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10 hours from now I'll be recycled

First post
Author
O'Sheagada
Center for Advanced Studies
Gallente Federation
#41 - 2012-08-06 21:53:51 UTC
Have fun in JOVE space capsuleer. The eternal war will continue. I will see you in guild wars 2.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#42 - 2012-08-06 22:05:23 UTC
Haulin Gneiss wrote:
After I thought about it...I found the endgame for eve and it's this: you decide to spend your time playing this game over some other activity. I just found that cycling, learning the banjo, and being outside became my priority. When that happened, all of those pixels suddenly became worthless.


Good for you! I must admit it took being stuck without internet for over 2 weeks to get me to this same point, but I totally get where you're coming from. I started working out, and after two weeks, when it came to working out (and feeling better, stronger, clearer) and playing EVE, I end up choosing the workout every time. I'm forum warrioring right now between sets! Big smile

And pixels were always worthless. Which is why I always smirk when people say things like "death penalty" in a game. Please. What penalty? It's all virtual, you freakshow! It's just pixels. A game is supposed to be fun and entertaining, not a grind for ISK or worry about losing a digital ship you never really had to begin with.
Haulin Gneiss
Ministry of War
Amarr Empire
#43 - 2012-08-06 22:47:12 UTC  |  Edited by: Haulin Gneiss
Jame Jarl Retief wrote:
Haulin Gneiss wrote:
After I thought about it...I found the endgame for eve and it's this: you decide to spend your time playing this game over some other activity. I just found that cycling, learning the banjo, and being outside became my priority. When that happened, all of those pixels suddenly became worthless.


Good for you! I must admit it took being stuck without internet for over 2 weeks to get me to this same point, but I totally get where you're coming from. I started working out, and after two weeks, when it came to working out (and feeling better, stronger, clearer) and playing EVE, I end up choosing the workout every time. I'm forum warrioring right now between sets! Big smile

And pixels were always worthless. Which is why I always smirk when people say things like "death penalty" in a game. Please. What penalty? It's all virtual, you freakshow! It's just pixels. A game is supposed to be fun and entertaining, not a grind for ISK or worry about losing a digital ship you never really had to begin with.



You win all my stuff. Ill recycle myself inthe morning. Take good care of my exotic female dancers. You can jet the male dancers...they sucked.
Xion Martinus
Doomheim
#44 - 2012-08-06 22:52:39 UTC
FloppieTheBanjoClown wrote:
This is what happens when you never get beyond PVE. You collect isk, buy all the things, then ask "now what" and quit the game. This is exactly why CCP doesn't need to cater too much to the risk-averse beancounters.


Eve is one of the only games I have ever played that literally caters to all kinds of lifestyles and playing styles. (Young people, middle aged people with kids, older people etc.) I fully agree with this post because you will start asking these questions when you realize that you have bought everything and done everything. The one thing that is always new and fresh is playing with other people and blowing each other up.

The little things like something stupid you did or said while on comms, and the accidental fleet warp right on top of other people are what keep you coming back. It is a game after all, and one that you should be having fun playing. If not, it is time for you to move on... One last note though - Even when you recycle your character, they can bring it back. So if you reconsider, EVE will be here....

Epeen:  Behavior quite commonly found on online discussion boards or similar, where some loser tries to establish his superiority - and thus the merit of his or her opinion - by stating how skilled and awesome he or she is, rather than forming a sound argument. Generally also used to condescendingly refer to someones ego.

TravisWB
#45 - 2012-08-07 00:03:51 UTC
I too am at the same place in the game.

There is no REAL PVE CONTENT, just a load of rediculous complexity that in the end, has no meaning at all.

It is complexity for the sake of itself.

And see how the NECKBEARDS (like that, you nailed them) completely fail to understand just how freaking lame mouse-click "combat" is.

Ultimately, this game has no actual content.

And like you, I didn't want to believe that, but also being 3 years in myself I can see that it is true.

I unsubbed 3 accounts a little over a year ago. Now it is time for the last 2 to go as well.

There is nothing here.

Mara Rinn
Cosmic Goo Convertor
#46 - 2012-08-07 00:15:58 UTC  |  Edited by: Mara Rinn
FloppieTheBanjoClown wrote:
Herr Wilkus wrote:
As much fun as I have driving carebears out of the game, we can't match CCP for effectiveness.


FWIW, we've managed to find engaging things that don't require the shooting of NPCs.

The problem isn't CCP. The problem is people playing an MMO like it's a single player game.


Herr Wilkis, driving people out of the game is not a particularly noble cause. How many carebears have you taken under your wing and exposed to the joys of frigate roams in lowsec? How many new players have you helped learn the ropes and find something to do besides mining and mission running?

Destruction is easier than creation: perhaps you need to think about that for a while.

