These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Something strange....

Author
Bugsy VanHalen
Society of lost Souls
#1 - 2012-08-02 17:07:11 UTC
Last night while running some PI pick up in a T1 hauler I experienced something very strange.

I was taking damage from what looked kinda like missiles(maybe comets, or meteors) while sitting next to the CO. At first I though someone was attacking me, but there was nobody on grid with me. nothing on D-scan. Then I realized every time I got hit it did equal % damage to shield, armor, and hull, at the same time. The status bar for each dropped the exact same amount with each hit.
It did not pop my ship even after 3-4 hits, and I was able to warp off without any loss. But I still do not know what it was. The only thing I can think of was a meteor shower(that's what it looked like when zoomed out) but I have never heard of that in game before. Is this new or just very rare?

Just curious if anyone else has ever seen this.
gulftobay
Mesotopia
#2 - 2012-08-02 17:30:01 UTC  |  Edited by: gulftobay
Check your combat logs for additional info, it should tell you in there what the damage was from and damage amounts.

Edit for add'l info: C:\Users\xxx\Documents\EVE\logs\Gamelogs
Spooner Yegg
The Institute of Confused Capsuleers
#3 - 2012-08-02 17:48:14 UTC
Check your overview is set up correctly and your bracket settings.

If ships are set to not show up on your overview and you have brackets turned off. It's possible that a ship was firing missiles at you.

Missiles also do fairly consistant damage to large slow objects like haulers.
Bugsy VanHalen
Society of lost Souls
#4 - 2012-08-02 17:57:34 UTC  |  Edited by: Bugsy VanHalen
Spooner Yegg wrote:
Check your overview is set up correctly and your bracket settings.

If ships are set to not show up on your overview and you have brackets turned off. It's possible that a ship was firing missiles at you.

Missiles also do fairly consistant damage to large slow objects like haulers.

I have my overview set right. tabed over to my combat overview and nothing there.

I zoomed out and it looked like a meteor shower with all my graphics cranked. It was also in high sec. So if it was a ganker they would have killed me. A T1 hauler is very easy to pop no matter how it is fit.

When I say it did the same % damage, what I mean is the three bars on the hud for shield, armor, and hull all dropped about 10-15% with each hit. they were exactly even. a missile , even if hitting all three, they would not drop at the exact same rate.

I can't check my combat log at the moment as I am at work and it was on my home PC.
Spooner Yegg
The Institute of Confused Capsuleers
#5 - 2012-08-02 18:05:29 UTC
If it was Hisec I'd go with a corp mate shooting at you.

Unless you have corp members showing on your combat tab?

Other than that I would suggest a bug report.
Spy 21
Doomheim
#6 - 2012-08-02 18:12:04 UTC
gulftobay wrote:
Check your combat logs for additional info, it should tell you in there what the damage was from and damage amounts.

Edit for add'l info: C:\Users\xxx\Documents\EVE\logs\Gamelogs


Thanks for posting that... I never knew there was a way to retrieve this information after the fact.
Does anyone know if this file will build if the log is not open??

S

Obfuscation for the WIN on page 3...

highonpop
KarmaFleet
Goonswarm Federation
#7 - 2012-08-02 18:15:13 UTC
OP, are you sure you were sober?

FC, what do?

Palovana
Inner Fire Inc.
#8 - 2012-08-02 18:15:33 UTC  |  Edited by: Palovana
Bugsy VanHalen wrote:
Spooner Yegg wrote:
Check your overview is set up correctly and your bracket settings.

If ships are set to not show up on your overview and you have brackets turned off. It's possible that a ship was firing missiles at you.

Missiles also do fairly consistant damage to large slow objects like haulers.

I have my overview set right. tabed over to my combat overview and nothing there.

I zoomed out and it looked like a meteor shower with all my graphics cranked. It was also in high sec. So if it was a ganker they would have killed me. A T1 hauler is very easy to pop no matter how it is fit.

When I say it did the same % damage, what I mean is the three bars on the hud for shield, armor, and hull all dropped about 10-15% with each hit. they were exactly even. a missile , even if hitting all three, they would not drop at the exact same rate.

I can't check my combat log at the moment as I am at work and it was on my home PC.

There is a fifth damage type, but none of the empires are able to build weapons which use it, nor are they able to provide defence systems to protect against it.

You sir, have been attacked by the Jove, whose ships are now also able to fire whilst cloaked.

They obviously were only testing their weapon systems using low-yield warheads on their "Jupiter" missiles, much like a rifle can use non-lethal rubber bullets. If they wanted to destroy your hauler, or the Customs Office, one missile would suffice. Even the Jita 4-4 station could have been destroyed with roughly four missiles using standard-payload "Jupiter" missiles.
gulftobay
Mesotopia
#9 - 2012-08-02 18:21:13 UTC  |  Edited by: gulftobay
Spy 21 wrote:
gulftobay wrote:
Check your combat logs for additional info, it should tell you in there what the damage was from and damage amounts.

