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Outlaws in highsec? Retire the Faction Navy in Crimewatch!

Author
Tippia
Sunshine and Lollipops
#81 - 2012-08-07 15:55:18 UTC
pussnheels wrote:
imagine Osama Bin laden alive today and walking down Time Square New York today

Complaining about how everybody who he meets there wants to kill him and demanding they should stop ttrying to kill him so he can plan his next vile terrorist attack in peace and unmolested
Wouldn't that be an improvement over the current situation, where no-one particularly cares about killing the guy, nor do they particularly try…?
Hammer Borne
Doomheim
#82 - 2012-08-07 15:56:26 UTC
Tippia wrote:
pussnheels wrote:
imagine Osama Bin laden alive today and walking down Time Square New York today

Complaining about how everybody who he meets there wants to kill him and demanding they should stop ttrying to kill him so he can plan his next vile terrorist attack in peace and unmolested
Wouldn't that be an improvement over the current situation, where no-one particularly cares about killing the guy, nor do they particularly try…?


No, it wouldn't.
Thor Kerrigan
Guardians of Asceticism
#83 - 2012-08-07 15:59:51 UTC
pussnheels wrote:
imagine Osama Bin laden alive today and walking down Time Square New York today

Complaining about how everybody who he meets there wants to kill him and demanding they should stop ttrying to kill him so he can plan his next vile terrorist attack in peace and unmolested

that is what the OP is demanding

If you allow to let your securityrating drop to *-10 fine that is your choice
if you can't be bother to repair that rating ; again fine that is your choice

BUT DO NOT COME COMPLAINING THAT YOU DO NOT LIKE THE CONSEQUINCES OF YOUR OWN ACTIONS


No silly: Op is asking for OBLs to be able to walk around Time Square with a big crosshair on their back and in a pinata costume surrounded by potentially 10 000 people who can legally stab, club and shoot him to death. Oh yeah, and just in case he does anything fishy, Police is following the whole scenario with 10 snipers. You know, just in case.
Thor Kerrigan
Guardians of Asceticism
#84 - 2012-08-07 16:06:49 UTC
Gabrielle Lamb wrote:
If this was implented everyone and their mothers would have a -10 sitting around ready to gank whoever annoys them the least. It would basically triple the suicide ganking activities in highsec which are already pretty rampant.

And don't give me that "0.0" bullshit, 0.0 in Sovereign territory or a low population system is generally a lot safer then highsec. Because in highsec, when you're ganked it's one out of 50 other people in same system jumping straight in to zero on you. In 0.0 you pretty much know if somebody else enters system not from your alliance you need to bugger off to safespot or fight them.

Comparing highsec to 0.0 is borderline comparing awoxing to normal PVP. We all know what scores the easier kills.


If people actually did that, I might actually go positive sec and hunt everyone down "just sitting there" with -10 as every engagement would be 100% 1v1 where I am the only one able to blob the pirate if I start losing.

Easier kills than shooting badgers in lowsec.
War Kitten
Panda McLegion
#85 - 2012-08-07 16:11:13 UTC


From a personal standpoint, I like the idea. The only reason I maintain sec status is to be able to move ships around without faction police molestation.

From a game balance perspective, it's silly. You take all the penalty out of being -10. There's no tradeoff anymore, you just go -10 and have your fun. You can go ninja salvaging forever without worrying about NPCs.

Obviously you want the fights, so trolling around in highsec with a target on your back doesn't scare you. Why should being -10 be easy?

Hi-sec wasn't designed to be a good guys vs. badguys warzone, that's lowsec.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Aruken Marr
The Scope
Gallente Federation
#86 - 2012-08-07 16:16:22 UTC  |  Edited by: Aruken Marr
This actually makes a lot of sense. Why not leave it to the players to enforce the law on -10s? Just need to remove the possibility of invulnerable neutral RR and this'd be a perfect platform for player driven content.

The very point that you can be shot at by anyone with no repercussion when -10 should be punishment enough. The Navy police only serve to inhibit any sort of vigilantism. I really don't understand the people wanting concord to instapop -10s when it'd be more satisfying to do it yourself.

Edit: With the removal of faction navy police, it's not like all hell would break loose with marauding -10s in hisec because to all intents and purposes the mechanics remain the same. -10s still wouldnt be able to shoot people with without concord response (unless fired upon first) but +secs could shoot them with no such repercussions

War Kitten wrote:

From a game balance perspective, it's silly. You take all the penalty out of being -10. There's no tradeoff anymore, you just go -10 and have your fun. You can go ninja salvaging forever without worrying about NPCs.


