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Pos safty in Wh c3.

Author
Kestutis Fujika
Sebiestor Tribe
Minmatar Republic
#1 - 2012-08-05 13:44:10 UTC
So we want set up our first pos in c3 wh. Since we it will be small group of people . I was wondering how much our pos will be save in c3. Does POS are killed often in wh?( we plan to pick simple abandoned wh with no activity just random visits) Maybe someone can share same good Pos defends fits.


Ps. Yes i know my english is horrible no need to remind me every time.
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#2 - 2012-08-05 13:50:45 UTC
Your english is fine.

Large Amarr POS is pretty much standard in w-space. In a class 3 you don't need to account for capitals comming to kill you. People rarely attack POS's out of the blue.

As for the POS defence setup, Get a point, web, ecm and small/medium guns. that's pretty much standard. You dont need large guns as you wont be defending against caps.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Xen Solarus
Furious Destruction and Salvage
#3 - 2012-08-05 17:17:30 UTC
Yeah, go for a death-star POS, like 6 of each ECM turret, 6 small turrets and tons of mediums. They'd need a pretty significant force to kill it, especially if you're manning the guns. Most people wouldn't go anywhere near it, unless they've got a serious beef with you.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Kestutis Fujika
Sebiestor Tribe
Minmatar Republic
#4 - 2012-08-05 17:24:04 UTC
Maybe anyone can share there fits or advise something. Google so far didn't provided much help. Most common fraze so far larger tower armed to the teethe .
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#5 - 2012-08-05 17:37:51 UTC
Vjorn Angannon
Lazerhawks
L A Z E R H A W K S
#6 - 2012-08-05 20:40:08 UTC
As for actually planning what mods you want, here is a nifty little tool:

IGB POS Planner
Ravan Hekki
Caldari Provisions
Caldari State
#7 - 2012-08-05 21:10:38 UTC
Ok one thing that helps not get POSs killed is giving gf when someone comes into your wh. Make friends, but make sure you shoot them.
Gumby Ambraelle
The Scope
Gallente Federation
#8 - 2012-08-06 13:48:45 UTC
The fastest way to get your POS taken down in make another WH or NS corp mad....

When defending your hole, don't gloat when you win and don't whine when you lose.

You are going to die in a WH... and often.... but you will also get good fights. Just be respectful.

A good fight (gf) will go a long way to keeping your POS standing.

Remember, no matter what you do, if some one wants to take your POS down and has the man power...it will come down. Do not put up what you cannot afford to lose.
Nash MacAllister
Air
The Initiative.
#9 - 2012-08-06 15:33:50 UTC  |  Edited by: Nash MacAllister
As was said, actually fighting and then being polite, regardless of the outcome, are the 2 single most effective ways to defend your POS. ECM and Neuts help also. Big smile So just remember, some jackass spouting in local will rile the troops to the point your POS will be taken down no matter what effort is required.

Yes, if you have to ask yourself the question, just assume we are watching you...

Kestutis Fujika
Sebiestor Tribe
Minmatar Republic
#10 - 2012-08-06 17:26:44 UTC
Thank you all for useful information
Markarian Aurelius
Caldari Provisions
Caldari State
#11 - 2012-08-06 19:13:21 UTC  |  Edited by: Markarian Aurelius
Kestutis Fujika wrote:
Thank you all for useful information


If I where you, I'd look at joining an established WH alliance and getting more people in your corp to defend your WH should something terrible happen to it. Go ask the 1ST GERMAN POPPLERS about their recent ejection from a C2, and what happened when their lame nullsec buddies came to try to save them and kick us out.

Spoiler: they got curbstomped...hard.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#12 - 2012-08-06 23:57:50 UTC
Sorry, but I am gonna hafta disagree with the posters suggesting the importance of fighting to save or preserve your POS. I spent quite a while in w-space and have solo-run a dozen or so w-space POSes in C2-C5 systems, mostly in C3s. I have not lost one POS, despite many threats and several attacks, and I have not mounted an active defence fleet for any. I have had the capacity to defend, POS-gunners and suitable ships, but my defence philosophy was that providing there was nothing to suggest my POS was super-valuable most wannabe attackers were of the short-attention-space subset of humanity and would bore quickly and move on. I reasoned that if I brought in POS-gunners and combat ships it’d just reinvigorate their efforts.

So whenever I was under attack I was sitting nearby watching, and saying nothing. Ya, silence is golden.

I accept that a decent POS-killing team can reduce any POS to rubble in short order … but 99.9% of the people who threaten or actually attack your POS in w-space are neither decent nor much of a team. They’re usually a rag-tag gang trying to stir up a quick fight. I also accept that the likelihood of being attacked by a ‘decent’ team increases as the class of your w-system increases. Yes, friends can be important but reckon the absence of major enemies is more important. If you don't go doing things that endup with a major w-space group baying for your blood then you're not very likely to be majorly hassled.

POS defences? I agree re deathstar approach, altho did dickstar some of mine to try that out. One thing I always did was to place my POS at the outermost moon in the system, and to place large T2 bubbles behind the POS so as to catch warps towards the POS from every celestial direction in the system. This was usually possible with 3 or 4 bubbles. I would then small-can spike those bubbles so it was very unlikely that a cloaky will land without being uncloaked. As a result my POSes get many more kills than any of my toons.
Another important ‘defence’ is for your POS to not look attractive. Avoid faction towers and modules unless you’re absolutely sure you can afford to lose them. Don’t leave capital ships or shiney ships sitting in the POS forcefield. You might think it’s showing that you’re a formidable opponent, but a savvy attacker will simply see the opportunity to kill an expensive POS *and* possibly get to kill or steal that ship. Multiple SMAs usually mean you have capitals in the POS … especially if yours is a small corp. capitals make your POS attractive as a target. Gas processing setups, especially in C5/6 systems, suggests some high value polymers are stored in the CHA or haulers.