Edit for add'l info: C:\Users\xxx\Documents\EVE\logs\Gamelogs


Thanks for posting that... I never knew there was a way to retrieve this information after the fact.
Does anyone know if this file will build if the log is not open??

S


The log will automatically generate whether it is open or not; I'm not even sure there is a way to disable it, but perhaps.

Edit: You can - Options > Audio and chat > Untick "log chat to file"
Sarik Olecar
Royal Amarr Institute
Amarr Empire
#10 - 2012-08-02 18:26:17 UTC
This reminds me of a little while ago when I was flying around and out of no where I get hit with an Artillery shot. No damage was done but it did scare the crap outta me. Its actually happened twice, both times I'm just cruisin around hisec.

It "could've" been a really bad ganker, but I have a feeling it wasn't...

Hows my posting? Call 1-800-747-7633 to leave feedback.

TokiWartooth Joringer
Doomheim
#11 - 2012-08-02 18:45:20 UTC
Sarik Olecar wrote:
This reminds me of a little while ago when I was flying around and out of no where I get hit with an Artillery shot. No damage was done but it did scare the crap outta me. Its actually happened twice, both times I'm just cruisin around hisec.

It "could've" been a really bad ganker, but I have a feeling it wasn't...


lol sounds familiar P

"Gunnery Chief: This, recruits, is a 20-kilo ferrous slug. Feel the weight. Every five seconds, the main gun of an Everest-class dreadnought accelerates one to 1.3 percent of light speed. It impacts with the force of a 38-kilotomb bomb. That is three times the yield of the city buster dropped on Hiroshima back on Earth.That means Sir Isaac Newton is the deadliest son-of-a-***** in space. Now! Serviceman Burnside! What is Newton's First Law?

Recruit: Sir! A object in motion stays in motion, sir!

Gunnery Chief: No credit for partial answers, maggot!

Recruit: Sir! Unless acted on by an outside force, sir!

Gunnery Chief: Damn straight! I dare to assume you ignorant jackasses know that space is empty. Once you fire a husk of metal, it keeps going until it hits something. That can be a ship, or the planet behind that ship. It might go off into deep space and hit somebody else in ten thousand years.
If you pull the trigger on this, you're ruining someone's day somewhere and sometime. That is why you check your **** targets! That is why you wait for the computer to give you a **** firing solution! That is why, Serviceman Chung, we do not "eyeball it!" This is a weapon of mass destruction. You are not a cowboy shooting from the hip.

Recruit: Sir, yes sir!"

I feel a disturbance in the force, ISD is nearby

Sarik Olecar
Royal Amarr Institute
Amarr Empire
#12 - 2012-08-02 18:51:11 UTC
TokiWartooth Joringer wrote:
Sarik Olecar wrote:
This reminds me of a little while ago when I was flying around and out of no where I get hit with an Artillery shot. No damage was done but it did scare the crap outta me. Its actually happened twice, both times I'm just cruisin around hisec.

It "could've" been a really bad ganker, but I have a feeling it wasn't...


lol sounds familiar P

"Gunnery Chief: This, recruits, is a 20-kilo ferrous slug. Feel the weight. Every five seconds, the main gun of an Everest-class dreadnought accelerates one to 1.3 percent of light speed. It impacts with the force of a 38-kilotomb bomb. That is three times the yield of the city buster dropped on Hiroshima back on Earth.That means Sir Isaac Newton is the deadliest son-of-a-***** in space. Now! Serviceman Burnside! What is Newton's First Law?

Recruit: Sir! A object in motion stays in motion, sir!

Gunnery Chief: No credit for partial answers, maggot!

Recruit: Sir! Unless acted on by an outside force, sir!

Gunnery Chief: Damn straight! I dare to assume you ignorant jackasses know that space is empty. Once you fire a husk of metal, it keeps going until it hits something. That can be a ship, or the planet behind that ship. It might go off into deep space and hit somebody else in ten thousand years.
If you pull the trigger on this, you're ruining someone's day somewhere and sometime. That is why you check your **** targets! That is why you wait for the computer to give you a **** firing solution! That is why, Serviceman Chung, we do not "eyeball it!" This is a weapon of mass destruction. You are not a cowboy shooting from the hip.

Recruit: Sir, yes sir!"



+All of the Internets to you sir!

Lol

Hows my posting? Call 1-800-747-7633 to leave feedback.

BoBoZoBo
MGroup9
#13 - 2012-08-02 18:55:17 UTC
I can confirm some bugs with overview and Shield/Hull/Armor display.

Sometimes my shield/hull/armor will all ready exactly 1/2 across the board.
And recently ships will pop in and our of my overview when no one is even in system.