While I support your complaints about the nerfing of suicide ganking in hisec, I don't support your goal of driving people put of the game. To me, hisec is the game reserve: a place where PvP averse players can gain some confidence in the game before venturing put into Faction Warfare, RvB or nullsec sov wars. Driving carebears out of the game depletes the number of potential PvPers: I am convinced that given enough support even the most risk-averse player will engage in PvP: we just need to educate people that ship loss in PvP is a known cost, not a risk, and that cost can be controlled.

Floppie The Banjo Clown has a point here, but both of you need to tap your inner carebear and look outside your external communities. Be more social with people who aren't already in your circle. Look for ways to lure carebears into the PvP lifestyle. Show people that PvP is no more demanding of time than mining or 0.01 ISK market games.

I have been directing new players to EVE Uni. I have heard rumors that Agony has restarted PvP schools. There is plenty of scope here to direct even mildly curious carebears towards the more fulfilling side of the game.

Before you can watch the world burn, there has to be something to ignite.
Mara Rinn
Cosmic Goo Convertor
#47 - 2012-08-07 00:20:33 UTC
TravisWB wrote:
I too am at the same place in the game.

There is no REAL PVE CONTENT, just a load of rediculous complexity that in the end, has no meaning at all.


EVE is a PvP game, and you are the content for other players. Even if all you do is sit in station chatting in corp and local, you are enriching the game for other people. The exciting content is PvP in all its forms. PvE content can be an income stream, and a team building exercise. The PvE content is not here to provide entertainment!

From time to time I myself have thought that EVE would be richer if ther PvE was more entertaining, but I have come to realise that if the PvE was entertaining enough, players would gain nothing from being social. The world would be filled with people who insist on not talking to each other.

The only meaning in this game is what you provide on your own. Set your own goals, don't let NPCs in a game dictate your life story.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#48 - 2012-08-07 00:32:57 UTC
Mara Rinn wrote:
TravisWB wrote:
I too am at the same place in the game.

There is no REAL PVE CONTENT, just a load of rediculous complexity that in the end, has no meaning at all.


EVE is a PvP game, and you are the content for other players. Even if all you do is sit in station chatting in corp and local, you are enriching the game for other people. The exciting content is PvP in all its forms. PvE content can be an income stream, and a team building exercise. The PvE content is not here to provide entertainment!

From time to time I myself have thought that EVE would be richer if ther PvE was more entertaining, but I have come to realise that if the PvE was entertaining enough, players would gain nothing from being social. The world would be filled with people who insist on not talking to each other.

The only meaning in this game is what you provide on your own. Set your own goals, don't let NPCs in a game dictate your life story.

There is no reason to place content in a game that isn't designed to be enjoyed on some level. We've already seen examples of PvE that encourage group play so the argument that PvE would lead to solo play we know is only true if it's designed that way.

But more of interest to me is the idea that group play need revolve around PvP. Why is this? Is there nothing in this game for those that aren't enticed by PvP?
Cadfael Maelgwyn
Doomheim
#49 - 2012-08-07 00:39:04 UTC  |  Edited by: Cadfael Maelgwyn
Tyberius Franklin wrote:
But more of interest to me is the idea that group play need revolve around PvP. Why is this? Is there nothing in this game for those that aren't enticed by PvP?

Of course there is, people who don't like PvP produce faction mods, ammo, ships from LP stores which are sold to PvPers.

Also, higher meta mods which are sold to PvPers.

Also, produce regular ammo and ships which are sold to PvPers.

EDIT: @ OP: You dead yet?
Tarryn Nightstorm
Hellstar Towing and Recovery
#50 - 2012-08-07 00:47:42 UTC
Serotonin Starminx wrote:
Keep breathing and eating... to what end??

My point being a sandbox is like life. The butterfly effect and all the player interactions make the end game. You don't know what's around the corner how can you there are so many player driven variables its not possible,

My end game is the PVP. I actually get off on my (alts) stats and the fact somewhere I've upset someone by destroying their assets.

Life and eve is what you make it... so make it a good one.


^^This.^^

In a manner of speaking, EVE is indeed Real(TM).

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#51 - 2012-08-07 00:52:01 UTC
Cadfael Maelgwyn wrote:
Tyberius Franklin wrote:
But more of interest to me is the idea that group play need revolve around PvP. Why is this? Is there nothing in this game for those that aren't enticed by PvP?

Of course there is, people who don't like PvP produce faction mods, ammo, ships from LP stores which are sold to PvPers.

Also, higher meta mods which are sold to PvPers.

Also, produce regular ammo and ships which are sold to PvPers.

EDIT: @ OP: You dead yet?

