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If you really want to get people into low-sec, you need to do only 1 simple thing..

Author
Halcyon Ingenium
Caldari Provisions
Caldari State
#21 - 2012-08-04 12:38:32 UTC
Jita Joe2 Jones wrote:
In the real world the hi dollar areas are the most secure , with the "poorer" areas being more dangerous.


I believe your confusing resources with bank accounts. The areas left on the planet where there are still resources that can be mined are not secure, or safe, or even nice places to be. What security there is is handled by whatever group is doing the mining, if they can.

And, EVE is not the real world, hate to be the one to break it to you.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Hypercake Mix
#22 - 2012-08-04 14:31:34 UTC
Low-sec needs something unique to low-sec.

Shifting ores around isn't something unique and would just break things.
Bullz3y3
Republic Military School
Minmatar Republic
#23 - 2012-08-04 15:25:17 UTC  |  Edited by: Bullz3y3
Arkturus McFadden wrote:
Simple, High sec doesn't have low end ore.. just hugely inferior in terms of amounts.


Have null have the high end, and low have the immensely vast quantities of veldspar and other regular ore.


Wait, it already is like that but no one goes down there to grab it. HOPEFULLY these fixes and buffs to certain ships will encourage more people to actually go there and mine..


As long as people are forced by alliance leaderships to play a certain way and not respected this will never happen. (If you talking about null)
Tarsus Zateki
Viziam
Amarr Empire
#24 - 2012-08-04 15:43:57 UTC
Players don't avoid lowsec because there isn't anything to profit from there. Players avoid lowsec because they're cowards. The risk averse nature of the highsec pubbie make a gate leading into lowsec look like a blood washed portal into hell where they will be instantly murdered by a horde of blinking yellow demons.

There is nothing you can do that would make lowsec appealing to highsec players short of making it highsec.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Ensign X
#25 - 2012-08-04 15:50:14 UTC  |  Edited by: Ensign X
Sorry OP, the solution to whatever ails Lowsec does not involve mining in any way, shape or form.
Knoppaz
distress signals
#26 - 2012-08-04 16:16:11 UTC
actually the first idea was just moving mercoxit to low. miners would have to mine in low for T2 production.
those in a pvp/pve corp would have their corpmates to protect them from pirates and those who are in a pure pve corps could hire some guns.

Knoppaz / distressSIGNALS http://distresssignals.tumblr.com

a capsuleer's way to insanity

Spy 21
Doomheim
#27 - 2012-08-04 16:24:40 UTC
Viceroy Jane wrote:
Hi I believe you misclicked and are in the wrong forum. Features and Ideas is in another section. Glad I could help!


Sympathize with OP for posting here... FI is full of crap and even the good ideas stay on front page for about 5 minutes with no comment never to be seen by anyone.

S

Obfuscation for the WIN on page 3...

Oswald Banecroft
Muteki Imperium
#28 - 2012-08-04 16:27:24 UTC
Knoppaz wrote:
actually the first idea was just moving mercoxit to low. miners would have to mine in low for T2 production.
those in a pvp/pve corp would have their corpmates to protect them from pirates and those who are in a pure pve corps could hire some guns.
Good idea, hire some guns to protect you so that mining Mercoxit is less profitable than mining veldspar in high sec. Problem Solved!!

This is my signature, there are many like it but this one is mine.

Tarsus Zateki
Viziam
Amarr Empire
#29 - 2012-08-04 16:29:42 UTC  |  Edited by: Tarsus Zateki
Knoppaz wrote:
actually the first idea was just moving mercoxit to low. miners would have to mine in low for T2 production.
those in a pvp/pve corp would have their corpmates to protect them from pirates and those who are in a pure pve corps could hire some guns.