Primary Test Subject • SmackTalker Elite

Evei Shard
Shard Industries
#14 - 2012-08-02 18:56:08 UTC
Were you sitting between the customs office and the planet? Maybe the cargo transports that go too and from the CO do some sort of damage, and they do have a sort of comet look to them.

Profit favors the prepared

Vincent Athena
Photosynth
#15 - 2012-08-02 19:18:47 UTC
I have seen my shields, hull and armor all slightly damaged when at a CO, all by the same amount. I have never seen the event that caused it, and going to planet view mode and back again makes all the "damage" go away. Im not sure on the details, though, Ive been assuming "odd bug" and just not paying that close attention.

Know a Frozen fan? Check this out

Frozen fanfiction

arcca jeth
Dark Alliance
#16 - 2012-08-02 19:29:18 UTC
it's a bug and a change of session resets the graphic, if you are concerned you can change the readout settings to show actual values and confirm in fact that you have not taken any damage. If you were in front of the customs office, the side facing the planet, the office sends graphic images to and from the planet as it animates imaginary products being transferred back and forth. what would be cool would be if CCP would remove that and show the animation only when products are being transferred to and from the planet.

On another note, I was in an empty system in 0.0 and I swear I saw someone jump through a gate I was scouting. I saw the jump animation and everything, even briefly the ship brackets. But i could have been just stoned and just missed someone passing through.
Vincent Athena
Photosynth
#17 - 2012-08-02 20:05:55 UTC
arcca jeth wrote:
it's a bug and a change of session resets the graphic, if you are concerned you can change the readout settings to show actual values and confirm in fact that you have not taken any damage. If you were in front of the customs office, the side facing the planet, the office sends graphic images to and from the planet as it animates imaginary products being transferred back and forth. what would be cool would be if CCP would remove that and show the animation only when products are being transferred to and from the planet.

On another note, I was in an empty system in 0.0 and I swear I saw someone jump through a gate I was scouting. I saw the jump animation and everything, even briefly the ship brackets. But i could have been just stoned and just missed someone passing through.

Bug hunter, maybe?

Know a Frozen fan? Check this out

Frozen fanfiction

Nyrak
Federal Navy Academy
Gallente Federation
#18 - 2012-08-02 20:15:53 UTC
While doing planetary interactions, I have seen my industrial ship suffer a similar effect involving the shield, armor, and hull being evenly damaged. Since the hard numbers did not show damage, I figured it was just a graphic bug on my end. Or my ship flew through a MTv satellite, similar to the movie "Spies Like Us"*.

* = Showing my age. Blink
Freezehunter
#19 - 2012-08-02 22:13:02 UTC
Sarik Olecar wrote:
TokiWartooth Joringer wrote:
Sarik Olecar wrote:
This reminds me of a little while ago when I was flying around and out of no where I get hit with an Artillery shot. No damage was done but it did scare the crap outta me. Its actually happened twice, both times I'm just cruisin around hisec.

It "could've" been a really bad ganker, but I have a feeling it wasn't...


lol sounds familiar P

"Gunnery Chief: This, recruits, is a 20-kilo ferrous slug. Feel the weight. Every five seconds, the main gun of an Everest-class dreadnought accelerates one to 1.3 percent of light speed. It impacts with the force of a 38-kilotomb bomb. That is three times the yield of the city buster dropped on Hiroshima back on Earth.That means Sir Isaac Newton is the deadliest son-of-a-***** in space. Now! Serviceman Burnside! What is Newton's First Law?

Recruit: Sir! A object in motion stays in motion, sir!

Gunnery Chief: No credit for partial answers, maggot!

Recruit: Sir! Unless acted on by an outside force, sir!

Gunnery Chief: Damn straight! I dare to assume you ignorant jackasses know that space is empty. Once you fire a husk of metal, it keeps going until it hits something. That can be a ship, or the planet behind that ship. It might go off into deep space and hit somebody else in ten thousand years.
If you pull the trigger on this, you're ruining someone's day somewhere and sometime. That is why you check your **** targets! That is why you wait for the computer to give you a **** firing solution! That is why, Serviceman Chung, we do not "eyeball it!" This is a weapon of mass destruction. You are not a cowboy shooting from the hip.

Recruit: Sir, yes sir!"



+All of the Internets to you sir!

Lol


He quoted that directly from Mass Effect 2, stop giving him + internets like he said something original just because you never heard it before.

Inappropriate signature, CCP Phantom.

Roll Sizzle Beef
Space Mutiny
#20 - 2012-08-02 22:22:06 UTC  |  Edited by: Roll Sizzle Beef
Freezehunter wrote:

He quoted that directly from Mass Effect 2, stop giving him + internets like he said something original just because you never heard it before.

I enjoyed seeing it again. Didn't feel it was worth a like buuuut
Now I liked it only to spite you.
Either alt reverse psychology or unintended backfire. I'll take it.
12Next page