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90% of PVP happens at gates. THAT'S that problem.

First post
Author
Boudicca Arbosa
Sebiestor Tribe
Minmatar Republic
#1 - 2012-08-03 11:42:42 UTC
If you turds would just get off gates and hunt like REAL pirates, there wouldn't be a need to change the way gates work in low. Stop hugging gates to gain an advantage (because your 93843 million ISK ship going after that cheaply fit Rifter wasn't good enough) and get your asses out there and destroy ships in SPACE. Get off your front porch, you whiny pussies.

I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not pussy enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.
Shalua Rui
Rui Freelance Mining
#2 - 2012-08-03 11:44:55 UTC
Boudicca Arbosa wrote:
I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not ***** enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.


If you mean by "veteran", bored with a game they should have quit some time ago, then I agree.^^

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Kryss Darkdust
The Skulls
#3 - 2012-08-03 11:48:41 UTC
I like the attitude, like the balls and agree with the sentiment.

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub. 

Skippermonkey
Deep Core Mining Inc.
Caldari State
#4 - 2012-08-03 11:48:44 UTC
All this moaning about 'gate camping' is hillarious.

You know people have to use them, so thats a great place to catch targets

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Aina Sasaki
Garoun Investment Bank
Gallente Federation
#5 - 2012-08-03 11:56:12 UTC
Kryss Darkdust wrote:
I like the attitude, like the balls and agree with the sentiment.


I second that.

- Rei

Taranius De Consolville
Doomheim
#6 - 2012-08-03 11:58:05 UTC
Boudicca Arbosa wrote:
If you turds would just get off gates and hunt like REAL pirates, there wouldn't be a need to change the way gates work in low. Stop hugging gates to gain an advantage (because your 93843 million ISK ship going after that cheaply fit Rifter wasn't good enough) and get your asses out there and destroy ships in SPACE. Get off your front porch, you whiny pussies.

I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not ***** enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.


Agreed

100%
Thor Kerrigan
Guardians of Asceticism
#7 - 2012-08-03 11:59:23 UTC
Even with these changes pirates will still be able to catch you.

Don't get me wrong, I think people are overreacting. You only need 30 seconds to kill a target and warp back to your safe spot.
Rordan D'Kherr
Imperial Academy
Amarr Empire
#8 - 2012-08-03 12:02:13 UTC
Boudicca Arbosa wrote:
If you turds would just get off gates and hunt like REAL pirates, there wouldn't be a need to change the way gates work in low. Stop hugging gates to gain an advantage (because your 93843 million ISK ship going after that cheaply fit Rifter wasn't good enough) and get your asses out there and destroy ships in SPACE. Get off your front porch, you whiny pussies.

I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not ***** enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.


that actually gets a +1

Don't be scared, because being afk is not a crime.

Cede Forster
Deep Core Mining Inc.
Caldari State
#9 - 2012-08-03 12:02:26 UTC
but it is easier because most people have to go through the gate and also piracy isnt supposed to be hard, it is supposed to be boring and waiting for people, okay? Blink
Rek Seven
University of Caille
Gallente Federation
#10 - 2012-08-03 12:04:22 UTC  |  Edited by: Rek Seven
Boudicca Arbosa wrote:
If you turds would just get off gates and hunt like REAL pirates, there wouldn't be a need to change the way gates work in low. Stop hugging gates to gain an advantage (because your 93843 million ISK ship going after that cheaply fit Rifter wasn't good enough) and get your asses out there and destroy ships in SPACE. Get off your front porch, you whiny pussies.

I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not ***** enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.


Okay genius, where should people fight in low sec then?

You can't drag people into bubbles in low sec so the only places fights can happen is gates and stations (docking games are fun?).

Ps. ganking mission runners isn't legit pvp.
Frying Doom
#11 - 2012-08-03 12:05:24 UTC
Thor Kerrigan wrote:
Even with these changes pirates will still be able to catch you.

Don't get me wrong, I think people are overreacting. You only need 30 seconds to kill a target and warp back to your safe spot.

You don't mean that if people actually do something other than sit still it will not be that big a problem?Big smile

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mystic Lore Arcanium
Viziam
Amarr Empire
#12 - 2012-08-03 12:08:37 UTC  |  Edited by: Mystic Lore Arcanium
Incredible Stupidity - Gate Camps are the LOGICAL first line of defense if you wish to protect assets, camping a gate doesn't automatically make you a "pirate". If you were intent upon defending your home from an outside threat, I'm willing to bet you would stake out the FRONT DOOR. Why let the intruder into your home to wander threw the kitchen and bedroom before "hunting them down"? I know where to find them - at the Gate...

