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Gate Gun Fairy Tale: CCP Saving Oblivous Hi Sec Dwellers From Themselves

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Corina Jarr
en Welle Shipping Inc.
#21 - 2012-08-03 05:58:36 UTC
I think CCP is going a little overboard on this change.


Then again, I never had any trouble in low sec... on the gates.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#22 - 2012-08-03 06:00:14 UTC
Pipa Porto wrote:
Affect the Spider Tank of Carriers?


Nope, but it certainly complements high-resist fits on, say, Archons.

npc alts have no opinions worth consideration

stoicfaux
#23 - 2012-08-03 06:00:16 UTC
Meh, you need gates for travel, and stations for trade in order to populate low-sec, which means sentry guns that can actually control the space around gates and stations. Ramping up the DPS over time is pretty half-ass.

Of course that makes fights harder to find, so there needs to be something in low-sec that's worth fighting over, and that something needs to be away from gates and stations. Towers? Hunting people mission running, mining, site running, etc.? Some kind of FW-esque sovereignty-ish mechanic that provides bonuses to the "owner" of a low-sec system? *shrug*

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#24 - 2012-08-03 06:07:48 UTC
stoicfaux wrote:
Meh, you need gates for travel, and stations for trade in order to populate low-sec, which means sentry guns that can actually control the space around gates and stations. Ramping up the DPS over time is pretty half-ass.

Of course that makes fights harder to find, so there needs to be something in low-sec that's worth fighting over, and that something needs to be away from gates and stations. Towers? Hunting people mission running, mining, site running, etc.? Some kind of FW-esque sovereignty-ish mechanic that provides bonuses to the "owner" of a low-sec system? *shrug*



yeah none of these things create fights

npc alts have no opinions worth consideration

Pipa Porto
#25 - 2012-08-03 06:43:35 UTC
Richard Desturned wrote:
Pipa Porto wrote:
Affect the Spider Tank of Carriers?


Nope, but it certainly complements high-resist fits on, say, Archons.


Absolutely, but unless the DPS on each ship resets each time it warps off (which makes little sense to me), the DPS would quickly ramp up to the point where (even if it leveled off at Triage Carrier-killing), the Archons would get killed through the RR (unless the guns still cycle targets, which also doesn't make sense given Soundwave(I think)'s wish that a Carrier that triages after starting to get gate gun damage get deadified by said Gate gun damage).

What also makes little sense is why CCP wants to discourage people Triaging on gates, something that normally leads to spectacular fight reports.

Anyway, if the DPS does reset (resulting in an odd bucket line of Carriers warping in, joining the spider, and warping out as the DPS escalates towards breaking what's left of the spider after keeping the HIC alive), or the DPS does cycle (fast enough that you can keep each other alive), then nothing will change except the minimum size of the ships involved (sentry carriers can be aligned if you're willing to warp back and forth from field to POS to stay in range).

The specific ways this would be bad for everyone in LS are, as always, in the details.

EvE: Everyone vs Everyone

-RubyPorto

Josef Djugashvilis
#26 - 2012-08-03 06:59:40 UTC  |  Edited by: Josef Djugashvilis
A few weeks ago I was killed and podded at a 0.4 station camp.

Not a problem in itself, all part of the Eve experience.

I checked the kill stats of the people who ganked me, and it would seem that station camping in 0.4 lo-sec is their game. Again, all part of the Eve experience (and good for them), but equally, why would I go back there?

Only a fool would go where the chances of being killed by far outweigh outweigh the opportunity to make isk.

Away from the stations and gates, ratting, exploring, running missions etc, kill me by all means, but if I can be more or less insta-popped at the stations and gates, I may as well be in 0.0. which kind of defeats the point of having lo-sec.

This is not a signature.

Herr Hammer Draken
#27 - 2012-08-03 09:47:41 UTC
All part of the rebalance of EVE. Gate guns are meant to be feared not a toy. If they were never intended to hurt a ship then those gates would never have had guns in the first place. So I think it is a good move. If CCP has things in game like empire navies and gate guns then they should be able to do harm to players they are meant to hurt. But players have been laughing at these things CCP has put into the game for years.

It would seem CCP has heard of your bravado and decided to make these things powerfull enough to hurt and now suddenly we hear the opposite how dare they make their guns hurt what is this, we have to adapt and find a new way to hunt ships in low sec.
Not fair...interesting how the talk goes from bravado to no fair just like that.

Oh and sec status and the grind to keep sec status is finally going to mean something and not to be taken lightly either.
Players have also laughed at this for a long time as well. Now the grind to maintain sec status actually is worth something.
I think it is a good move to rebalance the game and make these things in EVE meaningfull. As it was meant to be.

I would further hazard a guess that this is not the end, and many of these holes in the game will be addressed over time.
The entire new experience of EVE will not happen overnight but when all the changes are complete. In the mean time balance issues will be problemattic but they have been for quite a while so what. Adapt and learn is the motto of EVE right.

Herr Hammer Draken "The Amarr Prophet"

Shalua Rui
Rui Freelance Mining
#28 - 2012-08-03 09:54:52 UTC  |  Edited by: Shalua Rui
Josef Djugashvilis wrote:
Away from the stations and gates, ratting, exploring, running missions etc, kill me by all means, but if I can be more or less insta-popped at the stations and gates, I may as well be in 0.0. which kind of defeats the point of having lo-sec.


Same story, same conclusion... and it doesn't matter what kind of ship you fly or what you do...

- T1 hauler doing lvl 2(!) distribution mission - one jump into 0.4 - gate popped
- Brannew Buzzard - one jump into 0.4 to pick up some cheap sensor scripts - station popped

... all in one week.

The lesson: Never go into low again, for anything.

