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GCC Pirates Jumping Gates Into Highsec And Getting CONCORDOKKENED To Avoid A Mail

Author
Mule hauler
State War Academy
Caldari State
#1 - 2012-08-02 00:56:07 UTC
Simple solution, pirates jump gates and get CONCORDOKKENED, people on the other side still get the mail because hey, they wouldn't have jumped without us and they are going to die immediately anyway

I don't know how many times I have raged when pirates deagress before the rest of my fleet lands, they jump gate and get CONCORDOKKENED and we don't get a mail, idiots on the other side steal the loot because the wrecks are blue or randoms get on the mail because HEY LOOK PIRATE ON A GATE TROLLOL AGGRESSION

In before MORE DPS LOL

In before GO NULLSEC LOL

In before LEAVE SOMETHING ON THE OTHER SIDE LOL
baltec1
Bat Country
Pandemic Horde
#2 - 2012-08-02 00:57:03 UTC
They still died.
Karl Hobb
Imperial Margarine
#3 - 2012-08-02 01:01:02 UTC
Holy ****, what KM exploit will we complain about next? Jesus christ, who ******* cares, you "killed" them anyway.

A professional astro-bastard was not available so they sent me.

Jimmy Gunsmythe
Sebiestor Tribe
#4 - 2012-08-02 01:01:11 UTC
Nerf gates...? I don't know...

John Hancock

Johan Civire
Caldari Provisions
Caldari State
#5 - 2012-08-02 01:03:49 UTC
Jimmy Gunsmythe wrote:
Nerf gates...? I don't know...


lmfaoLol
Cloned S0ul
POCKOCMOC Inc.
#6 - 2012-08-02 01:07:28 UTC  |  Edited by: Cloned S0ul
Some pirates are carebears who care about own killboard statistic, people without balz, they wont share own lose in killboard because they ashamed, at last you can salvage them in high sec side, somtime nice salvage form thier comands etc up to 250mil isk depend luck...
KrakizBad
Section 8.
#7 - 2012-08-02 01:10:42 UTC
It's only really funny if you're all -10 and can't jump after them and loot without the navy popping you.
Roll Sizzle Beef
Space Mutiny
#8 - 2012-08-02 01:11:04 UTC
K/D ratios are a currency for special mods no one else can see.
Tarsus Zateki
Viziam
Amarr Empire
#9 - 2012-08-02 01:14:24 UTC
Judging by the format of the OP's post he also likely posts on conspiracy theory forums with a particular focus on chemtrails.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Bubanni
Center for Advanced Studies
Gallente Federation
#10 - 2012-08-02 01:14:57 UTC
I Personly think that jumping gates shouldn't reset aggession... that would mean a few things... having a fleet on both sides of the gates and a guy being shot by both sides after gate crashing, would have everyone on the killmail, not just those on the side where if died... second thing, if you got shot on the one side of the gate, then jumped out and you log off, you won't disappear after 1 min...

So basicly people who shot at the guy but he then had 15 mins to deaggress wont get on the kill mail, but if he is kept aggressed th entire time, everyone involved will get on it...

(Jumping gates shouldn't reset who shot at someone, only 15 mins deaggression should)

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Grumpymunky
Monkey Steals The Peach
#11 - 2012-08-02 01:15:52 UTC
That is so unfair!
If it weren't for CONCORD being so overpowered, that pirate would have escaped you and your entire clumsy fleet.
Nerf CONCORD.

Post with your monkey.

Thread locked due to lack of pants.

Tarsus Zateki
Viziam
Amarr Empire
#12 - 2012-08-02 01:21:10 UTC
Alternatively you could just not give a crap about killmails. Their ship still exploded. With that added bonus that they got no insurance payout on it.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Implying Implications
Sebiestor Tribe
Minmatar Republic
#13 - 2012-08-02 01:21:10 UTC
~killmails~
Fairren
HellrisCorp
#14 - 2012-08-02 01:29:17 UTC
Karl Hobb wrote:
Holy ****, what KM exploit will we complain about next? Jesus christ, who ******* cares, you "killed" them anyway.

Trashing a ship should give a kill mail to the last person who shot it!
Corina Jarr
en Welle Shipping Inc.
#15 - 2012-08-02 01:32:13 UTC
This is the most hilarious thread I've seen.


If troll: 9/10 for something new.