If my Corp is running sigs or mining in lowsec, you can bet that we WILL HAVE a gate camp up to defend our assets.
Pak Narhoo
Splinter Foundation
#13 - 2012-08-03 12:11:58 UTC
Rek Seven wrote:
Boudicca Arbosa wrote:
If you turds would just get off gates and hunt like REAL pirates, there wouldn't be a need to change the way gates work in low. Stop hugging gates to gain an advantage (because your 93843 million ISK ship going after that cheaply fit Rifter wasn't good enough) and get your asses out there and destroy ships in SPACE. Get off your front porch, you whiny pussies.

I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not ***** enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.


Okay genius, where should people fight in low sec then?

You can't drag people into bubbles in low sec so the only places fights can happen is gates and stations (docking games are fun?).

Ps. ganking mission runners isn't legit pvp.


How about... belts? POCO's, POS's, WH entrance/ exits, anomalies, complexes, missions?
You know, the more I think about it the more I feel the OP is right.

If you guys actually would get your sticky rear OFF those gates you probably had more targets to pew with. Shocked
Frying Doom
#14 - 2012-08-03 12:16:21 UTC
Mystic Lore Arcanium wrote:
Incredible Stupidity - Gate Camps are the LOGICAL first line of defense if you wish to protect assets, camping a gate doesn't automatically make you a "pirate". If you were intent upon defending your home from an outside threat, I'm willing to bet you would stake out the FRONT DOOR. Why let the intruder into your home to wander threw the kitchen and bedroom before "hunting them down"? I know where to find them - at the Gate...

If my Corp is running sigs or mining in lowsec, you can bet that we WILL HAVE a gate camp up to defend our assets.

If you want the whole space to be yours, go claim Sov in Null sec, that is what it is for.

Lo-sec is part of Empire space, you are in Empire territory and should expect gate guns to take action if you act like a pirate.
To use a similar analogy, you are trying to guard your wallet you left in a hotel safe by killing everyone who comes into the hotel and then not expecting security or the cops to blow your head off for it.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Kuehnelt
Devoid Privateering
#15 - 2012-08-03 12:20:54 UTC  |  Edited by: Kuehnelt
Boudicca Arbosa wrote:
just get off gates and hunt like REAL pirates


Apart from FW and reinforcing structures, there are only carebear activities off of gates in lowsec. PI, mining, ratting, cosmic anoms, cosmic signatures, missions; people that do these in lowsec know how to do them in lowsec, they'll see you enter local, they'll see you/your probes on dscan, they'll have ages and ages to avoid combat - which is what they'll certainly do, because they're not likely to be in a pvp ship for these activities.

So hunting like a "REAL pirate" is largely a waste of time. And even if you found one, gosh, it'd only be the same kind of 'bad' pvp that you scorn in this post of yours. If you're roaming for a fight, and if what you see of a system's inhabitants is that they're probably carebearing, then you're better off continuing to roam.

Boudicca Arbosa wrote:
You turds


Awfully nasty language. I'll have some capital letters for you. People who live in lowsec, and who do not camp in one of the extremely few, extremely famous systems which have smartbombing battleships and such on gates, who go around in gangs of various sizes looking for fights more exciting than killing a a lone T1 rifter, these people ALSO FIGHT ON GATES.

Kil2 starts in Jita and flies solo to whatever far-flung corner of nullsec after studying the map for a bit; you can watch his streams where he does this, you can watch the videos he makes of his fights. Go watch a few of them. Spoiler: THERE ARE A LOT OF FIGHTS ON GATES.

BECAUSE FIGHTS ARE LARGELY ON GATES IN EVE.

SOME REASONS ARE OUTLINED ABOVE; IT REALLY HAS LITTLE TO DO WITH STATIONARY PIRATES IN A HANDFUL OF SYSTEMS.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#16 - 2012-08-03 12:21:54 UTC
Boudicca Arbosa wrote:
If you turds would just get off gates and hunt like REAL pirates, there wouldn't be a need to change the way gates work in low. Stop hugging gates to gain an advantage (because your 93843 million ISK ship going after that cheaply fit Rifter wasn't good enough) and get your asses out there and destroy ships in SPACE. Get off your front porch, you whiny pussies.

I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not ***** enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.


Sigh.... You see it's really not that simple and I admire your attitude and agree. The underlying issue really is the "hunt" you speak of. Targets in Low Sec are becoming more and more scarce. With less interest in the systems you hunt in where are said targets?

The underlying issue isn't people camping gates (even though a majority of people only do that) it really is the problem of having little to no targets whatsoever.