Yes, there is that, but the general attitude seems that those are not things done by people with any sense of ambition or drive in the game. Comments like the one I replied to paint the idea that in a game set in space that exploration and discovery should just be a secondary aspect to people shooting each other for the fun of it and not a viable and fulfilling role in its own right. I don't think it should be at best isk that you suffer to get so that you can lose it and have to repeat.
Mara Rinn
Cosmic Goo Convertor
#52 - 2012-08-07 00:53:51 UTC
Tyberius Franklin wrote:
But more of interest to me is the idea that group play need revolve around PvP. Why is this? Is there nothing in this game for those that aren't enticed by PvP?


Exploration, mining and missions are PvE content. Of those, missions involve the lest PvP. PvP doesn't always involve shooting people. Sometime PvP is simply getting to the exploration site first, or clearing it out before the other capsuleer does.

There is PvE content, but only in the context of a game that is based on always-on PvP.
Ban Bindy
Bindy Brothers Pottery Association
True Reign
#53 - 2012-08-07 00:58:36 UTC
Serotonin Starminx wrote:
Keep breathing and eating... to what end??

My point being a sandbox is like life. The butterfly effect and all the player interactions make the end game. You don't know what's around the corner how can you there are so many player driven variables its not possible,

My end game is the PVP. I actually get off on my (alts) stats and the fact somewhere I've upset someone by destroying their assets.

Life and eve is what you make it... so make it a good one.


You get off on upsetting people and destroying their stuff? Life is what you make it? Guess you want to make it all ****.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#54 - 2012-08-07 00:59:52 UTC
Mara Rinn wrote:
Tyberius Franklin wrote:
But more of interest to me is the idea that group play need revolve around PvP. Why is this? Is there nothing in this game for those that aren't enticed by PvP?


Exploration, mining and missions are PvE content. Of those, missions involve the lest PvP. PvP doesn't always involve shooting people. Sometime PvP is simply getting to the exploration site first, or clearing it out before the other capsuleer does.

There is PvE content, but only in the context of a game that is based on always-on PvP.

None of that answers the question of why the content can't be more developed and stand on it's own for those interested in it. I've raced others for overseer loot and radar cans. I'm fully aware of the PvP aspects involved, but that isn't why I do it. For me PvP isn't the point of it, just the inevitable result on both direct and indirect levels.
Ranger 1
Ranger Corp
Vae. Victis.
#55 - 2012-08-07 01:27:39 UTC
Quote:
Sure, the developers want human driven content but I'm a carebear with few hours to spend taking orders from a fellow mouthbreathing neckbeard telling me what ship to fly and how.


Fixed a small error in your post.

Farewell.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Herr Wilkus
Aggressive Salvage Services LLC
#56 - 2012-08-07 01:27:49 UTC
Doom-heim, Doom-heim, Doom-heim!

Say hello to EMO TJ for me.
Herr Wilkus
Aggressive Salvage Services LLC
#57 - 2012-08-07 02:23:15 UTC
Less than one hour left before carebear execution.

I'm hoping for an old school, 'willy removed and stuffed into the mouth' before entrails are strewn about and burned.

"FREEEEEEEDOM!!!!!"
Kodath Ulkosh
24th Imperial Crusade
Amarr Empire
#58 - 2012-08-07 02:43:25 UTC
This is a really interesting post to read just as I am coming back into EVE.

I've played this game, on and off, for about two years with different types of pilots. I have emo-sigh-quit at least twice in frustration. But I haven't biomassed my toon and haven't thrown away my copies of EVEonline magazine. Now I'm glad I didn't.

EVE has been, by far, the game that I most loved and hated all at the same time.

I love the sandbox, that rare but intense rush of combat that no game can equal, and most of all, the community, both good and bad.

I really hate the fact that I'm terrible at the mechanics, especially PVP. I also hate the PVE, which really is poor. But I realize that an MMO must choose what it will be: a PVE game or a PVP game. That's why most standard MMO's which are really good at PVE, are terrible at PVP, and vice-versa.

No other game comes even close to what EVE can offer. Everything other MMO is just a visit to the local new theme park, which becomes old after only a few visits. I want to belong to something more than a solo-RPG that pretends to be an MMO. I want to be part of a galaxy of never-ending change and maybe being a part of that.

I want to find a good low-pressure corp that can teach me PVP to which I can give my time {what limited that is} and loyalty.

I'm glad that EVE online is still around, after what nine years? Good to see.

So now I'm coming back to EVE. What I'm looking for, I don't know if I'll find. But I know that no other game has it.

Jack Miton
School of Applied Knowledge
Caldari State
#59 - 2012-08-07 02:45:51 UTC
sounds like you only PVE.
not really surprising you got bored...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

snake pies
Dixon Cox Butte Preservation Society
#60 - 2012-08-07 03:01:16 UTC
you should get into the game politics, that's what keeps things interesting

there is no game where the mechanics alone keeps one playing it for 8 years.......