But none of those things will actually happen. We see it in this forum all the time. Miners will happily give up protection for increased yields and profits. They won't actually hire anyone to protect them they'll just whine on the forums about pirates having their fun with them, and demand CCP do something about it.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Tarsus Zateki
Viziam
Amarr Empire
#30 - 2012-08-04 16:36:03 UTC
I would love to see CCP have an "accident" and all of highsec and lowsec suddenly become nullsec for a few days aside from a small handful of systems, let's say all the systems that are currently 1.0 security. Do you want to bet that folks would adapt and learn to live with these new arrangements and carry on with their business? Or would we find a huge portion of the game's population crammed into a handful of systems?

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Eron Relentless
STARS of BABYLON ALLIANCE
#31 - 2012-08-04 16:36:30 UTC  |  Edited by: Eron Relentless
Nevermind.
Eron Relentless
STARS of BABYLON ALLIANCE
#32 - 2012-08-04 16:43:21 UTC  |  Edited by: Eron Relentless
Nevermind.
Tarsus Zateki
Viziam
Amarr Empire
#33 - 2012-08-04 16:46:51 UTC  |  Edited by: Tarsus Zateki
Goonswarm's newbies are thrown into Nullsec on their very first day in the game. Our instructions to them are, "Do the tutorials so you know how to move your spaceships, then kill yourself to VFK." They seem to do just fine and generally end up loving this game.

Why is it that they do fine in Nullsec when they don't even have the skillpoints to properly fit out a Rifter? We help them!

That could happen elsewhere in the game if the rest of the player population would stop being a bunch of selfish, me and only me, types! A newbie player joining the game would have nothing to fear about 0.0 everywhere if there were lots of nice mentors and corporations to hook up with.

Folks would adapt to a new way of life.

But you're right it would destroy subscription numbers so it would be detrimental to the game in the long run. That's why I was only musing, try it sometime imagination is fun!

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Eron Relentless
STARS of BABYLON ALLIANCE
#34 - 2012-08-04 16:58:35 UTC  |  Edited by: Eron Relentless
Nevermind.
Tarsus Zateki
Viziam
Amarr Empire
#35 - 2012-08-04 17:06:24 UTC
I think you missed some of my post there. That's okay it would have been detrimental to your mindless goon hating anyhow.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Bunolagus
NIPTO
#36 - 2012-08-04 19:07:30 UTC
How is alliance nullsec any different from highsec for an alliance member? If you know that they only people allowed in are friendly how is it any different?

It seems to me that far too many nullsec dwellers have decided to play nice with each other and locked half the galaxy down. In response, activities far better suited to nullsec are happening in lowsec.
Garreth Vlox
Republic Military School
Minmatar Republic
#37 - 2012-08-04 19:12:48 UTC
Rek Seven wrote:
I don't think it is that simple but i agree the different security zones should have unique resources.

I personally think that low sec should be the primary place for drug harvesting/manufacture.


This^

The LULZ Boat.

Suddenly Forums ForumKings
Doomheim
#38 - 2012-08-04 19:24:51 UTC
I like the idea of mercoxit in lo sec. Would make me filthily rich.
Knoppaz
distress signals
#39 - 2012-08-04 19:32:06 UTC
awww.. "grow a pair bla bla" is sooo original. i'm really thinking of giving you a +1 for that..
..well, no. since you didn't understand the idea (or didn't care to think about it for just a little more than a second) i'll give you a

hint: people who don't want to fight, won't mine mercoxit right now because it's 0sec stuff. would they do it after the change? nope, so nothing changes for them. got it? here's your cookie..

hint2: people who would like to take some risk, but are scared of bubbles won't mine it right now, but might give it a try after the change.

noone is forced to do anything. everyone can decide for himself if he's willing to take the risks (or just buy that stuff on the market). Now if you still don't understand this simple principle then maybe you are the one to stfu and look for an fps game..


Knoppaz / distressSIGNALS http://distresssignals.tumblr.com

a capsuleer's way to insanity

Sentamon
Imperial Academy
Amarr Empire
#40 - 2012-08-04 20:12:53 UTC
Tarsus Zateki wrote:
I think you missed some of my post there. That's okay it would have been detrimental to your mindless goon hating anyhow.


Done feeling sorry for yourself yet?

~ Professional Forum Alt  ~

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