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Warfare & Tactics

 
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Where to start in FW?

Author
Jim Roebuck
State War Academy
Caldari State
#1 - 2012-08-05 03:34:15 UTC
I've been reading up on all these FW threads that makes me really itching to kill. So, how can I get the ball rolling on FW? It seems like a hard thing to do besides just simply joining a militia.

When Bon Scott died and he appeared before St. Peter at the gates of Heaven, St. Peter looked at his record and told him he couldn't get in. Just then, God screams at Peter, "Let him in, Karen Carpenter is driving me nuts. I want to hear some music with balls. We'll haggle over the paperwork later." At least I hope that's what happened.

Kalicor Lightwind
Garoun Investment Bank
Gallente Federation
#2 - 2012-08-05 04:00:12 UTC  |  Edited by: Kalicor Lightwind
Well the first thing would be to figure out which militia you want to join. Despite the smacktalk, it honestly doesn't matter much since the mechanics both encourage and make it easy for the warzones to semi-frequently flip sides (one side just plexes a whole bunch of systems to vulnerable, and then takes them all and cashes out, other side then does this, etc).

It's Minmatar + Gallente vs Amarr + Caldari, although allied militia is not immediately apparent on your overview (have to manually set them blue). The instance of militia shooting each other is rather rare, excepting the overview mishaps if you're -5.0 security status or lower or pirates donning the FW hat for fun (and corp hoping to stay in it so their -10 faction standings don't matter).

Then I would take a bit and figure out where you want to live. There are some systems in each warzone that are relatively safe from capture, but of course this is not a guarantee. The worst comes to worst though you can always drop FW for a day and move your gear to a new location.

For instance, Kamela/Sahtogas is a pretty safe bet if you're joining the Amarr militia. Arzad/Houla/ Eszur for the minnies since these are where some of the larger alliances base from. Don't know the layout of the gallente/caldari warzone.

Then buy about 400mil or so (can be cheaper if you are broke, ofc) worth of Rifters, Thrashers, Ruptures, and Hurricanes (or whatever kind of ship you want to fly, start cheap) and their fittings/rigs at whatever market hub you desire, and have Black Frog Logistics Jump freighter them to your new home for you.

Find out who the bigwigs in your milita are to gain access to the intel channels, and I would recommend joining one of the already established alliances in order to expedite getting into fleets, unless solo is your game. Orbit buttons for great justice (if you join minny you'll have to go to caldari space because right now there's very few Amarr systems to plex), keep in mind you only get rewarded for offensive plexing (plexes in your enemy's system) and not defensive (plexes in your own system)

As for making money, the most effective way is Level 4 FW missions which greatly affect your faction and corporation standings. As a minmatar you can solo them in a stealth bomber if you're careful and somewhat skilled. Then just wait until your faction gets tier 4 or tier 5 control and then cashout.

Faction warfare is equivalent to a concord wardec, so you're not "safe" even in friendly high sec, although faction navy does spawn it doesn't do much in low highsec (often referred to as "midsec") so hubs like Hek are camped pretty often.
Shadow Adanza
Gold Crest Salvage
#3 - 2012-08-05 05:00:05 UTC
I was going to make a reply, but the one above pretty much sums it up far better than I ever could.

Are you suggesting coconuts migrate?

Kuehnelt
Devoid Privateering
#4 - 2012-08-05 06:54:44 UTC  |  Edited by: Kuehnelt
Kalicor Lightwind wrote:
Despite the smacktalk, it honestly doesn't matter much since the mechanics both encourage and make it easy for the warzones to semi-frequently flip sides (one side just plexes a whole bunch of systems to vulnerable, and then takes them all and cashes out, other side then does this, etc).


No, this has happened exactly zero times for Amarr, and has only been a consistent feature of the Caldari/Gallente front. The Minmatar's cash-outs have always been based on injecting LP into the systems they already have.

That said, due to the Armageddon Navy Issue joining the war effort, there are now 39 Minmatar systems that are vulnerable. So those Amarr who didn't give up or switch to Caldari LP or spend their time running enemy L4s are about to get God's own T5 payout.

Which will vindicate the system of worthless T1 rewards and even Minmatar/Amarr imbalance (the Armageddon Navy Issue fights only for the Empire). D'oh well.

