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EVE Online: Inferno 1.2 Issues

First post
Author
Ketplunk
Glory-Hole
#121 - 2012-08-08 18:16:56 UTC
Oisin Sandovar wrote:
Ketplunk wrote:
Ketplunk wrote:
When I log in, the log in process gets to Preparing Data, loads a bit of the bar and then the client crashes, and doesn't open again. Running the repair tool does nothing, and I already cleared the cache. I saw someone had the same problem (won't let me link) but they didn't post how they fixed it in their thread. Anyone have any idea how to fix this?

No one?

Reboot?

Doesn't work either :(
kevs5678
Sebiestor Tribe
Minmatar Republic
#122 - 2012-08-08 18:18:41 UTC  |  Edited by: kevs5678
kevs5678 wrote:
Exploration & Deadspace

• Some DED 3/10 sites allowed battleships to enter, now they cannot

Was the intention to not allow Battlecruisers too ?

e.g

Angel repurposed outpost will now not allow a hurricane, yet it willl allow a loki or tengu and other Tech 3 strategic cruisers which are surely stronger and carry more firepower.

Seems pretty silly TBH



Is it possible for a dev to answer this so we know if this is a bug or is it intended ? so all us non tech3 explorers know whats happening Thx
Reilina Starwind
Starwind Industries
#123 - 2012-08-08 18:21:42 UTC
Shocked

Ok incursions are broken sites not respawning, AND instead of fixing the missing body parts issue ((which i didnt have)) now both my accounts toons are floating torsos and hair eerrrrrrrm guys..........yeah
EmiLLos
Billionaires Club
#124 - 2012-08-08 18:26:57 UTC
Starcralwler Titan wrote:
Hi

My download of Inferno 1.2 appears to have become corrupt. Every time i run the launcher, it starts at step 2/4 to create a patch, hangs at 15%, and then fails.

It presents me with the option of getting the full launcher and downloading the whole game again, which I just simply cant do!

Is there an easy way for me to get rid of the downloaded patch info, re-download the patch, and try the process again??

Thank you in advance.



Help me also with that ;( can't run EVE...
Freelancer117
So you want to be a Hero
#125 - 2012-08-08 18:33:39 UTC
Exhumers need lvl 5 Astrogeology thought it was lvl3.

When ever I start the gun/missile fire (F1 etc) the new "handy" popup above the modules move to the upper left of the screen,
and this also happens when the target is destroyed or when reloading, passing your mouse over the modules replaces it though.

Any idea how to turn the info popup above modules in space OFF, or is this a feature we must live with like CQ during the first months before finally its ability to switch it off ??



Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Akalikto
Native Freshfood
Minmatar Republic
#126 - 2012-08-08 18:39:42 UTC
Get since this update ever 5-20 minutes: Socket was closed.
get kicked out of the game. What could I do to repair it? Repairtool doesn't work.
Jack Mancetti
Brutor Tribe
Minmatar Republic
#127 - 2012-08-08 18:57:59 UTC
Another BUG:
after i have to look items over corpmenue in the corphangar (u remember,cant open my Corphangar ) my own invetory crashed
and seems loading all time,after relog it works.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#128 - 2012-08-08 18:58:58 UTC
The corp hangar bug is apparently an issue stemming from the Station Manager role.

npc alts have no opinions worth consideration

ArmEagle Kusoni
Knights of Nii
The 20 Minuters
#129 - 2012-08-08 19:07:01 UTC
Vincent Athena wrote:
"then why is the post called 'ship balancing summer update'? and CCP announces soon after that they plan to review destroyers over the winter. this implies that T1 frigs would have been sorted by this patch."

It was an update made in the summer to CCP's ship balancing plans, not an update to the game. They were, with a post made in the summer, updating us as to what they intended to do in the winter.

English is the only language where the sentence "Sit down and sit up." makes sense.


But it is reported together with the changes to mining barges and after changes to frigates.

Also, in the 1.2 deployment announcement is a link to The Big Picture which again mentions "We are going to make a new ORE mining frigate.".
Also considering (from that same page) "This is part of a larger initiative, spearheaded by CCP Ytterbium, where we revamp ship classes one by one.", here frigates AND ORE ships were revamped. But the one combination of the two is simply left out.

It doesn't make sense to 'open up' the mining ships to new players, but to leave out the ship you would play around in first.

It also doesn't help at all that pages like http://www.eveonline.com/inferno/the-rebalancing-initiative/ are very minimal on information.

I might not even use that frigate more than half an hour. But it looked cute and I wanted to fly it.
SillyWaif
#130 - 2012-08-08 19:12:39 UTC
Hi,

*) I was told that if you undock and you are really really lucky you can see space... if the tooltips are not blocking the view Roll
OFF Switch maybe? And when in doubt the game puts them in the left top corner, so I still can enjoy them.