Think of it this way, anyone can shoot a -10 in hisec. If players were to actively hunt these players in an organised fashion then there'd be no need for navies to make their lives difficult as the players would be doing that themselves. Doesn't that sound like a lot more fun for everyone?
FloppieTheBanjoClown
Arcana Imperii Ltd.
#87 - 2012-08-07 16:17:04 UTC  |  Edited by: FloppieTheBanjoClown
CCP, please think of the carebear mission runner who spends months in caldari space, only to decide to run missions for the gallente and find his overpriced mission boat being ganked by the gallente navy! Pity the bears!

(yes, I actually know of this happening to someone, I watched a Golem get popped on a gate because he didn't understand what was happening)

Founding member of the Belligerent Undesirables movement.

War Kitten
Panda McLegion
#88 - 2012-08-07 16:31:12 UTC
Aruken Marr wrote:

Edit: With the removal of faction navy police, it's not like all hell would break loose with marauding -10s in hisec because to all intents and purposes the mechanics remain the same. -10s still wouldnt be able to shoot people with without concord response (unless fired upon first) but +secs could shoot them with no such repercussions


Lies!

I know of many pirate corps that would take their gangs through hisec on roams if this were to happen.

But it's a good effort guys - it sounds very sincere. :)

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Aruken Marr
The Scope
Gallente Federation
#89 - 2012-08-07 16:32:40 UTC
War Kitten wrote:
Aruken Marr wrote:

Edit: With the removal of faction navy police, it's not like all hell would break loose with marauding -10s in hisec because to all intents and purposes the mechanics remain the same. -10s still wouldnt be able to shoot people with without concord response (unless fired upon first) but +secs could shoot them with no such repercussions


Lies!

I know of many pirate corps that would take their gangs through hisec on roams if this were to happen.

But it's a good effort guys - it sounds very sincere. :)


What exactly would these gangs do when they got to empire? They can't do anything until someone engages them.
Herr Wilkus
Aggressive Salvage Services LLC
#90 - 2012-08-07 16:55:23 UTC
Aruken Marr wrote:
War Kitten wrote:
Aruken Marr wrote:

Edit: With the removal of faction navy police, it's not like all hell would break loose with marauding -10s in hisec because to all intents and purposes the mechanics remain the same. -10s still wouldnt be able to shoot people with without concord response (unless fired upon first) but +secs could shoot them with no such repercussions


Lies!

I know of many pirate corps that would take their gangs through hisec on roams if this were to happen.

But it's a good effort guys - it sounds very sincere. :)


What exactly would these gangs do when they got to empire? They can't do anything until someone engages them.


There isn't even a benefit to being in a gang, short of intel and moral support.

One outlaw can't even help another, with DPS OR RR. Vigilantes could literally engage each pirate, one at a time, while the pirates can do nothing but watch.

Even against those odds, I think many outlaws would take the risk.
Sounds a lot more exciting than sitting in lowsec and popping badgers, because you never know who is going to 'take a shot' at you......or how much help they are going to have.
Alavaria Fera
GoonWaffe
#91 - 2012-08-07 16:56:39 UTC
Aruken Marr wrote:
War Kitten wrote:
Aruken Marr wrote:

Edit: With the removal of faction navy police, it's not like all hell would break loose with marauding -10s in hisec because to all intents and purposes the mechanics remain the same. -10s still wouldnt be able to shoot people with without concord response (unless fired upon first) but +secs could shoot them with no such repercussions


Lies!

I know of many pirate corps that would take their gangs through hisec on roams if this were to happen.

But it's a good effort guys - it sounds very sincere. :)


What exactly would these gangs do when they got to empire? They can't do anything until someone engages them.

Suicide gank, which has been "carefully balanced" to ensure they won't make profit.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Aruken Marr
The Scope
Gallente Federation
#92 - 2012-08-07 16:58:26 UTC  |  Edited by: Aruken Marr
Alavaria Fera wrote:
Aruken Marr wrote:
War Kitten wrote:
Aruken Marr wrote:

Edit: With the removal of faction navy police, it's not like all hell would break loose with marauding -10s in hisec because to all intents and purposes the mechanics remain the same. -10s still wouldnt be able to shoot people with without concord response (unless fired upon first) but +secs could shoot them with no such repercussions


Lies!

I know of many pirate corps that would take their gangs through hisec on roams if this were to happen.

But it's a good effort guys - it sounds very sincere. :)


What exactly would these gangs do when they got to empire? They can't do anything until someone engages them.

