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Developer Comments on Mining Crystals and Cargo Capacity?

First post
Author
Karl Hobb
Imperial Margarine
#261 - 2012-08-01 14:56:43 UTC
Jagoff Haverford wrote:
CCP Goliath wrote:
Check it in tomorrow's build and see if you feel differently
Jake Rivers wrote:
And ZERO change to crystal size/cargohold.
Uhm, Golaith? How can I put this delicately? If nothing has changed, why on earth would any of us -- on either side of the argument -- feel any differently?

The best part is that you thought there would be a change.

A professional astro-bastard was not available so they sent me.

Dave stark
#262 - 2012-08-01 14:58:52 UTC
Jake Rivers wrote:
But really, just log into sisi, fit a hulk with t2 laser and a t2 crystal, mine a rock that matchs the crystal for one cycle and compare the results with the laser info.


arkonor crystals are working just fine. what crystals are you using?
Jagoff Haverford
Royal Amarr Institute
Amarr Empire
#263 - 2012-08-01 14:59:02 UTC
Karl Hobb wrote:
The best part is that you thought there would be a change.
Yes, I did. But you have to admit, there was pretty good evidence that something was going to change. Unless I'm just insane. Which is a distinct possibility.
Karl Hobb
Imperial Margarine
#264 - 2012-08-01 15:02:23 UTC  |  Edited by: Karl Hobb
Jagoff Haverford wrote:
Karl Hobb wrote:
The best part is that you thought there would be a change.
Yes, I did. But you have to admit, there was pretty good evidence that something was going to change. Unless I'm just insane. Which is a distinct possibility.

I don't think you're insane, but I also don't think there was any real evidence that a change was coming. Personally, I'm convinced that CCP Goliath trolled this thread pretty hard.

E: Also, there's ample evidence to support that most people in this thread do feel differently after nothing changed. Lol

A professional astro-bastard was not available so they sent me.

Jake Rivers
New Planetary Order
#265 - 2012-08-01 15:08:43 UTC
It seems to have been fixed.

It was doing this on bistot and scordite, over 4 different times I logged in and did some mining.
Dave stark
#266 - 2012-08-01 15:15:15 UTC
so uh, after today's sisi changes i guess the mack's coronation to "thoughtless go to mining ship" will be on the 8th then?
Karl Hobb
Imperial Margarine
#267 - 2012-08-01 15:18:41 UTC
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.

A professional astro-bastard was not available so they sent me.

Dave stark
#268 - 2012-08-01 15:20:53 UTC
Karl Hobb wrote:
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.


so that'll be every single person that opposed the crystal change suggestions, pretty much every single one of them said to use another ship [like the mackinaw].
Roll Sizzle Beef
Space Mutiny
#269 - 2012-08-01 15:29:08 UTC
CCP Goliath wrote:
Welp. Let me check our static to make sure the changes were integrated What?


I'm expecting a "Wait for tomorrows build... maybe... as all changes have not gone though. Perhaps your feelings may change on the matter."
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#270 - 2012-08-01 15:38:17 UTC
Dave stark wrote:
Karl Hobb wrote:
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.


so that'll be every single person that opposed the crystal change suggestions, pretty much every single one of them said to use another ship [like the mackinaw].


Not quite, what everyone said was to get one of your fleet mates to do it for you since you're in the ship which is designed to mine in properly supported fleets.

Pirates - The Invisible Fist of Darwin

you're welcome

baltec1
Bat Country
Pandemic Horde
#271 - 2012-08-01 15:43:50 UTC
Darek Castigatus wrote:
Dave stark wrote:
Karl Hobb wrote:
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.


so that'll be every single person that opposed the crystal change suggestions, pretty much every single one of them said to use another ship [like the mackinaw].


Not quite, what everyone said was to get one of your fleet mates to do it for you since you're in the ship which is designed to mine in properly supported fleets.


Or grab replacements when you dock up to unload if you are mining solo. Or fit cargo expanders.
Dave stark
#272 - 2012-08-01 15:44:18 UTC
Darek Castigatus wrote:
Dave stark wrote:
Karl Hobb wrote:
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.


so that'll be every single person that opposed the crystal change suggestions, pretty much every single one of them said to use another ship [like the mackinaw].