Many corps and alliances in low actually go to null to hunt only to find themselves quickly out manned and outgunned which leaves a bitter taste in peoples mouths. You really want to get those pussies off the gates? Give them a big juicy mouse to catch.
Hicksimus
Torgue
#17 - 2012-08-03 12:29:51 UTC  |  Edited by: Hicksimus
Hi, I can tell you don't spend much time in lowsec so I'll point out a few flaws in your logic.

There isn't much worth doing in lowsec space so the odds of finding a random person ready to die is much...MUCH! lower

What is worth doing must be probed down AND has acceleration gates, I've only caught one person who was maybe not watching D-scan and he was 85km away so he left.

Most people only use lowsec for moon mining and moving assets to and from nullsec, if they aren't inside a death star or in a station they are on a gate. So how do you propose that we kill them if they are only ever near gates and stations and towers that broke ass pirates cannot afford to attack?

Edit: BTW I only live in low on occasion and I always end up leaving because there is 10x as much PvP to be had in nullsec, 10x as much income per hour in nullsec, and in nullsec my sec status can only go up.

Recruitment Officer: What type of a pilot are you? Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.

Vagilicious
Center for Advanced Studies
Gallente Federation
#18 - 2012-08-03 12:40:02 UTC
I agree with this 100%.

When I first started playing it took me a while to pluck up the courage to venture into Lowsec. When I did I encountered my first gate camp, did the newb thing and panicked, and died pretty much instantly.

But I stuck at it. I learned, adapted and eventually figured out how to pass them, only to find the areas beyond pretty much deserted.

I got my first decent fight at a belt - I died quickly (again) but the adrenaline rush, my heart pounding, was what really made it for me.

I personally think that making it more difficult to camp on a gate is a good thing. The biggest barrier for new players is jumping through and dying instantly. That, coupled with the horror stories of how Lowsec is a death trap is enough to put most of them off from venturing outside Hisec.

IMO if Lowsec appeared to be safer - at least on entering - it might actually encourage newer players to take a bit more of a risk, possibly risk slipping a mining or mission running ship in with the thought of making bigger iskies.

Of course they'd more than likely get their ships popped but they'd at least be there. Maybe some would still give up, but I'm betting that a lot more would experience that same rush and try to adapt, learn new techniques to survive, and hopefully start to populate Lowsec.

Now more than ever I think CCP needs to improve new player retention, and I think this is a step in the right direction.
Rek Seven
University of Caille
Gallente Federation
#19 - 2012-08-03 12:41:21 UTC  |  Edited by: Rek Seven
Pak Narhoo wrote:
Rek Seven wrote:
Boudicca Arbosa wrote:
If you turds would just get off gates and hunt like REAL pirates, there wouldn't be a need to change the way gates work in low. Stop hugging gates to gain an advantage (because your 93843 million ISK ship going after that cheaply fit Rifter wasn't good enough) and get your asses out there and destroy ships in SPACE. Get off your front porch, you whiny pussies.

I'm a goddamn new player that immediately went to lowsec space to carve out my niche. Even I'M not ***** enough to sit at a gate. I hunt when I'm feeling froggy. You veterans sitting around at the gates make my teeth itch. Get off the gates and join the rest of the world.


Okay genius, where should people fight in low sec then?

You can't drag people into bubbles in low sec so the only places fights can happen is gates and stations (docking games are fun?).

Ps. ganking mission runners isn't legit pvp.


How about... belts? POCO's, POS's, WH entrance/ exits, anomalies, complexes, missions?
You know, the more I think about it the more I feel the OP is right.

If you guys actually would get your sticky rear OFF those gates you probably had more targets to pew with. Shocked


Do you understand what pirates are? They don't sit by an asteroid hoping that someone might come along. They sit by gates because 90% of people will enter the system through the gates.

I'm not a pirate, i'm actually affiliated with anti-pirate groups so don't misunderstand where i'm coming from here, but I feel that low sec should be policed by the players.

After a pirate group has ganked that noob in a rifter, do you think they are going to stick around for a good fight with an anti-pirate group while also taking massive amounts of gate gun fire? I think people will now only attack ships they know they can take out in a few seconds and then doc/pos up.
Vincent Athena
Photosynth
#20 - 2012-08-03 12:42:25 UTC
Thor Kerrigan wrote:
Even with these changes pirates will still be able to catch you.

Don't get me wrong, I think people are overreacting. You only need 30 seconds to kill a target and warp back to your safe spot.

I have to agree with this. These changes actually make it easier to catch a target at a gate camp. You will be able to use a small fast tackler now, a ship that would be killed immediately by a gate gun given the present gate guns. After the change that fast tackle will be able to do its job and bug out. The heavy tackle/dps ships then finish the job and bug out.

Result: Many ships that would have slipped through the gate camp will now get caught.

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