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Planned lowsec sentry "fix" - you guys serious?

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Author
Xen Solarus
Furious Destruction and Salvage
#681 - 2012-08-07 07:49:38 UTC
Last post i said i'd yet to see any decent, logical reasons why low-sec peeps would resist a change that results in more people entering low-sec, and re-reading all of these repetitive posts hasn't revealed anything new.

The argument that it would kill low-sec roaming gang fights is silly. Are you saying that they wouldn't bother anymore? Like, whats the point guys, we actually have to go and look for our targets now, CCP have RUINED EVERYTHING! unsub, unsub, unsub....

Some people suggesting that it would make gate-camps even worse! If thats the case..... why are you complaining? Time to start buying carriers!

People suggesting that it would kill their ability to make ISK in low-sec. Again, more players entering low-sec = more explosions = more ISK.

Improving gate guns, as well as imo improving low-sec resources, will result in people moving from high to low. Literally a win win. The ONLY difference is that you wont be able to immediately face-**** them the moment they get a foot in the door. You'll have to actually look for targets.

Seems we have an interesting mix of opinions, people like myself that have always been for changes that improve eve as a whole. Then there's the low-sec players looking to protect their niche. Finally a few people that know pvp, and have the opinion of "adapt or die". They know the targets will still be there, and already know how to find them, and find them fast!

Feel free to say things like "you don't know what your talking about", and "you've obviously never fought around gate-guns" and all those other things being said in this thread. You'd be wrong.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#682 - 2012-08-07 08:01:15 UTC  |  Edited by: Tippia
Xen Solarus wrote:
Last post i said i'd yet to see any decent, logical reasons why low-sec peeps would resist a change that results in more people entering low-sec, and re-reading all of these repetitive posts hasn't revealed anything new.
They wouldn't, but that's not the topic of this thread either. Of course, you're just being disingenuous when making that claim since you have seen plenty of descent and logical reasons, but prefer not to address them.

The topic of this thread is a change that would result in fewer people entering low-sec and in fewer fights happening among those who live there.

Quote:
The argument that it would kill low-sec roaming gang fights is silly. Are you saying that they wouldn't bother anymore?
Why would they? With those rules, it would be suicidal to go look for a fight since the place where they happen are being made into non-fighting areas.

Quote:
People suggesting that it would kill their ability to make ISK in low-sec. Again, more players entering low-sec = more explosions = more ISK.
…except that, again, the only result would be fewer people and fewer fights. The only difference with the suggestion is that you can immediately face-**** them the moment they get in the door, as opposed to now, when they have a fair chance of escaping. Oh, and that you can't remove camps any more since doing so will make you explode. Looking for targets becomes pointless because they will be where they have always been: on gates, where you can't really touch them.

If you believe otherwise, then your protestations are quite meaningless, because you do indeed not know what you're talking about and you haven't for a second considered what this change will actually do to the game. It's pretty much the exact opposite of what you think it is, and it is blatantly obvious to anyone who has spent any time in lowsec.
TheGunslinger42
All Web Investigations
#683 - 2012-08-07 13:52:43 UTC  |  Edited by: TheGunslinger42
Xen Solarus wrote:
Last post i said i'd yet to see any decent, logical reasons why low-sec peeps would resist a change that results in more people entering low-sec, and re-reading all of these repetitive posts hasn't revealed anything new.


I've yet to see a decent, logical reason as to why these changes will result in an increase in people visiting lowsec. I know you're whining about repetitiveness, but you don't seem to get it:
1) These changes are a BUFF to people who sit and gank 'easy targets' on gates, as it allows interceptors to get fast tackle and stick around for a few seconds - are more people going to rush into lowsec knowing that it's MORE of a ganker paradise?
2) Even if it weren't a buff to easy target ganks, what extra motivation do people have to go to lowsec, bearing in mind that anything they do there is just as risky as it was before? The bloody entrance gate is not what keeps the bears out of lowsec, it's the lack of incentive mixed with the general level of risk doing missions, sitting at a belt, etc.

Xen Solarus wrote:
The argument that it would kill low-sec roaming gang fights is silly. Are you saying that they wouldn't bother anymore? Like, whats the point guys, we actually have to go and look for our targets now, CCP have RUINED EVERYTHING! unsub, unsub, unsub....


