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Problem with super nerf - super caps are committed for 23 hours and die if the subcap fleet welps

Author
JC Anderson
RED ROSE THORN
#161 - 2011-10-12 02:32:56 UTC
Orlacc wrote:
Draculina Alucardi wrote:
3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)



uh



About my reaction too.
Vile'er
Ungrateful Vile
#162 - 2011-10-12 02:39:35 UTC
supers will go back to being we have them but we never log them in..

or medium sized super gangs are going to loose all there supers and the person with the biggest super blob will never have oppisition because well there still is no viable way of winning..

anyone thinking the biggest super blob wont have the biggest subcap blob is living in fairy land
Simyaldee
Caldari Provisions
Caldari State
#163 - 2011-10-12 03:45:12 UTC
Supercaps where for art thou Supercaps. Ohh right your sitting in your pos's afraid that maybe they'll be a risk of losing that precious precious Supercap.

A lot of people here seem to be from 0.0(might be completely wrong on that point) but in my own opinion and experience a lot of the complaining and calls for balance came from those of us in Low Security space. (This might be the fact that most people in Low sec don't have the resources to build super caps so the nerf might not be a problem for us). Lets say your an FC in my own Caldari Militia(Mock militia if you want but come by with a fair fight afterwards please and we will show you what true PvP is, along with the myriad of decent Pirate and Anti-Pirate organizations out there(Mostly Pirate P ) And lets say you find some Wartargets wondering around the pipes. You engage, you have a pretty decent fight going with about forty to sixty people engaged total with BS's BC's and Logi, and then some ******* pops a Cyno and one(Yes one) Supercap drops. You immediately have to abandon the fight because even if you could get a HIC to point it (Which some FW pilots on all sides more than likely do) you couldn't kill it in time for them to do a logoffski.

So basically Two whole people (Or one person and his alt) just ruined the day of around 60 people. This is basically the EVE version of trolling. There is no true point in dropping supercaps in most situations except making your epeen seem big and collecting tears of us lowly people in low sec.

However now that maybe those sixty people can maybe (and I do stress maybe) point your super in time before it cynos out and it can longer perform a logoffski? Well if your in the oh so prestigious 0.0 alliances and you look down on us myriad militia and others and you say you can't get a fleet together to support something thats worth what...16-25 bil? In 45 minutes with the amount of Dreads we could bring along with logi carriers and other assorted ****. (Which is at the very very least the amount estimated to kill a supercap after the changes...its probably understating the time it will take). As has been said many many times in this thread. You deserve to lose that supercap in a horrible ball of fire.

And the Supercarriers won't exactly be helpless quivering infants versus the almighty smaller ships. It seems that BS's will still be in trouble from fighter bombers and dreads and carriers definitely will be. And anything below that cannot reasonably apply the amount of DPS to actually kill a supercap. I guess this doesn't actually work for 0.0 because your fighter-bombers can't hit interdictors. But it has also been mentioned that if you can't bring enough to support it you deserve to die.

Even with a 20% percent gimp in tank the Supercap still requires a massive commitment of subcaps and dreads and carriers to take down....wait they GIMPED the Supercaps?

Supercarriers have been a way for 0.0 people who have no true skill in PvP(There are some rare alliances and corporations in 0.0 who do PvP and do it rather well) to gank a relatively large amount of people in relatively large ships with no fear of consequences. Hopefully this will lead to a more specialized role of a Supercap being fire support against Caps and BS's then being the OMGWTFPWN button.

If you are someone who believes this will just lead from supercap blob warfare to subcap blob warfare? At least there are ways to mitigate a subcap blob. Its a constant dance of what you have and what the enemy does. Do you have lots of ECM? what if they have a lot of ECCM fitted? You have a lot of Damps? What if they have sensor range boosters? They have tons of Logi? Maybe we should bring a bunch of Arty ships to alpha their logi or through the rep cycles. (Although from what i have heard of the fitting discipline of a lot of 0.0 alliances this might become difficult to organize)

You have been made ignorant to the ways that can equalize numbers in a subcap fleet from the sheer epic stupid simplicty of Supercap warfare. What do you use to kill a Supercarrier? Two supercarriers. What do you use to kill 2 supercarriers? Three supercarriers. and so on and so on.

As for the POS bashing Issue i do see a good point with this. With the amount of time and effort put into building and maintaining supercaps they should at least be able to come up to a similar level in DPS against a POS. Not as good as a Dread because then the Dread becomes useless again but somewhere close. They could find a way to balance it maybe making a specialized fighter-bomber just for POS bashing.

