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Warfare & Tactics

 
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FW questions

Author
J'as Salarkin
Red Sky Morning
The Amarr Militia.
#1 - 2012-08-03 13:39:58 UTC
Out of boredom I am thinking of joining FW, probably amar side (cause I am amar and its close to my "home base"). I would like to try some "real" pvp, but I am very limited in time as it is and can only play for one to two hours per night and only once or twice each week (my corp do pvp and wormhole stuff, but I have been on so seldom lately they probably dont even know who I am).

Some simple FW questions (I do not have access to eve for a couple of days so can not check anything online):

If I decide to join FW I will have to leave my current corp this I know, but can I join FW from the standard NPC corp or do I have to join a different one?

What are the negative consequences of joining FW? Do I directly lose access to minmagtar space? How easy is it for minmatar militia to "gank" me in high sec?

Can one stay above -5 sec status while doing FW, i.e. how often do you need to shot pilots not of the other militia? (I would have to train up an alt to do my hauling if this is necessary, would probably do so anyway if the other militia can easuily kill me in highsec).

Is it even a good idea to join FW when I have so limited time on my hands? Can you "solo" FW, that is can I just log on anbd join up a group plexing a system somewhere or will noone trust me enough to cooperate?

Finally, can I expect to make some isk in FW? I dont care of getting rich, just being a bit better than break even.
Wenron
Sebiestor Tribe
Minmatar Republic
#2 - 2012-08-03 13:51:13 UTC
My RL leaves me with less time than it sounds like you have. I can still get around and have fun in FW with the play time I get, so you should be fine on that front. With regards to the rest of your questions:

You can solo and make isk still. This is pretty much what I end up doing.

You won't lose access to min. Hi-sec, but you likely would not want to go there. FW is still like a permanent war dec with navies added in in hi-sec. The navies are avoidable though.

Unless you mission or shoot plex rats you shouldn't lose too much minmatar standing. If you only target opposing militia you will not lose sec status.

You start in the npc FW corp, but you will want to join a player corp ASAP. You will need to be convincing when saying you are not a spy.

Amarr is a good faction to join right now.
Tolrok Qorte
Republic Military School
Minmatar Republic
#3 - 2012-08-03 13:57:48 UTC  |  Edited by: Tolrok Qorte
J'as Salarkin wrote:
If I decide to join FW I will have to leave my current corp this I know, but can I join FW from the standard NPC corp or do I have to join a different one?

If you choose to join the militia from an NPC corp you'll be placed into a FW specific NPC corp automatically.

J'as Salarkin wrote:
What are the negative consequences of joining FW? Do I directly lose access to minmagtar space? How easy is it for minmatar militia to "gank" me in high sec?

If you pvp against players fighting for the other militias you'll lose some standing with those empires, as well, if you run missions/offensive plex and destroy rats, you'll eventually build up a solid negative standing. I currently have -5.6 standing with Amarr after a couple of months in FW, missioning off and on. You will be shot at by the NPC navies of the two enemy factions, however this is nothing more than outlaws deal with in all high-sec, and is not difficult to contend with if you know what you're doing or have already experienced it during any time as an outlaw. The militias do sometimes camp high-sec systems or trade areas, however in your case I don't believe Amarr is camped as frequently by Minmatar as the other way around.

J'as Salarkin wrote:
Can one stay above -5 sec status while doing FW, i.e. how often do you need to shot pilots not of the other militia? (I would have to train up an alt to do my hauling if this is necessary, would probably do so anyway if the other militia can easuily kill me in highsec).

That all depends entirely on you. Defending against a neutral attacking you will not drop your security status, so you only have to engage them if you so choose. There are a great many players in FW who never take a shot against neutrals. You can also rat your sec status back up with day trips to 0.0 if you're capable of doing so, which is a good way to keep sec status up.

J'as Salarkin wrote:
Is it even a good idea to join FW when I have so limited time on my hands? Can you "solo" FW, that is can I just log on anbd join up a group plexing a system somewhere or will noone trust me enough to cooperate?

You can certainly do FW solo, if you're able to handle all your own logistics and can manage to hold your own in solo fights. However, I do highly recommend that you find a corporation to join because the benefits are absolutely massive from doing so. As for being trusted, in general the militia trusts you by default, however if you shoot friendlies then word gets around very quickly and you'll find that nobody will fly with you before long.

J'as Salarkin wrote:
Finally, can I expect to make some isk in FW? I dont care of getting rich, just being a bit better than break even.

Beyond the obvious drops from pvp, you can make absurd amounts of LP from missions and plexing. This doesn't really add up, unless your faction hits T5 in warzone control, at which point LP store prices become amazing. Minmatar has done so several times, with the result being pretty much everyone in militia making billions. Amarr are working their way to it now.
J'as Salarkin
Red Sky Morning
The Amarr Militia.
#4 - 2012-08-03 14:34:55 UTC
Thanks for the answers guys! (I even remembered to "like" you comments as they where some good answers).

I think I will try out FW once I have my laptop back. Sounds like decent fun.

Could you please tell me a bit more about how you actually make some isk while FWing? Is pvp enough (for a good pvp pilot that is, which I am not, yet...)?

What ships is best for a pvp noob to start out with, frigates or destroyers (or something else)? From what I have read a stealthbomber is good for making isk, is this only in missions? (I can fly all amar T1 ships up to and including bc:s quite well, the other races are not far of and most T2 ships not either.)

Should I move in a lot of fully fitted ships before joining FW or is it easy enough to fly back (I will probably just pod myself to speed up the process) to amar and buy a new ship after loosing one?
Wenron
Sebiestor Tribe
Minmatar Republic
#5 - 2012-08-03 14:53:03 UTC
Jump right in! The best way to make isk is by taking advantage of your LP store during warzone control spikes (ie. Minmatar cash in when we hit T5 - though our at-will spiking is in fair jeopardy at the moment).

The best way to earn said LP currently is level 4 missions in a stealth bomber. Next to that, running plexes in a frigate or destroyer is highly advisable - just please don't run gunless plex frigs as they make me sad.

I definitely advise sticking with frigates or destroyers starting out. Get yourself used to the warzone and mechanics before shipping up. One great thing about FW is that there is a use for all ship sizes.

As far as where to dock, that is a lot of personal preference. If I were in the NPC FW Corp I'd probably be set up 1 or 2 jumps from a low-sec entry system with a back door available within 5 or so jumps (in case of entry system gate camps). Once in a player corp, they'll tell you where to go.

Your ship supply should be set to match your loss rate. Solo going it, it is not nearly as important to have a fleet of varying ship types/setups available in the warzone.
J'as Salarkin
Red Sky Morning
The Amarr Militia.
#6 - 2012-08-03 15:05:46 UTC
Once again thanks for the good advice. I guess I will just jump into it as you say.

I was actually thinking of using pvp fitted frigs for the plexing or is this a bad idea? Say a punisher with standard tank (does it need to be active when plexing to tank the npc ships?) an afterburner, a warp scrambler and some pulse laser in the highs.

I can fly a stealthbomber quite well so will try that out once I get the feel for it.
Wenron
Sebiestor Tribe
Minmatar Republic
#7 - 2012-08-03 15:11:56 UTC
I go with cheap meta PVP fits everywhere. But I am more into the PVP than the isk.

A punisher should be able to run minors/outposts/majors, just use an AB and active tank (and don't try to kill the npcs in anything other than minors). You can always warp out and back if it gets too hairy.