Jim Roebuck wrote:
It seems like a hard thing to do besides just simply joining a militia


It's really that easy. Enlist. Use the militia channel. Click the menu at the top of your neocom, go to business, then drag the Mlitia window to the neocom proper so that you can open it frequently and see where things are happening. (That's how I know that Minmatar have 39 systems vulnerable; but you can still use dotlan (Cal/Gal) to get a feel for the space. Have ships. Fly them into the enemy.

Plexing guide: https://forums.eveonline.com/default.aspx?g=posts&m=1526749

Essential rookie guide: http://imgur.com/a/oUUXy
Jim Roebuck
State War Academy
Caldari State
#5 - 2012-08-05 22:31:14 UTC
So, I decided to side using my FW alt with the Amarr, I know they've been hammered by the Minnies and all, but with all those Minny plexes out there, I might be able to get something going, I hope.

So, who is the guy running all the fleets for Amarr FW?

When Bon Scott died and he appeared before St. Peter at the gates of Heaven, St. Peter looked at his record and told him he couldn't get in. Just then, God screams at Peter, "Let him in, Karen Carpenter is driving me nuts. I want to hear some music with balls. We'll haggle over the paperwork later." At least I hope that's what happened.

GenesisMike
Viziam
Amarr Empire
#6 - 2012-08-05 22:39:42 UTC
Jim Roebuck wrote:
So, I decided to side using my FW alt with the Amarr, I know they've been hammered by the Minnies and all, but with all those Minny plexes out there, I might be able to get something going, I hope.

So, who is the guy running all the fleets for Amarr FW?



Depends on TZ mainly. You will see general fleets up around Kamela. Search in fleet finder when you logg on and get into Amarr TS Comms to find out whats going on at any given time. As stated above try getting into an corp or alliance that meets your play style and go from there. GL and see you around.

Mike
Kalicor Lightwind
Garoun Investment Bank
Gallente Federation
#7 - 2012-08-06 21:38:12 UTC
While Amarr hasn't gotten it yet, if amarr took all of the systems that are vulnerable right now, they could get at least tier 4. So just because it hasn't happened yet doesn't mean it's not going to cyclically happen :P
Xuixien
Solar Winds Security Solutions
#8 - 2012-08-06 23:48:01 UTC
Sorry the militias are full.

Epic Space Cat, Horsegirl, Philanthropist

SeaSaw
Tribal Liberation Force
Minmatar Republic
#9 - 2012-08-07 13:58:39 UTC
Good Sirs;

So if I am in Hek, and have a rifter and I joined the mimatar militia what screen do I look at to figure out where to go to shoot the enemy?

yours
SeaSaw
Shadow Adanza
Gold Crest Salvage
#10 - 2012-08-07 18:41:53 UTC
SeaSaw wrote:
Good Sirs;

So if I am in Hek, and have a rifter and I joined the mimatar militia what screen do I look at to figure out where to go to shoot the enemy?

yours
SeaSaw

Head to low sec. Since you're in a Rifter, you'll probably want to be looking for something on your overview that will say Minmatar (or Amarr) minor complex. Only destroyers and down can get in so you're more likely to get a fun fight. If there's not an orange star in system, keep going until there is and an available minor.

Are you suggesting coconuts migrate?

Fleet Warpsujarento
Doomheim
#11 - 2012-08-08 11:17:42 UTC
Don't just enlist in the militia. Join a corp. Find one that's half decent and is in your timezone and apply directly to them. Being in the NPC militia corp before joining a player one may actually make it harder to join a god corp.
SeaSaw
Tribal Liberation Force
Minmatar Republic
#12 - 2012-08-08 14:15:40 UTC
Shadow Adanza wrote:
SeaSaw wrote:
Good Sirs;

So if I am in Hek, and have a rifter and I joined the mimatar militia what screen do I look at to figure out where to go to shoot the enemy?

yours
SeaSaw

Head to low sec. Since you're in a Rifter, you'll probably want to be looking for something on your overview that will say Minmatar (or Amarr) minor complex. Only destroyers and down can get in so you're more likely to get a fun fight. If there's not an orange star in system, keep going until there is and an available minor.




Keep going where? How do I see the star is orange? Where does it say Minmater Minor Complex? Is this in the window with the asteroid belt list?

Thanks.

yours
SeaSaw
Kalicor Lightwind
Garoun Investment Bank
Gallente Federation
#13 - 2012-08-10 21:34:22 UTC
On the overview the default setup for Faction Warfare targets is flashy orange, in local you will see them with an orange star next to their name.