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[VIDEO] EVE Online PVP Verge Of Collapse - Apotheosis

Author
NightmareX
Pandemic Horde High Sec Division
#41 - 2012-08-05 00:52:05 UTC  |  Edited by: NightmareX
HandofSatan wrote:
Flying in nano is fun but there are huge risks when fighting more then 2x your gang size. Usually tons of tackle/recons + u fail to see the big picture which is that aquila does small gang stuff so what u see is what you get. Not nuetral rr or most of those fights that were linked had ZERO logi if not all (didnt click all those stinking links!) So easy to overwhelm even kiters and push them off the field also who do u think points targets? obviously theyre not all at range as you would think.

NightmareX learn to eve. After looking up some of your fights and 'pvp' I realize you clearly arent very good at this game regardless IF YOUR TROLLING OR NOT. Make this thread as long as you wish, complain as much as you want but in the end you guys still SUCK at this video game and that is no troll.


As long as you can keep distance and kill those tacklers and recons (because those are nano hac's worst nightmare) asap then you can just continue to keep distance and warp out if **** hits the fans.

Yes, i have done nano gangs many many times in my 8 years of playing EVE. And i know how it works.

If you only looks at amounts of kills i have in total, you are pretty bad at eve i'm afraid. Because no one would only look at the amount of kills you have when you have damage done, losses, kill ratio and so on to. There are alot of things that counts on how good you are in PVP.

Because killing 500 shuttles and t1 frigs every day at a low sec gate in a smartbomb battleship isn't going to give you a 'pro' status in PVP.

Royal Jedi wrote:
Im sure all those t1 cruisers and frigates really were tough to kill mate. gg.


Not sure if you are blind or what, but i'm pretty sure that we was fighting 6-7+ Battleships + many other ships to in one fight with just some few Battlecruisers and T3 ships, just to take an example.

So yes, it's pretty risky specially when you don't know how many ship they actually have against us.

In the last fight in the YouTube link i gave you, you will see that Ushwi warps away at the end. Take a guess on why we did run away there?

Yes, RvB had alot more ships on the other side of the gate. They was jumping in so many ships at the end that it's a boundary on how much DPS a Battlecruiser can take even under logistics.

If all of the RvB guys had jumped in before we had got away, we would be about 1:7 outnumbered.

Yup, totally risk free i must say Lol.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Klown Walk
Federal Defense Union
Gallente Federation
#42 - 2012-08-05 01:22:35 UTC
If a solo mach goes into low sec and uses his speed/mobility at a gate to kill a bunch of stuff, does that make him a bad pvper/worse than you?
NightmareX
Pandemic Horde High Sec Division
#43 - 2012-08-05 02:04:36 UTC  |  Edited by: NightmareX
Klown Walk wrote:
If a solo mach goes into low sec and uses his speed/mobility at a gate to kill a bunch of stuff, does that make him a bad pvper/worse than you?


No, i'm saying that a nano fleet or a nano ship have a much better chances to survive and be able to get out of a fight over someone who are fighting at close range all from 2 to 6 times outnumbered where they are comitted to either win or die in most cases.

Still doesn't make you to be a bad PVPer just because you are a nano pvper. Because it's your style of doing PVP.

What i'm talking about is that amount of kills CAN'T give ANY answers on how good we are in PVP. The quality on the kills, how much damage we have done with our kills, how many losses we have and how many isks we have lost in those losses, kill ratio and so on is also important on how good we are in PVP.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Royal Jedi
V0LTA
New Eden Alliance 99013733
#44 - 2012-08-05 02:37:43 UTC
NightmareX wrote:
Klown Walk wrote:
If a solo mach goes into low sec and uses his speed/mobility at a gate to kill a bunch of stuff, does that make him a bad pvper/worse than you?


No, i'm saying that a nano fleet or a nano ship have a much better chances to survive and be able to get out of a fight over someone who are fighting at close range all from 2 to 6 times outnumbered where they are comitted to either win or die in most cases.

Still doesn't make you to be a bad PVPer just because you are a nano pvper. Because it's your style of doing PVP.

What i'm talking about is that amount of kills CAN'T give ANY answers on how good we are in PVP. The quality on the kills, how much damage we have done with our kills, how many losses we have and how many isks we have lost in those losses, kill ratio and so on is also important on how good we are in PVP.