Again, it's been clearly explained why this would be bad for roaming gang fights. Roaming gangs encounter each other when they cross each other on - you guessed it, gates! - they don't randomly encounter each other in asteroid belts. I don't know how I can make this any simpler for you.

I was going to reply to the rest of your post but I cant be bothered because you're dumb. Dont worry hisec bear, you'll be fine.
Cearain
Plus 10 NV
#684 - 2012-08-07 14:43:33 UTC  |  Edited by: Cearain
Isalone wrote:
Quote:
CCP Greyscale moves on to explain his work on sentry guns. Sentry guns will now shoot anyone with a criminal flag, suspect or otherwise. Sentry guns will also start with smaller amounts of damage, and ramp up with time. Ideal tuning will be to where triage carriers will die at around 4 1/2 minutes. This way, if you want to use triage carriers in lowsec on gates you can, but you must commit to the cycle for a length of time before starting your reps, if you want to deactivate triage before the sentry guns kill you and jump out. CCP Greyscale also points out that another goal is to make it so that the first couple of hits won't kill an interceptor immediately, enabling a quick tackle, and then a warp out.


I've lived in lowsec for quite a while now and gotta tell you - this is probably gonna cause as much "whine 'n' unsub" threads as nex store/greed is good did. For those who don't go to low often - most of fleet/gang fights in low take place at gates. If gateguns are gonna pop carriers 4.5mins into the fight, cruiser/bc fleets going gcc on a gate aren't gonna happen at all. When was the last time you have seen a carrier at a gate? I don't think I've ever seen one.

Gatecamps - those aren't the problem, people who won't learn/adapt are. You can easily get through all of them, just do a little research.

discuss, lol



So they are going to make it so interceptors can live but carriers die? Right because those fast tackling carriers are the problem.


If we are going to have interceptors living through a quick tackle we might as well have bubbles and become blob sec.

CCP these are terrible ideas. Please read Jack Dants proposal for low sec. It's what the players want.

https://forums.eveonline.com/default.aspx?g=posts&t=42987&find=unread

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Mag's
Azn Empire
#685 - 2012-08-07 14:58:55 UTC
Ensign X wrote:
- I've never flown a Proteus, but I can say for damn sure that if you're solo and a squad of them uncloaks next to you, you're dead.
So you don't really know for sure, but you can guess. OK., that would be conjecture then.

Ensign X wrote:
- I've never flown a Dread, but I can say with authority that they're better at shooting structures than Black Ops Battleships, which I've also never flown.
Which is about set mechanics, not actual player related actions.

Ensign X wrote:
- I've never been to Ethiopia, but I can tell you it's hot there.
Which doesn't really tell us anything now, does it? Also water is wet, that's also good to know.

Ensign X wrote:
- I've never smoked crack, but I can say for damn sure it will **** up your life if you do.
Again you can guess it will, but that is also conjecture.

Ensign X wrote:
You do not need to be proficient at a subject to speak about it with knowledge. That's just silliness.
Well you can guess a lot and claim to have knowledge in a subject, if you really want. But that wouldn't be silliness, would it?

That worked out well for you and it's good to see your vast knowledge at work.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Skogen Gump
Sebiestor Tribe
Minmatar Republic
#686 - 2012-08-07 15:01:27 UTC
Cearain wrote:
Please read Jack dents proposal for null sec. It's what the players want.


Linkage ?
Cearain
Plus 10 NV
#687 - 2012-08-07 15:04:48 UTC  |  Edited by: Cearain
Skogen Gump wrote:
Cearain wrote:
Please read Jack dants proposal for low sec. It's what the players want.


Linkage ?


https://forums.eveonline.com/default.aspx?g=posts&t=42987&find=unread

edit: changed name to jack dant and "null sec" to "low sec."

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Elliot Vodka
Caldari Provisions
Caldari State
#688 - 2012-08-07 15:08:08 UTC



No, they aren't serious, its a giant ruse and your going to laugh about it tomorrow.

Why is it that people think this game is for everyone?A better question would be "Why do some people think this game is only for them?"

Skogen Gump
Sebiestor Tribe
Minmatar Republic
#689 - 2012-08-07 15:16:24 UTC
Cearain wrote:
Skogen Gump wrote:
Cearain wrote:
Please read Jack dents proposal for null sec. It's what the players want.