Suicide gank, which has been "carefully balanced" to ensure they won't make profit.


But that happens pretty much with impunity, right?


Herr Wilkus wrote:


There isn't even a benefit to being in a gang, short of intel and moral support.

One outlaw can't even help another, with DPS OR RR. Vigilantes could literally engage each pirate, one at a time, while the pirates can do nothing but watch.

Even against those odds, I think many outlaws would take the risk.
Sounds a lot more exciting than sitting in lowsec and popping badgers, because you never know who is going to 'take a shot' at you......or how much help they are going to have.



Exactly! The problem is more people wanting game mechanics to do the work for them. But that kind of attitude just bleeds the fun out of a game.
pussnheels
Viziam
#93 - 2012-08-07 16:59:31 UTC
Thor Kerrigan wrote:
pussnheels wrote:
imagine Osama Bin laden alive today and walking down Time Square New York today

Complaining about how everybody who he meets there wants to kill him and demanding they should stop ttrying to kill him so he can plan his next vile terrorist attack in peace and unmolested

that is what the OP is demanding

If you allow to let your securityrating drop to *-10 fine that is your choice
if you can't be bother to repair that rating ; again fine that is your choice

BUT DO NOT COME COMPLAINING THAT YOU DO NOT LIKE THE CONSEQUINCES OF YOUR OWN ACTIONS


No silly: Op is asking for OBLs to be able to walk around Time Square with a big crosshair on their back and in a pinata costume surrounded by potentially 10 000 people who can legally stab, club and shoot him to death. Oh yeah, and just in case he does anything fishy, Police is following the whole scenario with 10 snipers. You know, just in case.


NO the OP only wants to grief preferably kill things that can't shoot back just to hurt their playing experience, it is the only thiong that interests him griefing without having to take risks he doesn't care that this game is more than just ganking others , he doesn't care that other people want to play this game their way and not his , he doesn't care about balance
that concord blows up hios ship that is a game mechanic he can't avoid , tho he probably dreams about a universe without concord

i think he is a coward in this game who is afraid of actual real pvp against a real player therefore prefers to pick on things that can't shoot back but wants this as easy as possible since he can't find the I WIN button

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Aruken Marr
The Scope
Gallente Federation
#94 - 2012-08-07 17:07:11 UTC  |  Edited by: Aruken Marr
pussnheels wrote:

i think he is a coward in this game who is afraid of actual real pvp against a real player therefore prefers to pick on things that can't shoot back but wants this as easy as possible since he can't find the I WIN button


See, you'd be right if what he was actually suggesting didn't lead to more fights with more "real" players. How are you not getting this? No faction police means that hisec is more accessible to -10s. This means that more -10s are present in hisec ergo that means that there is more opportunity for "real" players such as vigilantes to hunt said -10s.

By the way, what exactly do you mean by real players? Does that mean you think anybody incapable of defending themselves isn't a real player? Or did you just slip when you tried to apply spin to his concept.
Herr Wilkus
Aggressive Salvage Services LLC
#95 - 2012-08-07 17:13:43 UTC  |  Edited by: Herr Wilkus
pussnheels wrote:

NO the OP only wants to grief preferably kill things that can't shoot back just to hurt their playing experience, it is the only thiong that interests him griefing without having to take risks he doesn't care that this game is more than just ganking others , he doesn't care that other people want to play this game their way and not his , he doesn't care about balance
that concord blows up hios ship that is a game mechanic he can't avoid , tho he probably dreams about a universe without concord

i think he is a coward in this game who is afraid of actual real pvp against a real player therefore prefers to pick on things that can't shoot back but wants this as easy as possible since he can't find the I WIN button


Now I'm pretty sure you don't understand what is being discussed.

'Just want to kill things that can't shoot back'
Well, yes, but that has nothing to do with this thread.

By definition, the only people that are going to get shot at - are people that decide to shoot at pirates first - and even then, ONLY by the person they chose to engage.

Concord doesn't even come into it, they are not being changed at all. They still kill anyone that initiates combat against a non-outlaw. Its like you got ganked and are still so angry about it you are failing to use reason.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#96 - 2012-08-07 18:15:21 UTC
To the guys addressing me ...

You don't know me. You're just figuring i'm all the same like all these other scumbags.

People of Hek would tell you otherwise ... but - as far as i can tell - most haters will always
stick to their invalid opinions, no matter how much people try to convince them that they are wrong.
Bommel McMurdoc
The Scope
Gallente Federation
#97 - 2012-08-07 18:38:05 UTC  |  Edited by: Bommel McMurdoc
If said idea was implemented, low and null would be drastically more desolate than they are now. (would that benefit the bears or the pirates more I wonder) This would bring forth a dramatic increase in gang roaming around already highly populated areas.

