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Two more accounts unsubbed.

First post
Author
Alavaria Fera
GoonWaffe
#121 - 2012-08-07 07:42:44 UTC
Pilna Vcelka wrote:
Because EVE PvP is not worth any tears, because its just plain dumb.

That is a good one Shocked

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Richard Desturned
Royal Amarr Institute
Amarr Empire
#122 - 2012-08-07 07:45:31 UTC
I don't always agree with Mors' ideas but it's a shame to see him go.

npc alts have no opinions worth consideration

Swordfingers
The Swollen Horse Society
#123 - 2012-08-07 07:46:56 UTC
Mors Sanctitatis wrote:
...When I was a new player, Eve was incredibly lethal. Jump into a .4, get your face blown off. Rinse, repeat. Your life span was usually dictated by how long you could hold your cloak at a gate. ...

Yeah, that sounds really fun. For the low, low price of 10$ a month I can kick your balls until you pass out every day, because you seem to think that this kind of stuff is entertainment worth paying for.
Brorr Liason
Maraque Enterprises
Just let it happen
#124 - 2012-08-07 07:47:24 UTC
LOL

Things change.

Adapt to it... for good or bad we are stuck with the changes until they are changed again. You assume 'unsubs' will 'make' CCP listen but that is just a justification for your own anger at your failure to adapt and quit with the thoght that you just made a difference.

You kill a carebear and tell him to harden up, L2P and adapt when he cries.

Now it's your turn.

Man up. Face the changes. Spit in their faces and show them they are not safe. Down their barges regardless of cost. Tank the gate guns long enough to kill your target and show them loss is of no concern. Suicide their incursion/mission ships anyway.

Why complain? Why cry?

Eve is dumbing down? That may be true but games can never become stagnant ane remain the same. Just keep pushing and have fun and make your mark.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#125 - 2012-08-07 08:00:09 UTC  |  Edited by: Destiny Corrupted
Pilna Vcelka wrote:
Thats where I win EVE, a newbie in an npc corp who will be gradually more and more catered to. Thats where all of you bitter vets lose, spilling tears of nostalgy and praying for a "hardcore uber evil video game" which wiill never work if made for profit.

TBH I agree with you on that point.

But let me tell you one thing, all trolling and ad hominem aside: there is a significant chance that after you play this game for an extended period of time, your style will shift to resemble that of a pvp-oriented player. You might think that's impossible now, but the more you progress through the game, the more confident you will feel, and at some point you will delve into the game's more-sordid aspects. At that point, one of two things are likely to happen:

1. You will wish that you had more opportunities to engage in different shenanigans, even if the game doesn't itself change (much like current-day pvpers lament the game's artificial limitations in such forms as local in 0.0, NPC navy ships in highsec, etc).
2. The game will still be getting continuously casualized (made safer) in an effort to bring in the Facebook bucks, and you are likely to take up the very same stance that we're so vehemently defending right now.

In my adventures, I've encountered many people who shared your current beliefs. The majority of those people quit within a few months, but something interesting happened to the others. They "grew up," in EVE terms, and are now some of the best pvpers I know. People who wished cancer on me for killing their mission Ravens in 2008 are today leading some of the most hardcore pirate/war corporations in the game.

Mark my words: if you stick around here long enough, you will change, and you will feel silly about saying the stuff you did. It's not just an empty promise; I have many years of empirical evidence to support this claim.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Vaerah Vahrokha
Vahrokh Consulting
#126 - 2012-08-07 08:09:29 UTC
Destiny Corrupted wrote:
Vaerah Vahrokha wrote:
What can CCP do, when there's a generational shift toward spineless? CCP also play a PvP game, they on one side with their 20k concurrent online players (assuming their own published 2.5 alts per account / some stay logged off ofc) vs the idiot friendly, millions of subs giants.

That's also why it's important for CCP to try hold the old players, they preserve the "ancient mood" of the game, once they are gone then it's WoW-heads and CCP can't do anything but restrict their playerbase more and more. Or give in and make EvE just another piece of easy poo and then lose all.
CCP certainly are in for some hard choices come the next years.

They could develop a new game if they're after the Facebook bucks, instead of changing something that has a proven history of working well (albeit with a low growth rate). No one says CCP has to be a one-game company. They're taking a risk in casualizing EVE, which might not necessarily pay off. In fact, I'd venture to bet that it won't, simply because other MMOs do the pve stuff waaaaaay better.