Not quite, what everyone said was to get one of your fleet mates to do it for you since you're in the ship which is designed to mine in properly supported fleets.

i'll leave you to read the rest of the argument yourself in one of the other threads, this is a circle i can't be bothered to finish drawing.
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#273 - 2012-08-01 15:52:51 UTC
Dave stark wrote:
Darek Castigatus wrote:
Dave stark wrote:
Karl Hobb wrote:
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.


so that'll be every single person that opposed the crystal change suggestions, pretty much every single one of them said to use another ship [like the mackinaw].


Not quite, what everyone said was to get one of your fleet mates to do it for you since you're in the ship which is designed to mine in properly supported fleets.

i'll leave you to read the rest of the argument yourself in one of the other threads, this is a circle i can't be bothered to finish drawing.


Its not a circle so much as people pointing out the obvious and you going "lalala i cant hear you" and then whining some more.

The reason people keep telling you to use the mackinaw is because given the changes currently on SIsi it fits what you seem to want from your mining ship much better than the hulk does. You in turn seem to be ignoring this and continually bitching at CCP to change the hulk when it doesnt need it.

Pirates - The Invisible Fist of Darwin

you're welcome

Xercodo
Cruor Angelicus
#274 - 2012-08-01 16:10:25 UTC  |  Edited by: Xercodo
Jagoff Haverford wrote:
CCP Goliath wrote:
Check it in tomorrow's build and see if you feel differently
Jake Rivers wrote:
And ZERO change to crystal size/cargohold.
Uhm, Golaith? How can I put this delicately? If nothing has changed, why on earth would any of us -- on either side of the argument -- feel any differently?


Cause maybe there WAS an intended change and it took a little longer to be applied?

See his latest post on page 13?

Edit: This is why they say "Soon TM" instead of a time or date 90% of the time.

The Drake is a Lie

FloppieTheBanjoClown
Arcana Imperii Ltd.
#275 - 2012-08-01 16:18:17 UTC  |  Edited by: FloppieTheBanjoClown
Dave stark wrote:
Karl Hobb wrote:
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.


so that'll be every single person that opposed the crystal change suggestions, pretty much every single one of them said to use another ship [like the mackinaw].

Pretty much, yes.

I've been too busy in Eve to get SiSi reinstalled, so I want to make sure I understand the problem before I get into specifics of how to handle it. As it stands right now, a post-patch hulk can carry two sets of crystals in cargo, plus the crystals loaded into the miners. Correct me if I'm mistaken on that.

My math on crystal life has to be wrong. The stats suggest that a crystal is good for 500 cycles (.2% volatility), and when you can get at best a 2 minute cycle. That indicates you can do two full days of mining on what the hulk can carry. I *must* be missing something here, but I'm not sure what. Otherwise, the whining in this thread is far worse than I thought.

In any case, three sets of crystals means the capability to mine three different types of ore, or the same type of ore for a significant amount of time.

Since so many miners seem incapable of doing this for themselves, I'm going to spell out how to deal with this.

You *should* be planning your mining op so that you know what crystals you'll need in each hulk. A survey scanner will tell you how much of each ore type there is. Some simple math (or better yet, a spreadsheet) will tell you the total volume of each type. From there you calculate based on the lowest yield per cycle possible for a T2 miner exactly how many crystals you need for each type of ore and make sure you've got the supplies on hand.

Work out assignments for each hulk pilot. The highest-yield pilots should be mining the lowest-quantity ores. This will minimize crystal use and eliminate that ore type more quickly. Each hulk should have one set of crystals for the most plentiful ore in the field so that if they can't mine with the other sets, they can switch to that while they reposition or wait for new crystals to be brought to them.

In most scenarios, such as a grav site mining op where the hulks are spread out to avoid a smart bomb attack, approaching a drop can next to the orca one at a time to swap out crystals doesn't make you significantly more vulnerable, and you can mine the entire time you're moving around.

In the deadspace mining worst-case scenario presented earlier in the thread, that orca can travel 4.5 km per minute. That means it can traverse the maximum range of its tractor beam in less than 19 minutes. Even if the hulks are 150 km apart, it would take an orca with no prop mod 33 minutes to move from one to the next. That's plenty of time for an orca to make the rounds and distribute crystals if you can't muster a low-level recruit or alt to do the job.

If you can't manage something as simple as crystal distribution in a mining fleet, you need to give up yield for the convenience of using a mackinaw.

Founding member of the Belligerent Undesirables movement.

Roll Sizzle Beef
Space Mutiny
#276 - 2012-08-01 16:37:42 UTC
FloppieTheBanjoClown wrote:
I'm going to spell out how to deal with this.