Not considering game mechanics (including crime watch and security status rules,) but simple anthropology, the predators would overwhelm the newcomer systems, near and far, any way they can. It's quite simple, the would-be bully, would find any way he/she can to initiate a combat situation with someone far less skilled than the other. "hey 1 month old char! i'm red you can shoot me!" BANG! *blows up 1 month old char* "WELCOME TO THE SANDBOX NOOB! LAAAWWWLL! thanks for the tears!" It doesn't really matter to the majority of the 'predators' who or how they killed to get the swelling numbers accrued on the kill-boards. The kill-boards do not recognize any discrepancies other than 1000 points is greater than 10 points, only someone with a modicum of sense would research the portfolio.

All that being puked on this thread, there's a reason for having high security systems regulated by NPC driven security. High security space, all of it really, is supposed to be the starting ground for players coming into the game (may take a year, may be never) before they partake the adventure that is to be beheld in low and null security systems. step one, begin your journey in high sec, step 2, become bored and seek adventure into low security, step 3, low sec survival attained! what's next!? The conquest of your fortune and glory in Null!

But I will give you one thing that's evident from your idea. If implemented, there would be an influx of vigilantes, such as Lady Spank, hunting pirates down. However, I'm not sure if that would benefit the whole game plan CCP has in mind.

TLDR: Removal of navy and implementation of Herr's idea would not benefit the game.
Herr Wilkus
Aggressive Salvage Services LLC
#98 - 2012-08-07 21:27:13 UTC
Bommel McMurdoc wrote:


TLDR: Removal of navy and implementation of Herr's idea would not benefit the game.


Unfortunately, what - 80%+ of Eve's population resides in 'the beginning area?'
Killboards are really irrelevent.

Sure, some younger players may start a fight and lose. Nothing wrong with that - they'll do one of two things. Either they will avoid shooting at an outlaw in the future, or they will learn and improve at the game - perhaps bringing RR or help.
Pirate cannot benefit in anyway from having friends, short of bumping. (and any of them could be engaged at any time as well)

As it is now, separating the outlaws from the rest of the playerbase is damaging the game. Pirates are suiciding at higher and higher rates. Others are crowding lowsec-gates to the point where Soundwave thinks gate guns need more firepower.

Its time to release some of that steam, and give high-sec players some valid targets as well.
I'm sure that there are many pirates that would jump at a chance to roam highsec - even if it puts them at high risk, just to see what happens, even if the fights are stacked against them by game rules.
Bommel McMurdoc
The Scope
Gallente Federation
#99 - 2012-08-07 21:51:21 UTC  |  Edited by: Bommel McMurdoc
I understand where you are coming from. Unfortunately, saying it's okay for (using a 'Back to the Future' reference) for Biff to call McFly a derogatory name to get him to punch Biff in order to reverse blame. Only opens the door to more harassment. It seems like a loophole, not a fix. While I'm sure that you believe that YOU will skate the edge of the rules if your idea went into effect, does not hold true for the rest of the other "pirates."

I'm under the assumption the last thing CCP needs is to read in a blog or E-article about some guy who spent his first weeks in EvE being ping ponged by flashing reds. "Guys, here's the gist about EvE, it promises space survival and flying spaceships but all I've seen thus far is Pirates after pirates after pirates egging me on to fight them. Don't play this game, it has nothing to do with space faring." Then the aftershock of the implementation of your idea brings reversal of the said idea. kind of a waste of time wouldn't you think?
Ludi Burek
Exit-Strategy
Minmatar Fleet Alliance
#100 - 2012-08-07 22:11:44 UTC
Alavaria Fera wrote:
Aruken Marr wrote:
War Kitten wrote:
Aruken Marr wrote:

Edit: With the removal of faction navy police, it's not like all hell would break loose with marauding -10s in hisec because to all intents and purposes the mechanics remain the same. -10s still wouldnt be able to shoot people with without concord response (unless fired upon first) but +secs could shoot them with no such repercussions


Lies!

I know of many pirate corps that would take their gangs through hisec on roams if this were to happen.

But it's a good effort guys - it sounds very sincere. :)


What exactly would these gangs do when they got to empire? They can't do anything until someone engages them.

Suicide gank, which has been "carefully balanced" to ensure they won't make profit.


Lol You're cracking me up recently. Your forum fu is it an all time high!