There is truly no helping you. I pity you...
SpaceSavage
Caldari Provisions
Caldari State
#45 - 2012-08-05 08:54:03 UTC
NightmareX wrote:
Isn't logistics kinda gay and boring to watch in a PVP movie because it's giving you no risks at all RollLol?

And isn't fighting at a gate or a station boring to because it's no risks because it allows you to just jump out or dock up?

***i'm just trying to find out why there is any differences from fighting with logistics at a gate or a station in empire to 0.0 space.

Hint: I still liked your video, because Logistics, stations and gates is a part of the game.

first, we don't have 1 guardian for 1 T3 like you have 1 guardian for 1 BS, it's usually 1 guardian for every 5 T3s

second, our guardians have the same chance of getting popped just as any other ships in fleet, not like neutral guardian.

third, most of us have slave, talisman in our heads even we fight in 0.0 space with bubble everywhere, not like you afraid of losing your slave when it comes to LS.

forth, you have a 5b vindi and only have balls to use it in HISEC, but switch to mega when it comes to LS. Each of us have 5 1b T3s and consider them as disposable, no matter what sec status we're fighting in.

I hope that's enough
Gibbo3771
AQUILA INC
Verge of Collapse
#46 - 2012-08-05 09:48:09 UTC
SpaceSavage wrote:
NightmareX wrote:
Isn't logistics kinda gay and boring to watch in a PVP movie because it's giving you no risks at all RollLol?

And isn't fighting at a gate or a station boring to because it's no risks because it allows you to just jump out or dock up?

***i'm just trying to find out why there is any differences from fighting with logistics at a gate or a station in empire to 0.0 space.

Hint: I still liked your video, because Logistics, stations and gates is a part of the game.

first, we don't have 1 guardian for 1 T3 like you have 1 guardian for 1 BS, it's usually 1 guardian for every 5 T3s

second, our guardians have the same chance of getting popped just as any other ships in fleet, not like neutral guardian.

third, most of us have slave, talisman in our heads even we fight in 0.0 space with bubble everywhere, not like you afraid of losing your slave when it comes to LS.

forth, you have a 5b vindi and only have balls to use it in HISEC, but switch to mega when it comes to LS. Each of us have 5 1b T3s and consider them as disposable, no matter what sec status we're fighting in.

I hope that's enough


Waste of time trying to tell him otherwise, hes a stupid little bent **** that thinks hes great at everything.

His dad clearly touches him while his mother watches which results in his lack of insight to how terrible he is at eve, he realises how **** his rl is and has to reflect it on eve and make a name for himself but failing to realise that he is actually terrible at eve as well.

If I had the connections I would send a suicide bomber to your house.
NightmareX
Pandemic Horde High Sec Division
#47 - 2012-08-05 11:53:46 UTC  |  Edited by: NightmareX
SpaceSavage wrote:
NightmareX wrote:
Isn't logistics kinda gay and boring to watch in a PVP movie because it's giving you no risks at all RollLol?

And isn't fighting at a gate or a station boring to because it's no risks because it allows you to just jump out or dock up?

***i'm just trying to find out why there is any differences from fighting with logistics at a gate or a station in empire to 0.0 space.

Hint: I still liked your video, because Logistics, stations and gates is a part of the game.

first, we don't have 1 guardian for 1 T3 like you have 1 guardian for 1 BS, it's usually 1 guardian for every 5 T3s

second, our guardians have the same chance of getting popped just as any other ships in fleet, not like neutral guardian.

third, most of us have slave, talisman in our heads even we fight in 0.0 space with bubble everywhere, not like you afraid of losing your slave when it comes to LS.

forth, you have a 5b vindi and only have balls to use it in HISEC, but switch to mega when it comes to LS. Each of us have 5 1b T3s and consider them as disposable, no matter what sec status we're fighting in.

I hope that's enough


1. The reason we have so many logistics is because we are fighting heavily outnumbered most of the times IN CLOSE RANGE FIGHTS (something that none of you have the balls to do). And because the DPS income on our ships when we are fighting someone who have 3 or 4 times more ships than us is insane, then i think most peoples will understand why we use logistics quite alot.

You know, commiting to a fight at close range is way more dangerous than committing to a fight at a range with nano ships.

2. Yeah, that's right. But it doesn't really matter if the logistics is a neutral alt or an alliance or corp logistic alt since a logistic is a logistic.

3. I'm not afraid to lose anything of what i have. I'm just being carefull on what i'm doing while i use expensive things in empire and low sec. Because if your not carefull, you will just die in a fire pretty fast then.