If serious: lol
Tarryn Nightstorm
Hellstar Towing and Recovery
#16 - 2012-08-02 01:36:08 UTC  |  Edited by: Tarryn Nightstorm
It was because of the lizard-people.

Here, this should help.

E:

It's always the freakin' lizard-people, dammit!

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Garreth Vlox
Republic Military School
Minmatar Republic
#17 - 2012-08-02 01:51:40 UTC
Mule hauler wrote:
Simple solution, pirates jump gates and get CONCORDOKKENED, people on the other side still get the mail because hey, they wouldn't have jumped without us and they are going to die immediately anyway

I don't know how many times I have raged when pirates deagress before the rest of my fleet lands, they jump gate and get CONCORDOKKENED and we don't get a mail, idiots on the other side steal the loot because the wrecks are blue or randoms get on the mail because HEY LOOK PIRATE ON A GATE TROLLOL AGGRESSION

In before MORE DPS LOL

In before GO NULLSEC LOL

In before LEAVE SOMETHING ON THE OTHER SIDE LOL


Are you familiar with the concepts of pointing, webbing and bumping? Because if you do those things he can't get close enough to the gate to jump...

The LULZ Boat.

Xiang Jing
State War Academy
Caldari State
#18 - 2012-08-02 02:25:34 UTC
I heard if you put your killmails on your job resume, you can get hired anywhere.
Lord Arakkis
The Scope
Gallente Federation
#19 - 2012-08-02 02:46:28 UTC
Mule hauler wrote:
Simple solution, pirates jump gates and get CONCORDOKKENED, people on the other side still get the mail because hey, they wouldn't have jumped without us and they are going to die immediately anyway

I don't know how many times I have raged when pirates deagress before the rest of my fleet lands, they jump gate and get CONCORDOKKENED and we don't get a mail, idiots on the other side steal the loot because the wrecks are blue or randoms get on the mail because HEY LOOK PIRATE ON A GATE TROLLOL AGGRESSION

In before MORE DPS LOL

In before GO NULLSEC LOL

In before LEAVE SOMETHING ON THE OTHER SIDE LOL



So you are saying I need to make my new trade sitting at a warp gate waiting for high bounties to run from your corp? Where do you operate please?? lol

Your still a child in the eyes of the universe

Mule hauler
State War Academy
Caldari State
#20 - 2012-08-02 02:49:13 UTC
Karl Hobb wrote:
Holy ****, what KM exploit will we complain about next? Jesus christ, who ******* cares, you "killed" them anyway.


They still died... and we have nothing to show that proves we did anything to cause their deaths

Cloned S0ul wrote:
Some pirates are carebears who care about own killboard statistic, people without balz, they wont share own lose in killboard because they ashamed, at last you can salvage them in high sec side, somtime nice salvage form thier comands etc up to 250mil isk depend luck...


Except the wrecks are blue and anyone can take from them

Bubanni wrote:
I Personly think that jumping gates shouldn't reset aggession... that would mean a few things... having a fleet on both sides of the gates and a guy being shot by both sides after gate crashing, would have everyone on the killmail, not just those on the side where if died... second thing, if you got shot on the one side of the gate, then jumped out and you log off, you won't disappear after 1 min...

So basicly people who shot at the guy but he then had 15 mins to deaggress wont get on the kill mail, but if he is kept aggressed th entire time, everyone involved will get on it...

(Jumping gates shouldn't reset who shot at someone, only 15 mins deaggression should)


Finally, someone with common sense!


Grumpymunky wrote:
That is so unfair!
If it weren't for CONCORD being so overpowered, that pirate would have escaped you and your entire clumsy fleet.
Nerf CONCORD.


And by clumsy fleet you mean gate crashing a camp of 7 GCC Faction Battleships and a Marauder on a highsec gate with several of your own battleships, logistics and Bhaalgorns and having 4 of the 7 jump out into the highsec system to avoid giving us mails. I guess we should have assumed they'd deagress and Concord themselves

Garreth Vlox wrote:
Are you familiar with the concepts of pointing, webbing and bumping? Because if you do those things he can't get close enough to the gate to jump...


Are you familiar of the concept of jumping gates? You can jump without aggression no matter how many points and webs you have on you. Try bumping a Battleship that's at 0 on a gate with an armor battleship within 1 minute
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