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EVE Online: Inferno 1.2 to be deployed on Wednesday, August 8

First post
Author
42BelowVodka
Industry 42
#141 - 2012-08-08 11:09:00 UTC  |  Edited by: 42BelowVodka
Annette Aumer wrote:
arria Auscent wrote:
Annette Aumer wrote:
Cesar Menage wrote:
THE HULK HAS
Ore hold capacity: 8500
◦ Cargo capacity: 350
WTF come on with rigs I got 17k cargo space why so low???????
will the rigs expand the ore hold ????


The Rigs will not expand the ore hold.

The Hulk is now designed to be used in fleet environments with Hauler support.



and just like that the value of the hulk has dropped off a cliff
long live the retty!!!


I disagree.

The hulk is still the best thing to use if you want max yield. Most people using Hulks as a career are using them in a gang with an Orca or hauler. For them not much will change except they'll be mining even more.



dont see how we will be mining more seen that the ore yield stays the same. except for the ice that is
beancounter Jaynara
Viziam
Amarr Empire
#142 - 2012-08-08 11:09:13 UTC

Well I for one think that the T2 Armor Plates will take off like a rocket and keep going. Finally a reason to use them! I can't wait to see the improvement.

Corp Recruitment Specialist- now for hire! For a small fee, I will grow your corp, using all the secrets I have learned in powerful nullsec alliances that they don't want you to know about!  Beware jelly haters who will contact you with vicious lies!  They just want to keep these secrets to themselves!

Spc One
The Chodak
Void Alliance
#143 - 2012-08-08 11:09:18 UTC
I will do a fresh install.
Is there a full offline installer available ?
Rashmika Clavain
Revelation Space
#144 - 2012-08-08 11:15:30 UTC  |  Edited by: Rashmika Clavain
Dinta Zembo wrote:
Quote:
Ships that self-destruct whilst under aggression will now generate a regular kill-report.


And the lord looked down upon new eden, and he saw that it was very good.


This has been on Tranq for at least a month Blink

Not complaining... had the usual Nyx turd pilot trying to self destruct and popped when in structure. We were quite chuffed with a loot drop and a KM.
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
#145 - 2012-08-08 11:24:06 UTC
Rashmika Clavain wrote:
Dinta Zembo wrote:
Quote:
Ships that self-destruct whilst under aggression will now generate a regular kill-report.


And the lord looked down upon new eden, and he saw that it was very good.


This has been on Tranq for at least a month Blink

Not complaining... had the usual Nyx turd pilot trying to self destruct and popped when in structure. We were quite chuffed with a loot drop and a KM.


Didn't happen on a proteus just 4 days ago... :/
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#146 - 2012-08-08 11:28:09 UTC
Soi Mala wrote:
Rashmika Clavain wrote:
Dinta Zembo wrote:
Quote:
Ships that self-destruct whilst under aggression will now generate a regular kill-report.


And the lord looked down upon new eden, and he saw that it was very good.


This has been on Tranq for at least a month Blink

Not complaining... had the usual Nyx turd pilot trying to self destruct and popped when in structure. We were quite chuffed with a loot drop and a KM.


Didn't happen on a proteus just 4 days ago... :/



There was a bug that caused it.

They fixed the bug, but put the feature in so it's consistent.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Annette Aumer
Sebiestor Tribe
Minmatar Republic
#147 - 2012-08-08 11:29:38 UTC
42BelowVodka wrote:


dont see how we will be mining more seen that the ore yield stays the same. except for the ice that is



Ahh thats lack of knowledge on my part. i thought the hulk was getting slightly better yield
kari bourza
Shield of Iron Crown
#148 - 2012-08-08 11:31:16 UTC
Still no fix for the grid not loading thingy ? i am dissapoint
CCP Greyscale
C C P
C C P Alliance
#149 - 2012-08-08 11:31:21 UTC
Coolsmoke wrote:
Quote:
Fixed an issue where the wrong amount of dungeons were spawning in the drone regions in relation to pirate detection arrays.


Could someone please elaborate on this? Is it referring to anoms or complexes?



Anomalies specifically. When we adjusted the sec status, some anomalies got "stuck" in their old system, which meant they weren't showing up in the new system they were supposed to be in. This change just ungummed all the stuck sites, so there should now be a correct mapping between system sec, upgrade level and anomalies present.

Inspiration wrote:
CCP.

It would be nice if submitted bug reports for bugs easily fixed before the patch would actually get attention and not left to look at after the patch or maybe never. As it is, after two full workdays days, plus the weekend days, the bug 141969 hasn't even been looked at and is still in the status 'Not filtered'.

So I am pretty sure this bug will hit TQ on patch roll out and it will be one of those things people it affects will find annoying.

This won't be the only issue, nor the most severe, but at least within two workdays feedback from a small test server should have been looked at and not sitting on some unread pile on a digital desk. This way all the fury you will read on forums after the patch is likely deserved and it is not motivating any bug reporter at all to file more reports if they feel it isn't looked at anyway! Let alone test things that go beyond their own direct market manipulation advantage that comes with changes.

This has been a bad experience on top of a lot of bad experiences with regard to CCP paying attention and listen to player input.



Hi,

Sorry about this situation - Monday was a public holiday in Iceland, so (almost) nobody was in the office. On the plus side, your bug report was filtered about two hours after you posted Smile

Gaia Aurelias wrote:
Hi guys,

i have a question. In the Patch under Explo. & Deadsp. there is written: "Cloaked Ships will no longer be uncloaked by invisible Cosmic Signature and Cosmic Anomaly beacons".