4. When my movie was made, my Vindicator did cost 2.8 bill isk. But i have upgraded it after my movie was made. So now it cost about 4.6 bill isk.

But the Vindicator isn't the only thing i have that costs isks. My 10 implants costs about 1.6-1.8 bill isk to. When i made my movie, i had 10 implants that was worth 900 mill isk.

I switched to the Megathron because i needed Megathron footages to my movie. It's as simple as that.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Prez21
D-sync
D-sync.
#48 - 2012-08-05 13:14:57 UTC
NightmareX wrote:
SpaceSavage wrote:
NightmareX wrote:
Isn't logistics kinda gay and boring to watch in a PVP movie because it's giving you no risks at all RollLol?

And isn't fighting at a gate or a station boring to because it's no risks because it allows you to just jump out or dock up?

***i'm just trying to find out why there is any differences from fighting with logistics at a gate or a station in empire to 0.0 space.

Hint: I still liked your video, because Logistics, stations and gates is a part of the game.

first, we don't have 1 guardian for 1 T3 like you have 1 guardian for 1 BS, it's usually 1 guardian for every 5 T3s

second, our guardians have the same chance of getting popped just as any other ships in fleet, not like neutral guardian.

third, most of us have slave, talisman in our heads even we fight in 0.0 space with bubble everywhere, not like you afraid of losing your slave when it comes to LS.

forth, you have a 5b vindi and only have balls to use it in HISEC, but switch to mega when it comes to LS. Each of us have 5 1b T3s and consider them as disposable, no matter what sec status we're fighting in.

I hope that's enough


1. The reason we have so many logistics is because we are fighting heavily outnumbered most of the times IN CLOSE RANGE FIGHTS (something that none of you have the balls to do). And because the DPS income on our ships when we are fighting someone who have 3 or 4 times more ships than us is insane, then i think most peoples will understand why we use logistics quite alot.

You know, commiting to a fight at close range is way more dangerous than committing to a fight at a range with nano ships.

2. Yeah, that's right. But it doesn't really matter if the logistics is a neutral alt or an alliance or corp logistic alt since a logistic is a logistic.

3. I'm not afraid to lose anything of what i have. I'm just being carefull on what i'm doing while i use expensive things in empire and low sec. Because if your not carefull, you will just die in a fire pretty fast then.

4. When my movie was made, my Vindicator did cost 2.8 bill isk. But i have upgraded it after my movie was made. So now it cost about 4.6 bill isk.

But the Vindicator isn't the only thing i have that costs isks. My 10 implants costs about 1.6-1.8 bill isk to. When i made my movie, i had 10 implants that was worth 900 mill isk.

I switched to the Megathron because i needed Megathron footages to my movie. It's as simple as that.


Ok just going to comment on point 1, yes we do use nanos a bit but thats cause we roam hostile space in small numbers, but if you had actually bothered to do a little research you would notice any big fights we use close range armor t3 ships that cost between 1 and 5b. I have nothing against you but your high sec pvp is very low risk, we fight heavily outnumbered in hostile space without any stations to run to when things get tough.
NightmareX
Pandemic Horde High Sec Division
#49 - 2012-08-05 13:59:13 UTC  |  Edited by: NightmareX
Prez21 wrote:
I have nothing against you but your high sec pvp is very low risk, we fight heavily outnumbered in hostile space without any stations to run to when things get tough.


High sec may be risk free in some ways yes. But can you explain precisely why we have low risk in what we are doing?

The only differences here is that once we commit to a fight at close range, we are either gonna win or die. You that are in 0.0 space with no stations can still commit to fight and still be able to run away (because you use smaller ships than we do, and they are much faster to) with very few losses and wait out the 1 minute timer and get out of the system.

We still have to tank the whole fleet and wait one minute to be able to get out of a fight.

You see the differences?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Prez21
D-sync
D-sync.
#50 - 2012-08-05 14:11:48 UTC
NightmareX wrote:
Prez21 wrote:
I have nothing against you but your high sec pvp is very low risk, we fight heavily outnumbered in hostile space without any stations to run to when things get tough.


High sec may be risk free in some ways yes. But can you explain precisely why we have low risk in what we are doing?

The only differences here is that once we commit to a fight at close range, we are either gonna win or die. You that are in 0.0 space with no stations can still commit to fight and still be able to run away (because you use smaller ships than we do, and they are much faster to) with very few losses and wait out the 1 minute timer and get out of the system.