They have tried, both with Dust (we'll see how it'll do) and the emo vampires MMO. Of course a small, non public company cannot put budget "out of nowhere" on multiple projects so they tried to "use" EvE for part of the development.

We see it did not go so well.

Because there's always the other part of the equation, you say they could make another game but then they will have to slow down developing the money maker and lose subs. As I said, hard choices.
Alavaria Fera
GoonWaffe
#127 - 2012-08-07 08:13:48 UTC
Destiny Corrupted wrote:
People who wished cancer on me for killing their mission Ravens in 2008 are today leading some of the most hardcore pirate/war corporations in the game.

How did they like the new wardec system? I hear it was so good 0rphanage

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Roime
Mea Culpa.
Shadow Cartel
#128 - 2012-08-07 08:15:12 UTC
Good points made in this thread, and I agree with OP that it's difficult to pinpoint single changes, but nevertheless the general direction of changes is a bit worrying. It's also sad to see a player who gets EVE go. Hope you come back.

Pilna Vcelka wrote:
My opinion on OP and his opinions: Its time you bitter die-hard vets GTFO already, really.

Im laughing my *** off so hard at all of your "make a lot of effort to succeed" and "work hard to accomplish something". Get a ******* life kid, because this is a video game and those are supposed to be fun, not pain.

If you feel like you need to accomplish things by working hard, maybe its time you got your far a** away from your PC and started making your real life better instead of pursuing a tough internet guy career.

CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead.


"Video games are supposed to be fun" according to who? Your narrow perception of entertainment? I could care less about your "fun", I want an immersive, deep and challenging experience where I need to push myself to succeed against smart human opponents. This is satisfying, not lalalafunwhattodonexti'mbored.

The world is literally full of casual games with little value or long-term content. EVE is exceptional in it's ability to create both the sweet sensation of achievement, and the bitter taste of failure.

Your naive perception of EVE fans being basement-dwelling no-lifers is blatantly ridiculous and tells more about your feelings of insecurity and lack of confidence than anything. EVE caters to smart individuals who enjoy co-operation and overcoming challenges. Needless to say, these kind of tend to succeed in real life as well.

Just like the OP, I want a ******* hard game, because nothing less is enough. Deal with it.

.

Thor Kerrigan
Guardians of Asceticism
#129 - 2012-08-07 08:15:49 UTC
I think you, of all people, will actually be missed.

Most of your threads I had the chance to read were quite interesting and spot on for what EVE should aspire to be.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#130 - 2012-08-07 08:16:07 UTC
Vaerah Vahrokha wrote:
Destiny Corrupted wrote:
They could develop a new game if they're after the Facebook bucks, instead of changing something that has a proven history of working well (albeit with a low growth rate). No one says CCP has to be a one-game company. They're taking a risk in casualizing EVE, which might not necessarily pay off. In fact, I'd venture to bet that it won't, simply because other MMOs do the pve stuff waaaaaay better.


They have tried, both with Dust (we'll see how it'll do) and the emo vampires MMO. Of course a small, non public company cannot put budget "out of nowhere" on multiple projects so they tried to "use" EvE for part of the development.

We see it did not go so well.

Because there's always the other part of the equation, you say they could make another game but then they will have to slow down developing the money maker and lose subs. As I said, hard choices.

Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Thor Kerrigan
Guardians of Asceticism
#131 - 2012-08-07 08:21:34 UTC
Destiny Corrupted wrote:
Pilna Vcelka wrote:
Thats where I win EVE, a newbie in an npc corp who will be gradually more and more catered to. Thats where all of you bitter vets lose, spilling tears of nostalgy and praying for a "hardcore uber evil video game" which wiill never work if made for profit.

TBH I agree with you on that point.

But let me tell you one thing, all trolling and ad hominem aside: there is a significant chance that after you play this game for an extended period of time, your style will shift to resemble that of a pvp-oriented player. You might think that's impossible now, but the more you progress through the game, the more confident you will feel, and at some point you will delve into the game's more-sordid aspects. At that point, one of two things are likely to happen:

1. You will wish that you had more opportunities to engage in different shenanigans, even if the game doesn't itself change (much like current-day pvpers lament the game's artificial limitations in such forms as local in 0.0, NPC navy ships in highsec, etc).
2. The game will still be getting continuously casualized (made safer) in an effort to bring in the Facebook bucks, and you are likely to take up the very same stance that we're so vehemently defending right now.

