These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Site respawn issues after Inferno 1.2

First post
Author
Sandgeist
Brutor Tribe
Minmatar Republic
#41 - 2012-08-08 19:48:25 UTC
Gogo. We need it :D
Lord Vakos
Sebiestor Tribe
Minmatar Republic
#42 - 2012-08-08 19:51:46 UTC
CCP Phantom wrote:
Successful verification that the fix works properly. Preparing for deployment as soon as possible.


I guess you would have said if you knew, but does this typically mean next downtime?
CCP Affinity
C C P
C C P Alliance
#43 - 2012-08-08 19:56:44 UTC
Lord Vakos wrote:
CCP Phantom wrote:
Successful verification that the fix works properly. Preparing for deployment as soon as possible.


I guess you would have said if you knew, but does this typically mean next downtime?



No, there is a good chance this will be tonight if everything still checks out

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

Loed Kane
Stimulus
Rote Kapelle
#44 - 2012-08-08 20:02:25 UTC
CCP Affinity wrote:
Lord Vakos wrote:
CCP Phantom wrote:
Successful verification that the fix works properly. Preparing for deployment as soon as possible.


I guess you would have said if you knew, but does this typically mean next downtime?



No, there is a good chance this will be tonight if everything still checks out




awesome! thank you!
Tark en Chalune
Aliastra
Gallente Federation
#45 - 2012-08-08 20:13:41 UTC
Denidil wrote:
[quote=Tim Ryder]

keep talking and demonstrating your total lack of any idea how software testing works.


hint: some things don't show up on test servers in MMOs due to scale.


Check the post just above your's.

Bug was reported on Sisi two days ago. Someone didn't want to delay release.
Tark en Chalune
Aliastra
Gallente Federation
#46 - 2012-08-08 20:14:44 UTC  |  Edited by: Tark en Chalune
CCP Affinity wrote:
[quote=Lord Vakos]


No, there is a good chance this will be tonight if everything still checks out


Thank you. Anomaly spawn bugs seriously effect any WH corps' income.
Chinggis
Edge Technologies
#47 - 2012-08-08 20:15:42 UTC
Just got a server reboot warning in-game, looks like the fix is on the way.
Daniel Plain
Doomheim
#48 - 2012-08-08 20:28:23 UTC
once again, the justice league prevails!

I should buy an Ishtar.

Emma Knightly
#49 - 2012-08-08 20:28:59 UTC
Got this message on the selection screen;

Our Tranquility server will be rebooted on August 8 at 20:35 UTC and is scheduled to be online again at 21:00 UTC.


This reboot will be used to deploy a server hotfix to resolve issues with various sites not correctly respawning after the deployment of EVE Online: Inferno 1.2.


Lord Vakos
Sebiestor Tribe
Minmatar Republic
#50 - 2012-08-08 20:32:30 UTC  |  Edited by: Lord Vakos
CCP Affinity wrote:
Lord Vakos wrote:
CCP Phantom wrote:
Successful verification that the fix works properly. Preparing for deployment as soon as possible.


I guess you would have said if you knew, but does this typically mean next downtime?



No, there is a good chance this will be tonight if everything still checks out


I think this is the first time, in any game since Ultima Online, that I have had some sort of direction communication with a GM or Dev. I love you.

Edit: And you liked me!? Does that mean you love me too?
CCP Affinity
C C P
C C P Alliance
#51 - 2012-08-08 20:40:09 UTC
Lord Vakos wrote:
CCP Affinity wrote:
Lord Vakos wrote:
CCP Phantom wrote:
Successful verification that the fix works properly. Preparing for deployment as soon as possible.


I guess you would have said if you knew, but does this typically mean next downtime?



No, there is a good chance this will be tonight if everything still checks out


I think this is the first time, in any game since Ultima Online, that I have had some sort of direction communication with a GM or Dev. I love you.