The results of this patch will hopefully be that Supercaps will no longer be the only factor taken into account when you are in a fleet fight. Hopefully this will mean significantly less Supercap trolling in lowsec and 0.0 because some ******* thinks its funny and cant be bothered to form an actual fleet and take it out to get some kills. Hopefully it will promote smart intelligent and diverse play rather than one way or don't bother coming out. Hopefully many people driven out by the ridiculous imbalance of Supercaps will be brought back to where ever they left from. If it doesn't go that far? At least its a step in the right direction.

Wow i just wrote a massive wall of text that most people who are on this forum will not even read. Oh well.

See you guys Starside
~Simyaldee




Member, Fighter and FC for The Great Harmon Institute of Technology 

Nephilius
Deep Core Mining Inc.
Caldari State
#164 - 2011-10-12 03:52:31 UTC
xxxak wrote:
This nerf = Lose Subcap battle, lose all supers on the field.

So with this nerf, supers can no longer defend themselves from subcaps, so now supers are committed for 23 hours once they cyno in if they lose the subcap battle.

Hypothetically, this means that if you have a 15 man super fleet (mid size alliance), plus 120 sub caps (mid size alliance), and lose the subcap battle, you also just lost all your supers.

Kthxbai. No way a sane super pilot will commit now unless they are 150% sure that they have a winning fleet. EVE is dead.


That's the way it should be. Super caps get thrown around now like they have no worries, and that's wrong. Let me parrot a phrase that has been bandied about on these forums and in-game for as long as I have played. Risk vs Reward. If you win, you get to kill all their supers, if they win, you lose all of yours. Why should there be no risk for such a ship? This makes the pilots weigh the risks, take into consideration the conditions of the battle and make a decision. It becomes a tactical decision, nothing more, nothing less. I feel for those pilots, but yet another tired old phrase comes to mind. Don't fly what you can't afford to lose. If you can't afford to, you might be better off selling the beast to someone who is more willing to take the risk for victory.
"If."
Zeomebuch Nova
Undrinkable Grog Inc.
#165 - 2011-10-12 06:55:02 UTC  |  Edited by: Zeomebuch Nova
What?!? Scaps pilots are being forced to use strategy instead of brute force in order to achieve a victory?!?

This is madness! roll this **** back nao!

edit:typo
Ladie Harlot
Viziam
Amarr Empire
#166 - 2011-10-12 08:17:17 UTC
Vile'er wrote:
supers will go back to being we have them but we never log them in..

Sounds great to me. I was hoping CCP would realize what a huge mistake they made in introducing supers in the first place and do the smart thing by removing them from the game. If what you say happens it will be just as good.

The artist formerly known as Ladie Scarlet.

Jade Constantine
Jericho Fraction
The Star Fraction
#167 - 2011-10-12 08:21:32 UTC
Vile'er wrote:
supers will go back to being we have them but we never log them in..

or medium sized super gangs are going to loose all there supers and the person with the biggest super blob will never have oppisition because well there still is no viable way of winning..

anyone thinking the biggest super blob wont have the biggest subcap blob is living in fairy land


Will there be human sacrifice, dogs and cats living together... mass hysteria etc as well?

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Soldarius
Dreddit
Test Alliance Please Ignore
#168 - 2011-10-12 08:23:59 UTC
Jade Constantine wrote:
Will there be human sacrifice, dogs and cats living together... mass hysteria etc as well?


Only if CCP shuts off the protection grid.

http://youtu.be/YVkUvmDQ3HY

Proteus Maximus
School of Applied Knowledge
Caldari State
#169 - 2011-10-12 13:29:49 UTC
Quote:
3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)


Can you cancel the remainder of your accounts also?
We will all be better off.. Just saying

If Goons were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.

Tallian Saotome
Nuclear Arms Exchange Inc.
#170 - 2011-10-12 13:35:17 UTC
Zeomebuch Nova wrote:
What?!? Scaps pilots are being forced to use strategy instead of brute force in order to achieve a victory?!?

This is madness! roll this **** back nao!

edit:typo

Please tell me the typo was misspelling nao Lol

Inappropriate signature removed, CCP Phantom.

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#171 - 2011-10-12 13:46:21 UTC
xxxak wrote:
This nerf = Lose Subcap battle, lose all supers on the field.

So with this nerf, supers can no longer defend themselves from subcaps, so now supers are committed for 23 hours once they cyno in if they lose the subcap battle.

Hypothetically, this means that if you have a 15 man super fleet (mid size alliance), plus 120 sub caps (mid size alliance), and lose the subcap battle, you also just lost all your supers.