Now the Interesting question is, DOES THAT COUNT FOR WORMHOLES ASWELL???



It means that the invisible cosmic signature beacon at the warp-in points of wormholes will stop decloaking you, yes.

Rashmika Clavain wrote:
Dinta Zembo wrote:
Quote:
Ships that self-destruct whilst under aggression will now generate a regular kill-report.


And the lord looked down upon new eden, and he saw that it was very good.


This has been on Tranq for at least a month Blink

Not complaining... had the usual Nyx turd pilot trying to self destruct and popped when in structure. We were quite chuffed with a loot drop and a KM.


It's been kinda-sorta working on TQ (largely by accident) for a month Smile After 1.2 it should be happening consistently in a supported manner.
Eli Williams
Goats With Frickin' Rocket Launchers
#150 - 2012-08-08 11:32:49 UTC
O'h look, the launcher has failed yet again and has stalled on 80% 65.77/109.54 MB. What a shock.
Can someone link the URL for the direct patch download for me to import it please, I can't find the old thread that CCP kept updating with direct downloads.
Johan Civire
Caldari Provisions
Caldari State
#151 - 2012-08-08 11:34:46 UTC
Eli Williams wrote:
O'h look, the launcher has failed yet again and has stalled on 80% 65.77/109.54 MB. What a shock.
Can someone link the URL for the direct patch download for me to import it please, I can't find the old thread that CCP kept updating with direct downloads.


o god please why..... now on topic

Good patch love to see the change allot of bug fixs Lol
NinjaStyle
Deep Core Mining Inc.
Caldari State
#152 - 2012-08-08 11:36:13 UTC
so once again you fail to keep up with the ship changes you promised to finish the rest of the T1 Frigs this round and all we're getting is another set? sure you had to do the noob ships and Mining ships as well but at this rate it will take YEARS for you to finish and that's just unacceptable.

sorry to seem to negative but this is the thing evrybody is realy looking forward to and after reading the CSM minutes and having been told you promising to finish this so mutch quicker.

T1 Cruiser changes should allready have begun to be worked on and I wonder if you'll even reach to get thoese started within this year.

Alchemy updates atleast seem promising takeing the load off something you've tried to fix before this time it might actually stick.

I could probably go on about various changes being good / bad ect. but let's keep my post at this and I hope my concerns reach you.
Coolsmoke
State War Academy
Caldari State
#153 - 2012-08-08 11:38:17 UTC  |  Edited by: Coolsmoke
Quote:
You will now have the option to Warp Squad to other distances for bookmarks


OMG I completely missed this one the first read.. this is AWESOME!
Eli Williams
Goats With Frickin' Rocket Launchers
#154 - 2012-08-08 11:38:45 UTC
Johan Civire wrote:
Eli Williams wrote:
O'h look, the launcher has failed yet again and has stalled on 80% 65.77/109.54 MB. What a shock.
Can someone link the URL for the direct patch download for me to import it please, I can't find the old thread that CCP kept updating with direct downloads.


o god please why..... now on topic

Good patch love to see the change allot of bug fixs Lol


Good troll, of course not being able to patch in a thread about the deployment of said patch would be off topic.
KingSkunk
University of Caille
Gallente Federation
#155 - 2012-08-08 11:49:18 UTC
I didn't see any patch notes saying that the lag issue that a curried while duel boxing has been fixed ! And don't try and out this one on my pc there's nothing wrong with my gaming rig ! It gets annoying that I have to restart 1 of my eve clients on average 5 times a night Sad Great that you guys at CCP keep adding more to the game when all I really want is for CCP to fix the game that I play everyday but ty for making mining ships so much cooler now I can do mining and feel great about my mining barge lol , Just give us explorers some better drops on DED sites bs all night scanning for sites to run and when we finally find them they drop metal scraps kind of hard to make a living in eve being an explorer searching all night to find a site in the heart of danger just to get some metal scrap FFFFFFFFFFF UUUUUUUUUUUUU CCP give me LOOTTTTTTTTTT grrrrrrrrrrrrrrrrrrr Evil
h4kun4
Senkawa Tactical Division
Crimson Citadel
#156 - 2012-08-08 11:51:26 UTC
On the paper everything looks great, i cant wait to test everything on Tranquility. Awesome patch for now.

Only thing that sucks for the miners i know is the issue that the Hulk has less Cargo+Ore Bay than before and the removal of the Ice bonus of the Mackinaw...but i think the hulk bonus and the rig may fix it
Spc One
The Chodak
Void Alliance
#157 - 2012-08-08 11:51:38 UTC
Do you plan to keep machariel size like it is now on TQ or will it be permanently sized down ?
Ugh
Eli Williams
Goats With Frickin' Rocket Launchers
#158 - 2012-08-08 12:01:00 UTC
http://content.eveonline.com/404131/EVE_Online_395875-404131_win.zip

Is the direct patch file zipped for those who need to manually download and import to the launcher.
Rashmika Clavain
Revelation Space
#159 - 2012-08-08 12:16:01 UTC
CCP Greyscale wrote:


It's been kinda-sorta working on TQ (largely by accident) for a month Smile After 1.2 it should be happening consistently in a supported manner.


Awesome stuff Twisted
bassie12bf1
Republic Military School
Minmatar Republic
#160 - 2012-08-08 12:17:06 UTC
I hope rigs will be unfitted from ships due to changes made to them.