Are you going to be doing this yourself in your teams?
FloppieTheBanjoClown
Arcana Imperii Ltd.
#277 - 2012-08-01 16:43:09 UTC
Roll Sizzle Beef wrote:
FloppieTheBanjoClown wrote:
I'm going to spell out how to deal with this.

Are you going to be doing this yourself in your teams?

If I ever go back to mining and this is the system in place, then yes. it's a perfectly viable system. Given some practice, the preparation time for scanning a grav site and getting the crystal stock in order would be a matter of minutes. As I've said, I feel the panic this has induced among the miners in this thread comes from a lack of imagination.

Founding member of the Belligerent Undesirables movement.

Infinite Force
#278 - 2012-08-01 16:48:32 UTC
FloppieTheBanjoClown wrote:
Roll Sizzle Beef wrote:
FloppieTheBanjoClown wrote:
I'm going to spell out how to deal with this.

Are you going to be doing this yourself in your teams?

If I ever go back to mining and this is the system in place, then yes. it's a perfectly viable system. Given some practice, the preparation time for scanning a grav site and getting the crystal stock in order would be a matter of minutes. As I've said, I feel the panic this has induced among the miners in this thread comes from a lack of imagination.

Stop dancing around the question, Floppie. In more practical terms, No, he will not.

If and when he ever goes back to mining, he'll be just as annoyed at the cargohold & crystal changes as everyone else that has to use the system - be it in High, Low, Null or WH space.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

Jake Rivers
New Planetary Order
#279 - 2012-08-01 16:50:31 UTC
FloppieTheBanjoClown wrote:
Dave stark wrote:
Karl Hobb wrote:
Dave stark wrote:
mack's coronation to "thoughtless go to mining ship"

Only if you're a brainless moron with no imagination.


so that'll be every single person that opposed the crystal change suggestions, pretty much every single one of them said to use another ship [like the mackinaw].

Pretty much, yes.

I've been too busy in Eve to get SiSi reinstalled, so I want to make sure I understand the problem before I get into specifics of how to handle it. As it stands right now, a post-patch hulk can carry two sets of crystals in cargo, plus the crystals loaded into the miners. Correct me if I'm mistaken on that.

My math on crystal life has to be wrong. The stats suggest that a crystal is good for 500 cycles (.2% volatility), and when you can get at best a 2 minute cycle. That indicates you can do two full days of mining on what the hulk can carry. I *must* be missing something here, but I'm not sure what. Otherwise, the whining in this thread is far worse than I thought.

In any case, three sets of crystals means the capability to mine three different types of ore, or the same type of ore for a significant amount of time.

Since so many miners seem incapable of doing this for themselves, I'm going to spell out how to deal with this.

You *should* be planning your mining op so that you know what crystals you'll need in each hulk. A survey scanner will tell you how much of each ore type there is. Some simple math (or better yet, a spreadsheet) will tell you the total volume of each type. From there you calculate based on the lowest yield per cycle possible for a T2 miner exactly how many crystals you need for each type of ore and make sure you've got the supplies on hand.

Work out assignments for each hulk pilot. The highest-yield pilots should be mining the lowest-quantity ores. This will minimize crystal use and eliminate that ore type more quickly. Each hulk should have one set of crystals for the most plentiful ore in the field so that if they can't mine with the other sets, they can switch to that while they reposition or wait for new crystals to be brought to them.

In most scenarios, such as a grav site mining op where the hulks are spread out to avoid a smart bomb attack, approaching a drop can next to the orca one at a time to swap out crystals doesn't make you significantly more vulnerable, and you can mine the entire time you're moving around.

In the deadspace mining worst-case scenario presented earlier in the thread, that orca can travel 4.5 km per minute. That means it can traverse the maximum range of its tractor beam in less than 19 minutes. Even if the hulks are 150 km apart, it would take an orca with no prop mod 33 minutes to move from one to the next. That's plenty of time for an orca to make the rounds and distribute crystals if you can't muster a low-level recruit or alt to do the job.

If you can't manage something as simple as crystal distribution in a mining fleet, you need to give up yield for the convenience of using a mackinaw.


Congrats on being clueless about mining and not knowing anything.
baltec1
Bat Country
Pandemic Horde
#280 - 2012-08-01 16:51:25 UTC
Infinite Force wrote:

Stop dancing around the question, Floppie. In more practical terms, No, he will not.

If and when he ever goes back to mining, he'll be just as annoyed at the cargohold & crystal changes as everyone else that has to use the system - be it in High, Low, Null or WH space.


Its nothing compared to cap boosters in a fleet fight.