In my adventures, I've encountered many people who shared your current beliefs. The majority of those people quit within a few months, but something interesting happened to the others. They "grew up," in EVE terms, and are now some of the best pvpers I know. People who wished cancer on me for killing their mission Ravens in 2008 are today leading some of the most hardcore pirate/war corporations in the game.

Mark my words: if you stick around here long enough, you will change, and you will feel silly about saying the stuff you did. It's not just an empty promise; I have many years of empirical evidence to support this claim.


+1

I have personally come a long way since my days of running level 1's with a kestrel in highsec.
Alavaria Fera
GoonWaffe
#132 - 2012-08-07 08:25:01 UTC  |  Edited by: Alavaria Fera
Destiny Corrupted wrote:
Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game.

Well if enough people will kick them a sub, why not allocate more resources to it. It isn't irrational.

Oh dear, they're shooting the jita statue, let them eat... er drink... cake. No, blood.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#133 - 2012-08-07 08:29:33 UTC  |  Edited by: Destiny Corrupted
Alavaria Fera wrote:
Destiny Corrupted wrote:
Well, I find nothing wrong with the vampire MMO per se. The problem was that they said "welp, we're going to pause with the EVE stuff for a few years to work on pretty avatars." If they developed it alongside EVE, without dipping into the resources allocated for the latter (at least to a great extent), then why not? I mean, **** it, I'd play me some vampires. Sounds interesting, and I'd have no problem kicking them a sub if it's a worthy game.

Well if enough people will kick them a sub, why not allocate more resources to it. It isn't irrational.

Oh dear, they're shooting the jita statue, let them eat... er drink... cake. No, blood.

When companies take on new ventures, they find methods to finance them before doing so. What CCP tried to do was take the money that they needed to maintain their cash cow (EVE), not just the surplus generated from operations, and divert it into a new project, and that's something you LOL simply don't do. Go to the bank and get a loan or something, but do not stop buying feed for the headless chicken that draws all the people to your carnival.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#134 - 2012-08-07 08:29:55 UTC  |  Edited by: Destiny Corrupted
derp forumz

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

OmniBeton
Deep Core Mining Inc.
Caldari State
#135 - 2012-08-07 08:36:02 UTC
Mors Sanctitatis wrote:
if you get a fight it's because either A) the other side wanted to fight,


I'm quite sure what you meant was "Other side is prepared to fight".
Yep, fighting someone who is willing and prepared is a pain in the butt.
You may, like, loose or something.
Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#136 - 2012-08-07 08:38:45 UTC  |  Edited by: Nirnias Stirrum
I always chuckle at posts that says "gosh darn iv been playing this game for x amount of years" then you check the age of char and its way less. Theres a reason why the term "post with your main" is a popular term.

P.S will we be getting a new topic for every char that you unsub?
ugh zug
Aliastra
Gallente Federation
#137 - 2012-08-07 08:41:59 UTC
yawn

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Lexmana
#138 - 2012-08-07 08:42:26 UTC  |  Edited by: Lexmana
CCP is walking a thin line. For every screw up and slight change of direction a number of vets will have had enough and leave the game. Many will never come back and EVE is losing more of the so important content generating players. It is like a brain drain.

When we reach a critical mass of bored carebears shooting red crosses and rocks then EVE will actually begin to die. Not many will stay around for years paying subscription for one of the most boring PVE gameplays on the market. Maybe we are already there? Only time will tell. I really hope not and wish that OP one day come back to a better EVE.

o7
Eugene Kerner
TunDraGon
Goonswarm Federation
#139 - 2012-08-07 08:50:07 UTC  |  Edited by: Eugene Kerner
Alavaria Fera wrote:
Mors Sanctitatis wrote:
I think that the data would show that in the long run, older players end up spending much more money over the lifetime of their playing the game than the hordes of new players.

What does CCP's financial structure look like, do they have the ol' Quarterly Report pressure or something like that?


Five words

General Catalyst Partners
Novator Partners

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Tarryn Nightstorm
Hellstar Towing and Recovery
#140 - 2012-08-07 09:04:39 UTC
OmniBeton wrote:
Mors Sanctitatis wrote:
if you get a fight it's because either A) the other side wanted to fight,


I'm quite sure what you meant was "Other side is prepared to fight".
Yep, fighting someone who is willing and prepared is a pain in the butt.
You may, like, loose or something.


*lose

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.