Linkage ?


https://forums.eveonline.com/default.aspx?g=posts&t=42987&find=unread


Thank you :)

Oh - Jack Dant, not Jack Dent - wondered why my search-fu wasn't strong!
Anslo
Scope Works
#690 - 2012-08-07 15:28:55 UTC
There's not enough rage in this thread.

[center]-_For the Proveldtariat_/-[/center]

Kingston Black
Federal Navy Academy
Gallente Federation
#691 - 2012-08-07 15:32:59 UTC  |  Edited by: Kingston Black
these proposed changes are godawful the RnK post earlier sums it up nicely. If these changes go in there will be less fights in lowsec AND all the ships that can currently move about unmolested frigs-cloaky haulers etc will be getting slaughtered by interceptors and alpha fleets awful awful changes I can't believe CCP Greyscale would think these changes are a good idea he must have never lived in lowsec

And yes, im madbro I shall suck it up like a lowsec pubbie, but you'll never get me going to 0.0 to join your blobwarfare id rather put 15 rabid ferrets down my pants after id rubbed pate all over my crotch
Nerf Burger
Doomheim
#692 - 2012-08-07 15:34:39 UTC
Ulmagod wrote:
Here is a typical reason why this change has been proposed.

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Tee+Kay
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kuromugi
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Endureth

These leet pilots sit on the Amamake/Osoggur gate in their Loki's and Tengu's with almost instalock abilities and kill everything that comes through the gate. Like shooting fish in a barrel. Adapt you say, get a fleet up and bait them you say. Well they have thought of that, they have an Orca with them at zero on the gate. If anything remotely dangerous happens, they dock on the Orca and it jumps to high sec.

They are getting wonderful KB stats but what are they really achieving? Making low sec inaccessible for casuals and noobs that's what.

They sit on that gate for a few hours most evenings going ctrl click on their overview with their guns cycling every few minutes. Must be hilarious fun and then they have the analysis of their killboard stats later. Wow I can't wait to be that good.

It is a shame, cause generally I'd be against this change, but when you've got people doing this you can see where CCP are coming from.

+1 to this change.


very good point. Too bad so many derps can't see the logic through their tears and fear of easymode-"pvp" being taken away. It is a great change. Thank you CCP.
Kingston Black
Federal Navy Academy
Gallente Federation
#693 - 2012-08-07 15:36:22 UTC
Id also point out gatecamping takes some balls, as its a big sign saying comeat me bro which is why we never do it and kill anyone we see gatecamping. If you see a gatecamp and you dont like it KILLITWITHFIRE
Cearain
Plus 10 NV
#694 - 2012-08-07 15:39:01 UTC  |  Edited by: Cearain
Nerf Burger wrote:
Ulmagod wrote:
Here is a typical reason why this change has been proposed.

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Tee+Kay
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kuromugi
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Endureth

These leet pilots sit on the Amamake/Osoggur gate in their Loki's and Tengu's with almost instalock abilities and kill everything that comes through the gate. Like shooting fish in a barrel. Adapt you say, get a fleet up and bait them you say. Well they have thought of that, they have an Orca with them at zero on the gate. If anything remotely dangerous happens, they dock on the Orca and it jumps to high sec.

They are getting wonderful KB stats but what are they really achieving? Making low sec inaccessible for casuals and noobs that's what.

They sit on that gate for a few hours most evenings going ctrl click on their overview with their guns cycling every few minutes. Must be hilarious fun and then they have the analysis of their killboard stats later. Wow I can't wait to be that good.

It is a shame, cause generally I'd be against this change, but when you've got people doing this you can see where CCP are coming from.

+1 to this change.


very good point. Too bad so many derps can't see the logic through their tears and fear of easymode-"pvp" being taken away. It is a great change. Thank you CCP.



I don't see how giving interceptors more time to tank the sentry guns, while they get initial tackle, will do anything but increase this sort of activity.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Jim Era
#695 - 2012-08-07 15:40:15 UTC
why are all these threads the same,,,and all utterly stale.

Wat™

Benjamin Eastwood
#696 - 2012-08-07 15:45:58 UTC
It's too bad that CCP is making you poor low sec gate campers work for your food. Move to null sec if you want unadulterated gate camping.

This is a good thing. Not only will it allow more people from empire space to take excursions into low sec with their illusions of safety, it'll also stimulate the stagnating systems on the fringe of high sec space.


It won't affect me though, I'm a null sec sovereign care bear now, all those low sec squatters are just **** stains on toilet paper.