Kthxbai. No way a sane super pilot will commit now unless they are 150% sure that they have a winning fleet. EVE is dead.
If your sub-cap fleet is decimated, then you deserve to lose a super cap or three. PvP with risk and consequences. Imagine that.

Furthermore, we need more churn in EVE's industrial complex. A major part of this game is making the **** that blows stuff up and gets blown up. Increased industrial demand in EVE is good for business in-game and IRL.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

ANGAL 2000
Deep Core Mining Inc.
Caldari State
#172 - 2011-10-12 13:52:37 UTC
This is a simple proposal for the upcoming changes to super carriers with over estmated 3000 thousand pilots sitting in super carrier post nurf many of them will not see the light of day many will be move to a unused toon to hold it.

With limited options for super carrier after the nurf many of us saved and trained for a long time to get in one and for them to be more or less unused post nurf it make no sense to punish people who has played a game for years to get the one ship they wanted.

Super carrier are not just given out to people .

Those of us that have them have work hard to get them.

out of the changes many of us would like to see a change to allow them to be built again and used and its a simple change to let them dock and be used as the next level of carrier and logistic ship.

proposed change with the nurf
super carriers are able to dock (NOT TITANS)
super carriers drone bay able to fit 20 fighters and fighter bombers


Quote:

CCP Soundwave
Posted - 2011.07.06 10:55:00

Quote:

UGWidowmaker
Will we ever see supercapitals which can dock.



>> That’s definitely possible. I think having them not be able to dock was a cool feature for a “unique” ship. Of course, the reality is that supercaps today aren’t unique anymore, so we could end up reviewing that in the future. Not Titans probably, but having Supercarriers dock is definitely something we think about.


https://forums.eveonline.com/default.aspx?g=posts&t=20659&find=unread
Shadowsword
The Scope
Gallente Federation
#173 - 2011-10-12 13:58:25 UTC
Asuka Solo wrote:
But now its about blob mode online and sub-caps online.



I call bull.

Right now, if you have a subcap fleet and want to kill a capital blob, you need a humongous blob. So it's even worse that it could be pre-patch.
Tallian Saotome
Nuclear Arms Exchange Inc.
#174 - 2011-10-12 14:06:34 UTC
As far as docking super caps, I was thinking about it, and it occurred to me that a outpost module(for station services) could be set up to allow it. 1-2 supers per mod, the station owner can evict them(deals with inactives, and allows the alliance to reclaim an alliance asset), and they die if the station mod dies.

And no, this mod should not have even as much as the highest hit point mod, tho somewhere in the middle of that range wouldn't be bad.

Inappropriate signature removed, CCP Phantom.

Selene D'Celeste
The D'Celeste Trading Company
ISK Six
#175 - 2011-10-12 15:21:29 UTC
Draculina Alucardi wrote:
3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)


I didn't read the rest of the thread yet but god damn this is priceless.

Visit www.eohpoker.com and enjoy EVE's oldest ISK gaming service!

Athiven SkyWolf
Archusa Corporation
#176 - 2011-10-12 16:26:29 UTC
You all whined for devs to focus on space instead of Incarna. I hope you all love the attention you got on your capitals. No worries i am sure more nerfs are coming your way for Xmas. Enjoy Big smile !!!
Kirith Vespira
Deep Core Mining Inc.
Caldari State
#177 - 2011-10-12 16:31:56 UTC
You cap jockeys are funny. :) Heaven forbid you should have combat outside your cap blobs. Twisted
Satav
Aliastra
Gallente Federation
#178 - 2011-10-12 16:34:47 UTC
xxxak wrote:
This nerf = Lose Subcap battle, lose all supers on the field.

So with this nerf, supers can no longer defend themselves from subcaps, so now supers are committed for 23 hours once they cyno in if they lose the subcap battle.

Hypothetically, this means that if you have a 15 man super fleet (mid size alliance), plus 120 sub caps (mid size alliance), and lose the subcap battle, you also just lost all your supers.

Kthxbai. No way a sane super pilot will commit now unless they are 150% sure that they have a winning fleet. EVE is dead.


Omg. You're just pissed cause you don't have the "i win" super button anymore. Supers should be powerful , but not invincible. Eve is not dead. get a grip man. this is a good nerf.
Commander Spurty
#179 - 2011-10-12 16:48:34 UTC
All this crying, you must be dehydrated. Try this!

What?

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Sorran Tor
Native Freshfood
Minmatar Republic
#180 - 2011-10-12 22:03:39 UTC
Draculina Alucardi wrote:
3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)


God forbid you use a supercarrier for PVP. Guess you'll have to farm those sanctums in a Thanatos now.

0 sympathy