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Warfare & Tactics

 
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Capitals in FW

First post
Author
Tortise Winkle VonDudenberg
Doomheim
#81 - 2012-08-07 22:51:44 UTC
Why should there be caps in HS:

- Eve is a sandbox and people need to be able to fly whatever they please
- Plexes already restrict shiptypes and favor combat for different shiptypes and shipclasses thus making 'entry-level' pvp happen
- HS happens to be everywhere : why should HS people, who have to fight non-HS entities on a consistent basis have their wings clipped and be prevented from using capitals in fights against those entities?
- A great many HS pilots hugely enjoy reading about capital fights regardless of the fact whether its Dread slugfests or Triage finesse

Should people think that caps don't belong into HS, which by the way happens nearly exclusively in Nullsec, then it would be silly to allow them into anysec at all and then you'd need to man up and ban capitals/supers from anysec entirely. Or why would you put arbitrary restrictions on people who chose to be aligned with a certain empire faction and have them fight Gunfights with sticks ands stones and on the other hand not put those same restrictions on any people living in anysec?


Whoever that guy was that posted this garbage I fixed it. Restrictions happen everywhere. HTFUX


X Gallentius
Black Eagle1
#82 - 2012-08-07 23:26:15 UTC
Cellethen wrote:
I think my feelings on this can be summed up pretty simply: why should pilots be artificially limited in the ships they can deploy to a warzone?
Why should the fabrication (but not use) of Super Capitals be restricted only to Sov. Null Sec? What's the point? If you can use them in Low Sec, you should be able to build them in low sec.
X Gallentius
Black Eagle1
#83 - 2012-08-07 23:27:28 UTC  |  Edited by: X Gallentius
Capitol One wrote:
The whole point of the cyno jammer is to ...
take over and control high value low-sec moons.
X Gallentius
Black Eagle1
#84 - 2012-08-07 23:29:42 UTC  |  Edited by: X Gallentius
Mutnin wrote:
That is fine for solo & small gang of less than 5, but you know as well as anyone else that larger fights almost never happen inside plexes for obvious reasons of no one wants to be the guys entering the plex second. Honestly as bad as you Gals are about being scared to jump into Caldari gangs on normal star gates or going & reshipping at the drop of a hat and you really expect anyone will think you guys will ever come into a plex when you don't have the upper hand?Roll

You cannot cyno to an acceleration gate OUTSIDE a plex. So if your large fleet doesn't want to get hotdropped, open a FW plex and warp to it.

Edit: BTW, are these sorts of anomalies available in Null Sec? Does anybody here think it would add some texture to the Null sec map if they were?
Shaalira D'arc
Aliastra
Gallente Federation
#85 - 2012-08-08 08:08:21 UTC
If cap drops weren't allowed in FW, I wouldn't have been able to whore in on so many cap kms with nothing more than an errant cycle of a tackle ares' guns. Please, think of my efficiency.
Garven Dreis
Deep Core Mining Inc.
Caldari State
#86 - 2012-08-08 10:43:29 UTC
Xuixien wrote:
Why can't we use capitals in HiSec?

I mean, "sandbox", right?


I am of the opinion that if you can anchor large POSes, or anchor things in space, then you should be able to drop caps on it.

A bit off topic, but I'd LOVE caps in 0.7

Terrible Poster Runner-up 2014

Princess Nexxala
Zero Syndicate
#87 - 2012-08-08 14:40:53 UTC
You Gals? Sorry havent been one of those in months. Also been busy pewing people that actually want to fight. Unlike you Caldari
(see what I did there?)

Mutnin wrote:


That is fine for solo & small gang of less than 5, but you know as well as anyone else that larger fights almost never happen inside plexes for obvious reasons of no one wants to be the guys entering the plex second. Honestly as bad as you Gals are about being scared to jump into Caldari gangs on normal star gates or going & reshipping at the drop of a hat and you really expect anyone will think you guys will ever come into a plex when you don't have the upper hand?

Roll

nom nom

Tanaka Sekigahara
United Space Marine Corp
#88 - 2012-08-19 21:19:31 UTC
Xuixien wrote:
Capitol One wrote:
Xuixien wrote:
Capitol One wrote:
Quote:
CCP Ytterbium: ”Something I really don't like in Factional Warfare, is just the capital hot drop. To me it has nothing to do with what Factional Warfare is supposed to do.”


Completely disagree, capital ships as a force multiplier or used as escalation is an integral part of FW.
The opinion that Faction Warfare has to be cheap and lopsided is a bit shortsighted.

I should be allowed to excel and use every ship and mechanic possible to reach my goals or for my own enjoyment as part of FW. Don't force me to fly merlins and hurricanes when I want to fly a bhaalgorn with Triage support.

We already have Plex combat with limits on what ships can enter and cynos can't be lit inside the deadspace, so if people want to fight away from the hotdrop they can fight inside/on the plex.

Big battleship brawls with several Triage caps and dreads dropped to counter them is some of the most exciting engagements players experience in FW, don't take that away from us.

--

On a related note, the Cyno-jammer, if brought to FW it should be a destroyable entity and not a part of a systems upgrade in the ihub. For example, the Minmatar Militia own a system and a big fight is brewing. They make the right call and bring in their caps and activate the cyno jammer. In order for the Amarr fleet to compete with the superior Minmatar forces, destruction of the cyno-jammer is paramount to counter the enemy caps.

Just my humble opinion from reading some of the CSM Summit minutes.

- Cap

Edit: for typos.


Actually I think Ytterbium is 100% spot on. It's clear from gate restrictions and the relatively small (for a structure) amount of HP IHubs have that FW is meant to be conducted by smaller groups who don't necessarily have the infrastructure or capital to field blobs of Titans and Dreadnaughts.

It sounds like you would have more fun in a NullSec group than you would in Factional Warfare, TBQH with you about it.


Nullsec doesn't interest me at all, except for the occasional roam/gank. My place is in FW, I've been a part of it since '10 and have no inclination to leave, it's my favourite part of the game and my playstyle should not be limited just because "Caps belong in nullsec". That's a ****** reason, you see caps fighting in lowsec/wormhole space all the time. Some of the coolest content provided by Rooks and Kings happens in lowsec quite a bit.

FW being primarily a lowsec venture, and with capital engagement being a big thing in lowsec, why should FW be any different?


Yeah why should your playstyle be limited by the choices you make. That sounds like "consequences" and that's just not what EVE is about, amirite? Roll
not so much...