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Barge Fairy Tale

First post First post
Author
Richard Desturned
Royal Amarr Institute
Amarr Empire
#2741 - 2012-08-07 08:13:58 UTC
rodyas wrote:
Carebears, and afk miners, as well as poor people, who wanted technetium. As well as a bunch of people to stupid to use a badly designed feature as well as the feature being equally dumb. Blind leading the blind.


funny that this game lasted 9 years with an environment where you could be mercilessly murdered in the "safe" area

npc alts have no opinions worth consideration

Alavaria Fera
GoonWaffe
#2742 - 2012-08-07 08:16:09 UTC
Richard Desturned wrote:
rodyas wrote:
Carebears, and afk miners, as well as poor people, who wanted technetium. As well as a bunch of people to stupid to use a badly designed feature as well as the feature being equally dumb. Blind leading the blind.

funny that this game lasted 9 years with an environment where you could be mercilessly murdered in the "safe" area

In fact, you can still die horribly if ~enough catalysts~ are around. Or ~enough tornados~.

Maybe something needs to be done about that.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tippia
Sunshine and Lollipops
#2743 - 2012-08-07 08:21:43 UTC
There is no such thing as enuff dakka.
Alavaria Fera
GoonWaffe
#2744 - 2012-08-07 08:23:32 UTC
Tippia wrote:
There is no such thing as enuff dakka.

Without insane lag, you do reach cases where people press F1 and receive a "no target" message because the target already instadied. Hilarious.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

rodyas
Tie Fighters Inc
#2745 - 2012-08-07 08:27:59 UTC
Richard Desturned wrote:
rodyas wrote:
Carebears, and afk miners, as well as poor people, who wanted technetium. As well as a bunch of people to stupid to use a badly designed feature as well as the feature being equally dumb. Blind leading the blind.


funny that this game lasted 9 years with an environment where you could be mercilessly murdered in the "safe" area


Not many people played it though. Games like this usually have less players as a trade off.

Signature removed for inappropriate language - CCP Eterne

Pipa Porto
#2746 - 2012-08-07 08:38:37 UTC
rodyas wrote:
Richard Desturned wrote:
rodyas wrote:
Carebears, and afk miners, as well as poor people, who wanted technetium. As well as a bunch of people to stupid to use a badly designed feature as well as the feature being equally dumb. Blind leading the blind.


funny that this game lasted 9 years with an environment where you could be mercilessly murdered in the "safe" area


Not many people played it though. Games like this usually have less players as a trade off.


Yes, not many people played EVE in the last 9 years. EVE's only the third largest Paid Western MMO (though, now that I hear SWOTOR's going F2P, I guess EVE's gonna get bumped up a spot there). And only the 6th Largest MMO Worldwide including F2P.

EvE: Everyone vs Everyone

-RubyPorto

rodyas
Tie Fighters Inc
#2747 - 2012-08-07 08:40:56 UTC
They don't sell time cards at major stores though, Same with star wars galaxies (And I meant, before they shut that down). They don't even run commercials, like a large entity would.

In a small tank, yes EVE looks big, but in a normal tank, its kind of small.

Signature removed for inappropriate language - CCP Eterne

Shalua Rui
Rui Freelance Mining
#2748 - 2012-08-07 08:44:25 UTC
rodyas wrote:
They don't sell time cards at major stores though, Same with star wars galaxies (And I meant, before they shut that down). They don't even run commercials, like a large entity would.

In a small tank, yes EVE looks big, but in a normal tank, its kind of small.


Hm... true... but hey, maybe DUST can fix that? If Sony has one thing, it's serious marketing budget.^^

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

rodyas
Tie Fighters Inc
#2749 - 2012-08-07 08:49:07 UTC
True, it could.

But jester has a paranoid blog post. On CCP trying to tame down EVE, so they can get more players from that. I mostly meant its hard to get both. Hard to easily gank or suicide gank, as well as increase playerbase. Gotta choose one or the other. I mostly don't care anyway. But it is annoying if you have to use stores to get a game or time card, and no stores sell the game you want to play.

Signature removed for inappropriate language - CCP Eterne

Richard Desturned
Royal Amarr Institute
Amarr Empire
#2750 - 2012-08-07 08:49:33 UTC
rodyas wrote:
Not many people played it though. Games like this usually have less players as a trade off.


But they last a goddamn long time as long as the developers keep focus. Games that try to appeal to the "masses" don't tend to last - not every game can be WoW.

npc alts have no opinions worth consideration

rodyas
Tie Fighters Inc
#2751 - 2012-08-07 09:02:35 UTC  |  Edited by: rodyas
Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.

Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.

I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet. I know alot of other players joined EVE for the pirating, but like I said it is hard. You can go that route, but it usually gets smaller.

Signature removed for inappropriate language - CCP Eterne

Shalua Rui
Rui Freelance Mining
#2752 - 2012-08-07 09:05:05 UTC
rodyas wrote:
I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet. I know alot of other players joined EVE for the pirating, but like I said it is hard. You can go that route, but it usually gets smaller.


Well, until reacently, they kept that promise... I think what bumps many people (inclusing me) is that so many of their newer plans don't seam to come to fruiton...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Richard Desturned
Royal Amarr Institute
Amarr Empire
#2753 - 2012-08-07 09:07:10 UTC
rodyas wrote:
Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.

Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.

I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet.


One time a company named Sony Online Entertainment thought that changing a game called "Star Wars Galaxies" to reduce the amount of grinding and reduce the complexity of the game would bring in "the masses."

They shut their servers down four years later.

npc alts have no opinions worth consideration

Pipa Porto
#2754 - 2012-08-07 09:08:52 UTC
rodyas wrote:
Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.

Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.

I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet. I know alot of other players joined EVE for the pirating, but like I said it is hard. You can go that route, but it usually gets smaller.


