make a livibg are gonna be rich as ****.

Why would total ore output fall? You do know that most of the ships got their yeilds INCREASED. If anything I would expect ore output to increase, seeing as miners can mine MORE today then they could yesterday.



Well I will get to see for myself if mining outputs are up once I get a chance to play. However, I was assuming the facts of the OP to be true as I have not played the new patch. As you quoted, I said "if" total output falls, not "it will" fall.

Ice went down in macks, but a lot of people also didn't realize there's a rig for that now. Ore on the other hand actually went up. My alts retriever went from 1800 and some change per cycle to something like 2400 today; that's without MLU's plugged in. And to top it off, I don't have to unload every cycle and a half, I can go for like 10 cycles or something before I need to unload my hold now. Just because I don't have to keep flying back and forth to unload, I'll mine more with my alt now.
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#118 - 2012-08-09 02:12:50 UTC
Sorry to disappoint you, but I was in chat shortly after boot. There were a bunch of people who were in the dark. As the info was spread around, people realized it was a great change. Thos of us who did test builds on SiSi shared our loadouts for the spectrum of ships and configs. We interacted with the Devs who were all online. Thhere was some angry baby boyz, but they were chastised rapidly. In the end, there were no Miner tears at all that I could see.
Frying Doom
#119 - 2012-08-09 02:19:11 UTC
MIrple wrote:
I know I am going to get flamed for this but if the hulk got a role bonus of 5% better gank lin bonuses it would make it stan out more. So at max skills you wouldnt get 42.75% bouses from a rorq it would be 44.9% that would make it stand out more as a fleet ship.

And make it hideously unbalanced.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

MIrple
Black Sheep Down
Tactical Narcotics Team
#120 - 2012-08-09 02:22:55 UTC
Frying Doom wrote:
MIrple wrote:
I know I am going to get flamed for this but if the hulk got a role bonus of 5% better gank lin bonuses it would make it stan out more. So at max skills you wouldnt get 42.75% bouses from a rorq it would be 44.9% that would make it stand out more as a fleet ship.

And make it hideously unbalanced.


I dont see how 2% increase when in fleet would make it hideously unbalanced? It was an idea that is all.