We still have to tank the whole fleet and wait one minute to be able to get out of a fight.

You see the differences?


The reason why your fights are low risk is because you have 4 or 5 neautral logistics to rep you and if things get a little tough, you stop aggressing and dock up. The only way you will die is if you make a mistake or the enemies bring overwhelming dps to break your logistics reps within 1 min which is likely not going to happen.

Your also very ignorant on how we pvp, we use kronos, vindicators, bhaalgorns and a host of close range t3 ships which arent made for running away, we fight vastly outnumbered, with usually only a few logistic ships between our much larger gangs than yours and against much larger hostile fleets in their home space.
NightmareX
Pandemic Horde High Sec Division
#51 - 2012-08-05 14:54:41 UTC  |  Edited by: NightmareX
Prez21 wrote:
NightmareX wrote:
Prez21 wrote:
I have nothing against you but your high sec pvp is very low risk, we fight heavily outnumbered in hostile space without any stations to run to when things get tough.


High sec may be risk free in some ways yes. But can you explain precisely why we have low risk in what we are doing?

The only differences here is that once we commit to a fight at close range, we are either gonna win or die. You that are in 0.0 space with no stations can still commit to fight and still be able to run away (because you use smaller ships than we do, and they are much faster to) with very few losses and wait out the 1 minute timer and get out of the system.

We still have to tank the whole fleet and wait one minute to be able to get out of a fight.

You see the differences?


The reason why your fights are low risk is because you have 4 or 5 neautral logistics to rep you and if things get a little tough, you stop aggressing and dock up. The only way you will die is if you make a mistake or the enemies bring overwhelming dps to break your logistics reps within 1 min which is likely not going to happen.

Your also very ignorant on how we pvp, we use kronos, vindicators, bhaalgorns and a host of close range t3 ships which arent made for running away, we fight vastly outnumbered, with usually only a few logistic ships between our much larger gangs than yours and against much larger hostile fleets in their home space.


And if the logistics gets jammed, then what?

You still don't see why there is always high risks in what we are doing. The only thing that is needed to break our logistic reps is to use multiple Falcons.

But as you explain, it seems to me that you are fighting in another way then we do, but even then, we both have high risks in what we are doing.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Suleiman Shouaa
The Tuskers
The Tuskers Co.
#52 - 2012-08-05 15:49:15 UTC
Enjoyed it, although adding more information on what exactly you were fighting and what you had would be great.

Tengu without a web does seem very risky, although I guess it could work in larger gangs where you don't have to counter web targets yourself so kind of odd to see it in solo/small gang situations.

Some risky fights there, although I would guess that only in the fight with the armour canes were you close to losing ships. Hardly your fault though - hard to get a fight where you are losing Tech 3s but NOT getting massacred.
SpaceSavage
Caldari Provisions
Caldari State
#53 - 2012-08-06 07:14:53 UTC
NightmareX wrote:

1. The reason we have so many logistics is because we are fighting heavily outnumbered most of the times IN CLOSE RANGE FIGHTS (something that none of you have the balls to do). And because the DPS income on our ships when we are fighting someone who have 3 or 4 times more ships than us is insane, then i think most peoples will understand why we use logistics quite alot.

You know, commiting to a fight at close range is way more dangerous than committing to a fight at a range with nano ships.

2. Yeah, that's right. But it doesn't really matter if the logistics is a neutral alt or an alliance or corp logistic alt since a logistic is a logistic.

3. I'm not afraid to lose anything of what i have. I'm just being carefull on what i'm doing while i use expensive things in empire and low sec. Because if your not carefull, you will just die in a fire pretty fast then.

4. When my movie was made, my Vindicator did cost 2.8 bill isk. But i have upgraded it after my movie was made. So now it cost about 4.6 bill isk.

But the Vindicator isn't the only thing i have that costs isks. My 10 implants costs about 1.6-1.8 bill isk to. When i made my movie, i had 10 implants that was worth 900 mill isk.

I switched to the Megathron because i needed Megathron footages to my movie. It's as simple as that.


1. Everyone fly nano even though they use guardian as support.

2. I have no comment on this one. let the others judge it.

3. Somehow you believe you can lose pod in LS fight.

4. You conveniently switch to mega when it comes to LS because you "need mega footage". take it out and for a spin in LS then talk to us
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