Change isn't the problem. The problem is that all the change is going towards making PvP Opt-In, which is contrary to the fundamental idea of the game.

EvE: Everyone vs Everyone

-RubyPorto

rodyas
Tie Fighters Inc
#2755 - 2012-08-07 09:11:51 UTC
Richard Desturned wrote:
rodyas wrote:
Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.

Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.

I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet.


One time a company named Sony Online Entertainment thought that changing a game called "Star Wars Galaxies" to reduce the amount of grinding and reduce the complexity of the game would bring in "the masses."

They shut their servers down four years later.


Yeah sadly I wasn't around during that time. What I call european type games were still hard for me to get into. I did pick up Star Wars galaxy the free trial (Nothing else sold in stores) a year and a half ago and I enjoyed it. But it had a bad market, and I couldn't get the Kyshakk expansion where I heard the best spaceship salvage was at.

If anything EVE is the opposite of Star Wars galaxies in a way. Star Wars, had an incredible grind and time sink, for a very worthwhile character. EVE has the kind of similiar grind and time sink, (the titan) but alot of people don't see it as cool as a jedi or sith, when they get there. But perhaps some do think it is as sweet as a jedi, who knows.

Signature removed for inappropriate language - CCP Eterne

Richard Desturned
Royal Amarr Institute
Amarr Empire
#2756 - 2012-08-07 09:23:21 UTC
rodyas wrote:
If anything EVE is the opposite of Star Wars galaxies in a way. Star Wars, had an incredible grind and time sink, for a very worthwhile character. EVE has the kind of similiar grind and time sink, (the titan) but alot of people don't see it as cool as a jedi or sith, when they get there. But perhaps some do think it is as sweet as a jedi, who knows.


The difference is that EVE has outlived SWG. There's a difference between introducing new content (i.e. new tools, not new "theme park rides") and changing the game entirely, even in one "part" of the game. "Don't fly what you can't afford to lose" should apparently only apply outside of hisec?

npc alts have no opinions worth consideration

Shalua Rui
Rui Freelance Mining
#2757 - 2012-08-07 09:25:58 UTC
Pipa Porto wrote:
Change isn't the problem. The problem is that all the change is going towards making PvP Opt-In, which is contrary to the fundamental idea of the game.


Only in highsec, that is... as it should be. CCP couldn't predict that the players would go and "change the rules" they put up...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

rodyas
Tie Fighters Inc
#2758 - 2012-08-07 09:31:15 UTC
Richard Desturned wrote:
rodyas wrote:
If anything EVE is the opposite of Star Wars galaxies in a way. Star Wars, had an incredible grind and time sink, for a very worthwhile character. EVE has the kind of similiar grind and time sink, (the titan) but alot of people don't see it as cool as a jedi or sith, when they get there. But perhaps some do think it is as sweet as a jedi, who knows.


The difference is that EVE has outlived SWG. There's a difference between introducing new content (i.e. new tools, not new "theme park rides") and changing the game entirely, even in one "part" of the game. "Don't fly what you can't afford to lose" should apparently only apply outside of hisec?



Well I don't really have alot of ISK to see it the way you do. I mostly see it as this. Null sec is hard, and with players dealing with how hard it is, they get new ships and modules. Now does hi-sec deserve to get these new things, to easily, after other people only got them after hard work. Like tech, that stuff is hard to get, so you wouldn't want hi sec, to get it so easily. I don't see it as, hi sec would make more money then we would if they had it. Like it tech, started to be easier to get and to have, then I might not mind that it was open to hi sec. But like I said, it would have to be really easy for null sec to have it, before I would want it in hi sec.

Signature removed for inappropriate language - CCP Eterne

Pipa Porto
#2759 - 2012-08-07 09:49:02 UTC
Shalua Rui wrote:
Pipa Porto wrote:
Change isn't the problem. The problem is that all the change is going towards making PvP Opt-In, which is contrary to the fundamental idea of the game.


Only in highsec, that is... as it should be. CCP couldn't predict that the players would go and "change the rules" they put up...


No, nowhere in EVE has ever had Opt-In PVP (well, besides SISI). Being entirely safe from PvP anywhere is anathema to EVE's core principles. "Don't Fly What you can't afford to lose,"

CCP Wrangler wrote:
EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for.
http://eve-search.com/thread/528360/page/1#29

CCP Oveur wrote:
I'm also against the lack of danger and the awful boring times when you are just chugging along and nothing threatens you.


CCP Explorer wrote:
All of it occured in the same framework of unrestricted player movement and limitless player choice in a single, shared game universe. As our senior producer put it 'f*cking brilliant'.
-- in reference to Burn Jita

Where does any of this imply "except for HS. HS is supposed to be safe"?

CCP couldn't predict emergent gameplay? Huh, who would have thunk?Roll

Anyway, nobody changed any rules (well, CCP did, to favor the gank victims). We just shot people in legal ways. Then they whined long enough and hard enough that CCP appeased them. Then we adapted and kept shooting them. Then they whined long enough and hard enough that CCP appeased them.... see where this is going?

EvE: Everyone vs Everyone

-RubyPorto

Shalua Rui
Rui Freelance Mining
#2760 - 2012-08-07 09:54:33 UTC
Pipa Porto wrote:
No, nowhere in EVE has ever had Opt-In PVP (well, besides SISI). Being entirely safe from PvP anywhere is anathema to EVE's core principles. "Don't Fly What you can't afford to lose."


Agreed... but all I can say is: HS always was more or less save... for years. That changed only after Burn Jita and Hulkageddon.

What was CCP supposed to say? "We never intended that to happen and we will do everything to never let that happen again in the future?" That would have been a PR shotgunblast to the head... so to speak.^^

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)