These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Abandoned Towers just about every WH I've visited.

Author
energypills
Federal Navy Academy
Gallente Federation
#1 - 2012-08-01 19:55:48 UTC  |  Edited by: energypills
This is getting out of hand. I think there should be some kind of time limit as to how long an abandoned Tower can be left and when that time is up anyone else can unanchor and take it. It is trash to someone else but to others a treasure.

It sure would be nice to be able to unanchor one and take it home with you. Anyone else have any thoughts on this?
CorInaXeraL
The Dresdeneers
#2 - 2012-08-01 19:59:37 UTC
I'll call Al Gore. Surely he would love to hear of this space-garbage travesty.

Darth Bri
Maniaci Dello Spazio
#3 - 2012-08-01 20:03:03 UTC
I love anything that makes things seem "real" (as real as space life could be)

And disappearing items for no reason does not seem "real" to me.

Like in other MMOs where items placed on the ground disappear after minutes
energypills
Federal Navy Academy
Gallente Federation
#4 - 2012-08-01 20:05:08 UTC  |  Edited by: energypills
Not sure I get what you mean. By real? And..what would disappear? The tower? I'm not suggesting it disappear. I AM suggesting it be removable by anyone. Perhaps after a certain time. The fact that it can't be unanchored by anyone else isn't real to me at all - how does that make sense?

Darth Bri wrote:
I love anything that makes things seem "real" (as real as space life could be)

And disappearing items for no reason does not seem "real" to me.

Like in other MMOs where items placed on the ground disappear after minutes
Terrorfrodo
Interbus Universal
#5 - 2012-08-01 20:30:25 UTC
Offline towers should be easier to destroy. No shields when it's offline.

Better yet, make offline POSes hackable. Successful hacking converts them to your corp and you can use them or unanchor and sell.

.

energypills
Federal Navy Academy
Gallente Federation
#6 - 2012-08-01 20:36:32 UTC  |  Edited by: energypills
Terrorfrodo wrote:
Offline towers should be easier to destroy. No shields when it's offline.

Better yet, make offline POSes hackable. Successful hacking converts them to your corp and you can use them or unanchor and sell.


I'd say both. Easier to destroy and the hackable Idea I like to actually. The reason it should be easy to just grab and load up is because there is no sheld, nothing to power it.

These worm hole citizens are making tons of ISK so much so that they don't care about them. Why make it even more difficult to get rid of their leftovers.

Don't you have to remove a POS at a moon before you can put your own up? If they aren't defending it and there is no shield. Make it free game. That is what the worm hole is anyway as far as there being no sec status and being listed as 'unclaimable'. Yeah the WH is unclaimable but the player stuff is. You can get into a ship and fly away in it.

I'm sure others could throw in some ideas here. I do know also that people begin to put up a pos but they don't erect a shield. Perhaps this should also be hackable or easily killed.

I'd prefer it to be unanchorable and/or hackable to say the least.
Malception
Federal Navy Academy
Gallente Federation
#7 - 2012-08-01 21:03:45 UTC
I have to agree. I've come across quite a few derelict POSes myself wished I could make off with some easy loot.
Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#8 - 2012-08-01 21:20:22 UTC
Terrorfrodo wrote:
Offline towers should be easier to destroy. No shields when it's offline.

Better yet, make offline POSes hackable. Successful hacking converts them to your corp and you can use them or unanchor and sell.

Agreed. The main reason offline towers are a problem is because they are plain and simple a pain in the rump to go around smashing. Tier3 BCs make life somewhat better by providing a package with high DPS and low mass, but it's still no fun just sitting there shooting at a big old brick.
Ashimat
Clandestine Services
#9 - 2012-08-01 22:09:06 UTC
Terrorfrodo wrote:
Offline towers should be easier to destroy. No shields when it's offline.

Better yet, make offline POSes hackable. Successful hacking converts them to your corp and you can use them or unanchor and sell.

This.

All the derelict towers also take away from the Illusion of emptiness and unexplored vast space that I think w-space brought.