EDIT: Needless to say, it wasn't like that a couple of years ago...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Pipa Porto
#29 - 2012-08-03 10:07:17 UTC
Herr Hammer Draken wrote:
It would seem CCP has heard of your bravado and decided to make these things powerfull enough to hurt and now suddenly we hear the opposite how dare they make their guns hurt what is this, we have to adapt and find a new way to hunt ships in low sec.
Not fair...interesting how the talk goes from bravado to no fair just like that.


We already did come up with how to deal with the Gate guns. It turns gate camping from something you can bust (camping with a couple of BCs) to something that's pretty hard to bust (Sentry Carriers at Range).

Took until post 16 for someone to come up with the Adaptation.


The change is a bad one for the residents of LS. All residents.

EvE: Everyone vs Everyone

-RubyPorto

March rabbit
Aliastra
Gallente Federation
#30 - 2012-08-03 10:15:06 UTC
Suddenly Forums ForumKings wrote:

He safely farmed his way to riches because he played smart, and Darwin rewards those who adapt to the challenge of their environment.

... and on the way back he warped to gates and got disconnected. log show nothing.

fairy tale about Eve.....

The Mittani: "the inappropriate drunked joke"

Bunnie Hop
Bunny Knights
#31 - 2012-08-03 10:15:41 UTC
Ah the endless, mindless bashing of hi-sec people continues. Such a broken record.
Kryss Darkdust
The Skulls
#32 - 2012-08-03 10:47:38 UTC
Bunnie Hop wrote:
Ah the endless, mindless bashing of hi-sec people continues. Such a broken record.


The broken record however appears to be sinking in and CCP is making changes, this one personally I think is a step in the right direction.

Low sec is not null sec. Guns are there to kill criminals, its their purpose.

I do agree however that the change is premature. High Sec dwellers still have no reason to go to low sec so making it a bit easier really isn't going to be sufficient to create dramatically more traffic. We need more purpose in low sec. Give me some proper risk vs. reward and I'll be happy to break camps daily.

Im of the humble opinion there is no such thing as a High Sec player... there are just smart players who know where the ISK is and it isnt in low sec.

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub. 

Cyprus Black
School of Applied Knowledge
Caldari State
#33 - 2012-08-03 10:56:44 UTC
I heard that if you scream and cry while rolling around on the floor throwing a tantrum, CCP might pay attention to you.

You're already off to a good start.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Malcanis
Vanishing Point.
The Initiative.
#34 - 2012-08-03 10:58:30 UTC
Cyprus Black wrote:
I heard that if you scream and cry while rolling around on the floor throwing a tantrum, CCP might pay attention to you.

You're already off to a good start.



I heard that if you tell obvious lies that are easily checked, you'll throw your credibility down the drain.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#35 - 2012-08-03 11:00:57 UTC
Shalua Rui wrote:
Josef Djugashvilis wrote:
Away from the stations and gates, ratting, exploring, running missions etc, kill me by all means, but if I can be more or less insta-popped at the stations and gates, I may as well be in 0.0. which kind of defeats the point of having lo-sec.


Same story, same conclusion... and it doesn't matter what kind of ship you fly or what you do...

- T1 hauler doing lvl 2(!) distribution mission - one jump into 0.4 - gate popped
- Brannew Buzzard - one jump into 0.4 to pick up some cheap sensor scripts - station popped

... all in one week.

The lesson: Never go into low again, for anything.

EDIT: Needless to say, it wasn't like that a couple of years ago...



The lesson: consider that if other people manage to move around and survive in lo-sec, but you cant...


...immediately give up trying and don't bother even trying to learn anything because obviously those other guys are exploiting or something. Obviously it's utterly impossible that you did something wrong and could somehow improve your gameplay.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Phill Esteen
Federal Navy Academy
Gallente Federation
#36 - 2012-08-03 11:06:38 UTC
Kryss Darkdust wrote:
The broken record however appears to be sinking in

didn't I see this in a zombie movie?

– postum faex est – 

never forget

Shalua Rui
Rui Freelance Mining
#37 - 2012-08-03 11:08:02 UTC
Malcanis wrote:
The lesson: consider that if other people manage to move around and survive in lo-sec, but you cant...


...immediately give up trying and don't bother even trying to learn anything because obviously those other guys are exploiting or something. Obviously it's utterly impossible that you did something wrong and could somehow improve your gameplay.


Ok, we are having the same discussion over 2 threads now...^^

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Cannibal Kane
Viziam
Amarr Empire
#38 - 2012-08-03 11:13:25 UTC  |  Edited by: Cannibal Kane
The problem I have with the 3rd Hi-seccer.

He needed an alt to savely traverse through low sec. For a person to use a second account just to be safe is the issue.

You should not have to spend extra extra oney on a second account just to be safe.

Either way, people will still be caught and will still die. All it means, pro campers can no longer sit there until they decide to log to allow somebody to come through.

"Kane is the End Boss of Highsec." -Psychotic Monk

Herr Hammer Draken
#39 - 2012-08-03 11:29:35 UTC
Cyprus Black wrote:
I heard that if you scream and cry while rolling around on the floor throwing a tantrum, CCP might pay attention to you.

You're already off to a good start.


"LMAO"

Herr Hammer Draken "The Amarr Prophet"

Kryss Darkdust
The Skulls
#40 - 2012-08-03 11:34:00 UTC
Cannibal Kane wrote:
The problem I have with the 3rd Hi-seccer.

He needed an alt to savely traverse through low sec. For a person to use a second account just to be safe is the issue.

You should not have to spend extra extra oney on a second account just to be safe.



Seriuosly.. Did you just apply logic on the Eve Forum.. isnt that against the EULA!

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.