Edit: And you liked me!? Does that mean you love me too?



haha, it means I'm happy you are happy ;)

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

Misanth
RABBLE RABBLE RABBLE
#52 - 2012-08-08 20:42:44 UTC
Elroy Skimms wrote:
Zicon Shak'ra wrote:
Anyone know if this is affecting wormhole anomalies and sites as well?

Edit: Or, even more troublesome, the spawning of wormholes?


As of 2 days ago, this bug was active on SiSi, and affecting wormhole spawns. I sent in a bug report nearly 2 weeks ago and CCP confirmed it as a new bug. A few days ago, I posted in the Inferno 1.2 deployment thread (https://forums.eveonline.com/default.aspx?g=posts&m=1742140#post1742140) that the bug was still active. CCP responded to a number of other posts in that thread, but unfortunately, not mine :(

-E

EDIT: Link fail


Straight

AFK-cloaking in a system near you.

BigSako
Aliastra
Gallente Federation
#53 - 2012-08-08 20:47:14 UTC
THIS is how communicating with the community works... one thread, sticky, with updates in the first post, with DEV replying in the post, with a server motd, ....

Whoever is in charge there right now, CCP, you are not paying him enough!
KingMazz ONE
University of Caille
Gallente Federation
#54 - 2012-08-08 20:47:54 UTC
CCP Phantom wrote:
We have received several player reports that anomalies, incursions and other sites might not respawn properly after the deployment of EVE Online: Inferno 1.2.

We are aware of this issue and a team is currently conducting investigations with high priority to find a solution as soon as possible.

We will keep you updated and inform you as soon as we have further information available. In the meanwhile we apologize for the inconvenience resulting from this issue.

Thank you for your constructive feedback so far!


Update
Site respawn in general can be affected by this issue. Investigations continue with highest priority.

It looks like our devs found the problem and the according fix! This fix is currently being tested.

Successful verification that the fix works properly. Preparing for deployment as soon as possible.

TQ will be rebooted at 20:35 UTC to deploy a fix solving the site respawn issue. TQ is scheduled to be online at 21:00 UTC again.




FEED THE HAMSTER !!!!!!

IT MAKE"S MY WINKY GO DING !!!!!!!!!!!!

Raziel Tyrael
Euphoria Released
#55 - 2012-08-08 20:49:33 UTC
I just know that i lost 5-6 hours of running today. so i lost about 500-600 million on my main. it would be a nice gesture from cpp to pay me about 250 million lets say for few hours of ship spinning on my main character :)
DarthNefarius
Minmatar Heavy Industries
#56 - 2012-08-08 20:49:44 UTC
KingMazz ONE wrote:
[


FEED THE HAMSTER rat posion !!!!!!



Fixed Lol
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Memran
F.U.N. Inc.
The Ancients.
#57 - 2012-08-08 20:57:12 UTC
Don't know if this has been reported yet, because I can't be bothered reading long threads.

I am part of Gallente militia, and I hunted a Caldari pilot inside a Gallente major plex. The NPCs were not shooting him, but instead they shot me.

Comedy bug though :)
Blawrf McTaggart
Imperial Academy
Amarr Empire
#58 - 2012-08-08 20:59:37 UTC
corestwo wrote:
Lord Vakos wrote:
This is most definitely a face-palm inducing issue. Hopefully fixed soon.


in terms of facepalms, on the scale of zero to "boot.ini" this is roughly the "two fingers on your eyebrows" sort of thing.


mlyp
Chokichi Ozuwara
Perkone
Caldari State
#59 - 2012-08-08 21:00:05 UTC
Tark en Chalune wrote:
Bug was reported on Sisi two days ago. Someone didn't want to delay release.

Standard CCP operating procedure. The list of things these guys will launch half baked is a mile long.

Tears will be shed and pants will need to be changed all round.

Loed Kane
Stimulus
Rote Kapelle
#60 - 2012-08-08 21:02:09 UTC
at first i thought my system got nerfed or some thing lol