Got blog: http://thecloakedones.blogspot.com

Rroff
Antagonistic Tendencies
#10 - 2012-08-02 00:51:40 UTC
Some people put them up offline for various reasons including to stop people putting up staging POSes so there would have to be some kinda mechanism in play for that - probably checking if there was a live POS of the same corp/alliance in the system.

It is getting a little silly tho, every other WH I've been in lately have several dead towers scattered about.
Messoroz
AQUILA INC
Verge of Collapse
#11 - 2012-08-02 01:44:57 UTC
Ashimat wrote:
Terrorfrodo wrote:
Offline towers should be easier to destroy. No shields when it's offline.

Better yet, make offline POSes hackable. Successful hacking converts them to your corp and you can use them or unanchor and sell.

This.

All the derelict towers also take away from the Illusion of emptiness and unexplored vast space that I think w-space brought.


Roleplay forum is that way ->
Arkturus McFadden
Anukar
#12 - 2012-08-02 02:31:47 UTC
I fully support this idea!

We've been running into a TON of derelict POSes as of late. A bit sad but understandable.
Nakashyro
Isk Aversion
#13 - 2012-08-02 02:55:43 UTC
Being able to online/claim offline towers would be great. With, or without hacking them, it not only allows cleaning but creates a squatter + resale cottage industry and makes moon blockers (to prevent staging pos) invalid.

I love the idea. Expiration, not so much. Player driven or bust, IMO.

Wormhole exploration, sales, and location services. Mail me.

Jack Miton
School of Applied Knowledge
Caldari State
#14 - 2012-08-02 02:59:37 UTC
There is no issue with offline POSs as they are now.
They don't cause any problem and there are legit reasons for having an offline tower in a system.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Syphon Lodian
Fabled Enterprises
#15 - 2012-08-02 04:38:42 UTC  |  Edited by: Syphon Lodian
If a tower is offline, be it hi-sec or w-space (obviously more feasible in w-space), it should be up for grabs from anyone that comes along and has the fuel.

Leaving a tower offline for any reason seems like an exploit to me, as it doesn't make sense. It's basically completely abandoned, if it is offline then crew cannot survive in it, and you have no shields to protect the tower and it's facilities from space debris and cosmic radiation. All that remains for protection is the structure armor itself, and that means the tower should deteriorate the longer it is offline.

You should be able to commandeer abandoned POS in w-space, it would be ultra lore-friendly.
Arnst Atram
Downgraded Avengers
Hard Knocks Citizens
#16 - 2012-08-02 05:59:41 UTC
Completely agree with being able to claim abondoned PoS actually. Just spamming them everywhere so others can't is both silly and broken.
Jack Miton
School of Applied Knowledge
Caldari State
#17 - 2012-08-02 06:17:12 UTC
If youre saying that setting up offline towers is an exploit/pointless, then you really lack imagination.
As for fuel, who says there isnt fuel (and stront) in an offline tower?

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Sola Mercury
Republic Military School
Minmatar Republic
#18 - 2012-08-02 06:45:52 UTC
EVE needs stuff blown up. Thats makes the world go round.
Its a very bad idea to ruin the tower market.
Roime
Mea Culpa.
Shadow Cartel
#19 - 2012-08-02 08:02:47 UTC
CCP Soundwave mentioned in an interview few months back that they are aware of this, and are thinking of ways to do something about them.

I'd personally like to see abandoned towers to be hackable after some time of inactivity, month or three? With l337 hacking skills you could then unanchor them. The owner could "touch" the inactive tower to reset the inactivity timer, to prevent purposefully inactive tower to be stolen.

.

Obax Bannon
Caldari Provisions
Caldari State
#20 - 2012-08-02 09:02:07 UTC
Terrorfrodo wrote:
Offline towers should be easier to destroy. No shields when it's offline.

Better yet, make offline POSes hackable. Successful hacking converts them to your corp and you can use them or unanchor and sell.


Yeah I would have to totally agree with this
Once a tower belonging to a corp has been left unfuelled for a a certain amount of time it should become
hackable so you can transfer it or unanchor.
123Next pageLast page