"Endless ISK, the sinews of war"

Tippia
Sunshine and Lollipops
#697 - 2012-08-07 15:51:53 UTC
Nerf Burger wrote:
very good point.
…too bad it's nonsense. None of what he posted is a problem and none of it would be fixed with this change even if it were.

Quote:
Too bad so many derps can't see
…that removing the ability to go past camps using small and fast ships and removing the ability to break camps by brining a fleet is not a good way of “improving” lowsec.

Benjamin Eastwood wrote:
It's too bad that CCP is making you poor low sec gate campers work for your food.
Hmm… I think you might be posting in the wrong thread. This thread is about the proposed sentry gun changes that will make lowsec gate campers' lives much easier in every way, and ensure that fewer people than ever from highsec can take excursions into lowsec, which in turn would cause further stagnation of fringe systems.
TheGunslinger42
All Web Investigations
#698 - 2012-08-07 15:58:34 UTC
Nerf Burger wrote:
Ulmagod wrote:
Here is a typical reason why this change has been proposed.

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Tee+Kay
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kuromugi
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Endureth

These leet pilots sit on the Amamake/Osoggur gate in their Loki's and Tengu's with almost instalock abilities and kill everything that comes through the gate. Like shooting fish in a barrel. Adapt you say, get a fleet up and bait them you say. Well they have thought of that, they have an Orca with them at zero on the gate. If anything remotely dangerous happens, they dock on the Orca and it jumps to high sec.

They are getting wonderful KB stats but what are they really achieving? Making low sec inaccessible for casuals and noobs that's what.

They sit on that gate for a few hours most evenings going ctrl click on their overview with their guns cycling every few minutes. Must be hilarious fun and then they have the analysis of their killboard stats later. Wow I can't wait to be that good.

It is a shame, cause generally I'd be against this change, but when you've got people doing this you can see where CCP are coming from.

+1 to this change.


very good point. Too bad so many derps can't see the logic through their tears and fear of easymode-"pvp" being taken away. It is a great change. Thank you CCP.


Sorry bro but we're capable of logic, thats why we recognise these changes as awful. I'm sorry you got ganked after stupidly jumping into amamake, but that doesn't mean any change is a good change. Dry your eyes and you might realise this is going to result in you getting ganked MORE.
Kingston Black
Federal Navy Academy
Gallente Federation
#699 - 2012-08-07 16:31:00 UTC
What i don't get is why ccp greyscale is trying to get carebears into lowsec?

Carebears will never do anything in local when there are neutrals present anyways, it takes a certain kind of player to say "you know what? im going to bear anyways if they come gank me BRINGIT"

What greyscale should be doing is look at the players who live in lowsec and say "what do these guys do all day, and what could be changed to make more of these kinds of people come here and live in lowsec, what are the problems living here and what sucks here"

For instance, if your a newbie pirate, how do you get replacement ships? You can't enter highsec to pick them up so you either have to hire a courier corp like the froggies to get your ships or you have to train an alt to fly a freighter or orca to fly the ship to you and as an orca can only take a bc you'll probably need a freighter which costs 1.2bill atm which is a big ask for a newbie. (HINT: need ship carrying ship for resupply)

The old way of getting new bc's was to do drone missions or drone anomalies and refine the drone goo for minerals to make your own hulls believe it or not i used to make good iskies selling canes to my alliance ;)

Next, how do you make iskies? In lowsec you can rat, do missions, anomalies, sigs mining, wh's and take peoples mods from their wrecks

Missions are the main source of income and make more than highsec as you have more lp rewards. Ratting is pretty meh in lowsec and belt mining aint that great as the mins are not much better than highsec - although if you do find a mining site it can be quite good. Anomalies and sigs are a good source of income although at the current respawn rates they only really provide enough for 4-5 guys in an area so if your in a pirate corp alliance that lives in a lowsec area you probably wont have enough sigs to live off. Wh's do make good iskies if your setup to go raid them as a group and the people living in them are nice loot pinatas. Killing people and looting the wrecks does ofc make a lot of iskies too ;)

Kingston Black
Federal Navy Academy
Gallente Federation
#700 - 2012-08-07 16:50:47 UTC
aww hell, best change ever would eb to allow the lp stores for lowsec stations to stock t1 cruiser/bc/bs hulls that way newbies could do some bearing and get a new cane easy as without raging at how hard it is to get a new ship