System choice? If your choice of w-system is not terribly attractive to the run-of-the-mill w-space person then you're less likely to be subject to system takeover attempts. None of my w-systems had hisec statics, and I preferred to rely on periodic hisec K162s or intervening C2s, for my logistics. Similarly none of my systems had attractive boosting effects ... except for my first C5-solo experiments in SiSi. I did always have good PI, but was happy with sporadic direct access to hisec.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

kapolov
Doomheim
#13 - 2012-08-07 00:29:13 UTC
I would agree you need to give good fights when the opportunities are there. But don't give stupid fights, for example if you have a boat in your hole from one of the large and well known WH corps/Alliances. It would be just plain stupid to engage straight away, in my experience i have always found that they rarely solo hunt and if you check your hole for K162's you will most likely find a fleet on the other side waiting for you to give that "good fight".

Most often when i find that fleet they start closing the K162 and move on looking for the next idiot to bait.
Rroff
Antagonistic Tendencies
#14 - 2012-08-07 00:42:41 UTC  |  Edited by: Rroff
Substantia Nigra wrote:
Sorry, but I am gonna hafta disagree with the posters suggesting the importance of fighting to save or preserve your POS. I spent quite a while in w-space and have solo-run a dozen or so w-space POSes in C2-C5 systems, mostly in C3s. I have not lost one POS, despite many threats and several attacks, and I have not mounted an active defence fleet for any. I have had the capacity to defend, POS-gunners and suitable ships, but my defence philosophy was that providing there was nothing to suggest my POS was super-valuable most wannabe attackers were of the short-attention-space subset of humanity and would bore quickly and move on. I reasoned that if I brought in POS-gunners and combat ships it’d just reinvigorate their efforts.


In C1-4 its not an issue as most people who are likely to attack the POS aren't actually prepared enough and those that are prepared enough are experienced enough to know what a grind killing a decently setup POS in a C4 or lower is and avoid it unless you seriously annoy them. Gloating or whining to a degree you can get away with but being a complete ass about it tho is a sure way to get on the bad side of the wrong people.

Capital class wormholes are another story - as I mentioned before it may be a bit cliche but as a generalisation most of the bigger C5/6 corps don't evict people just because and putting up a fight even if its just grabbing some BCs/logis and going for it will often mean they move on, but hiding away every time they come past when you have enough people and ships online to actually put up a fight but don't or again smack talking will much more likely result in your POS getting bashed as its a lot less effort when you can drop in a few capitals to take the brunt of defanging/dpsing a POS.
GordonO
BURN EDEN
#15 - 2012-08-07 01:10:33 UTC
My philosophy of spending a lot of solo time in a C3... Don't leave your capital ships out if you have them.. they make good KM's and don't attack haulers, the owners get upset and bring their friends for revenge, just let them pass with a wave.

... What next ??

Jack Miton
School of Applied Knowledge
Caldari State
#16 - 2012-08-07 02:38:52 UTC
You want to DI CK star your POS, not DEATH star it.
fit like 4 guns, 2 points, 2 webs, 2 neuts and then fill the rest with ECM.
no one is going to touch it.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Svodola Darkfury
Federal Navy Academy
Gallente Federation
#17 - 2012-08-07 05:20:20 UTC
Jack Miton wrote:
You want to DI CK star your POS, not DEATH star it.
fit like 4 guns, 2 points, 2 webs, 2 neuts and then fill the rest with ECM.
no one is going to touch it.



This. A few more guns is fine, but the more ECM you have approaching 5+ of each racial type the more people will just blech and avoid it.

Substantia's post above is also very good.

Director of Frozen Corpse Industries.

Katalci
Kismesis
#18 - 2012-08-07 05:27:05 UTC  |  Edited by: Katalci
I use a large Amarr tower with 52 ECM batteries (wololololol), 2/2/1 hardeners, faction webs and points, 2 neut batteries, and enough guns to 0wnzone anything local tanked and blap any sentry drones. I also have several backups of everything, as well as enough offline guns to fill up 100% of the powergrid if reinforced, plus more backups for that set. Guns and ewar are all placed in six clusters, one in each direction from the center of the shields. All guns are long-range.

Don't forget to have an intelligent strontium timer.
Keith Planck
Hi-Sec Huggers
#19 - 2012-08-07 05:59:26 UTC
Serenity
Large Amarr Control Tower
Ashton Technology Death Star

Anchored Resistances
4x Explosive Dampening Array
5x Kinetic Dampening Array
6x Thermal Damp Array
6x Em Damp Array

Only a few of these are online normally, the extras are for if your sieged, you can check enemy ammo type and adjust your resistances accordingly.
Online Resistances: 3 em, 3 thermal, 2 kinetic, 1 explosive


30x Small Pulse Battery (sets of 5 in 6 locations Double Triangle Format)
20x Small Beam Battery ( sets of 5 at the 4 diagonals)
20x Medium Pulse Battery (5front 5back 5side 5side)
10x Medium Beam Battery (5Top 5bottom)
Again, only a few of these are online to prevent people messing with you, most of them are back up guns in case of a siege. I would online enough small battery to give you 360 degree coverage against people trying to annoy you, and then mostly online the medium beam and pulses

ECM
4x White Noise (2 top and 2 bottom on all of these)
4x Ion Field
4x Phase
4x Spatial
All of these are online to preventing people messing with you

2x Stasis web battery (1 top 1 bottom)
2x warp disruption battery
all of these are also always onlined


http://i.imgur.com/8he4N.png

Is it effective? Who knows, we don't really have any ENEMYS, and our hole isn't worth stealing :<
It looks badass though!