*) Still not working properly: fire missiles , do damage, missiles hit .... the sequence might be a little off there Roll

*) My drones are fleet-members now and they do not show up in my fleet window! What's up with that? Roll
Hamsters playing with crayons are messing up the colors.

and more about your 'new features' later ... Ugh
Kurull Skullsplitter
Citizens of E.A.R.T.H.
E.A.R.T.H. Federation
#131 - 2012-08-08 19:12:59 UTC
Jennahia Fox wrote:
After patch... in Captain's quarter my character is missing stuff... like feet, hands, face and torso (completely - there's no clothing or skin).

Restarted client...

She got torso back (but just with shirt, not with the coat) and in exchange lost her pants (yes - she was butt-naked)... also - now she also was missing the arms completely. And still missing face and feet.

Restarted client and comp...

Everything else is back - but missing torso (but got the coat). Torso is missing completely (no skin either), but with the coat on (you can see torso missing from the neck).

With another alt (also female), same thing...
With 2x Male alts = no issues so far.

Also - my character suddenly changed hair color (from blonde seen in pucture to dark) and when viewing from mirror in captain's quarter she's bald with a tiny mohawk... .


Writing a bugreport...

- JF -


screen shot?
Xyrrath Actault
Doomheim
#132 - 2012-08-08 19:17:43 UTC
There is something wrong with the mail cache files. Try clearing the mail cache from the ESC menu and check that the hard drive is not full.

Cant get rid of this msg
Kurull Skullsplitter
Citizens of E.A.R.T.H.
E.A.R.T.H. Federation
#133 - 2012-08-08 19:21:02 UTC
ok joking aside

there is one small problem for me


After making use of this lovely [really I like it a lot] new NeoCom feature for mission runners while docked in station to turn in the mission and then request another mission the Journal icon in the left hand NeoCom linkage area still does the blinky thing as if I didn't do this on purpose and had no clue that something in my journal had changed...

having to clicky the journal icon and then clicky the X to close it seems to defeat the purpose of the new feature....
Strybjorn Ironhand
Stone Haven Inc.
#134 - 2012-08-08 19:25:22 UTC
Kurull Skullsplitter wrote:
ok joking aside

there is one small problem for me


After making use of this lovely [really I like it a lot] new NeoCom feature for mission runners while docked in station to turn in the mission and then request another mission the Journal icon in the left hand NeoCom linkage area still does the blinky thing as if I didn't do this on purpose and had no clue that something in my journal had changed...

having to clicky the journal icon and then clicky the X to close it seems to defeat the purpose of the new feature....





When the journal blinks i just mouse over it real quick and it stops blinking. Never have to open it. hope that helps.
Mos7Wan7ed
Hardcore Industries
#135 - 2012-08-08 19:34:08 UTC
Rats wrote:
The text in chat , station names in space and in the ui is displaying either as solid blocks or dots, not all the text (except chat is all blocks ). Station name starts as text and ends as small dots.

Tal




I had that happen also but not on all clients
Ketplunk
Glory-Hole
#136 - 2012-08-08 19:42:26 UTC  |  Edited by: Ketplunk
On my problem, I fired up my Sisi client and it works perfectly fine, so I'm gonna try and mess with the settings to use the Sisi folder for TQ

Edit : Managed to get it fixed through the SiSi client, I just ran the EVE.exe in the sisi folder and it ran as TQ and seems to be working
Kurull Skullsplitter
Citizens of E.A.R.T.H.
E.A.R.T.H. Federation
#137 - 2012-08-08 19:46:03 UTC
Locked Target Icons are allowing me to sometimes "accidentally" grab and drag them around in a limited area in and near the locked target icon display range until I let them go and then they fly back to their proper location.
Zagdul
Federal Navy Academy
Gallente Federation
#138 - 2012-08-08 19:50:50 UTC
Please fix/escalate the Corp Hangar bug.

It is impossible to run a corp right now.

Dual Pane idea: Click!

CCP Please Implement

Rats
Federal Navy Academy
Gallente Federation
#139 - 2012-08-08 20:04:45 UTC
Rats wrote:
The text in chat , station names in space and in the ui is displaying either as solid blocks or dots, not all the text (except chat is all blocks ). Station name starts as text and ends as small dots.

Tal



Re-starting client resolved this for me.

Tal


I Fought the Law, and the Law Won... Talon Silverhawk

Desra Mascani
Eleutherian Guard
#140 - 2012-08-08 20:10:30 UTC
The game performance went significantly down. Even before (like the last few releases), the game ate memory like a champ. Now it's becoming ridiculous. I estimate 30-50% increase on my machine. And then there is more heat coming from my thermal module.... Getting nearer to be able to fry eggs on my laptop.

Please stop and think about the performance before you implement another useless feature full of memory leaks.